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Vitantur Nothus
Nos Nothi
1067
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Posted - 2014.12.10 00:32:00 -
[31] - Quote
LUGMOS wrote:I really, really hope this gets rid of the crap scounts. The skilled will see the light again and still keep wrecking face. I hope this is a change for the better... ^ |
Sir Dukey
Murphys-Law General Tso's Alliance
1278
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Posted - 2014.12.10 00:34:00 -
[32] - Quote
True Adamance wrote:Sir Dukey wrote:Heavy-Assault 514 it is.
BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. You don't like having solid EWAR values, running at between 9-11 m/s, good biotics values, having the smallest hit box, 2 equipment slots, same ligh weapon fitting capacity ,and a bonus to visual cloak..... etc? You want more that that? You have mobility, equivalent DPS, essential invisibility, an essentially small sig radii......
about 10% of scouts run over 9.5 m/s, smallest hit box means nothing when there is aim assist, you can see a cloaker from a mile away and now scan them and we don't have bonus to light weapons like assaults. OH don't forget a ton less HP.
Chocolate Juice
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Sir Dukey
Murphys-Law General Tso's Alliance
1278
|
Posted - 2014.12.10 00:35:00 -
[33] - Quote
Bahirae Serugiusu wrote:KING CHECKMATE wrote:Lloyd Orfay wrote:Sir Dukey wrote:Heavy-Assault 514 it is.
BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. *Meanwhile, people are still stabbing and shotgunning as ever with their scout pigsuits in the dust universe* The only true way to kill sentinels by the looks of it. Have you tried a Forge Gun? Takes an insanely tanked out Sentinel to survive one.
You would die before you hit the punk with a forgegun in CQC and in Long range you will miss about 80% of your shots.
Chocolate Juice
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Sir Dukey
Murphys-Law General Tso's Alliance
1278
|
Posted - 2014.12.10 00:36:00 -
[34] - Quote
Bahirae Serugiusu wrote:Blah blah blah
ADS are done for because they lowered the bonus for Pythons (I actually believe it to an extent with swarms)
Tankers are done for because they buffed installations
Logis are done for because no more equipment spam
Scouts are done for because now they don't know what direction people are facing (OH THE HORROR!!!!)
Heavies are done for because they nerfed/buffed the HMG
Rail Rifles are done for because they buffed to recoil (I have noticed a lot fewer rail rifles)
Assaults are never done for because few people use them to begin with (Still want a better Caldari Assault bonus)
Other then Assault suits what in this game isn't done for/ruining the game?
Heavies, assaults, swarms, HMG, BAR.
Chocolate Juice
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Sir Dukey
Murphys-Law General Tso's Alliance
1278
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Posted - 2014.12.10 00:39:00 -
[35] - Quote
Mejt0 wrote:No thay are not. SG/NK scouts still terrorize in towns and outside points.
Ps. Why are people constantly telling that : gal,is ez mode, cal is done, minja is hardcore, amarr is [something]? Minmatar scout only looses little portion of hp compared to other scouts while having great bonuses [hack/nk]. It also have its speed. Minja - the one worth using.
Hacking is a minor bonus. It's worth one complex complex codebreaker which is much easily put on another suit. Nova knive bonus is useless because everybody and their mother can scan you if go up behind them. They see you coming, the back pedal, boom boom dead.
Chocolate Juice
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KING CHECKMATE
Opus Arcana Covert Intervention
6232
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Posted - 2014.12.10 00:40:00 -
[36] - Quote
Boot Booter wrote:I think they just over nerfed scan range modules
Seconded
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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KING CHECKMATE
Opus Arcana Covert Intervention
6232
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Posted - 2014.12.10 00:41:00 -
[37] - Quote
Bahirae Serugiusu wrote: Have you tried a Forge Gun? Takes an insanely tanked out Sentinel to survive one.
So i need a sentinel to kill a sentinel.
Isnt this what sentinels were QQ a while ago?
''OMG i need a scout to kill a scout TT..TT''
=.= this community ....seriously.
Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15632
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Posted - 2014.12.10 00:42:00 -
[38] - Quote
Sir Dukey wrote:True Adamance wrote:Sir Dukey wrote:Heavy-Assault 514 it is.
BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. You don't like having solid EWAR values, running at between 9-11 m/s, good biotics values, having the smallest hit box, 2 equipment slots, same ligh weapon fitting capacity ,and a bonus to visual cloak..... etc? You want more that that? You have mobility, equivalent DPS, essential invisibility, an essentially small sig radii...... about 10% of scouts run over 9.5 m/s, smallest hit box means nothing when there is aim assist, you can see a cloaker from a mile away and now scan them and we don't have bonus to light weapons like assaults. OH don't forget a ton less HP.
First and foremost that is still between 2-3 M/s faster than most every other suit in the game so don't look to unfavourably on that. Small hit boxes do come into play while strafing and at range other wise most if not all of the community would not have spammed scouts for the last X months, your cloak is supposed to be a tool to help you sneak around by reducing your ability to be seen and scanned to a degree not rending you completely invisible, and since not assault bonus actually adjust light weapon DPS....... you do have access to exactly the same DPS values as any other suit except the Commando.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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Bahirae Serugiusu
Vendetta Reactionary Force
337
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Posted - 2014.12.10 00:42:00 -
[39] - Quote
Sir Dukey wrote:Bahirae Serugiusu wrote:KING CHECKMATE wrote:Lloyd Orfay wrote:Sir Dukey wrote:Heavy-Assault 514 it is.
BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. *Meanwhile, people are still stabbing and shotgunning as ever with their scout pigsuits in the dust universe* The only true way to kill sentinels by the looks of it. Have you tried a Forge Gun? Takes an insanely tanked out Sentinel to survive one. You would die before you hit the punk with a forgegun in CQC and in Long range you will miss about 80% of your shots. I think you just suck then. I've killed dozens of heavies with a Militia Forge Gun in CQC, sure I died immediately after but I got one all you have to do is charge before you turn a corner. And long range they are just as good so long as someone is making a B-Line (don't get that figure of speech) towards cover.
The State will always survive.
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Sir Dukey
Murphys-Law General Tso's Alliance
1279
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Posted - 2014.12.10 00:43:00 -
[40] - Quote
Bradric Banewolf wrote:Watch all the real scouts return to the game. The ones that know what a scout is supposed to do. Not those 1.8 FOTM scouts, but the real deal scouts. Can't wait to log on!
What do you mean "real" scouts. Scout have no role anymore. Caldari scout has almost the same scan range as a logistics suit!!! (thread in feedback/discussion). You make no WP for scanning people. If I layed scout like a scout being a pu$$y and staying far back to give team scans, my team would be the one making the WP and im just a piece of equipment. Have you ever though and thought about if logis didn't get wp fro being a logi, they would turn to killing. This is same as scout, if they can't make WP providing scans, they will kill.
Chocolate Juice
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Bahirae Serugiusu
Vendetta Reactionary Force
337
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Posted - 2014.12.10 00:43:00 -
[41] - Quote
KING CHECKMATE wrote:Bahirae Serugiusu wrote: Have you tried a Forge Gun? Takes an insanely tanked out Sentinel to survive one.
So i need a sentinel to kill a sentinel. Isnt this what sentinels were QQ a while ago? ''OMG i need a scout to kill a scout TT..TT''=.= this community ....seriously. Take a Militia Heavy its the cheapest way to kill a heavy in this game 90% of the time.
The State will always survive.
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Sir Dukey
Murphys-Law General Tso's Alliance
1279
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Posted - 2014.12.10 00:44:00 -
[42] - Quote
Bahirae Serugiusu wrote:
You would die before you hit the punk with a forgegun in CQC and in Long range you will miss about 80% of your shots.
I think you just suck then. I've killed dozens of heavies with a Militia Forge Gun in CQC, sure I died immediately after but I got one all you have to do is charge before you turn a corner. And long range they are just as good so long as someone is making a B-Line (don't get that figure of speech) towards cover.[/quote]
Guess you never played good players. Go home and come back when you are successful in CQC with your militia FG in a PC.
Chocolate Juice
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Robocop Junior
research lab
838
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Posted - 2014.12.10 00:44:00 -
[43] - Quote
Sir Dukey wrote:Bahirae Serugiusu wrote:KING CHECKMATE wrote:Lloyd Orfay wrote:Sir Dukey wrote:Heavy-Assault 514 it is.
BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. *Meanwhile, people are still stabbing and shotgunning as ever with their scout pigsuits in the dust universe* The only true way to kill sentinels by the looks of it. Have you tried a Forge Gun? Takes an insanely tanked out Sentinel to survive one. You would die before you hit the punk with a forgegun in CQC and in Long range you will miss about 80% of your shots.
I couldn't disagree more! I find it easier to FG the closer the enemy is, especially a behemoth lumbering along. People tend to panic as soon as those blue balls whizz by their face, especially HMGers, they tend to rush the kill and overheat. 80% is very exaggerated. I tend to nail any target no matter what range by the second shot. If I don't connect by then and the HMGer gets within optimal, 3 complex cardiacs allows me time to outrun any armor plated heavy.
If strength were all, tiger would not fear scorpion.
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NIGGSWORM
Murphys-Law General Tso's Alliance
1279
|
Posted - 2014.12.10 00:44:00 -
[44] - Quote
Bahirae Serugiusu wrote:
You would die before you hit the punk with a forgegun in CQC and in Long range you will miss about 80% of your shots.
I think you just suck then. I've killed dozens of heavies with a Militia Forge Gun in CQC, sure I died immediately after but I got one all you have to do is charge before you turn a corner. And long range they are just as good so long as someone is making a B-Line (don't get that figure of speech) towards cover.[/quote]
Guess you never played good players. Go home and come back when you are successful in CQC with your militia FG in a PC.
Chocolate Juice
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Sir Dukey
Murphys-Law General Tso's Alliance
1279
|
Posted - 2014.12.10 00:48:00 -
[45] - Quote
True Adamance wrote:Sir Dukey wrote:True Adamance wrote:Sir Dukey wrote:Heavy-Assault 514 it is.
BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. You don't like having solid EWAR values, running at between 9-11 m/s, good biotics values, having the smallest hit box, 2 equipment slots, same ligh weapon fitting capacity ,and a bonus to visual cloak..... etc? You want more that that? You have mobility, equivalent DPS, essential invisibility, an essentially small sig radii...... about 10% of scouts run over 9.5 m/s, smallest hit box means nothing when there is aim assist, you can see a cloaker from a mile away and now scan them and we don't have bonus to light weapons like assaults. OH don't forget a ton less HP. First and foremost that is still between 2-3 M/s faster than most every other suit in the game so don't look to unfavourably on that. Small hit boxes do come into play while strafing and at range other wise most if not all of the community would not have spammed scouts for the last X months, your cloak is supposed to be a tool to help you sneak around by reducing your ability to be seen and scanned to a degree not rending you completely invisible, and since not assault bonus actually adjust light weapon DPS....... you do have access to exactly the same DPS values as any other suit except the Commando.
Yeah, strafing is so OP and that is why the top two killers in PC are sentinels. Oh please. I can strafe in my Min Assault like a MOFO. I can strafe like a MOFO is any suit. Also small hit box with low hp=medium hitbox with medium hp? False. Aim Assist help no matter what especially in CQC. And 2-3 m/s like I said don't get yo any where-Aim Assist. Btw, yes cloak is a tool but pre-1.8 before the cloak you knew how worthless the scout was in killing and everything.
Chocolate Juice
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NIGGSWORM
Murphys-Law General Tso's Alliance
1279
|
Posted - 2014.12.10 00:48:00 -
[46] - Quote
True Adamance wrote:Sir Dukey wrote:True Adamance wrote:Sir Dukey wrote:Heavy-Assault 514 it is.
BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. You don't like having solid EWAR values, running at between 9-11 m/s, good biotics values, having the smallest hit box, 2 equipment slots, same ligh weapon fitting capacity ,and a bonus to visual cloak..... etc? You want more that that? You have mobility, equivalent DPS, essential invisibility, an essentially small sig radii...... about 10% of scouts run over 9.5 m/s, smallest hit box means nothing when there is aim assist, you can see a cloaker from a mile away and now scan them and we don't have bonus to light weapons like assaults. OH don't forget a ton less HP. First and foremost that is still between 2-3 M/s faster than most every other suit in the game so don't look to unfavourably on that. Small hit boxes do come into play while strafing and at range other wise most if not all of the community would not have spammed scouts for the last X months, your cloak is supposed to be a tool to help you sneak around by reducing your ability to be seen and scanned to a degree not rending you completely invisible, and since not assault bonus actually adjust light weapon DPS....... you do have access to exactly the same DPS values as any other suit except the Commando.
Yeah, strafing is so OP and that is why the top two killers in PC are sentinels. Oh please. I can strafe in my Min Assault like a MOFO. I can strafe like a MOFO is any suit. Also small hit box with low hp=medium hitbox with medium hp? False. Aim Assist help no matter what especially in CQC. And 2-3 m/s like I said don't get yo any where-Aim Assist. Btw, yes cloak is a tool but pre-1.8 before the cloak you knew how worthless the scout was in killing and everything.
Chocolate Juice
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Sir Dukey
Murphys-Law General Tso's Alliance
1279
|
Posted - 2014.12.10 00:50:00 -
[47] - Quote
Robocop Junior wrote:
I couldn't disagree more! I find it easier to FG the closer the enemy is, especially a behemoth lumbering along. People tend to panic as soon as those blue balls whizz by their face, especially HMGers, they tend to rush the kill and overheat. 80% is very exaggerated. I tend to nail any target no matter what range by the second shot. If I don't connect by then and the HMGer gets within optimal, 3 complex cardiacs allows me time to outrun any armor plated heavy.
Please, if it was that successful the #1 killing weapon in PC would be FG, but is it? IMO you're just talking bullsh*t, a HMG will melt you before you even done charging.
Chocolate Juice
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NIGGSWORM
Murphys-Law General Tso's Alliance
1279
|
Posted - 2014.12.10 00:50:00 -
[48] - Quote
Robocop Junior wrote:
I couldn't disagree more! I find it easier to FG the closer the enemy is, especially a behemoth lumbering along. People tend to panic as soon as those blue balls whizz by their face, especially HMGers, they tend to rush the kill and overheat. 80% is very exaggerated. I tend to nail any target no matter what range by the second shot. If I don't connect by then and the HMGer gets within optimal, 3 complex cardiacs allows me time to outrun any armor plated heavy.
Please, if it was that successful the #1 killing weapon in PC would be FG, but is it? IMO you're just talking bullsh*t, a HMG will melt you before you even done charging.
Chocolate Juice
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Mejt0
Fat'Kids are Hard to Kidnap
570
|
Posted - 2014.12.10 00:51:00 -
[49] - Quote
Sir Dukey wrote:Mejt0 wrote:No thay are not. SG/NK scouts still terrorize in towns and outside points.
Ps. Why are people constantly telling that : gal,is ez mode, cal is done, minja is hardcore, amarr is [something]? Minmatar scout only looses little portion of hp compared to other scouts while having great bonuses [hack/nk]. It also have its speed. Minja - the one worth using. Hacking is a minor bonus. It's worth one complex complex codebreaker which is much easily put on another suit. Nova knive bonus is useless because everybody and their mother can scan you if go up behind them. They see you coming, the back pedal, boom boom dead.
Someone would need 2codebreakers to be almost like minja with one [most fits] and it's good bonus.
Who will scan you? You mean these paethic 6-7m [with skills] scan range? I would already charge my NK before someone would notice me on tancet. 6-7m is literaly 3steps for minja.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Sir Dukey
Murphys-Law General Tso's Alliance
1279
|
Posted - 2014.12.10 00:54:00 -
[50] - Quote
Mejt0 wrote:Sir Dukey wrote:Mejt0 wrote:No thay are not. SG/NK scouts still terrorize in towns and outside points.
Ps. Why are people constantly telling that : gal,is ez mode, cal is done, minja is hardcore, amarr is [something]? Minmatar scout only looses little portion of hp compared to other scouts while having great bonuses [hack/nk]. It also have its speed. Minja - the one worth using. Hacking is a minor bonus. It's worth one complex complex codebreaker which is much easily put on another suit. Nova knive bonus is useless because everybody and their mother can scan you if go up behind them. They see you coming, the back pedal, boom boom dead. Someone would need 2codebreakers to be almost like minja with one [most fits] and it's good bonus. Who will scan you? You mean these paethic 6-7m [with skills] scan range? I would already charge my NK before someone would notice me on tancet. 6-7m is literaly 3steps for minja.
Shhh... you don't know young one. I have been there and done that and I know all. BTW, Minmatar scout with no skills has less base hacking abilities than the min logi. P.S. the logi has 2 more slots. Let me go make a protofit real quick to show you.
Chocolate Juice
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NIGGSWORM
Murphys-Law General Tso's Alliance
1279
|
Posted - 2014.12.10 00:54:00 -
[51] - Quote
Mejt0 wrote:Sir Dukey wrote:Mejt0 wrote:No thay are not. SG/NK scouts still terrorize in towns and outside points.
Ps. Why are people constantly telling that : gal,is ez mode, cal is done, minja is hardcore, amarr is [something]? Minmatar scout only looses little portion of hp compared to other scouts while having great bonuses [hack/nk]. It also have its speed. Minja - the one worth using. Hacking is a minor bonus. It's worth one complex complex codebreaker which is much easily put on another suit. Nova knive bonus is useless because everybody and their mother can scan you if go up behind them. They see you coming, the back pedal, boom boom dead. Someone would need 2codebreakers to be almost like minja with one [most fits] and it's good bonus. Who will scan you? You mean these paethic 6-7m [with skills] scan range? I would already charge my NK before someone would notice me on tancet. 6-7m is literaly 3steps for minja.
Shhh... you don't know young one. I have been there and done that and I know all. BTW, Minmatar scout with no skills has less base hacking abilities than the min logi. P.S. the logi has 2 more slots. Let me go make a protofit real quick to show you.
Protofits doesn't want to load: But here are the facts a Standard Minmatar Logi with one complex codebreaker had a hacking spee factor of 1.88 and a prototype minmatar scout no code breaker has a hacking speed factor of 1.72 which is .10 less than the LOGI!! also P.S. A prototype Min logi has one extra low slot and high slot over the min scout. So basically by putting on one complex codebreaker it used up one of it's EXTRA lows to get to min scout status.
Chocolate Juice
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
697
|
Posted - 2014.12.10 01:04:00 -
[52] - Quote
Ghost Kaisar wrote:Sir Dukey wrote:Bad Scouts are done FTFY You just gotta DAMP DAMP DAMP like crazy. Cal Scout is pretty boned though. Even on the Min, I'm having real trouble making it with 2x Damps and cloak. I use my 3x damp shotgun fit fairly often now to allow me to get close enough. I told everyone when the changes were posted. If you don't want Cal and Min scouts to have an insanely hard time dodging scans, they will need a damp bonus. 2-3 low slots is not enough.
*looks at cal scout's damp bonus*
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Bahirae Serugiusu
Vendetta Reactionary Force
337
|
Posted - 2014.12.10 01:07:00 -
[53] - Quote
Sir Dukey wrote:Robocop Junior wrote:
I couldn't disagree more! I find it easier to FG the closer the enemy is, especially a behemoth lumbering along. People tend to panic as soon as those blue balls whizz by their face, especially HMGers, they tend to rush the kill and overheat. 80% is very exaggerated. I tend to nail any target no matter what range by the second shot. If I don't connect by then and the HMGer gets within optimal, 3 complex cardiacs allows me time to outrun any armor plated heavy.
Please, if it was that successful the #1 killing weapon in PC would be FG, but is it? IMO you're just talking bullsh*t, a HMG will melt you before you even done charging. That is why you charge BEFORE you turn a corner and keep your distance. And if you are in PC then you would have the magic of team work and friendship.
The State will always survive.
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Joel II X
Bacon with a bottle of Quafe
4993
|
Posted - 2014.12.10 01:22:00 -
[54] - Quote
Scouts received a precision and profile buff.
With max Ewar, and without mods, an assault will have 41 prec/41 profile.
A scout will have 36 prec/31 profile
A logi will have 41 precision/45 profile
The ranges will be scout/assault/logi... 3k meters/3k meters/3750 meters.
As you can see, we only received a slight range nerf.
Note: testing done with Minmatar Scout, Assault, and Gallente Logi. |
Thor Odinson42
Molon Labe. General Tso's Alliance
5402
|
Posted - 2014.12.10 01:36:00 -
[55] - Quote
One Eyed King wrote:Robocop Junior wrote:Done, cause they killed the game months ago. FotM chasers killed the game. Whether it was Scouts or Slayer Logis. Don't get yourself confused that it was the problem with a dedicated role. Heavies will soon see the same problem. Hopefully we are moving towards a point where there is a viable role for all suit types.
Lol, it was FOTM because it was ******* OP. You either quit Dust or started scouting.
I wish my avatar was Minmatar.
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One Eyed King
Land of the BIind
6487
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Posted - 2014.12.10 01:50:00 -
[56] - Quote
Thor Odinson42 wrote:One Eyed King wrote:Robocop Junior wrote:Done, cause they killed the game months ago. FotM chasers killed the game. Whether it was Scouts or Slayer Logis. Don't get yourself confused that it was the problem with a dedicated role. Heavies will soon see the same problem. Hopefully we are moving towards a point where there is a viable role for all suit types. Lol, it was FOTM because it was ******* OP. You either quit Dust or started scouting. Not everyone who ran scout ran it with lots of tank and shooting from cloak etc.
Just as there were still support Logis when Slayer Logis were the thing.
Those that really want to be scouts will stay scouts. Those who just wanted the most OP suit will move on. Those are the people that ruined it. That is my point.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Sir Dukey
Murphys-Law General Tso's Alliance
1279
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Posted - 2014.12.10 01:51:00 -
[57] - Quote
One Eyed King wrote:Thor Odinson42 wrote:One Eyed King wrote:Robocop Junior wrote:Done, cause they killed the game months ago. FotM chasers killed the game. Whether it was Scouts or Slayer Logis. Don't get yourself confused that it was the problem with a dedicated role. Heavies will soon see the same problem. Hopefully we are moving towards a point where there is a viable role for all suit types. Lol, it was FOTM because it was ******* OP. You either quit Dust or started scouting. Not everyone who ran scout ran it with lots of tank and shooting from cloak etc. Just as there were still support Logis when Slayer Logis were the thing. Those that really want to be scouts will stay scouts. Those who just wanted the most OP suit will move on. Those are the people that ruined it. That is my point.
I used to use ewar modules like precision and range amps but decided it was for the best to just tank *now.
Chocolate Juice
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NIGGSWORM
Murphys-Law General Tso's Alliance
1279
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Posted - 2014.12.10 01:51:00 -
[58] - Quote
One Eyed King wrote:Thor Odinson42 wrote:One Eyed King wrote:Robocop Junior wrote:Done, cause they killed the game months ago. FotM chasers killed the game. Whether it was Scouts or Slayer Logis. Don't get yourself confused that it was the problem with a dedicated role. Heavies will soon see the same problem. Hopefully we are moving towards a point where there is a viable role for all suit types. Lol, it was FOTM because it was ******* OP. You either quit Dust or started scouting. Not everyone who ran scout ran it with lots of tank and shooting from cloak etc. Just as there were still support Logis when Slayer Logis were the thing. Those that really want to be scouts will stay scouts. Those who just wanted the most OP suit will move on. Those are the people that ruined it. That is my point.
I used to use ewar modules like precision and range amps but decided it was for the best to just tank *now.
Chocolate Juice
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501st Headstrong
Capital Acquisitions LLC General Tso's Alliance
754
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Posted - 2014.12.10 02:00:00 -
[59] - Quote
I respectfully disagree brother. As the Min Scout is the only Scout suit I run, I speak from its experience. I run 2 KinCats and a Complex Damp on my "RoadRunner" fit, moving at 10.35 m/s. I carry a Combat Rifle now. Before this patch, I would simply run up and knife people, because they rarely detected me. However, now I shoot a couple bullets into their backside. Doing this, I'm already uncloaked, and they turn around. When most people turn around, they stop going backwards so quickly. As they do this, I leap from my sprint, charging and landing right in their face. I knife, and they drop
Long story short: Change your tactics. It may take all Lows to Damp and a Proto Cloak, but don't always run that fit. Have numerous fits ready :) And Cal Scouts primary role in my eyes are the Combat Roles. Strafe plus 400 hundred shields and high-regen.
Ace Boone's Son/ Danizzle's Friend/ OG GAM4LIfe
"Are you a boy or girl?" -Most asked question in Dust
Waiting for SWBF
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iKILLu osborne
Titans of Phoenix
506
|
Posted - 2014.12.10 02:24:00 -
[60] - Quote
gave my cal scout a run today, still op and now that everybody thinks "r.i.p scout" i have no competition lol
but the removal of the directional facing on tacnet does force me to be more "careful" and "patient"
if you shoot me from the redline i will ensure your death will be a swift one
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