Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2121. Please Minmatarfy this weapon as a AV Heavy - in Feedback/Requests [original thread]
Aeon Amadi wrote: Lol. Love this guy. "There's a lot of recoil." "There's so little recoil you can balance a cup of water ontop." O_o; Anyway, like it. +1 just because I like to hear my gun fire. He was talking about two different weapons.
- by Ulysses Knapse - at 2013.03.03 16:38:00
|
2122. [Proposal] Tank Balance - in Feedback/Requests [original thread]
The is a large discrepancy between LAVs and HAVs. This naturally leaves room for actual MAVs. Would you destroy that opportunity? Severus Smith wrote: That way when a MAV driver sees it he goes "Oh s***" This already happens. If you are roll...
- by Ulysses Knapse - at 2013.03.03 16:25:00
|
2123. Request Completely remove SP - in Feedback/Requests [original thread]
Ha. Training. Good one. We're so badass that we just upload the skills into our neural cortex.
- by Ulysses Knapse - at 2013.03.03 16:09:00
|
2124. [Request] Dislike button on forum posts - in Feedback/Requests [original thread]
I really don't need to point out why this is a bad idea. I don't want trolls making accounts just to dislike every comment they see.
- by Ulysses Knapse - at 2013.03.03 16:07:00
|
2125. [REQUEST] Dropship skill points - in Feedback/Requests [original thread]
pegasis prime wrote: What do you mean selfish ? i was droping off clones over objectives then they were hacking them so wheres my reward concidering i have equiped a mobile cru ??? im not being unreasonable wanting at least 25wp for team spawn ...
- by Ulysses Knapse - at 2013.01.25 14:58:00
|
2126. Request: End the madness. - in Feedback/Requests [original thread]
Colbey Calistonson wrote: The point is, if you are going to skip it manually anyway... why bother with the intro at all. I am aware you can press start to skip it, but there is no reason it needs to be played if it is going to be skipped. I e...
- by Ulysses Knapse - at 2013.01.25 14:54:00
|
2127. [Request] refund death penalty after being revived - in Feedback/Requests [original thread]
Carl Hauser 2100381593 wrote: Ulysses Knapse wrote: This would require people losing either kills and/or WP after someone revives someone that they killed, which would cause an outrage, and a flurry of bug reports from people who would say t...
- by Ulysses Knapse - at 2013.01.25 13:11:00
|
2128. I shall Slay the defenders of this planet! - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Ulysses Knapse wrote: Instead of having a linear accumulation, you could have a set amount that gradually increased. For example, if you have one district, it's 40 clones. If you have two districts, it is 45 clones, a...
- by Ulysses Knapse - at 2013.01.25 13:04:00
|
2129. [Request] Idea to prevent redline spawn camps. - in Feedback/Requests [original thread]
95%? You either aren't or shouldn't be redlining them that much. Shame on you!
- by Ulysses Knapse - at 2013.01.25 13:02:00
|
2130. [recounting a previous idea] friendly fire to Explosives - in Feedback/Requests [original thread]
I agree that their should be friendly fire, but instead of doing full damage, it could do half damage, as well as be reduced by a third of their total hitpoints lost (If they have 100% HP it does 50% damage, but if they have 50% HP it does 33.5% d...
- by Ulysses Knapse - at 2013.01.25 11:58:00
|
2131. [Request] refund death penalty after being revived - in Feedback/Requests [original thread]
This would require people losing either kills and/or WP after someone revives someone that they killed, which would cause an outrage, and a flurry of bug reports from people who would say that they randomly lost kills/WP. Otherwise it would also r...
- by Ulysses Knapse - at 2013.01.25 11:48:00
|
2132. Flame on!!!! - in Feedback/Requests [original thread]
1. Why should every map stand out? That's unrealistic. I wouldn't mind having a few quirky maps, but if all of them are full of gimmickry, that's just not cool. 2. Gunplay isn't that bad. I'm not very good at it, but it's not bad. It might seem t...
- by Ulysses Knapse - at 2013.01.25 11:42:00
|
2133. I shall Slay the defenders of this planet! - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Ulysses Knapse wrote: No. It would be bad for overall balance. There are other options to improve strategy that do not harm gameplay in general. Anything specific? It is a large suggestion, but it is open to improve...
- by Ulysses Knapse - at 2013.01.25 11:06:00
|
2134. [Suggestion] Weapon Customization - in Feedback/Requests [original thread]
I wholeheartedly agree and I have been thinking this for a while. Different tech levels could also have cooler, more unique customization options, similarly to how (in EVE) Tech III ships are very flexible and how Tech II weapons can utilize advan...
- by Ulysses Knapse - at 2013.01.25 10:58:00
|
2135. [feedback] please - in Feedback/Requests [original thread]
There is only one map per District. At least that is the goal. Right now, districts have maps that are randomly chosen.
- by Ulysses Knapse - at 2013.01.25 10:54:00
|
2136. [request] observation mode (but cannot interact with game or players) - in Feedback/Requests [original thread]
I think one way would be to make a telescope module (for starships) that lets capsuleers 'see' the district in high-detail. They wouldn't be told which team is which, however, as it is only a visual telescope. They could be in touch with an MCC co...
- by Ulysses Knapse - at 2013.01.25 10:50:00
|
2137. [REQUEST] Dropship skill points - in Feedback/Requests [original thread]
pegasis prime wrote: Id like to request that something is done about dropship pilots not getting skill points for drop offs, iv spent the last 4 or 5 skirmish maps and not got any wp or extra sp for dropping off folks arround the battlefield , ...
- by Ulysses Knapse - at 2013.01.25 10:37:00
|
2138. Vehicle Deployment from MCC - in Feedback/Requests [original thread]
Currently, we must be on the ground to call in vehicles. Where do those vehicles come from? The MCC. Therefore, I suggest that we be able to access a "vehicle depot" inside the MCC, board a vehicle, then ride an RDV down to the ground. For aerial ...
- by Ulysses Knapse - at 2013.01.25 10:35:00
|
2139. I shall Slay the defenders of this planet! - in Feedback/Requests [original thread]
No. It would be bad for overall balance. There are other options to improve strategy that do not harm gameplay in general.
- by Ulysses Knapse - at 2013.01.25 10:28:00
|
2140. [Request] Gravity "singularity" grenade: nonlethal, pull enemies close... - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Come on... gravity grenades are inherently cool. Also practical. Yeah, and lets have dropsuit anti-gravity modules that tilt the trajectory of projectiles away from you.
- by Ulysses Knapse - at 2013.01.25 10:24:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |