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161. Caldari Heavy - in General Discussions [original thread]
How is the Caldari heavy getting nerfed?
- by Toby Flenderson - at 2014.04.03 03:53:00
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162. Sitting in the MCC right now. - in General Discussions [original thread]
gravalicious wrote: They're at 140 clones. We're at 73 clones. Totally balanced! I've made a thread while in the MCC as well. Sorry for your luck sir
- by Toby Flenderson - at 2014.04.03 01:52:00
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163. Ok, Infantry, it's your turn now - in General Discussions [original thread]
MarasdF Loron wrote: Toby Flenderson wrote: MarasdF Loron wrote: Chunky Munkey wrote: MarasdF Loron wrote: We tried reason, you didn't listen, so now it's time to play by your rules. Nerf Armor Plate stacking, it's so OP, it can ma...
- by Toby Flenderson - at 2014.04.02 22:34:00
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164. Ok, Infantry, it's your turn now - in General Discussions [original thread]
MarasdF Loron wrote: Chunky Munkey wrote: MarasdF Loron wrote: We tried reason, you didn't listen, so now it's time to play by your rules. Nerf Armor Plate stacking, it's so OP, it can make you nigh unkillable especially if you have some...
- by Toby Flenderson - at 2014.04.02 19:54:00
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165. Ok, Infantry, it's your turn now - in General Discussions [original thread]
Jax Saurian wrote: Now all you need to do is get killed at least 100 times by a single infantry no matter what tactics you use then *BOOM* your argument is complete until then Tanks are still OP (but they are almost balanced) (almost) Thi...
- by Toby Flenderson - at 2014.04.02 19:45:00
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166. I'm comming BACK - in General Discussions [original thread]
I will continue to play. I'll make a post telling you all about it later.
- by Toby Flenderson - at 2014.04.02 04:48:00
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167. Brick-Tanked Scouts with Cloaks - in General Discussions [original thread]
Ghosts Chance wrote: the problem is brick tanking for all classes, not for scouts specifically. so none of your solutions are valid fix brick tanking and you fix brick tanking scouts without ******* unnessesary things up. I think the first ...
- by Toby Flenderson - at 2014.04.01 20:15:00
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168. 0.2 m/sec = slower than a turtle! - in General Discussions [original thread]
Doc Browner wrote: The Terminator T-1000 wrote: CCP seems to think that 0.2 m/sec faster speed gives someone an advantage. For example minmatar commando gets 0.2 m/sec faster speed than the caldary or gallante. Or the minmatar assault is 0.3...
- by Toby Flenderson - at 2014.03.31 23:02:00
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169. 1.8 Logi idea - in General Discussions [original thread]
The equipment nerf does not make every other type of equipment not receiving a specific logi bonus useless or even not worth using. Everything is still good at proto level. If you really want to be a super logi and do everything then it should cos...
- by Toby Flenderson - at 2014.03.30 14:03:00
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170. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
Does anyone else think that fitting a cloak should actually impact the rest of the build in this way? I'm actually very glad not everyone can just pick up a scout suit and put a couple thousand SP into cloaks lvl 1 and start spamming them. The pla...
- by Toby Flenderson - at 2014.03.30 13:58:00
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171. Magsec Users - in General Discussions [original thread]
Joel II X wrote: Smooth Assassin wrote: I like the Ion Pistol. This. Despite everything I've said about it, it has potential and is pretty fun to use. I just need to get sharpshooter 5 lol Out of curiosity, how often do you guys use t...
- by Toby Flenderson - at 2014.03.28 22:30:00
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172. Magsec Users - in General Discussions [original thread]
Smooth Assassin wrote: I like the Ion Pistol. Yeah the forums said it sucked but I tried it and loved it. Probably will be the first safe SP investment for me since the refund
- by Toby Flenderson - at 2014.03.28 19:18:00
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173. for the love of god, read this thread - in General Discussions [original thread]
Xender17 wrote: We need separate mods for dropships. But I will say that dropships were possibly worse than tanks were... Agree on both parts. I'd be ok if swarms weren't entirely useless against them. But I think most of the qq leading to th...
- by Toby Flenderson - at 2014.03.28 19:17:00
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174. Just tried cloak with shotgun scout - in General Discussions [original thread]
Sinboto Simmons wrote: jerrmy12 kahoalii wrote: stlcarlos989 wrote: I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.0...
- by Toby Flenderson - at 2014.03.28 19:14:00
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175. Commando?Sidearm reload speed? - in General Discussions [original thread]
Bojo The Mighty wrote: Wait a minute You skilled into a suit with two light weapon slots To make use of a sidearm bonus? Your logic goes beyond me If you're surprised by that then you're going to lose it if you ask him what sidearm he uses ...
- by Toby Flenderson - at 2014.03.28 19:07:00
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176. Give Minmatar Heavy Equipment slot - in General Discussions [original thread]
Ghost Kaisar wrote: Dr PepperPoP wrote: Min heavies, pretty much suck. And I really want to cloak with an HMG. Take away a low slot, add equipment. Make me happy CCP. Cloaked Heavies with HMG's? Please don't. Lets think of some ...
- by Toby Flenderson - at 2014.03.28 19:04:00
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177. Ridiculous Assault Scouts - in General Discussions [original thread]
Paran Tadec wrote: jerrmy12 kahoalii wrote: Smooth Assassin wrote: Every assault is going assault scout just for what? cloak? you can tank more on an assault and a cloak isn't even useful in offensive situations. Those low slots are meant...
- by Toby Flenderson - at 2014.03.28 19:01:00
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178. Quite a few New Proto Suits out thereGǪ - in General Discussions [original thread]
NAV HIV wrote: axINVICTUSxa wrote: Denn Maell wrote: axINVICTUSxa wrote: Denn Maell wrote: Yessir, quite a few new Proto users indeed. And its so painfully obvious your trying out the shiny new red eyes and having fun. By now, tho, ...
- by Toby Flenderson - at 2014.03.28 18:51:00
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179. The Problem With Fluxes Deactivating Cloaks - in General Discussions [original thread]
I only played for about 4 hours total since 1.8 released but I have to say that cloaks weren't an issue for me. It's probably just the "I can't be seen and can play recklessly" mentality some of the early FOTM users have, but I was only killed onc...
- by Toby Flenderson - at 2014.03.28 11:31:00
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180. Revert Hardener change and allow AV weapons to pierce resistance - in General Discussions [original thread]
I'm ok with that. I don't have any place in deciding how tanks fight one another. As long as I don't notice any difference between the hot fix and your suggestion from an AV perspective, I don't see why anyone would lose in this scenario. AV agai...
- by Toby Flenderson - at 2014.03.28 11:23:00
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