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Xander Mercy
Dem Durrty Boyz Dirt Nap Squad.
373
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Posted - 2014.04.24 14:54:00 -
[1] - Quote
does anyone else think large missiles should have a guided missile fire for improved anti air ability along with the dumb fire it already has. it would also make hit LAVs easier. it wouldn't change in head on tank vs tank fights unless your running from the missile tank which would be much harder dew to the lock on.
I don't like the Amarr but boy do they have style
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Autoaim Bot514
The Hetairoi
71
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Posted - 2014.04.24 14:56:00 -
[2] - Quote
Xander Mercy wrote:does anyone else think large missiles should have a guided missile fire for improved anti air ability along with the dumb fire it already has. it would also make hitting LAVs easier. it wouldn't change in head on tank vs tank fights unless your running from the missile tank which would be much harder dew to the lock on.
I asked for this back in Sept 2012. |
Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3628
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Posted - 2014.04.24 15:01:00 -
[3] - Quote
I'd be a fan of giving a target painter equipment piece to infantry so folks could paint a target and a tank could spew seeker missiles from cover. |
Autoaim Bot514
The Hetairoi
73
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Posted - 2014.04.24 15:03:00 -
[4] - Quote
Himiko Kuronaga wrote:I'd be a fan of giving a target painter equipment piece to infantry so folks could paint a target and a tank could spew seeker missiles from cover.
Also suggested that. |
Varjac Theobroma Montenegro
PAND3M0N1UM Top Men.
356
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Posted - 2014.04.24 15:11:00 -
[5] - Quote
They reach more than halfway across the map and can flip a DS, now lock on?
Might need a range nerf and knock nerf, but I could understand a higher angle of engagement.
FAME
Click for Vehicle Support
Click for Recruitment
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Autoaim Bot514
The Hetairoi
73
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Posted - 2014.04.24 15:15:00 -
[6] - Quote
Varjac Theobroma Montenegro wrote:They reach more than halfway across the map and can flip a DS, now lock on?
Might need a range nerf and knock nerf, but I could understand a higher angle of engagement.
LOL, swarms need a lock range buff as it is.
Here are some threads form the past, if youve ever wondered that CCP listens to us: https://forums.dust514.com/default.aspx?g=posts&m=325483#post325483 https://forums.dust514.com/default.aspx?g=posts&m=402842#post402842 |
Argent Mordred
DUST University Ivy League
59
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Posted - 2014.04.24 16:20:00 -
[7] - Quote
What about instead of lock on, they have a laser-guided type mode you can switch to? That way they have a trade off when using the guided mode, you can't aim and fire at multiple targets in different directions while guiding the missiles, they can hit moving targets easier, but they still require player effort. |
MarasdF Loron
Fatal Absolution Dirt Nap Squad.
468
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Posted - 2014.04.24 16:23:00 -
[8] - Quote
Varjac Theobroma Montenegro wrote:They reach more than halfway across the map and can flip a DS, now lock on?
Might need a range nerf and knock nerf, but I could understand a higher angle of engagement. Actually they have infinite range, at least on installations. Doesn't matter which map it is, they reach from redline to redline.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Dauth Jenkins
Ultramarine Corp
500
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Posted - 2014.04.24 16:24:00 -
[9] - Quote
Varjac Theobroma Montenegro wrote:They reach more than halfway across the map and can flip a DS, now lock on?
Might need a range nerf and knock nerf, but I could understand a higher angle of engagement.
These talking about Large missiles on tanks, not Large missile installations. Large missiles on tanks are not nearly as long ranged. That said, having 2 missiles lock on to my dropships would be deadly. Maybe have guided missiles fire in groups of 4, with a better laser allowing for more missiles to be fired. Like say 4 at basic, 6 at advanced, and 8 at proto
-Sincerely
--The Dual Swarm Commando
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Varjac Theobroma Montenegro
PAND3M0N1UM Top Men.
357
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Posted - 2014.04.24 16:31:00 -
[10] - Quote
I don't know enough about missile tanks to really comment. I have used them and they are fun though.
FAME
Click for Vehicle Support
Click for Recruitment
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Harpyja
Molon Labe. General Tso's Alliance
1645
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Posted - 2014.04.24 16:59:00 -
[11] - Quote
Just give me about 5 degrees of tracking for every 100 meters or so against vehicles so they are actually useful up to their maximum range.
I only engage tanks within 50 meters because the recoil makes it impossible to stay on target for rapid fire beyond 100 meters. And the only strength of the missile turret is its burst damage which gets cut down at range.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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