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861. AHMG little op... - in General Discussions [original thread]
ASSASSINO RITARDATO wrote: CCP Rattati wrote: ASSASSINO RITARDATO wrote: Stormblade Green wrote: ASSASSINO RITARDATO wrote: 100% dmg on tanks? Seriously? That's too much. 75% will be fine but 100% it's op. So all AV is OP? I ...
- by Vesta Opalus - at 2015.03.12 14:53:00
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862. Until I see... - in General Discussions [original thread]
Alena Ventrallis wrote: You're right, scramblers are OP! That's why people are skilling into AmAssault and scramblers instead of MinAssault and combat rifles! Wait... Well Ive been trying to open up some discussion of the min assault, becau...
- by Vesta Opalus - at 2015.03.11 18:02:00
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863. Until I see... - in General Discussions [original thread]
Lorhak Gannarsein wrote: Joel II X wrote: Super efficient = OP last time I checked, but whatever. If it was OP it'd be nerfed - every other OP thing's been getting it. In the end, we can argue about it all we want; until Rattati says oth...
- by Vesta Opalus - at 2015.03.11 17:09:00
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864. In defense of the scrambler rifle - in General Discussions [original thread]
P14GU3 wrote: Cypher Nil wrote: KAGEHOSHI Horned Wolf wrote: Frankly, I'm sick of constantly seeing nerf threads on th subject, so I'm going to try explain a few things. "The charge shot damage is too high!" 1) The prototype scrambler...
- by Vesta Opalus - at 2015.03.11 17:01:00
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865. The funny thing about the Proto community - in General Discussions [original thread]
xavier zor wrote: we are all scrubs n-no Im not a scrub! Im the best!
- by Vesta Opalus - at 2015.03.11 16:53:00
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866. Has anyone noticed how OPPPPPP! the scrambler rifle is ? - in General Discussions [original thread]
Francois Sanchez wrote: Fizzer XCIV wrote: Joseph Ridgeson wrote: It is balanced in a way that doesn't make too much sense for a FPS. The notion is that the overheat mechanic keeps it from being too powerful despite having some incredibly...
- by Vesta Opalus - at 2015.03.11 16:50:00
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867. Has anyone noticed how OPPPPPP! the scrambler rifle is ? - in General Discussions [original thread]
All Gucci wrote: ScR sucks without damage mod... meanwhile you can run Cr without damage mods and still destroy everything.. even shields. This is a myth, I run SCR without damage mods on my min assault and it still works fine. Im sure it ...
- by Vesta Opalus - at 2015.03.11 16:49:00
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868. Has anyone noticed how OPPPPPP! the scrambler rifle is ? - in General Discussions [original thread]
xxwhitedevilxx M wrote: The Scrambler Rifle is a MLT/STD pwner because of its very high alpha-damage charged shot. It scares the hell out of people, but you will probably overheat before killing any decent armor tanked suit. In that sense, the ...
- by Vesta Opalus - at 2015.03.11 16:44:00
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869. Shield tanking (dropsuits) - in General Discussions [original thread]
Tebu Gan wrote: So how do you guys fit up your shield fits. Just went Cal assault and want some new ideas. Currently I drop a few damage mods, with energizers and a complex extender. Single regulator low with a 2 plates. I dont really both...
- by Vesta Opalus - at 2015.03.10 20:36:00
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870. The problem with Shield suits and Laser weapons - in General Discussions [original thread]
duster 35000 wrote: Ps: ASCR's will be very op In HFE, not only do they currently destroy shields like the ScR, but with the damage buff...it makes it better against armor and shield. I know what weapon I'M using~ on my armor suit. I kind of...
- by Vesta Opalus - at 2015.03.10 15:36:00
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871. Dissecting the Assault role and it's bonuses. - in Feedback/Requests [original thread]
Sgt Kirk wrote: The Plasma Rifle on its own has good damage and RoF, great DPS and magazine size with easy handling. It's balanced only by it's short range and medium fitting requirements and that's it. The weapon is actually in a very goo...
- by Vesta Opalus - at 2015.03.09 19:53:00
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872. Questions CCP Rattati did not answer about teambuilder - in General Discussions [original thread]
CCP Rattati wrote: These are all answered in my previous blogs/threads. Step 1) All squads and individuals are converted to units. Each unit is the sum of Mu of all the individuals in the squad. Step 2) Multiplier is applied to all units Ste...
- by Vesta Opalus - at 2015.03.09 19:22:00
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873. Double Harden Gunnlogis are Ridiculous. - in General Discussions [original thread]
Derpty Derp wrote: Vesta Opalus wrote: Not sure why anyone bothers defending this ****. At no point was I defending it, I made it pretty clear I think it's scrubby and that I hope the fitting nerfs make it a useless fit... I'm just pointi...
- by Vesta Opalus - at 2015.03.09 18:38:00
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874. The Swarm Can of Worms: Ideas for improvement. - in Feedback/Requests [original thread]
Tesfa Alem wrote: An issue with focusing only on turn rate is how slow Dropships actually turn. I can spin an ADS on its nose quick enough. The sharper a Dropships changes the direction its facing doesn't mean that the dropships have changed t...
- by Vesta Opalus - at 2015.03.09 18:24:00
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875. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, We need your assistance on this issue because we think that it is definitely one of those PC lag inducing issues. Can you please provide, formal feedback on your performance before and after deleting "all" of ...
- by Vesta Opalus - at 2015.03.09 16:29:00
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876. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Imp Smash wrote: Can anyone tell me how the ASCR heat buildup feels on a non Amarr suit? I've never used one outside of my Amarr assault. If it is like all the other Amarr guns and the suit is very important to heat b...
- by Vesta Opalus - at 2015.03.09 15:24:00
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877. Double Harden Gunnlogis are Ridiculous. - in General Discussions [original thread]
Derpty Derp wrote: Sir Dukey wrote: That's like saying- strafe in front of a heavy until they have to reload and then go melee him. No that doesn't work. Hardeners last 30+ seconds, in 30 seconds they can shoot over a clip. It really isn...
- by Vesta Opalus - at 2015.03.09 15:14:00
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878. Double Harden Gunnlogis are Ridiculous. - in General Discussions [original thread]
Derpty Derp wrote: It's a boring tactic, but you can counter it quite simply by focusing on dodging enough shots to survive until they run out... Then their tank might as well be made of paper. Hardeners are getting a fitting nerf I hear thoug...
- by Vesta Opalus - at 2015.03.08 18:30:00
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879. Any advice for a returning player? - in General Discussions [original thread]
postapo wastelander wrote: Dreis Shadowweaver wrote: RR is absolute garbage now. Min Assault is the new FOTM. TBH RR is FoTM aswell I never saw this amount of RR before like in these days Drei ;l The breach RR is crap right now, the A...
- by Vesta Opalus - at 2015.03.06 18:07:00
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880. Sniper nerf, no balance. - in General Discussions [original thread]
Mejt0 wrote: Firstly make snipers leave their precious redline. Then we'll talk. Until then, #fksnipers I pretty much never snipe from the redline (unless you count the enemy redline, Im up in there pretty frequently), what do I get?
- by Vesta Opalus - at 2015.03.06 18:03:00
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