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161. [Request] Omnidirectional Spawn Emergence & Dynamic Spawn Entry - in Feedback/Requests [original thread]
Good ideas, but not the top priority in my list . If we talk about skirmish, you can always safely spawn in MCC or take a risk and spawn at point/CRU. You have a choice at least. As for ambush, it's spawning system needs to be reworked completely...
- by Umbat Boki - at 2012.10.09 07:52:00
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162. This Build is: - in General Discussions [original thread]
Xiree wrote: Halo has a scientology story... Unrealistic game elements... Eve is based on a couple explorers getting lost in a worm hole in space. Halo is about some alien race, harvesting every living thing in the universe and, perserving it....
- by Umbat Boki - at 2012.10.05 11:11:00
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163. This game is so slow now, that it actually caters to the boosters. - in General Discussions [original thread]
It depends on what you are trying to achieve: grinding SP or playing the game. I also play SC2 casually and there is the same thing. You can 6pool/4WGpush to diamond or try to play interesting game in silver . You have passive SP gain. Stop bot...
- by Umbat Boki - at 2012.10.05 10:38:00
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164. Can someone tell me what I am doing wrong - in General Discussions [original thread]
Joey-Number1 wrote: No... 100% confirming something is fracken wrong, I did everything I heard here, killed people with aur high level dropsuits with my tier 2 sniper rifle, and no militia stuff on me. Also 3-4 shots to 4 people in heavy, they ...
- by Umbat Boki - at 2012.10.05 10:32:00
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165. This Build is: - in General Discussions [original thread]
Xiree wrote: Halo isn't big.... Thats a lie and a half man... I don't know where you get your information. Microsoft bends FACTS over like its going out of style. They are struggling to keep that game alive. NO ONE PLAYS none of their exclusiv...
- by Umbat Boki - at 2012.10.05 10:22:00
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166. This Build is: - in General Discussions [original thread]
ISK reward, number of bombartments and lags on some maps need some tuning. However in general I like it. It's definitely better than previous versions. Especially combat feels a lot better.
- by Umbat Boki - at 2012.10.05 10:06:00
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167. Can someone tell me what I am doing wrong - in General Discussions [original thread]
Are you sure that ISK reward is calculated based on whom you kill? I'm not sure they have implemented this yet. Also, Total ISK reward as shown at the end of a match consist of Loot and Contract. Loot is 0 every time. I'm starting to think that I...
- by Umbat Boki - at 2012.10.05 08:19:00
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168. Logistics - in General Discussions [original thread]
By the way, is it possible to fit two equipment of the same type? Like fitting two (or even three with basic Logi suite!!) DropUplink and becoming mobile spawn point . Did anyone try this? Two/three remote explosions sound interesting as well.
- by Umbat Boki - at 2012.10.05 06:18:00
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169. Logistics - in General Discussions [original thread]
I'm running Logi, but without Injector at the moment. I have Nanohive and Repair Tool. and actually planning to swap Repair Tool to Drop Uplink. Drop Uplink is really useful, but unfortunately not many mercs are using it. I also want to try a scan...
- by Umbat Boki - at 2012.10.05 05:28:00
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170. LAV's - in General Discussions [original thread]
As even militia dropsuits cost ISKs now, I think militia LAV is going to cost some ISKs as well.
- by Umbat Boki - at 2012.10.04 11:15:00
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171. [BUG] Restock prices on Militia gear higher than market - in Technical Support/Bugs [original thread]
I feel dull that I didn't noticed this Thank you very much sir
- by Umbat Boki - at 2012.10.04 06:54:00
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172. [Bug] Severe framerate issues on large Skirmish maps - in Technical Support/Bugs [original thread]
Seems like RAM problems, leading to swapping and hence to lags. In my humble opinion, nothing will help if you can't squeeze everything needed on a map to RAM.
- by Umbat Boki - at 2012.10.04 06:44:00
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173. Caldari and Gallente mass driver (don't forget the amarr) - in General Discussions [original thread]
Simon Green wrote: What about the Amarr mass driver? What would it shoot? rainbow ofc
- by Umbat Boki - at 2012.10.04 06:25:00
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174. Official Codex feedback thread - in Feedback/Requests [original thread]
It's hard to afford even militia items. I use SkinLogi (the one that's reward for corp battles and is free) with Mass Driver (don't have militia version) and all other militia items. It costs me about 14k. For full match I receive only from 50k to...
- by Umbat Boki - at 2012.10.04 06:01:00
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175. Isk needs to be increased - in Feedback/Requests [original thread]
I agree, It's hard to afford even militia items. I use SkinLogi (the that's reward for corp battles and is free) with Mass Driver (don't have militia version) and all other militia items. It costs me about 14k. For full match I receive only from 5...
- by Umbat Boki - at 2012.10.04 05:58:00
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176. Official Codex feedback thread - in Feedback/Requests [original thread]
CCP Cmdr Wang wrote: Umbat Boki wrote: It isn't possible to change weapon/equipment by single-pressing R2. Weapon/Equipment wheel has a delay to appear after R2 is pressed-and-hold. After you selected weapon/equipment in Weapon/Equipment w...
- by Umbat Boki - at 2012.10.03 13:21:00
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177. Official Codex feedback thread - in Feedback/Requests [original thread]
It isn't possible to change weapon/equipment by single-pressing R2. Weapon/Equipment wheel has a delay to appear after R2 is pressed-and-hold. After you selected weapon/equipment in Weapon/Equipment wheel by using right stick, you need to hold i...
- by Umbat Boki - at 2012.10.03 12:15:00
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178. WP to ISK/SP ratio - in General Discussions [original thread]
So it means that the function at least not linear: by scoring x3 WP you don't get x3 ISKs and SP. Now I can't understand how you can afford even meta 1 items. For instance, full non-militia meta 1 Logi will cost somewhere around 20-30k. If you die...
- by Umbat Boki - at 2012.10.03 10:44:00
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179. Turrets - in General Discussions [original thread]
Turrets provide a great filling about real battlefield where you can't go everywhere but only from cover to cover, avoiding turrets, snipers, etc. Knowing a map, turrets positions, save routes, etc. in order to play more successful is a great thin...
- by Umbat Boki - at 2012.10.03 10:38:00
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180. Congratrulations CCP - you fixed the hit detection issue... - in General Discussions [original thread]
I actually didn't notice significant changed in strafing speed. Why everyone complain so much about this? All in all, gun fight feels better now and I the game itself in general has more fun for me.
- by Umbat Boki - at 2012.10.03 10:31:00
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