Pages: 1 2 3 4 [5] |
81. [Feedback/Request] HAVs ruin "jump in and play" experience - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: I think people are missing the point that once the game goes live, it will be nothing like we see now. If people want to drop in and play a casual game, then it'll probably involve some sort of match-making and thr...
- by Valmar Shadereaver - at 2012.11.18 14:46:00
|
82. Forge Gun range/damage - in Feedback/Requests [original thread]
ds can basicly fly out of redzone on certain map's so they cant hide you say? they dont do anything but hide after they got hit once more hp for a dropship? its a dropship a troop transport its not and armored gunship designed flying kiling machin...
- by Valmar Shadereaver - at 2012.11.18 14:29:00
|
83. Stealing vehicles. - in Feedback/Requests [original thread]
Governor Odius wrote: Any way you can try that again in English, Valmar? i cuild bit im not english so i wont if you want good english go to school and learn it get a teacher's lisence and il speak to you in 5-9 years to learn perfect english...
- by Valmar Shadereaver - at 2012.11.17 17:55:00
|
84. The Ability to Invent Gear - in Feedback/Requests [original thread]
i think they where going to alow weapon atachments if i readed well in the update post https://forums.dust514.com/default.aspx?g=posts&m=397448#post397448 3 post says it all
- by Valmar Shadereaver - at 2012.11.17 15:50:00
|
85. Stealing vehicles. - in Feedback/Requests [original thread]
it cuild be intersting but it will get all sniper's to let ppl live till there vechical was cald and then sniping causing lets say 80% of the population to go sniper just to get vechical's they cant even use to sell and it wuild give you the mod's...
- by Valmar Shadereaver - at 2012.11.17 15:29:00
|
86. raising shield and armor on upper teir dropsuits - in Feedback/Requests [original thread]
on E3 build this was in efect but they decided to remove it probaly because its already hard to kill proto suits whit cheap stuf and wuild screw new players even more then they already are no ofense i loved it aswel cause i get pooned bye militia ...
- by Valmar Shadereaver - at 2012.11.17 15:19:00
|
87. Corp Armory - in Feedback/Requests [original thread]
from wat ive read in the update post posted bye ccp they are planing this https://forums.dust514.com/default.aspx?g=posts&m=397448#post397448 this shud be the link its the 7th post
- by Valmar Shadereaver - at 2012.11.16 16:06:00
|
88. [REQUEST] hackable bridge's door's and other posible defense/ofense mech... - in Feedback/Requests [original thread]
from the layout of some map's ive seen it cuild be made to have several hackable station's to engage or disengage a bridge several door's and perhaps ramp's at the entrace to stil alow vechical's to exit the facilety but block entrance until it ge...
- by Valmar Shadereaver - at 2012.11.15 19:53:00
|
89. I want INFANTRY only maps. - in Feedback/Requests [original thread]
HECATONCHIRES COTTUS wrote: Tech Ohm Eaven wrote: I want besides the Skirmish/Ambush REGULAR maps an OPTIONAL skirmish/Ambush maps option where there are no vehicles. Those wanting vehicles/infantry can go play the regular maps. I want an O...
- by Valmar Shadereaver - at 2012.11.13 02:20:00
|
90. Logistics points - in Feedback/Requests [original thread]
i myself can kill ppl plenty i just prefer a suportive role and use my mind to device a tactic that wil keepy my squad alive the 80% revive's help on most point (unles wp zombie's codename bluebery use there militia crap to get points) and my adva...
- by Valmar Shadereaver - at 2012.11.13 02:15:00
|
91. Logistics points - in Feedback/Requests [original thread]
well this is cause some ppl abused the repair to farm sp like some brain dead thumbless monkey stil repairing your alies make's you 80% beter then the average blueberry and any corp will be glad to have you among there number's to keep the asaulth...
- by Valmar Shadereaver - at 2012.11.13 00:21:00
|
92. I want INFANTRY only maps. - in Feedback/Requests [original thread]
in order to suit most player's you can just get a planet inviorment wich make it inposible for air flight but stil posible for ground vechical's and the other way around in order to decrease vechical spam in the map and adding a few tunel system's...
- by Valmar Shadereaver - at 2012.11.12 12:08:00
|
93. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
i use my best suit fit on most map's 3-5 time's (causing huge isk sink if enemy lucky overkill's -.- ) so im runing around whit 80% revive and advanced repair tool most of the time sure if i revive ppl they dont die as fast as other's and require ...
- by Valmar Shadereaver - at 2012.11.12 12:04:00
|
94. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
i like the idea (even posted similar on feedback/request forum page where this probaly wuild have been beter posted) beside the warbarge im sure station fight's are quite posible aswel curently on eve to take over station's you kill shield's wait ...
- by Valmar Shadereaver - at 2012.11.12 11:55:00
|
95. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
a map consisting of several facilety's whit door's that need to be hacked/damaged to open perhaps some spot's on the roof and wall that whit the scanner can be spoted as weakend and destroyable for extra entry posibelity's so that ppl are defendin...
- by Valmar Shadereaver - at 2012.11.11 22:17:00
|
96. More detailed building interiors! - in Feedback/Requests [original thread]
yep more interoir batle so we dont get 100% death bye dropship's wuild be fun and give the shotgun speced guy's a bit more of a surviving change its sadening i can AR one down before he even gets in range it's a waste in his suit and point's unles...
- by Valmar Shadereaver - at 2012.11.11 21:56:00
|
97. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
i wuildend mind seeing some underground facilety map's where there is no vechical spawn opertunity's causing for small coridor's and larger room's for the shortrange to medium ranged weapon's a bit more of a fighting change against the mass sniper...
- by Valmar Shadereaver - at 2012.11.03 22:41:00
|
98. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
inside building's or ship's sound's nice wuildend mind fighting on a ship in space do tell me the windows are buletproof i wuildend wanne end up as space debri bye some misfire on the windows . . . :p maybe a game mode on ship's where you need to ...
- by Valmar Shadereaver - at 2012.10.10 11:49:00
|
Pages: 1 2 3 4 [5] |
First page | Previous page | Next page | Last page |