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61. [Request] ISK efficiency rather than kdr - in Feedback/Requests [original thread]
Can we get an isk killed to isk lost efficiency on the scoreboard possibly as a second page of stats. It'd be nice to see the isk killed to lost ratio and is a more useful stat for determining success on the battlefield.
- by Villanor Aquarius - at 2012.09.04 14:31:00
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62. What have you done? - in Feedback/Requests [original thread]
Check out the patch notes at the end of the server down time announcement. The drop suit hp changes sounds temporary in order to determine the effect the different slot layouts have so that hp can then be balanced based on a better balanced base.
- by Villanor Aquarius - at 2012.08.31 15:26:00
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63. NEW PATCH, YET STILL GAMEPLAY DHIARRHEA - in Feedback/Requests [original thread]
Play a different game. I love how dust plays. The maps are awesome. Some path finding improvements are needed and the green city is no fun but otherwise it's awesome. if these are your problems with dust then dust isn't your game. The current actu...
- by Villanor Aquarius - at 2012.08.30 15:47:00
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64. this game needs less COD and more EVE - in Feedback/Requests [original thread]
Tony Calif wrote: So we're the latest military tech, and you want us to go mining? Not my idea of fun, but looking at FarmVille / mine craft, this would be something to attract more people. I have no problem with it being included, and certainl...
- by Villanor Aquarius - at 2012.08.30 15:13:00
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65. this game needs less COD and more EVE - in Feedback/Requests [original thread]
It would be really awesome to be able to own your planet, do a directional scan and have a "horde" npc site pop up for either bounty, mining, hacking or the like and it pops up with a distance and direction so you and your corp mates hop into a co...
- by Villanor Aquarius - at 2012.08.29 14:26:00
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66. CCP Please Consider LAV Advance Controls. ;) - in Feedback/Requests [original thread]
I agree with the LAV changes. One realistic control scheme or two would be nice and an option for controls more like the warthog from Halo would be nice. Also the LAV skills should effect them some how. Like vehicle mobility skills and modules tha...
- by Villanor Aquarius - at 2012.08.29 14:18:00
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67. Squad Commands - in Feedback/Requests [original thread]
if you could replace push to talk key with a command key so i could look at something and tap left on the d-pad and now it's a rally or attack or defend order that would help immensely.
- by Villanor Aquarius - at 2012.08.28 18:40:00
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68. [Request] Assault Suit Upgrade - in Feedback/Requests [original thread]
Alshadow wrote: if this happened then they would have to make av nades not 1 hit LAVs A decent non militia lav won't die from one av grenade. Militia lav absolutely should be stupidly flimsy. Its the equivalent of a noob ship in eve
- by Villanor Aquarius - at 2012.08.28 17:28:00
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69. [Request] Assault Suit Upgrade - in Feedback/Requests [original thread]
Make grenadier assault suit. One weapon slot two grenades. Done. Make variants otherwise equivalent to other assault suits but perhaps slightly tweaked powergrid and CPU
- by Villanor Aquarius - at 2012.08.28 17:26:00
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70. [Request] Horn on LAV - in Feedback/Requests [original thread]
+1
- by Villanor Aquarius - at 2012.08.28 17:19:00
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71. [two requests] repairing change reloading tweak - in Feedback/Requests [original thread]
Repairing currently gives points once you have repaired x hitpoints so repairing scout suits rarely ever gives points. Can repairing be changed to give points after repairing some one x percent so after 40% of their armor is replenished you get po...
- by Villanor Aquarius - at 2012.08.28 15:21:00
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72. I don't see Dust making it honestly. - in Feedback/Requests [original thread]
Also looking for a corp join shattered ascension chat channel. We'll group up and play and if we like you then you're set
- by Villanor Aquarius - at 2012.08.28 15:08:00
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73. I don't see Dust making it honestly. - in Feedback/Requests [original thread]
The depth and complexity is what makes this game better than others. Back that up with good functioning fps mechanics and that's a good start. Add in persistent ownership of planets and planet side production where the extractors or factories effe...
- by Villanor Aquarius - at 2012.08.28 15:06:00
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74. Grenade Feedback - in Feedback/Requests [original thread]
There currently is a cook function. There may be a slight delay until when it starts cooking the grenade though as cooking it for a short time seems to not do much.
- by Villanor Aquarius - at 2012.08.28 00:08:00
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75. [request] horde mode - in Feedback/Requests [original thread]
I like all those ideas. Sansha nation would fit zombie role well. I like the idea of this mode having versions similar to missions as well as mini profession sites like hacking and grav sites with "pirates" in them. Also having some on planets yo...
- by Villanor Aquarius - at 2012.08.28 00:06:00
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76. A few ideas - in Feedback/Requests [original thread]
For drones i would be alright with certain suits getting some minor drone bandwidth. The actual drones should be very minor and allow moving repair bots or small turret like sentries or active scanning bots. In modes like horde if there is mining ...
- by Villanor Aquarius - at 2012.08.27 15:40:00
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77. [request] horde mode - in Feedback/Requests [original thread]
I know horde mode is planned and I'm excited for it but rather than just a horde mode I'd like to see a mode where you defend against the horde while your lav or something mines. This way you could collect resources to sell or manufacture and give...
- by Villanor Aquarius - at 2012.08.27 15:08:00
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78. Grenade Feedback - in Feedback/Requests [original thread]
Grenade physics seem a bit off and these are the things that I think could use tweaking. Currently there are still a lot of "dud" grenades that are thrown but never go off. (They aren't AV nades either) Grenades seem to have a much higher upward ...
- by Villanor Aquarius - at 2012.08.27 04:02:00
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79. Two Critical things - in Feedback/Requests [original thread]
Damage Notifications really need to be much louder. Perhaps quiet shooting sounds significantly and make damage taken sounds louder as damage taken per second increases. The shield and armor bar absolutely need to update faster.
- by Villanor Aquarius - at 2012.06.30 01:59:00
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