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481. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Vermaak Doe wrote: Takahiro Kashuken wrote: AV nades need to lose ther homing ability, its a cheap way for bad players to get hits on a vehicle because the game makes up for ther bad positioning - Instead the nade...
- by Vermaak Doe - at 2013.02.25 17:26:00
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482. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: AV nades need to lose ther homing ability, its a cheap way for bad players to get hits on a vehicle because the game makes up for ther bad positioning - Instead the nade should blow up when it hits the vehicle this mean...
- by Vermaak Doe - at 2013.02.25 16:38:00
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483. railgun turret range - in Feedback/Requests [original thread]
Nothing's wrong, this is the sniper/Ar dilemma. You should've been prepared.
- by Vermaak Doe - at 2013.02.25 16:18:00
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484. Please do not add PvE. - in Feedback/Requests [original thread]
BASSMEANT wrote: PvP for the real players PvE to keep the kids/garbage players/codbois off the field. who cares. they can't handle playing against real humans, they need AI to fight against. and yet, they still complain that they don't get...
- by Vermaak Doe - at 2013.02.25 15:49:00
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485. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
I suggest buffing base hp by 50% but keeping Av EXACTLY where it's at, I think CCP should try that method out. And while we're on vehicle discussion hull hp should be added
- by Vermaak Doe - at 2013.02.25 15:38:00
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486. We need redline sniping fixed. - in Feedback/Requests [original thread]
Simple fix, CONCORDOKEN for killing from or so one behind the redline.
- by Vermaak Doe - at 2013.02.25 13:36:00
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487. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Wait a minute, if tanks shouldn't be able to killed solo shouldn't they have to have good gunners to defend from Av? And if they're not using gunners it would be a 1v1 scenario so if the tank is running solo it should be able to be killed solo. T...
- by Vermaak Doe - at 2013.02.25 12:39:00
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488. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: Vermaak Doe wrote: Either buff tanks or nerf Av, never both. Why I want either or. But a lot of the tank stuff needs fixed as well, regardless of buff\nerf. Also marauders (which are battleship like) don't functi...
- by Vermaak Doe - at 2013.02.25 01:41:00
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489. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Either buff tanks or nerf Av, never both.
- by Vermaak Doe - at 2013.02.25 01:22:00
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490. Please do not add PvE. - in Feedback/Requests [original thread]
Not even worth discussion, CCP's not throwing away what's probably months of code to please a select few. They definitely don't do it on Eve (Drake and hurricane nerf)
- by Vermaak Doe - at 2013.02.25 01:20:00
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491. [ Feedback ] HMG biggest noob-cannon in history - in Feedback/Requests [original thread]
It already haa major recoil, all it needs now is a bit more spread
- by Vermaak Doe - at 2013.02.24 22:44:00
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492. Medium class vehicle suggestions - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Vermaak Doe wrote: Tank Destroyer: Basically a gun on wheels, it would be designed specifically to take down larger, slower moving targets while attempting to strafe around them with it's middle class speed but below av...
- by Vermaak Doe - at 2013.02.24 22:34:00
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493. Medium class vehicle suggestions - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Vermaak Doe wrote: I still see the artillery as being geared towards anti vehicle specifically for balance sake, even though you could kill infantry it'll either take multiple rounds of splash or the STS (which is t...
- by Vermaak Doe - at 2013.02.24 22:32:00
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494. Medium class vehicle suggestions - in Feedback/Requests [original thread]
Kristoff Atruin wrote: And on most of them between the lack of drone bonuses and small drone bay size the only real purpose is for killing tackle when you need to gtfo. Not a primary weapon system by any stretch of the imagination. I'm talking ...
- by Vermaak Doe - at 2013.02.24 22:19:00
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495. [ Feedback ] HMG biggest noob-cannon in history - in Feedback/Requests [original thread]
Panther Alpha wrote: Vermaak Doe wrote: The only problem is range to an extent. I been saying this^ for weeks...... now you going to listen ? Because you made it serm as if it was a major problem
- by Vermaak Doe - at 2013.02.24 22:08:00
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496. [ Feedback ] HMG biggest noob-cannon in history - in Feedback/Requests [original thread]
The only problem is range to an extent.
- by Vermaak Doe - at 2013.02.24 21:56:00
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497. Let's talk skill progression - in Feedback/Requests [original thread]
It looks good on paper but those weapons need individualized bonuses, so while one weapon gets a major skilling benefits the rest wouldn't
- by Vermaak Doe - at 2013.02.24 20:07:00
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498. Vehicle alternative small turret - in Feedback/Requests [original thread]
Updated and revised OP
- by Vermaak Doe - at 2013.02.24 20:04:00
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499. Medium class vehicle suggestions - in Feedback/Requests [original thread]
Kristoff Atruin wrote: Drones are limited to certain ships. There's a ton of ships that don't even have a drone bay. They aren't even a primary weapon system for most ships that have them. As far as collisions go, I'd think they should have th...
- by Vermaak Doe - at 2013.02.24 19:17:00
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500. Medium class vehicle suggestions - in Feedback/Requests [original thread]
Spkr4theDead wrote: Vermaak Doe wrote: Tank Destroyer: Basically a gun on wheels, it would be designed specifically to take down larger, slower moving targets while attempting to strafe around them with it's middle class speed but below ave...
- by Vermaak Doe - at 2013.02.24 19:14:00
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