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561. Scouts future lookin' good :) - in Feedback/Requests [original thread]
CCP Remnent wrote: and have War Barge-fired EMP strikes that destroy all equipment over a very large area It worries me that CCP is still pursuing weapons that only deal damage to shields.
- by Ulysses Knapse - at 2013.12.15 05:29:00
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562. Idea: Medium Support Vehicle - in Feedback/Requests [original thread]
Heathen Bastard wrote: What would a balanced bonus be for that? Why not take a look at some ideas that CCP already came up with that could be adapted for Dust 514?
- by Ulysses Knapse - at 2013.12.15 05:10:00
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563. [Feedback/Request] Fixing The TTK Issue - in Feedback/Requests [original thread]
Artificer Ghost wrote: Dunce, I thought med-slots were Equipment? Based on the symbols that showed when I was fitting my ship, it looked like mid-slots were equipment, what with the Warp Distruptors, and Micro warp-drives, Afterburners and what...
- by Ulysses Knapse - at 2013.12.15 05:06:00
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564. Idea: Medium Support Vehicle - in Feedback/Requests [original thread]
Heathen Bastard wrote: And the 10% resist is 10% greater eHP, but it does nothing to increase how quickly their shields come back. I never said it did. However, when you have 10% resistance, all repairs are basically worth 10% more.
- by Ulysses Knapse - at 2013.12.15 04:51:00
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565. Client-Side Hit Detection - in Feedback/Requests [original thread]
Eh... I'm not so sure that's a great idea. Hit detection needs to be improved, yes, but client-side hit detection is bad by default.
- by Ulysses Knapse - at 2013.12.15 04:48:00
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566. [Feedback/Request] Fixing The TTK Issue - in Feedback/Requests [original thread]
Ghost, my friend, you seem to be mistaken about some things. Damage Modifiers are just that. Modifiers. They aren't the problem, they just exemplify the problem. 10% increased damage? That's a nice boost, but you'll have to sacrifice a module slo...
- by Ulysses Knapse - at 2013.12.15 04:19:00
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567. [Request] Fix time to first EVE orbital in PC. - in Feedback/Requests [original thread]
Jenova Rhapsodos wrote: Correct me if I'm wrong here, but if am EVE pilot is already connected to the district at the start of the battle they get a free orbital as soon as the battle starts? This seems like a dumb idea to be honest, we've had ...
- by Ulysses Knapse - at 2013.12.15 01:33:00
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568. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: Swarmers are fine, learn how to fight the new tanks. Hahahahaha... No, that's not the problem. Swarm Launchers have needed work since they first came out. 1.7 just highlights the issues that already existed.
- by Ulysses Knapse - at 2013.12.15 00:16:00
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569. Thought I bought a FPS, but the guy handed me a copy of Tank Commander - in Feedback/Requests [original thread]
Vehicles are a vital part of Dust 514. That's just the way it is. Personally, I welcome our new tank overlords.
- by Ulysses Knapse - at 2013.12.15 00:14:00
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570. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Stile451 wrote: Splash damage is negligable. You will do far more damage with a sidearm. If dummy firing is brought back and splash was increased then we're back to where swarms were when they first came out(absolutely ridiculous - instakilled ...
- by Ulysses Knapse - at 2013.12.15 00:11:00
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571. fix this **** - in Feedback/Requests [original thread]
Such rage! It turns me on... Just kidding. No, Forge Guns shouldn't get a range nerf.
- by Ulysses Knapse - at 2013.12.15 00:09:00
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572. [Suggestion] Animus Charge - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: That would be OP. Not more OP than Rail Rifles! :D
- by Ulysses Knapse - at 2013.12.14 23:08:00
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573. Idea: Medium Support Vehicle - in Feedback/Requests [original thread]
Heathen Bastard wrote: I was thinking that they would be deployed for different kinds of fighting, you'd use the caldari to quickly push at a point, while using the gallente to form a defensive bulkhead. The reps would mesh very well with keepi...
- by Ulysses Knapse - at 2013.12.14 23:01:00
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574. Idea: Medium Support Vehicle - in Feedback/Requests [original thread]
Heathen Bastard wrote: Caldari Medium Support Vehicles: Provides a 2% shield resistance bonus Gallente Medium Support Vehicles: Provides a 2% armor repair bonus Why do they have two different kinds of bonuses?
- by Ulysses Knapse - at 2013.12.14 22:44:00
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575. [Suggestion] Animus Charge - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Ulysses Knapse wrote: DeadlyAztec11 wrote: Ulysses Knapse wrote: DeadlyAztec11 wrote: The Animus Charge is a suicide explosive. Exactly! Which is why it should be used while you're alive. Get yourself in a ba...
- by Ulysses Knapse - at 2013.12.14 22:41:00
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576. [Suggestion] Animus Charge - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Ulysses Knapse wrote: DeadlyAztec11 wrote: The Animus Charge is a suicide explosive. Exactly! Which is why it should be used while you're alive. Get yourself in a bad situation, cornered by enemies? Active the Anim...
- by Ulysses Knapse - at 2013.12.14 22:24:00
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577. The Vehicle Revamp, Pt.3 - Turrets - in Feedback/Requests [original thread]
Why Turrets, Aren't They Just Fine? No, sir, they are not. In fact, they're broken. Small Railguns are sad, and Large Blasters are king. Why is this so? Because CCP thought it would be a good idea to make one type of turret good for AV, one go...
- by Ulysses Knapse - at 2013.12.14 22:16:00
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578. i think the game needs a way to sell stuff - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: P2p trading is in the works P2P Trading? The hell is that? Nevermind, you meant Player to Player. Damn! Stop using acronyms with multiple meanings.
- by Ulysses Knapse - at 2013.12.14 21:21:00
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579. its time to make swarms equipment - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: it is not purely anti vehicle therefore it is not anti vehicle. it is general purpose It was originally meant for Anti-Vehicle use. It didn't work out like that, but that's what CCP had in mind.
- by Ulysses Knapse - at 2013.12.14 21:14:00
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580. The Vehicle Revamp, Pt.2 - Electronic Warfare - in Feedback/Requests [original thread]
What Is Electronic Warfare? Electronic Warfare is a type of weapon designed to disable enemy vehicles in a multitude of ways. Why Have Electronic Warfare? One of the advantages of E-War as a mechanic is that it lets you design something...
- by Ulysses Knapse - at 2013.12.14 20:59:00
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