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1601. This game becomes more casual on may the 6th - in General Discussions [original thread]
You say casual, I say streamlined. You say for scrubs, I say for all. You say dumbed down, I say standardized. You say easy, I say balanced.
- by Ulysses Knapse - at 2013.05.04 04:16:00
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1602. ****PETITION**** REOVE PROTO AV UNTIL THERE ARE PROTO VEHCILES THAT NEED COUNTERING - in General Discussions [original thread]
They should take out Advanced AV, too, because we don't have real Advanced HAVs, we have standard HAVs and fancy marauders, the marauders barely being any better and costing six times as much.
- by Ulysses Knapse - at 2013.05.04 04:04:00
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1603. List of skills stats from Fan Fest feed - in General Discussions [original thread]
Jack McReady wrote: doenst the forge gun have a slight bonus against shield (like 10%) and a slight penalty against armor? No, and it never has.
- by Ulysses Knapse - at 2013.05.04 02:00:00
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1604. The AR isent good enough!! - in Feedback/Requests [original thread]
Assault Rifles should have heat build-up. 'Nuff said.
- by Ulysses Knapse - at 2013.05.04 01:23:00
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1605. [Request] Long Range Sidearm - in Feedback/Requests [original thread]
As said by others, the Bolt Pistol will be a high alpha, decently ranged sidearm. Of course, it isn't coming out all that soon. However, the Flaylock Pistol seems to have a decent range (compared to other sidearms) if you aim well.
- by Ulysses Knapse - at 2013.05.04 01:10:00
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1606. Maybe I'll just quit Dust 514 - in Feedback/Requests [original thread]
Skillpoints and gear isn't everything. It mostly depends on how you play the game. I've gotten two dozen kills in a single match (top of my team) using only militia gear in a role I am familiar with, and I've also lost horribly despite my very adv...
- by Ulysses Knapse - at 2013.05.02 21:57:00
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1607. Conquest - Replacing Skirmish in the Sandbox - in Feedback/Requests [original thread]
I'd totally tap that.
- by Ulysses Knapse - at 2013.05.02 02:05:00
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1608. [Request] Slower sensitivity - in Feedback/Requests [original thread]
You play Call of Duty and Battlefield 3? All your credibility has been lost.
- by Ulysses Knapse - at 2013.04.30 23:36:00
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1609. MAV - in Feedback/Requests [original thread]
Nexus Tau wrote: I have a few ideas for the upcoming MAV Link please.
- by Ulysses Knapse - at 2013.04.30 23:31:00
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1610. [Request] Can we get a wipe of the forums come May 14th? - in Feedback/Requests [original thread]
Relevant threads will stay, irrelevant threads will go inactive or become locked. What you forget is that a massive portion of those 50,000 threads are actually currently locked, and are only there as archives. I wouldn't mind if all locked thread...
- by Ulysses Knapse - at 2013.04.28 20:39:00
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1611. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
We have skills directly uploaded into our brains, thus passive skilling. It's in the lore, mate.
- by Ulysses Knapse - at 2013.04.28 20:36:00
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1612. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
The Mass Driver is balanced. Mostly. In the right hands it is murderous. Maybe an accuracy nerf at excessively long ranges, but that's it.
- by Ulysses Knapse - at 2013.04.26 02:32:00
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1613. [FEEDBACK] Fanfest Dust-EVE Economic Link - in Feedback/Requests [original thread]
This about sums it up.
- by Ulysses Knapse - at 2013.04.26 02:27:00
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1614. CCP, I do not want to put small turrets and here is why. - in Feedback/Requests [original thread]
Keep in mind that this screenshot also has decent graphics, which means it couldn't possibly be an accurate depiction of what CCP wants it to be. Therefore, your point is null and void.
- by Ulysses Knapse - at 2013.04.26 02:23:00
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1615. [Request] Balancing Long-term Weapon Viability. - in Feedback/Requests [original thread]
Indeed. I have yet to run out of ammunition with an Assault Rifle or Heavy Machine Gun, yet I require a nanohive with me at all times whenever I snipe, and I can only use a Scrambler Pistol for so long. Aren't snipers supposed to require less logi...
- by Ulysses Knapse - at 2013.04.25 05:47:00
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1616. MMO??? - in Feedback/Requests [original thread]
Azaiziel wrote: GOSH>>> GET OVER YOURSELF AND CALM DOWN! I AM NOT BEING RUDE TO PEOPLE, LIKE YOU ARE! I'M JUST GIVING MY OPINION ABOUT THE GAME. That sounded pretty rude to me.
- by Ulysses Knapse - at 2013.04.24 18:51:00
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1617. Conquest - Replacing Skirmish in the Sandbox - in Feedback/Requests [original thread]
I'd tap that.
- by Ulysses Knapse - at 2013.04.24 04:28:00
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1618. (REQUEST) - in Feedback/Requests [original thread]
No. We don't need anymore "Flux" weapons. In fact, we didn't need any to begin with.
- by Ulysses Knapse - at 2013.04.23 23:38:00
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1619. Discourage redline snipers by measuring time in the back-end and penalizing acco... - in Feedback/Requests [original thread]
Or... remove team-based redlines.
- by Ulysses Knapse - at 2013.04.23 23:32:00
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1620. Request: Short Barreled Rifle. - in Feedback/Requests [original thread]
slypie11 wrote: SIRAJKNIGHT wrote: Italian dude 93 wrote: I think this game needs a weapon that is stronger then the SMG, but has more range then a shotgun an SBR would be good. I think the damage should be about 25.0 it should carry abou...
- by Ulysses Knapse - at 2013.04.23 23:26:00
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