Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jett Pezzin
Northern Rangers
1
|
Posted - 2014.04.13 14:45:00 -
[1] - Quote
This is a major issue to me because when i was a newbie i used my skill points al over the trees and stuff and just pretty much wasted them. And i still make sp mistakes once in a while but i can't reset it back . Here are my ideas: Reset All skill points button. Reset this section's skill points (Dropsuit command, Vehicle command, etc.). Now if you choose to reset all if your sp then you will pay 1 mil ISK and empty all of your in-game bonus sp. If you choose section you have to pay 2-5 mil and no cost to the in-game bonus sp (so they dont go section by section). You can only choose reset all sp once a month. You can only choose reset the section's sp once a week. My thoughts and ideas on reseting sp. Please consider this.
Even in the Future, Past, or Present.
Northern Rangers [NRTHR].
|
Dustbunny Durrr
ReD or DeaD
193
|
Posted - 2014.04.13 16:24:00 -
[2] - Quote
First off, No skillpoints are ever wasted. Having skillpoints used for skill A, gives you the benefits of skill A.
Secondly, dust is not like other games where if you skill into A, you can no longer skill into B. If you skilled into A, and want B, simply, earn the skillpoints, and skill into it. There is NO upper limit to the total amount of skillpoints you can earn (given enough time and effort). You never hit a max level and cant skill up aymore (No level 60, 80, whatever, max). Also, skilling up does not become harder with time, in fact, it probably gets a little easier, as you have more skillpoints to earn you WP, which in turn, will lead to faster Skillpoints earned.
Thirdly, Dust has many events that give you opportunities to earn extra skillpoints. Next week (starting wednesday) there is a triple SP event. Use it.
Finally, If you still need more SP, you can purchase one of the SP boosters via Aurum. This is an integral part of keeping dust alive, as the game is otherwise free. If CCP were to give away respecs, it takes away from the importance of boosters, and hurts their bottom line, which in turn, hurts the game. |
Jett Pezzin
Northern Rangers
1
|
Posted - 2014.04.13 16:40:00 -
[3] - Quote
Dustbunny Durrr wrote:First off, No skillpoints are ever wasted. Having skillpoints used for skill A, gives you the benefits of skill A.
Secondly, dust is not like other games where if you skill into A, you can no longer skill into B. If you skilled into A, and want B, simply, earn the skillpoints, and skill into it. There is NO upper limit to the total amount of skillpoints you can earn (given enough time and effort). You never hit a max level and cant skill up aymore (No level 60, 80, whatever, max). Also, skilling up does not become harder with time, in fact, it probably gets a little easier, as you have more skillpoints to earn you WP, which in turn, will lead to faster Skillpoints earned.
Thirdly, Dust has many events that give you opportunities to earn extra skillpoints. Next week (starting wednesday) there is a triple SP event. Use it.
Finally, If you still need more SP, you can purchase one of the SP boosters via Aurum. This is an integral part of keeping dust alive, as the game is otherwise free. If CCP were to give away respecs, it takes away from the importance of boosters, and hurts their bottom line, which in turn, hurts the game.
Yes true. But I am not talking about how to get sp. I'm talking about reseting the skill points. And by "wasting skill points" I meant that I chose skills that I shouldn't have and now they are "wasted".
Even in the Future, Past, or Present.
Northern Rangers [NRTHR].
|
Maken Tosch
DUST University Ivy League
7931
|
Posted - 2014.04.13 19:11:00 -
[4] - Quote
Jett Pezzin wrote:Dustbunny Durrr wrote:First off, No skillpoints are ever wasted. Having skillpoints used for skill A, gives you the benefits of skill A.
Secondly, dust is not like other games where if you skill into A, you can no longer skill into B. If you skilled into A, and want B, simply, earn the skillpoints, and skill into it. There is NO upper limit to the total amount of skillpoints you can earn (given enough time and effort). You never hit a max level and cant skill up aymore (No level 60, 80, whatever, max). Also, skilling up does not become harder with time, in fact, it probably gets a little easier, as you have more skillpoints to earn you WP, which in turn, will lead to faster Skillpoints earned.
Thirdly, Dust has many events that give you opportunities to earn extra skillpoints. Next week (starting wednesday) there is a triple SP event. Use it.
Finally, If you still need more SP, you can purchase one of the SP boosters via Aurum. This is an integral part of keeping dust alive, as the game is otherwise free. If CCP were to give away respecs, it takes away from the importance of boosters, and hurts their bottom line, which in turn, hurts the game. Yes true. But I am not talking about how to get sp. I'm talking about reseting the skill points. And by "wasting skill points" I meant that I chose skills that I shouldn't have and now they are "wasted".
As Dustbunny mentioned, there is no such thing as wasted SP. You will eventually get bored of your current role or class that you are speccing into and then later on cross train into another role or class that might actually make better use of the skills you think are currently a waste.
Take me for example. I have been a Minmatar Scout before CCP gave the Dropsuit Command refund for 1.8 (due to the suit overhauls they did) and trained up skills that didn't really compliment my Minmatar Scout. However, after using the refund to try the Amarr scout, some of those skills that didn't compliment the Min Scout were quite useful for my Amarr scout such as the Swarm Launcher Operation, armor upgrades, SMG Operation, Cardiac Regulation, etc. Right now I'm cross training back into the Minmatar Scout and will eventually max that out along with the Amarr scout. After that, I'm thinking of trying out the Caldari Scout or Gallente Commando which might make use of some skills that still aren't useful to me at the moment.
Now, as far as resetting SP, that is something you will never see. This is New Eden after all which is the exact same universe and has the exact same culture that Eve Online has. SP resets are not the norm here. Eve Online only had one respec in it's entire 11-year history and that was back in 2003 shortly after it was launched. Since then, many of the ships that were originally introduced had been overhauled countless times by having their slot layouts rearranged, their ship bonuses swapped around, replaced or adjusted, and the modules they affected rebalanced more times than you can even remember and so far Eve Online players never got a respec offered.
There is also the fact that CCP doesn't want to give anymore respec as indicated by the Council of Planetary Management when they said they fought tooth and nail with CCP to at least give us an SP refund for the Dropsuit Command tree for the 1.8 update and that CCP was extremely reluctant to even give us a refund at all. Knowing how CCP is, you will never see anymore respecs... at least for the dropsuit command tree.
One more thing. New Eden is also about accepting the consequences of your choices. In order for your choices to have meaning in New Eden, they need to have permanent consequences. Without that, your choices have no meaning and thus New Eden has no meaning.
Welcome to New Eden.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
|
Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
542
|
Posted - 2014.04.13 22:29:00 -
[5] - Quote
Saying that there are no wasted skill points and assuming that one will get bored of their role and cross-skill into another one is just not true of all players .
I do not agree with resetting the SP's of players unless new content comes around that will change how the game is played , hence the last patch but it just seems like thinking like that stopped players from getting their skill points refunded so that they could place them where that particular player feels they would serve them best .
It should be a choice and not to have some SP's trapped in a item that one would not use for the sake of " assuming " is just not right or fair in any since of a matter when most had their role changed by different racial bonuses and changes from the patch upgrade .
If I was a Medic Logi that was Caldari and had all my equipment skill points placed into needle's and Rep tools , after the change now since my role bonus has changed , the needle's and rep tool now has a role bonus and not a overall effect by me just being a logi , now I have to be a specific race's logi to get an individual bonus where being a logi during 1.7 ... one didn't have to worry about that . Those items would have a better effect in another race's role , which hurts the previous players who took the time to create a role for their particular use and now it has been compartmentalized .
If I was a Caldari assault that used Plasma Rifle's and now my role bonus gives it to a Rail Rifle . What if I didn't want to use a Rail Rifle ..??.. so now I have to invest more skill points into another item or another race's role to receive the maximum potential for skilling into a weapon that I like and choose to use .
This game has just changed in dramatic ways and we still don't have the bonuses active on some character's , play style's have changed , now a bonus effect's a race and not the role that is played .
I just can't agree with the , " no wasted skill point's " theory because I have a lot of items that I don't use , try to find a place to use and now that I have racial parity somewhat ... I don't have to use some other race's item because now I have my own to use , so to say that there are no wasted skill points in this game is just not true .
It's kind of irresponsible in saying this as well because many of the changes that just happened wiped away most of the previous role's and the way that most played the game as a whole . Only those with an incredible amount of skill points can shrug off what has just transpired but for those who need to make every skill point count , this has hurt them greatly . Just because you have items that are not used and you have tons of prototype doesn't mean that you can expect others to go threw what you went threw to find the best use for their SP's . Some players just want to do what's right and most efficient in their eyes .
No one can deny that the changes during 1.8 has changed this game in ways that many haven't seen since the beginning because now the table is being set and players are realizing where the borderline's are , where before there wasn't such guideline's like what race is good at doing what , it was generalized by the role you played and not the race that one decided upon being .
This can not be denied so when players speak such like the OP has , it should be understood and not condemned .
Those who have played since the beginning has plenty of screw up opportunities because they were having SP's thrown at them from the left and the right and also experienced several refunds of their own .
Now it seems that those who have played this game less than a year , can not afford to make mistakes because not only does CCP frown on that , but at the same time change the rules so that one can become emotional over the hard work that was done , seeing it all now go for not because their role can be changed with no compensation ( No what just happened during 1.8 was not responsible to those who played this game for less than a year , there should have been a full infantry refund ) and they have to deal with most in the community , who had the cushion of playing with massive amounts of SP's and prototype gear with SP's unallocated not having to be used , while newer players have to fight tooth and nail during role and item changes that effect they current way that they play because these things were not around when they started .
2.0 should have a full refund to be distributed by said player's as seen fit . If the vet's will just re-skill then so be it but the newer players need something to show that they are being appreciated and to give them the chance that most of the vet's have had .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
|
Klash 816
Sanguis Defense Syndicate
75
|
Posted - 2014.04.13 23:13:00 -
[6] - Quote
Dustbunny Durrr wrote:First off, No skillpoints are ever wasted. Having skillpoints used for skill A, gives you the benefits of skill A.
Secondly, dust is not like other games where if you skill into A, you can no longer skill into B. If you skilled into A, and want B, simply, earn the skillpoints, and skill into it. There is NO upper limit to the total amount of skillpoints you can earn (given enough time and effort). You never hit a max level and cant skill up aymore (No level 60, 80, whatever, max). Also, skilling up does not become harder with time, in fact, it probably gets a little easier, as you have more skillpoints to earn you WP, which in turn, will lead to faster Skillpoints earned.
Dropsuit command Lv. 4 Nuff said -.-
~~~~~~~~~~~~~~~~~~~~~
With Blood and Iron
We Klash-
|
Maken Tosch
DUST University Ivy League
7933
|
Posted - 2014.04.14 01:23:00 -
[7] - Quote
Klash 816 wrote:Dustbunny Durrr wrote:First off, No skillpoints are ever wasted. Having skillpoints used for skill A, gives you the benefits of skill A.
Secondly, dust is not like other games where if you skill into A, you can no longer skill into B. If you skilled into A, and want B, simply, earn the skillpoints, and skill into it. There is NO upper limit to the total amount of skillpoints you can earn (given enough time and effort). You never hit a max level and cant skill up aymore (No level 60, 80, whatever, max). Also, skilling up does not become harder with time, in fact, it probably gets a little easier, as you have more skillpoints to earn you WP, which in turn, will lead to faster Skillpoints earned. Dropsuit command Lv. 4 Nuff said -.-
And what happens if a new suit class gets introduced that will require lvl 4 or lvl 5?
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
|
Hos Eimi
Shining Flame Amarr Empire
0
|
Posted - 2014.04.14 01:29:00 -
[8] - Quote
I would agree with those against an SP reset button were it not for the constant "nerfing" and "buffing" that goes on in Dust. My decision to skill into a specific weapon or suit is based on the stats of that particular weapon or suit at the time, when those stats change, my original reason for original reason for pouring hard earned sp into it often becomes null and void. Making an sp decision is quite difficult when I have no idea whether or not the stats of whatever I spend them on is going to change a month down the road.
I would rather see the makers stick with their decisions on stats for better or worse rather than have the sp reset button. There are changes that I sometimes wish would happen such as banning HAV's in Ambush mode and nerfing the Rail Rifle, but rather than try to have the game changed to suit my style, I just do the best I can in avoiding the HAV's and skilling into the RR myself so that I can deliver some of what I received. I am scared to pour too much sp into the RR though for fear that it will become obsolete (not through new weapons which would be fine, but through a stat change in the weapon itself).
I would love to see the developers focus more on bringing us new content and tweaking other aspects of the game (such as the broken matchmaking system in public mode) rather than changing what has already been put out there.
Bottom line: In my opinion (and it is only my opinion, I have no problem with you if you disagree) "nerfing" and "buffing" should not happen except in the most extreme circumstances, otherwise we should have an option to reset our skillpoints ourselves, even if it costs a great deal of ISK or a small percentage of the sp that we receive from the reset. |
Maken Tosch
DUST University Ivy League
7933
|
Posted - 2014.04.14 01:33:00 -
[9] - Quote
Hos Eimi wrote:I would agree with those against an SP reset button were it not for the constant "nerfing" and "buffing" that goes on in Dust. My decision to skill into a specific weapon or suit is based on the stats of that particular weapon or suit at the time, when those stats change, my original reason for original reason for pouring hard earned sp into it often becomes null and void. Making an sp decision is quite difficult when I have no idea whether or not the stats of whatever I spend them on is going to change a month down the road.
I would rather see the makers stick with their decisions on stats for better or worse rather than have the sp reset button. There are changes that I sometimes wish would happen such as banning HAV's in Ambush mode and nerfing the Rail Rifle, but rather than try to have the game changed to suit my style, I just do the best I can in avoiding the HAV's and skilling into the RR myself so that I can deliver some of what I received. I am scared to pour too much sp into the RR though for fear that it will become obsolete (not through new weapons which would be fine, but through a stat change in the weapon itself).
I would love to see the developers focus more on bringing us new content and tweaking other aspects of the game (such as the broken matchmaking system in public mode) rather than changing what has already been put out there.
Bottom line: In my opinion (and it is only my opinion, I have no problem with you if you disagree) "nerfing" and "buffing" should not happen except in the most extreme circumstances, otherwise we should have an option to reset our skillpoints ourselves, even if it costs a great deal of ISK or a small percentage of the sp that we receive from the reset.
On the part that I highlighted there, I can agree. Since we are now about 90% racially symmetrical (except for heavy weapons and vehicles), it seems that the majority of the community now want CCP to focus on new content with still some attention given to fixing certain issues like the lackluster academy, insufficient help from tutorials, delayed PvE, etc.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
|
The dark cloud
The Rainbow Effect
2761
|
Posted - 2014.04.14 01:54:00 -
[10] - Quote
Well ima quote a GM that mailed me like early last year:
"It is unfortunate that you didnt liked the choice which you made. But you can still earn more SP by playing the game."
Or how i would put it: "shut up twatt, play the game and buy SP boosters".
Head of public relations from The Rainbow Effect.
|
|
Shadow Archeus
OSG Planetary Operations Covert Intervention
376
|
Posted - 2014.04.14 01:55:00 -
[11] - Quote
Jett Pezzin wrote:Dustbunny Durrr wrote:First off, No skillpoints are ever wasted. Having skillpoints used for skill A, gives you the benefits of skill A.
Secondly, dust is not like other games where if you skill into A, you can no longer skill into B. If you skilled into A, and want B, simply, earn the skillpoints, and skill into it. There is NO upper limit to the total amount of skillpoints you can earn (given enough time and effort). You never hit a max level and cant skill up aymore (No level 60, 80, whatever, max). Also, skilling up does not become harder with time, in fact, it probably gets a little easier, as you have more skillpoints to earn you WP, which in turn, will lead to faster Skillpoints earned.
Thirdly, Dust has many events that give you opportunities to earn extra skillpoints. Next week (starting wednesday) there is a triple SP event. Use it.
Finally, If you still need more SP, you can purchase one of the SP boosters via Aurum. This is an integral part of keeping dust alive, as the game is otherwise free. If CCP were to give away respecs, it takes away from the importance of boosters, and hurts their bottom line, which in turn, hurts the game. Yes true. But I am not talking about how to get sp. I'm talking about reseting the skill points. And by "wasting skill points" I meant that I chose skills that I shouldn't have and now they are "wasted".
No points wasted huh....cough...dropsuit command lvl 5...cough cough
Real heavies use lasers
|
TTYL DUD
Annunakei
6
|
Posted - 2014.04.14 04:56:00 -
[12] - Quote
Shadow Archeus wrote:Jett Pezzin wrote:Dustbunny Durrr wrote:First off, No skillpoints are ever wasted. Having skillpoints used for skill A, gives you the benefits of skill A.
Secondly, dust is not like other games where if you skill into A, you can no longer skill into B. If you skilled into A, and want B, simply, earn the skillpoints, and skill into it. There is NO upper limit to the total amount of skillpoints you can earn (given enough time and effort). You never hit a max level and cant skill up aymore (No level 60, 80, whatever, max). Also, skilling up does not become harder with time, in fact, it probably gets a little easier, as you have more skillpoints to earn you WP, which in turn, will lead to faster Skillpoints earned.
Thirdly, Dust has many events that give you opportunities to earn extra skillpoints. Next week (starting wednesday) there is a triple SP event. Use it.
Finally, If you still need more SP, you can purchase one of the SP boosters via Aurum. This is an integral part of keeping dust alive, as the game is otherwise free. If CCP were to give away respecs, it takes away from the importance of boosters, and hurts their bottom line, which in turn, hurts the game. Yes true. But I am not talking about how to get sp. I'm talking about reseting the skill points. And by "wasting skill points" I meant that I chose skills that I shouldn't have and now they are "wasted". No points wasted huh....cough...dropsuit command lvl 5...cough cough
No points wasted huh....cough...handheld weapon lvl 5...cough cough
|
X7 lion
SWAMPERIUM
151
|
Posted - 2014.04.14 07:09:00 -
[13] - Quote
simply put every reset on any level hurts the game becuse of some peoples need to be FOTM i hope ccp never dose it again, further more i hope people stop asking
Immortality will not protect you from me. I am death incarnate, you will die.
|
Rich o
United Pwnage Service RISE of LEGION
198
|
Posted - 2014.04.14 09:50:00 -
[14] - Quote
Generally, I'm against this whole "gimme respec every now and then"-thing. As it already has been said this simply leads to some kind of FOTM-chasing.
BUT, and this I think also has been said several times, the skill system also leads to a bad new-player-experience. Let's face it: most of the new player don't have any clue what to skill and waste their points, regretting this at some point. This is a problem vets don't have due to the several respecs and resets. So I would suggest to give new players a one-time respec (if they want to) when reaching 2 mil SP. At this point they should've learned how this game works, found a corp an should know where to put their SP to be effective or at least useful on the battlefield. Additionally this number is not too high, so FOTM-chasing should be prevented.
2nd place in EU Squad Cup
Master Shinobi
|
KalOfTheRathi
Nec Tributis
1188
|
Posted - 2014.04.14 11:27:00 -
[15] - Quote
Ha ha ha! Man o man you're one funny Merc.
CCP wants you to suffer. You need to for making a bad SP decision. It is in their promo for the gods sake.
Decisions have consequences. Note they do not say Decisions have Benefits. Because CCP doesn't think so!
They even have enabled the very bestworst of this thinking for CCP/Shanghai. The decision you originally made is negated by changes from CCP/Shanghai.
Thus a decision you made has a consequence because CCP invalidated your reasons and they still won't let you do a SP reset.
Welcome to Dust
And so it goes.
|
Klash 816
Sanguis Defense Syndicate
77
|
Posted - 2014.04.14 19:51:00 -
[16] - Quote
Maken Tosch wrote:Klash 816 wrote:Dustbunny Durrr wrote:First off, No skillpoints are ever wasted. Having skillpoints used for skill A, gives you the benefits of skill A.
Secondly, dust is not like other games where if you skill into A, you can no longer skill into B. If you skilled into A, and want B, simply, earn the skillpoints, and skill into it. There is NO upper limit to the total amount of skillpoints you can earn (given enough time and effort). You never hit a max level and cant skill up aymore (No level 60, 80, whatever, max). Also, skilling up does not become harder with time, in fact, it probably gets a little easier, as you have more skillpoints to earn you WP, which in turn, will lead to faster Skillpoints earned. Dropsuit command Lv. 4 Nuff said -.- And what happens if a new suit class gets introduced that will require lvl 4 or lvl 5?
Same thing that would happen if this game had a working economy or balanced combat or a large player base or an open world or a rollover cap or fewer try-hards of 0 bugs on patch day or a like to eve or a good NPE or PVE or balanced matchmaking or any of the other things that we've been wating for for the past 2years
What's your point?
~~~~~~~~~~~~~~~~~~~~~
With Blood and Iron
We Klash-
|
Duke Noobiam
Nyain Chan
55
|
Posted - 2014.04.14 20:24:00 -
[17] - Quote
CCP, let us buy a skill reset with Aurum. Make it 50000 so as to avoid abuse.
How do you kill that which has no life?
|
Vespasian Andendare
Subsonic Synthesis RISE of LEGION
845
|
Posted - 2014.04.14 21:38:00 -
[18] - Quote
Shadow Archeus wrote:No points wasted huh....cough...dropsuit command lvl 5...cough cough Actually, while I will definitely not call for a "reset sp" button, I can agree that skills like Dropsuit Command (and others) that merely serve as unlocking devices REALLY ought to have their skills reworked.
It just doesn't ever feel "good" when you unlock a skill simply for the sake of using the next piece of equipment, etc. I'd rather skills offer some token benefit (1% per level for something) instead of just "unlocks access to X." The other issue is that skills really do feel wasted when all you can do is unlock something.
Imagine if the nanohive skill was "1% per level to nanohive or needle effectiveness." The top end--the skill at level V--wouldn't be gamebreaking with a 5% buff (mainly since the output would be balanced around this), and it'd feel good to get something when you spend your patiently-accrued sp on a skill that does anything other than just unlock something. Unlock skills feel like gates--and there's times when the "middle" skill levels (levels 2 and 4) don't unlock anything at all. Call it a gate or stepping stone, and it doesn't feel good.
A meaningful bonus, or hell, even a token bonus would make spending sp into *all* skills seem useful.
>> Play Dust 514 FREE! Sign up for exclusive gear today! <<
|
THUNDERGROOVE
Fatal Absolution Dirt Nap Squad.
662
|
Posted - 2014.04.14 23:09:00 -
[19] - Quote
Jett Pezzin wrote: Yes true. But I am not talking about how to get sp. I'm talking about reseting the skill points. And by "wasting skill points" I meant that I chose skills that I shouldn't have and now they are "wasted".
I never had that issue as I was in your place well over a year and a half ago. Since then I've had my entire character reset. Lost all my ISK/suits/SP/fits/corp/stats
Everything.
Running at 10.6 m/s ak.0
Projects: TDBS | SDETool
Flaylocks are fine
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |