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21. [Request] LAV Turret View Change - in Feedback/Requests [original thread]
When manning the turret on an LAV you are painfully zoomed in while traveling very quickly. It would be a huge improvement to have a third person view similar to HAVs where you can switch into the current view by clicking the right thumbstick. Th...
- by Villanor Aquarius - at 2013.05.21 02:51:00
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22. [feedback] Faction warfare - in Feedback/Requests [original thread]
I very much agree with this. I'd like to be able to go into starmap and pick the district I want to fight in and then queue into the battle that way. While starting the match you could basically invite squads to join and in that way enter as a ful...
- by Villanor Aquarius - at 2013.05.21 02:43:00
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23. [Feedback] Movement Sticking - in Feedback/Requests [original thread]
Issue: Getting stuck after running into something. Not permanently stuck but temporarily stuck requiring reversal of direction or jumping to resolve. When moving around, especially since uprising, I very frequently find myself getting hung up on ...
- by Villanor Aquarius - at 2013.05.16 01:31:00
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24. Corporation Tax - in Feedback/Requests [original thread]
1. Yes 2. No it should be independently set-able 3. Yes probably 15-20% similar to NPC corps in eve.
- by Villanor Aquarius - at 2013.04.16 14:36:00
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25. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Swarms are definitely frustrating against both tanks and dropships. The AV nades though are the thing that is too powerful right now. You are absolutely right about shield tanks, they take incredible amounts of damage from hitting anything. If you...
- by Villanor Aquarius - at 2013.02.25 05:26:00
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26. Armor Burn - in Feedback/Requests [original thread]
What is the purpose of this mechanic? It punishes shield tanks as you need an armor repper to prevent dying from armor burn. EVE does not have this and Dust should not either. It messes with the balance of armor versus shield. Armor already doesn'...
- by Villanor Aquarius - at 2013.02.21 02:20:00
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27. A warning to CCP from a shooter veteran - in Feedback/Requests [original thread]
Arrant Leet wrote: Musta Tornius wrote: This has been asked for over and over since squads were first introduced. I'm sure it's one of those fixes that's been written down for future sorting. Then it should already be in this game. They s...
- by Villanor Aquarius - at 2013.02.17 17:35:00
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28. A returning player - in Feedback/Requests [original thread]
The game feels so much better than it did a few months ago. Also you should check out Shattered Ascension if you are looking for a corp now that you have returned.
- by Villanor Aquarius - at 2013.02.16 19:25:00
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29. [Feedback] Small Turrets - in Feedback/Requests [original thread]
Each small turret seems to have some issues Missiles - Have large scatter when vehicle is moving - Very small splash Improvements that could be made - an addition to the reticule that represented how wide a spread to expect, like a circle that w...
- by Villanor Aquarius - at 2013.02.09 20:50:00
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30. [Request/Feedback] Limit the amount of ISK a director can give out per day - in Feedback/Requests [original thread]
Sentient Archon wrote: Iron Wolf Saber wrote: Okay let me further interate, why should I not be able to give a corpie all the isk I could want? After all there will be equipment and items in dust 514 that will eventually cost multiple billio...
- by Villanor Aquarius - at 2013.01.29 20:20:00
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31. [Feedback] Player Collisions - in Feedback/Requests [original thread]
Currently running into or next to someone causes all sorts of weird bouncing bumping action to occur. This wasn't present any of the previous builds but in this build it's not uncommon to get stuck in place because someone near you is standing too...
- by Villanor Aquarius - at 2012.11.03 06:10:00
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32. New Leaderboard Stat - in Feedback/Requests [original thread]
I would honestly prefer over anything else a warpoints per person stat for corps and a warpoints per match stat for players.
- by Villanor Aquarius - at 2012.11.03 06:06:00
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33. Health and shield meter are too slow - in Feedback/Requests [original thread]
The health bars do not respond immediately. If you take heavy damage very quickly you'll notice the shields and armor bars do not update smoothly. Currently it seems like the rate that the white portions deplete is capped while you can actually t...
- by Villanor Aquarius - at 2012.11.03 06:04:00
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34. [Feedback] Laser rifle tweaks (range, effect of sharpshooting skills, heat built... - in Feedback/Requests [original thread]
I support the capped lower end range, where the max range increases but the lower end stays the same or increases slightly. I also am in favor of increased heat build up but I think if this is done the interval or pulse that the laser's damage is...
- by Villanor Aquarius - at 2012.11.03 05:55:00
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35. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Two fixes: Make swarm operation skill improve swarm velocity not splash damage. Make the Dropship turrets suffer the same cripplingly bad spread that LAV missiles suffer. Also give LAV missiles the ridiculously on target awesomesauce of dropship ...
- by Villanor Aquarius - at 2012.10.31 22:00:00
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36. Laser rifle Variants - in Feedback/Requests [original thread]
A pulse sniper would be cool. You fire and a one second pulse shoots doing some amount of damage over that one second. make this damage above the regular sniper so this gun is good against stationary or slow moving targets as they'll be in the sp...
- by Villanor Aquarius - at 2012.10.26 08:29:00
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37. [feedback] modules - in Feedback/Requests [original thread]
I'd like to see shield extenders and armor plates give more of a bonus with more of a fitting cost. Currently every slot can be filled by hp expanding modules so that's the way to go as the other modules benefit per slot is meh. I'd like to see i...
- by Villanor Aquarius - at 2012.10.26 08:23:00
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38. [feedback] laser rifle fitting - in Feedback/Requests [original thread]
The laser rifle fitting particularly cpu is significantly higher than the AR. Currently the laser rifle isn't more effective than the AR just in a slightly further out range but that is balanced out by it's severely gimped close range damage. TL...
- by Villanor Aquarius - at 2012.10.26 08:14:00
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39. [Feedback/request] Balance armor/shield type suits - in Feedback/Requests [original thread]
Those slot ideas aren't bad. AS For shield and armor Regen, with eve the shield is meant to come back much faster and easier but isn't as strong. Ago the resistances are worse and the hit points are typically lower. With armor it's easy to get lot...
- by Villanor Aquarius - at 2012.10.25 15:29:00
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40. The New ISK Patch? Wtf? - in Feedback/Requests [original thread]
Bosse Grahn wrote: Or increase salvage and let us sell it to make up the difference. I would be ok with that. Although I think pre patch isk with sellable salvage would be a good sweet spot. At least until there was pve
- by Villanor Aquarius - at 2012.10.24 17:21:00
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