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1221. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Spkr4theDead wrote: True Adamance wrote: I always die with my HAV. I run a scout suit inside with a rep tool. That depends Spkr I've fought against pretty much all the big names of my time as a tanker I can't spe...
- by True Adamance - at 2015.01.04 08:24:00
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1222. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: True Adamance wrote: I'm actually for mandatory Small Turrets. I though it was a very nuanced aspect to the balancing of HAV fitting that was more or less a necessity. No, because again, there was no way to get some gia...
- by True Adamance - at 2015.01.04 06:52:00
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1223. Vehicle Specialists!? - in Feedback/Requests [original thread]
Pokey Dravon wrote: https://yourlogicalfallacyis.com/anecdotal Classic. The point is I can cite all day and night about how I've run shield HAV and beaten armour HAV in fights, etc and how it was all thanks to my superior ability to fit 10K...
- by True Adamance - at 2015.01.04 06:10:00
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1224. Vehicle Specialists!? - in Feedback/Requests [original thread]
Doc DDD wrote: On paper the Madrugar has more base armor than the gunlogi had base shields so it must be better right? On paper the Madrugar had higher top speed so it must be better right? On paper the Madrugar doesn't have to sacrifice one ...
- by True Adamance - at 2015.01.04 05:27:00
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1225. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey Dravon wrote: I want to be part of the battle as a whole , not just the vehicle fight. Blame infantry for that. But you can't. Vet players exploited tanks in the early Chromosome period using their accrued ...
- by True Adamance - at 2015.01.04 04:21:00
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1226. Mass Drivers & Ammunition - in Feedback/Requests [original thread]
Gis those rebellious bastards moar ammo!
- by True Adamance - at 2015.01.04 03:49:00
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1227. a vehicle module that prevents the vehicle murdering your team in FW - in Feedback/Requests [original thread]
jane stalin wrote: If you have the module then your vehicle cannot kill you team mates, Maybe have it based on intertial damper technology, technically that technology lets you survive nearly infinite g forces, If you mean you crashed int...
- by True Adamance - at 2015.01.04 03:48:00
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1228. Vehicle Specialists!? - in Feedback/Requests [original thread]
Have you played this game recently? You stated that Gunnlogi cannot fit proto defences. This is wholly untrue. A Gunnlogi has the natural ability to fit a prototype module in each one of its primary racial tank slots, aka High Slots for Shield Mo...
- by True Adamance - at 2015.01.04 03:22:00
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1229. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Spkr4theDead wrote: I still don't understand what was wrong with Chromosome. We beat the absolute hell out of each other once vehicles were brought into the battle. What was wrong with that? We li...
- by True Adamance - at 2015.01.03 22:12:00
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1230. Vehicle Specialists!? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Been running Gunnlogis and Madrugars since 2012, I know very well how each has performed through multiple iterations. Any HAV pilot worth his salt can point out severe problems with how the Madrugar works both in fitting a...
- by True Adamance - at 2015.01.03 22:06:00
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1231. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Godin Thekiller wrote: Breakin Stuff wrote: Not having a means to recover from disabling shots would absolutely be idiotic. This isn't World of Tanks - another bad idea. Let's take the immobile tank as an example. ...
- by True Adamance - at 2015.01.03 20:30:00
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1232. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Spkr4theDead wrote: Godin Thekiller wrote: Spkr4theDead wrote: Breakin Stuff wrote: Would bekinda neat if ccp coded impact angles for av and turrets. Like the shallower the strike angle the more damage lost. ...
- by True Adamance - at 2015.01.03 20:25:00
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1233. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: ADAM-OF-EVE wrote: i think we will always have issues with tanks until you let us defeat them in other ways than killing which currently is the only way to deal with them. what we need is more options like https://forum...
- by True Adamance - at 2015.01.03 09:28:00
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1234. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Tesfa Alem wrote: I dont understand the need to turn Dust Tanks into War Thunder Ground Forces. This is just as much unrelated to the OP as Tank Crews. Its still an FPS and not a tank simulator. We dont need to remodel tanks from the ground u...
- by True Adamance - at 2015.01.02 21:39:00
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1235. Improve Amarr Movement Speed - in Feedback/Requests [original thread]
Y-BLOCK wrote: Increase all Amarr movement speed by 3-5%. Why? Because Amarr fight against the Minmatar in faction warfare, & it seems a bit unfair to pit the slowest faction vs the fastest! .....aha.....hahahahahhahahahahahahahah..... A...
- by True Adamance - at 2015.01.02 08:27:00
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1236. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I've had another thought. Perhaps it's easier to balance tanks around this ideal Tanks have less generalised slots and more specialise slot lay outs. Large Turret Slots (Slow RoF high damage cannon) Secondary Small Turret Slots (High RoF Anti...
- by True Adamance - at 2015.01.02 07:51:00
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1237. [WARNING] Radical ideas about vehicles inbound - in Feedback/Requests [original thread]
Mobius Wyvern wrote: True Adamance wrote: Can agree with everything here except for the crews bit. We need that too, True. Tanks in this game are basically like giant Slayer suits. Their power should come from cooperation between at least...
- by True Adamance - at 2015.01.02 07:09:00
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1238. [WARNING] Radical ideas about vehicles inbound - in Feedback/Requests [original thread]
Spkr4theDead wrote: Void Echo wrote: True Adamance wrote: Can agree with everything here except for the crews bit. this HAV (Pilot/Main Gunner/Secondary Gunner): 3/1/2 I will never agree to that though, it completely kills the rea...
- by True Adamance - at 2015.01.01 19:14:00
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1239. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Lazer Fo Cused wrote: Thaddeus Reynolds wrote: Lazer Fo Cused wrote: True Adamance wrote: Again want to point out if Rattati cares where he can take inspiration from in terms of tank design. The WW2 America...
- by True Adamance - at 2015.01.01 19:13:00
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1240. Amarr vs Min faction - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: One Eyed King wrote: your Empress is a ***** who makes you wear skirts into battle. To be fair, I look sexy in a battle skirt. In all actuality, most Minmatar are water trash at playing DUST and most Amarr and brick...
- by True Adamance - at 2015.01.01 10:37:00
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