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141. [Swarm Changes] - in Feedback/Requests [original thread]
Mouse BlackBlade wrote: Here is my proposal: The current swarm launchers, standard and specialist, when they begin targeting a dropship, cause the dropship to get some sort of indication that they are being locked on. (perhaps the omnidirection...
- by VikingKong iBUN - at 2014.11.01 13:25:00
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142. Please include a delay when exiting and entering LAVs - in Feedback/Requests [original thread]
Solution: Add animations for entering/exiting vehicles and turrets.
- by VikingKong iBUN - at 2014.11.01 13:21:00
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143. [Hotfix Echo] Commando class - in Feedback/Requests [original thread]
I dont understand why they never allowed commandos to be good. They have always totally sucked, since the moment they were released. Let commandos be good for once, they deserve it - they've sucked for way too long now.
- by VikingKong iBUN - at 2014.10.30 16:49:00
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144. That 5high/low module slot officer Gallente Sentinel tho! - in Feedback/Requests [original thread]
- by VikingKong iBUN - at 2014.10.30 16:45:00
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145. To Rattati: ADS and controlling the camera. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: A simple suggestion, if you're of a mind for ADS. Would it be possible to tether the camera to right stick and movement to left stick? Basically tank controls on the ADS. Allow them to move the front turret independent ...
- by VikingKong iBUN - at 2014.10.30 16:40:00
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146. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
TRULY ELITE wrote: I never understood why the small blaster wasn't just a front loaded HMG, same clip, same damage maybe add more range and then change the DMG profile to match blasters. OR Minmatar small turret anyone?? Yes. Then change the ...
- by VikingKong iBUN - at 2014.10.30 16:38:00
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147. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
Maybe when you stop ******* us around with constant nerfs/buffs you could think about adding more useless SP sinks. Until then, no more skills please.
- by VikingKong iBUN - at 2014.10.30 16:23:00
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148. Incubus - in Feedback/Requests [original thread]
Would someone at CCP please fly an Incubus with a Railgun or Blaster? Bearing in mind the massive amount of SP it requires to get both ADS and Incubus Operation skills to 5 (as well as all the skills for the small railgun, armour, reps, afterburne...
- by VikingKong iBUN - at 2014.10.30 16:20:00
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149. I used to be cool - in Feedback/Requests [original thread]
Meee One wrote: VikingKong iBUN wrote: But now everyone else is a Minmatar Assault too. Everyone. Like every 4th player. CCP, why did you have to have to entice the FotM scrubs with the 4/4 slots on my beautiful suit? :( Because 4/3 would ...
- by VikingKong iBUN - at 2014.10.30 03:02:00
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150. Dropship Queued Drop and Drop View - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: This is a good idea but it doesn't solve one problem and completely ignore another. The first is that there still needs to be some communication between the pilot and airborne. What objective do they want dropped on? What...
- by VikingKong iBUN - at 2014.10.29 21:36:00
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151. Turrets:Is it possible? - in Feedback/Requests [original thread]
Derpty Derp wrote: Anything is possible... Have you ever seen a man eat his own head?
- by VikingKong iBUN - at 2014.10.29 21:26:00
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152. [Feature Return Request] Squad Information - in Feedback/Requests [original thread]
KA24DERT wrote: This was probably the most ridiculous feature removal in the history of the game. "Hey blue dot south of the supply depot with the amarr logi suit, turn around before*FRAGGED*" Add this back asap. This.
- by VikingKong iBUN - at 2014.10.29 21:21:00
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153. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
I always spam the "pick me up" button when I die anyway, even though it does nothing. I wouldn't mind the change because at least my random button spam will actually have a function.
- by VikingKong iBUN - at 2014.10.29 21:12:00
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154. I used to be cool - in Feedback/Requests [original thread]
But now everyone else is a Minmatar Assault too. Everyone. Like every 4th player. CCP, why did you have to have to entice the FotM scrubs with the 4/4 slots on my beautiful suit? :(
- by VikingKong iBUN - at 2014.10.29 21:07:00
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155. Minmatar Assault and Flaylock Pistol - in Feedback/Requests [original thread]
Atiim wrote: Minmatar Assault should have a +1/Level bonus to Explosive Clip Size. 8 shot flaylock? yes please!
- by VikingKong iBUN - at 2014.08.28 00:54:00
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156. Minmatar Assault and Flaylock Pistol - in Feedback/Requests [original thread]
Minmatar Assault suit used to give +1 clip size for flaylock pistol, but since the dropsuit respec it doesn't any more. Please give my 4-shot flaylock back. That is all.
- by VikingKong iBUN - at 2014.08.28 00:47:00
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157. Nova Knives - in Feedback/Requests [original thread]
Well something has to be allowed to kill heavies...
- by VikingKong iBUN - at 2014.08.23 18:09:00
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158. Rattati can I get your opinion on PC matches and overall Dust balanc... - in Feedback/Requests [original thread]
bamboo x wrote: Gavr1lo Pr1nc1p wrote: Do you even PC bro? The first role of scouts is to get links down for the heavies, then to slay people on point or roam..thats what they're designed for. Heavies hold everything down, and assaults are ...
- by VikingKong iBUN - at 2014.08.23 17:57:00
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159. [request] Fix the Assault Scrambler Rifle - in Feedback/Requests [original thread]
Back to when it's heat buildup was so low that it didn't overheat at all? I'm pretty sure that it not overheating was a bug, not a feature.
- by VikingKong iBUN - at 2014.08.23 17:53:00
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160. idea!!! - in Feedback/Requests [original thread]
Please explain your reasoning.
- by VikingKong iBUN - at 2014.08.23 17:51:00
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