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KingBabar
Seraphim Initiative. CRONOS.
443
|
Posted - 2012.10.03 09:22:00 -
[1] - Quote
by reducing the strafe speed... Well done indeed, now pat yourselves on the back and acknowledge what a great job you've done.
I'm especially thrilled about it since it will turn the game even more towards "blob warfare", I'll unlock a Logi suit tonight.
Please continue to cater to players who isn't as good as me at aiming and moving about, they need all the help they can get. |
Chankk Saotome
CrimeWave Syndicate
170
|
Posted - 2012.10.03 09:30:00 -
[2] - Quote
Yes, because it makes perfect sense that people can strafe and run backwards just as fast as sprinting forward.
I think it's more a balancing of realism than strafe combat in close quarters.
By the way, if you're depending on bouncing around a guy in tight quarters to kill him you should probably go back to CoD. No offense. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.03 09:48:00 -
[3] - Quote
Chankk Saotome wrote:Yes, because it makes perfect sense that people can strafe and run backwards just as fast as sprinting forward.
I think it's more a balancing of realism than strafe combat in close quarters.
By the way, if you're depending on bouncing around a guy in tight quarters to kill him you should probably go back to CoD. No offense.
Chars werent straffing as fast as moving forward in previous build.... But now, they do strafe as fast as my grand-father. And talking about realism ? Please, this is a futuristic shooter.....
And there's a difference between bouncing around and evade ennemy tracking. Also, COD ? no need to straf, there's auto-aim pretty much. |
Quill Killian
Better Hide R Die
107
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Posted - 2012.10.03 09:54:00 -
[4] - Quote
Well, CCP could decide to go with Killzone-style controls and weapons effects ... |
Chankk Saotome
CrimeWave Syndicate
170
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Posted - 2012.10.03 09:58:00 -
[5] - Quote
Quill Killian wrote:Well, CCP could decide to go with Killzone-style controls and weapons effects ...
There are some people who would actually like that.
Personally, I like feeling the weight of my character as he moves around. I don't need another comic arcade-physics shooter where everyone is The Flash with ARs bouncing 10ft in the air. It's usually the biggest complaint by most pop gamers about games like Killzone, or switching genres to Demon's and Dark Souls, but that's part of what some of us liked about it. |
KingBabar
Seraphim Initiative. CRONOS.
443
|
Posted - 2012.10.03 10:24:00 -
[6] - Quote
Chankk Saotome wrote:Yes, because it makes perfect sense that people can strafe and run backwards just as fast as sprinting forward.
I think it's more a balancing of realism than strafe combat in close quarters.
By the way, if you're depending on bouncing around a guy in tight quarters to kill him you should probably go back to CoD. No offense.
"...you should probably go back to COD. No offense."
"Go back" would suggest that I've been there before, which I haven't.
And saying that followed by "no offense" is a contradiction of terms, just like: " You're an idiot who doesn't distinguish between realism and game mechanics, not realising that with the reduced movement speed caused by hits and the lowered strafe speed the individual player skill's influence on a gunfight is severely reduced. You're most likely a static player who can't aim or move. You're definately one of the less skilled players that would get stomped by players like myself and every change that reduces the value of player skills is most welcome to you. You like a game that cater to the less skilled because you either don't have them or can't be bothered to "get gud". That you dare to hide this behind the term "balancing" says how well you've thought this through. No offense."
See? Did the no offense at the end help?
And for the record, I'm not dependant on jumping around like a bunny to kill a guy in a CQC fight. When I face 3-5 dudes simultaniously though, all my bunny instinct pushes out and I did at least have a slimmer of hope of winning that engagement... |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
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Posted - 2012.10.03 10:31:00 -
[7] - Quote
I actually didn't notice significant changed in strafing speed. Why everyone complain so much about this? All in all, gun fight feels better now and I the game itself in general has more fun for me. |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.03 10:33:00 -
[8] - Quote
I reckon the changes are good |
KingBabar
Seraphim Initiative. CRONOS.
443
|
Posted - 2012.10.03 10:34:00 -
[9] - Quote
Brahma El Indio wrote:I reckon the changes are good
You win!
I don't see anyone topping that... |
STYLIE77
KILL-EM-QUICK RISE of LEGION
60
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Posted - 2012.10.03 10:35:00 -
[10] - Quote
LRN 2 AYME |
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Brahma El Indio
Bragian Order Amarr Empire
171
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Posted - 2012.10.03 10:46:00 -
[11] - Quote
KingBabar wrote:Brahma El Indio wrote:I reckon the changes are good You win! I don't see anyone topping that...
Lol. From my perspective, the frame rate issues reduced. The hit detection has improved ten fold. So, I'm getting value for straight aim, for the first time since the very first build I played, the one just after fan fest. In the build before this, precursor, I could unload a clip, see some hit markers but then some lag spike could occur and the enemy has suddenly bounced a few metres away and boom I'm dead...but so far this build, if I aim for he head, see hit markers, they go down, because there is less lag, better frame rate and a more balanced strafe...that's what I mean when I say I reckon the changes are good...
Is that better KB?
|
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.03 10:48:00 -
[12] - Quote
Umbat Boki wrote:I actually didn't notice significant changed in strafing speed. Why everyone complain so much about this? All in all, gun fight feels better now and I the game itself in general has more fun for me.
seriously ? wait till NDA drops and precursor vid are uploaded. Then compare and witness the gap in strafe speed. |
Gauder Berwyck
Deadly Blue Dots RISE of LEGION
217
|
Posted - 2012.10.03 10:49:00 -
[13] - Quote
Posting a vid from the Precursor build will violate the NDA even if the NDA has been lifted. I'm pretty damned sure of it. |
KingBabar
Seraphim Initiative. CRONOS.
443
|
Posted - 2012.10.03 10:54:00 -
[14] - Quote
Brahma El Indio wrote:KingBabar wrote:Brahma El Indio wrote:I reckon the changes are good You win! I don't see anyone topping that... Lol. From my perspective, the frame rate issues reduced. The hit detection has improved ten fold. So, I'm getting value for straight aim, for the first time since the very first build I played, the one just after fan fest. In the build before this, precursor, I could unload a clip, see some hit markers but then some lag spike could occur and the enemy has suddenly bounced a few metres away and boom I'm dead...but so far this build, if I aim for he head, see hit markers, they go down, because there is less lag, better frame rate and a more balanced strafe...that's what I mean when I say I reckon the changes are good... Is that better KB? Very much so, thank you sir.
Thats actually a very good point, with accurate headshots the enemy will drop very fast indeed. So tanking up and having a high DPS weapon is the way to go perhaps.
Scrambler time? |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.03 10:58:00 -
[15] - Quote
KingBabar wrote:Brahma El Indio wrote:KingBabar wrote:Brahma El Indio wrote:I reckon the changes are good You win! I don't see anyone topping that... Lol. From my perspective, the frame rate issues reduced. The hit detection has improved ten fold. So, I'm getting value for straight aim, for the first time since the very first build I played, the one just after fan fest. In the build before this, precursor, I could unload a clip, see some hit markers but then some lag spike could occur and the enemy has suddenly bounced a few metres away and boom I'm dead...but so far this build, if I aim for he head, see hit markers, they go down, because there is less lag, better frame rate and a more balanced strafe...that's what I mean when I say I reckon the changes are good... Is that better KB? Very much so, thank you sir. Thats actually a very good point, with accurate headshots the enemy will drop very fast indeed. So tanking up and having a high DPS weapon is the way to go perhaps. Scrambler time?
I'm running assault suit with hk4m shot gun, toxin smg backup. Seems to do the trick.
Need to skill up so I can wear my Raven suit. Damn I wish that Valor suit was a heavy so I would rock heavy with lmg just like MAG... |
Ieukoplast
Osmon Surveillance Caldari State
169
|
Posted - 2012.10.03 11:16:00 -
[16] - Quote
If the controls weren't so horribly awful (aiming), they could increase strafe speed and it wouldn't affect anything. But since the controls suck beyond suck, the only way to make it so more people could actually hit a target, was to reduce the strafe speed.
Not exactly a solution though, as they didn't actually fix the problem, they just masked it with slower strafe speed which simply means easier targeting for bad controls. |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.03 11:18:00 -
[17] - Quote
Chankk Saotome wrote:No offense.
........why? With a whine like that, that the playing field is being leveled....... hell... mean the offence!! |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.03 11:19:00 -
[18] - Quote
Ieukoplast wrote:If the controls weren't so horribly awful (aiming), they could increase strafe speed and it wouldn't affect anything. But since the controls suck beyond suck, the only way to make it so more people could actually hit a target, was to reduce the strafe speed.
Not exactly a solution though, as they didn't actually fix the problem, just masked it with slower strafe speed, which = easier targeting for bad controls.
The one issue I'm having with controls is that sometimes, reload just does not respond. Even after multiple presses.
I know the move controls were cactus previously, but still haven't had a chance to test the ads changes for move this build.. |
Sylwester Dziewiecki
Doomheim
83
|
Posted - 2012.10.03 11:20:00 -
[19] - Quote
Chankk Saotome wrote:Yes, because it makes perfect sense that people can strafe and run backwards just as fast as sprinting forward.
I think it's more a balancing of realism than strafe combat in close quarters.
By the way, if you're depending on bouncing around a guy in tight quarters to kill him you should probably go back to CoD. No offense. You do realize that you fighting in exoskeleton that in real life would cost millions of dollars, don't you? |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2012.10.03 11:23:00 -
[20] - Quote
Ieukoplast wrote:If the controls weren't so horribly awful (aiming), they could increase strafe speed and it wouldn't affect anything. But since the controls suck beyond suck, the only way to make it so more people could actually hit a target, was to reduce the strafe speed.
Not exactly a solution though, as they didn't actually fix the problem, they just masked it with slower strafe speed which simply means easier targeting for bad controls.
Your opinion.
Controls work more than fine with me. So does the strafing. I can't turn around extra fast but that never really helped since I use cover, and other tactics that cover me from behind, usually.
And an exoskeleton suit would cost that much when you don't have the resources. I mean, we're making clones of ourselves, so the exoskeleton bit doesn't even need to be given in-depth info. This is more about physics anyway. |
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J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.10.03 11:36:00 -
[21] - Quote
I like the new path overall. Increasing strafing speed by a hair would do it for me, only side to side. And like I said, I would like just a fractional increase. The best of both worlds, you kno? |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.03 11:52:00 -
[22] - Quote
KingBabar wrote:by reducing the strafe speed... Well done indeed, now pat yourselves on the back and acknowledge what a great job you've done.
I'm especially thrilled about it since it will turn the game even more towards "blob warfare", I'll unlock a Logi suit tonight.
Please continue to cater to players who isn't as good as me at aiming and moving about, they need all the help they can get.
Honesty filter: On
You have nerfed my scout suit, no longer can i bunny hop around and avoid 3ppl all firing at me
I now have to travel with my team and can no longer lonewolf it while i take on 5guys at once and kill them all because hit detection doesnt work with this suit
You have now catered to players who can aim and that is unfair, i want my advantage back because i need it and abuse it to get kills because i have no other way of doing it, i need all the help i can get
|
HK-40
120
|
Posted - 2012.10.03 11:54:00 -
[23] - Quote
EnglishSnake wrote:KingBabar wrote:by reducing the strafe speed... Well done indeed, now pat yourselves on the back and acknowledge what a great job you've done.
I'm especially thrilled about it since it will turn the game even more towards "blob warfare", I'll unlock a Logi suit tonight.
Please continue to cater to players who isn't as good as me at aiming and moving about, they need all the help they can get. Honesty filter: On You have nerfed my scout suit, no longer can i bunny hop around and avoid 3ppl all firing at me I now have to travel with my team and can no longer lonewolf it while i take on 5guys at once and kill them all because hit detection doesnt work with this suit You have now catered to players who can aim and that is unfair, i want my advantage back because i need it and abuse it to get kills because i have no other way of doing it, i need all the help i can get
So true +1 |
KingBabar
Seraphim Initiative. CRONOS.
443
|
Posted - 2012.10.03 11:56:00 -
[24] - Quote
EnglishSnake wrote:KingBabar wrote:by reducing the strafe speed... Well done indeed, now pat yourselves on the back and acknowledge what a great job you've done.
I'm especially thrilled about it since it will turn the game even more towards "blob warfare", I'll unlock a Logi suit tonight.
Please continue to cater to players who isn't as good as me at aiming and moving about, they need all the help they can get. Honesty filter: On You have nerfed my scout suit, no longer can i bunny hop around and avoid 3ppl all firing at me I now have to travel with my team and can no longer lonewolf it while i take on 5guys at once and kill them all because hit detection doesnt work with this suit You have now catered to players who can aim and that is unfair, i want my advantage back because i need it and abuse it to get kills because i have no other way of doing it, i need all the help i can get
Erh I use an assault suit...? |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.03 11:58:00 -
[25] - Quote
KingBabar wrote:EnglishSnake wrote:KingBabar wrote:by reducing the strafe speed... Well done indeed, now pat yourselves on the back and acknowledge what a great job you've done.
I'm especially thrilled about it since it will turn the game even more towards "blob warfare", I'll unlock a Logi suit tonight.
Please continue to cater to players who isn't as good as me at aiming and moving about, they need all the help they can get. Honesty filter: On You have nerfed my scout suit, no longer can i bunny hop around and avoid 3ppl all firing at me I now have to travel with my team and can no longer lonewolf it while i take on 5guys at once and kill them all because hit detection doesnt work with this suit You have now catered to players who can aim and that is unfair, i want my advantage back because i need it and abuse it to get kills because i have no other way of doing it, i need all the help i can get Erh I use an assault suit...?
Really dont care because your crying, your still trying to run around like a headless chicken and getting shot at
Cover try using it for a change |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.03 12:08:00 -
[26] - Quote
EnglishSnake wrote:KingBabar wrote:EnglishSnake wrote:KingBabar wrote:by reducing the strafe speed... Well done indeed, now pat yourselves on the back and acknowledge what a great job you've done.
I'm especially thrilled about it since it will turn the game even more towards "blob warfare", I'll unlock a Logi suit tonight.
Please continue to cater to players who isn't as good as me at aiming and moving about, they need all the help they can get. Honesty filter: On You have nerfed my scout suit, no longer can i bunny hop around and avoid 3ppl all firing at me I now have to travel with my team and can no longer lonewolf it while i take on 5guys at once and kill them all because hit detection doesnt work with this suit You have now catered to players who can aim and that is unfair, i want my advantage back because i need it and abuse it to get kills because i have no other way of doing it, i need all the help i can get Erh I use an assault suit...? Really dont care because your crying, your still trying to run around like a headless chicken and getting shot at Cover try using it for a change
Scout suit problem wasnt due to straffing, it was due to its failed hitbox and the poor overall bad detection.
And we could turn what you just said the other way around. "oh no couldnt hit any moving target as my aim skill are low and need people to move slow so i can camp them round corners. Now me happy with new build, can finally kill"
Exagerating is never a good choice. And as i know there are a lot of former MAG players on this forum, compare current straf speed with the one in MAG.....
This nerf is a dumb idea. Kills some play style.
You want to play cover style, be my guest. I just dont see why i should have to be compelled in doing so in a game that never did before.
Once more, CCP fixed something (HD) and decided to change gameplay elements without seeing the benefits of the improved feature on the overall gameplay. A bit like with the HAV fix.... Lower their resistance AND buff the AV weapons. Why this need to do brutal change on several layers when just one would have be enough. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.03 12:13:00 -
[27] - Quote
I still really dont care
Hit detection got fixed, when i aim and fire im getting hit markers no longer are they running away soaking up bullets
Can still do strafing easily enough, hell me in scout suit killed a heavy guy by moving about its still in the game |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.03 12:28:00 -
[28] - Quote
Must have come across a severely lame heavy then.
And as you said. hit detection is fixed, why this desire to slow things down when we had a pacy fun game ? |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.03 12:37:00 -
[29] - Quote
Has to be a lame heavy doesnt it, it was dark templer who drives around in an LAV hops out and mini guns you and hide back in LAV if he cant kill you
Because pacy 'fun = sponging bullets' game didnt fit well with hit detection hence why it was off with everything mostly and espc with the scout suit
Its slower but doesnt bother me, can still strafe easy enough even with paper armor |
KingBabar
Seraphim Initiative. CRONOS.
443
|
Posted - 2012.10.03 12:37:00 -
[30] - Quote
EnglishSnake wrote:KingBabar wrote:EnglishSnake wrote:KingBabar wrote:by reducing the strafe speed... Well done indeed, now pat yourselves on the back and acknowledge what a great job you've done.
I'm especially thrilled about it since it will turn the game even more towards "blob warfare", I'll unlock a Logi suit tonight.
Please continue to cater to players who isn't as good as me at aiming and moving about, they need all the help they can get. Honesty filter: On You have nerfed my scout suit, no longer can i bunny hop around and avoid 3ppl all firing at me I now have to travel with my team and can no longer lonewolf it while i take on 5guys at once and kill them all because hit detection doesnt work with this suit You have now catered to players who can aim and that is unfair, i want my advantage back because i need it and abuse it to get kills because i have no other way of doing it, i need all the help i can get Erh I use an assault suit...? Really dont care because your crying, your still trying to run around like a headless chicken and getting shot at Cover try using it for a change
That came out wrong...
Edit:
So true, I am a headless chicken. Seriously, no pun intended. As a friend watching me playing said: "You have no skill KB, none at all, except for chaos control which you're extremely good at."
Its just that with the combination of enemy bullets hitting me, making me move slower, and the reduced speed I really can't get behind cover fast enough to prevent me dying lots of the times.
And I do have the opinion that laying down more or less accurate fire on an opponent while strafeing and avoiding being shot in return is an essential skill of any good FPS player. When the auto-aim is fast enough to follow my strafe speed this element of gameplay is removed.
And is it so that roaming in a blob of friendlies, going in and out of cover is the only way this game is supposed to be played? Its not like my lone wolfing isn't helping out the team, you should know this from my MAG playstyle. In Dust, many many times have my 3 squadmates attacked an objective while I run around. I face 6 enemies busy with shooting my advancing friends, thus as a team, with our mini"hammer and anvi" approach we have taken many objectives this way.
Its a sad development and putting me down won't help your case. |
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