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81. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
this wouldn't be an issue if we weren't given just two weapon and told to make it work. The lack of a heavy plasma and laser weapon destroys any balance and role designation we try to make.
- by Vitharr Foebane - at 2014.10.24 19:20:00
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82. Delta - Tac AR - in Feedback/Requests [original thread]
Least you dont have to deal with over heat mechanics
- by Vitharr Foebane - at 2014.09.25 16:10:00
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83. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
It is a skill weapon and deserves its buff
- by Vitharr Foebane - at 2014.09.25 16:09:00
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84. ADS Nerf. - in Feedback/Requests [original thread]
manboar thunder fist wrote: Oh, and i want a respec for my ADS skill as it is a complete violation of my choices.... Im not paying 3 million SP for a 15% rof increase compared to 50% did heavies get a respec for their suit, HMG, and FG nerf?...
- by Vitharr Foebane - at 2014.09.23 17:13:00
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85. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
CCP Logibro wrote: After some testing last night and feedback from you guys, we're going to drop the Fire Interval/Burst Interval change for now (this means that the heat per second will also drop by about half, but it will still be the same nu...
- by Vitharr Foebane - at 2014.09.11 14:00:00
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86. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
Looking forward to testing this new incarnation out
- by Vitharr Foebane - at 2014.09.11 02:22:00
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87. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
not a sniper but these changes seem quit bold
- by Vitharr Foebane - at 2014.09.09 13:56:00
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88. Railgun based light av weapon - in Feedback/Requests [original thread]
good luck with that OP I'm still waiting on my heavy laser
- by Vitharr Foebane - at 2014.09.08 22:45:00
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89. Request for Rattati - in Feedback/Requests [original thread]
Meee One wrote: Having not read any other post,and not using the ScR as much as others do. How about: -Nerf the ROF of all lazors by 25% -Give a 5% ROF buff per level to Amarr assault/commandos Amarr should be the best with their own tech a...
- by Vitharr Foebane - at 2014.09.06 05:01:00
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90. Reduce Heavy Turning Speed. - in Feedback/Requests [original thread]
Sgt Kirk wrote: It would probably be best if we see what Rattati wants heavies to be. Maybe the idea of Heavy has changed from Battleship to Super Jove Omni ship status but Idk, I'm very old school with suit purposes. Keep in mind I'm not...
- by Vitharr Foebane - at 2014.09.05 04:30:00
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91. Logistics Shield Reps - in Feedback/Requests [original thread]
Buwaro Draemon wrote: BIGRED 4UALL wrote: Kind of funny that we only have armour repair. What about the Caldari that is shield based. They are freaking terrible. Not to mention all the weapons are shield based that are being used right now....
- by Vitharr Foebane - at 2014.08.30 09:26:00
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92. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Vitharr Foebane wrote: Atiim wrote: Zindorak wrote: ScR is fine end of disscusion *Less dispersion than AR, yet designed for long range. *Outperforms all Conventional Rifles. *RoF that can't be reached by huma...
- by Vitharr Foebane - at 2014.08.30 06:45:00
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93. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
Atiim wrote: Zindorak wrote: ScR is fine end of disscusion *Less dispersion than AR, yet designed for long range. *Outperforms all Conventional Rifles. *RoF that can't be reached by humans. If this is fine, may I have my pre-nerf Tactical...
- by Vitharr Foebane - at 2014.08.30 04:26:00
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94. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
Zindorak wrote: ScR is fine end of disscusion QFT...
- by Vitharr Foebane - at 2014.08.30 04:20:00
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95. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
Atiim wrote: Vitharr Foebane wrote: Adipem Nothi wrote: * cap RoF at human limits * increase hipfire dispersion how does a laser get dispersion? Would you rather have falloff damage? We do it's called effective range
- by Vitharr Foebane - at 2014.08.29 18:35:00
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96. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
Adipem Nothi wrote: * cap RoF at human limits * increase hipfire dispersion how does a laser get dispersion?
- by Vitharr Foebane - at 2014.08.29 17:29:00
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97. New armor tanking module... - in Feedback/Requests [original thread]
too many modules in the low slot already without adding more
- by Vitharr Foebane - at 2014.08.28 22:03:00
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98. Buff Minmatar scout - in Feedback/Requests [original thread]
Anmol Singh wrote: Adipem Nothi wrote: Anmol Singh wrote: Buff Minmatar scout What are your thoughts as to why? Because running kincats is too pg extensive on the scout. While other scouts have 90+ pg with skills maxed, the minmatar ...
- by Vitharr Foebane - at 2014.08.15 02:28:00
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99. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Did the burst HMG changes not make it through? Other then that, looking forward to frying mercs with those new DMG mods on my LR.
- by Vitharr Foebane - at 2014.08.06 23:47:00
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100. Ok, I'm kind not for the extra assault slot... - in Feedback/Requests [original thread]
CUSE TOWN333 wrote: Vitharr Foebane wrote: ">I'm just gonna leave this here... P.S. Don't forget to add the 187.5 eHP from the proposed HP buff LOL brick tanking is kind of noobish no need for that many plates but good pub sto...
- by Vitharr Foebane - at 2014.07.28 02:38:00
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