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221. Defending The "Stomp" - in General Discussions [original thread]
What is the description text for a pub contract game?
- by Venerable Phage - at 2014.02.18 02:11:00
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222. A new low - in General Discussions [original thread]
You can select Ambush, Domination or Skirmish. Allow players a checkbox for squads, teams and all against all. This allows noobs not to have to fight squads.
- by Venerable Phage - at 2014.02.17 23:03:00
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223. I demand a re... - in General Discussions [original thread]
As a Minimatar upstart cheerleader I will give you an R, an E and a S. I humbly suggest that you react to my REs supply with urgency.
- by Venerable Phage - at 2014.02.17 21:13:00
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224. So tried out basic scout again - in General Discussions [original thread]
Isn't charge x2.5?
- by Venerable Phage - at 2014.02.17 08:44:00
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225. Nova knife instakill - in General Discussions [original thread]
If you want to become a knife user try a MLT light and shotgun combo with MLT Dampeners It is a bit of a smoother way to understand CQC scouting and all the skills bar knives apply. Also it probably is best to up skill the passive scan skills bef...
- by Venerable Phage - at 2014.02.17 08:43:00
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226. Why are people moaning about scanners? - in General Discussions [original thread]
Let's get this straight the fix for a single piece of equipment at level 1 skill 12k SP is two proto modules in lows, a level 5 skill and what 1.5M sp? Not sure just doing the maths off memory. So a lot of CPU, 100x the SP and gimping your armou...
- by Venerable Phage - at 2014.02.17 08:12:00
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227. [Video] Shotgun Theory - in General Discussions [original thread]
Only level 3 in shotgun and just this weekend I killed two guys with a single shot so there must be some spread. I find it ironic to reduce spread for a CQC weapon. For SMG I have prof II and sharpshooter II as i want a cone of fire for CQC. It w...
- by Venerable Phage - at 2014.02.17 04:06:00
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228. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
I like the suggestions. It would be nice to improve swarms vs LAVs while not dominating HAVs. It would also be nice to have specialist flux missiles, anti module missiles and and armour missiles so that a squad of AVers could created their own wav...
- by Venerable Phage - at 2014.02.17 03:10:00
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229. Starbucks, Hilmar and coffee/gunplay. - in General Discussions [original thread]
Starbucks is not a quality coffee brand. It is a well marketed sub standard espresso that in Australia is twice the price for half the quality.
- by Venerable Phage - at 2014.02.14 06:04:00
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230. Blaster adjustments - in General Discussions [original thread]
But if it is a cone (think flamer) you can move and hit large moving targets, it just stops being a reliable long range weapon. Look at rail rifles, their hip fire dispersion is bad for long range fire but actually improves their CQC potential as...
- by Venerable Phage - at 2014.02.14 04:15:00
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231. Remote explosive tips? - in General Discussions [original thread]
Awry Barux wrote: When doing a 3-RE placement on a null cannon, put one very obvious one, then two just barely outside the blast radius of the first. They find the first, go in to hack, and you get them with the others. In a confined space ...
- by Venerable Phage - at 2014.02.14 02:12:00
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232. Remote Explosive Grenades - in General Discussions [original thread]
Alternate Insano wrote: Ozarow, the only weak thing here is your mind. Shall we all bow to you because you exploit a game glitch to the point that it's the only move you use? I bet you boost on COD, you seem that cheesy. It is not an almost ...
- by Venerable Phage - at 2014.02.14 01:12:00
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233. Sniper Rifles: Real Life vs. Dust - in General Discussions [original thread]
Dampeners make you invisible to radar at 10m and to light at 400m There is your hi tech answer.
- by Venerable Phage - at 2014.02.13 05:25:00
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234. Why do we have SP earnings scale from Warpoints? - in General Discussions [original thread]
War Points should only be available in the War Zone. If you are in the redzone (your own one should be green or blue) then you should not get WP. It would stop a lot of the more dodgy tactics and make hive farming a lot more dangerous. Redline s...
- by Venerable Phage - at 2014.02.13 04:59:00
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235. Are many of you all out of custom suit loadouts? - in General Discussions [original thread]
I'd like a better menu to select between suits ie a tree with logi and scout branches... Playing both creates a lot of combinations and add in maps where some are excellent for range and other CQC need to be able to adapt
- by Venerable Phage - at 2014.02.13 04:40:00
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236. I have some words to say to snipers - in General Discussions [original thread]
So what stopped you getting the objective back yourself? Where you sniping from the redline? Was this pub or FC?
- by Venerable Phage - at 2014.02.13 04:20:00
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237. Remote Explosive Grenades - in General Discussions [original thread]
I'd love to be able to stick REs to another suit or my own :D
- by Venerable Phage - at 2014.02.13 02:56:00
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238. Remote Explosive Grenades - in General Discussions [original thread]
Isn't the whole premise of this game that whilst the body may die the brain lives on. Sure your trigger figure might be destroyed but the mind is active so with a thought click boom goes the remotes. Given the lore the glitch is not that you can...
- by Venerable Phage - at 2014.02.13 02:02:00
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239. So. Fit of the month. What is it? - in General Discussions [original thread]
FOTM Rails, rail rifles and heavy rail turrets mobile or otherwise. Militia tank Rail gun Damage mods Suit Rail Rifle Damage Mods
- by Venerable Phage - at 2014.02.06 23:59:00
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240. blackops scout - in General Discussions [original thread]
So the OP is suggesting a light frame equipment slot that mimics a CRU? Problem being a scout is having a low profile and having someone tag along with a high profile if you are being sneaky. It can work to you advantage when an attacker jumps ar...
- by Venerable Phage - at 2014.02.06 23:58:00
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