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421. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: CCP Rattati wrote: explain to me why low level scouts can't use the cloak, is it because it doesnt damp, or they don't have the fitting for it. If latter, why not increase the cloak fitting bonus or reduce pg/cpu on std ...
- by Vitantur Nothus - at 2014.12.10 17:29:00
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422. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: explain to me why low level scouts can't use the cloak, is it because it doesnt damp, or they don't have the fitting for it. If latter, why not increase the cloak fitting bonus or reduce pg/cpu on std cloak? Strictly fitti...
- by Vitantur Nothus - at 2014.12.10 17:06:00
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423. Scout Registry / Killboard - in General Discussions [original thread]
I am not attempting to claim that "shields are fine", only that I believe them to be less at issue than armor as it relates to King HP.
- by Vitantur Nothus - at 2014.12.10 15:48:00
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424. Scout Registry / Killboard - in General Discussions [original thread]
Spectral Clone wrote: Vitantur Nothus wrote: There are no "armor nukes" ... anti-armor weaponry depletes reserves over time, and for each plate added that time is meaningfully extended. Regular CR. A good example of high DPS; just like...
- by Vitantur Nothus - at 2014.12.10 15:26:00
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425. Scout Registry / Killboard - in General Discussions [original thread]
In my experience, shield extenders affect my TTK by far less a degree than armor plates. The more plates I equip, the more time I have to respond when under fire. With shield extenders, having one or two more often doesn't make meaningful differen...
- by Vitantur Nothus - at 2014.12.10 15:03:00
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426. Sentinels514 - in General Discussions [original thread]
Breakin Stuff wrote: Vitantur Nothus wrote: If I were 1,500HP Sentinel with a 900 DPS weapon, I'd expect my back to be my weakspot. I'd never dream to ask for insta-spin; such an ability would allow to me to protect my weakspot too easily....
- by Vitantur Nothus - at 2014.12.10 14:01:00
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427. Sentinels514 - in General Discussions [original thread]
If I were 1,500HP Sentinel with a 900 DPS weapon, I'd expect my back to be my weakspot. I'd never dream to ask for insta-spin; such an ability would allow to me to protect my weakspot too easily. Any unit who seeks to eliminate me should be angl...
- by Vitantur Nothus - at 2014.12.10 13:30:00
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428. @DEVS Add Two Decimal Places To Ewar Stats In Fittings - in General Discussions [original thread]
Fairly certain that EWAR values are rounded to the nearest whole number in game. We tested this using a 27.51 dB profile against a 28 dB Active Scanner (or equivalent scenario). The unit was scanned. If values weren't rounded to the nearest whole ...
- by Vitantur Nothus - at 2014.12.10 13:25:00
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429. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: My suggestions: Add 2/3/5% profile penalty to shield mods. Follows EVE, makes sense. Agreed on most points. Disagreed here. If shields are in fact too good, then they are too good for everyone and should be nerfed in a ...
- by Vitantur Nothus - at 2014.12.10 13:11:00
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430. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: CCP Rattati wrote: Vitantur Nothus wrote: [b] Not all minimap markers are non-directional circles. The 1.8 "new unit" chevrons remain. May be a non-issue; there's a chance they are only showing when active scanned. Can...
- by Vitantur Nothus - at 2014.12.10 12:59:00
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431. Scouts are done. - in General Discussions [original thread]
Operative 1174 Uuali wrote: Correction. FOTM cloaky ninja scouts are done. GOOD RIDDANCE! Welcome the return of scouts as scouts and light assaults. I always used it as such and will continue to enjoy it. Is troll?
- by Vitantur Nothus - at 2014.12.10 12:53:00
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432. Nova Knifing (youtube vid) - in General Discussions [original thread]
One Eyed King wrote: 1.10? Negative. Rank not displayed.
- by Vitantur Nothus - at 2014.12.10 03:54:00
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433. Rattati, remember the ambush voting? - in General Discussions [original thread]
Still 100% in favor of removing vehicles from Ambush matches. If they aren't accelerating a stomp, they're transporting HMG heavies.
- by Vitantur Nothus - at 2014.12.10 03:48:00
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434. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: And still at work, so still bored and in need of finding discussion. Pleased to oblige :-) Spitballing ... First, we head off a resurrection of the post-1.8 invisible monster (800HP GalScout) with Echo HP drawbacks. The...
- by Vitantur Nothus - at 2014.12.10 03:30:00
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435. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: they had 12 heavies armor tanked BrAR wielding Gal scouts These just so happen to be #1 and #2 on my kindly-fix-for-Christmas list. Gavr1lo Pr1nc1p wrote: Hynox Xitio wrote: This isn't a thread, this is an infec...
- by Vitantur Nothus - at 2014.12.10 03:15:00
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436. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Vitantur Nothus wrote: Are you currently getting picked up by Actives or Passives? I won't play til tomorrow, so I won't know for sure. I am mostly just thinking out loud. Give it a go before passing judgement. I do...
- by Vitantur Nothus - at 2014.12.10 03:07:00
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437. Scout Registry / Killboard - in General Discussions [original thread]
Are you currently getting picked up by Actives or Passives? I ask because I didn't see much in terms of scans in play today.
- by Vitantur Nothus - at 2014.12.10 03:00:00
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438. Scouts are done. - in General Discussions [original thread]
Booby Tuesdays wrote: Sir Dukey wrote: Assault 514 Welp, it's official. There is almost nothing left to complain about. We're getting close. Assault sales have finally overtaken Scout sales: http://dust.thang.dk/market_historyca...
- by Vitantur Nothus - at 2014.12.10 02:56:00
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439. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Do you think it would be too much of a change for Minmatar scouts to have 2H/3L at Adv instead of the other way around? Std and Pro would remain the same, but I think it would make it a little easier to be viable in someth...
- by Vitantur Nothus - at 2014.12.10 02:33:00
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440. Scouts are done. - in General Discussions [original thread]
LUGMOS wrote: I really, really hope this gets rid of the crap scounts. The skilled will see the light again and still keep wrecking face. I hope this is a change for the better... ^
- by Vitantur Nothus - at 2014.12.10 00:32:00
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