Pages: 1 [2] 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![jerrmy12 kahoalii jerrmy12 kahoalii](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
jerrmy12 kahoalii
752
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 17:35:00 -
[31] - Quote
Radar R4D-47 wrote:jerrmy12 kahoalii wrote:Radar R4D-47 wrote:Yagihige wrote:Uncloaking sends your cloak energy to 0%. You can only use it again when it gets back to 100%. Fixed. I actually agree with this. Cloak at basic has a 10sec cloak time and 10 second recharge. Adv 20 and 10 proto 30 and 10 After 5 seconds you can recloak but you are rewarded for having the higher tier cloaks. Cloaking indefinetly right now is pretty fun but is game breaking. **** no terrible idea Why because you would go back to sucking. If you knew you wouldn't be able to immediately cloak back up after you ran behind 4 people would you decloak? Assault scouts wouldn't be a problem. You also would then have to actually manage your cloak for maximum effectiveness not; spawn in, cloak up run to reds, uncloak kill, cloak up, find more reds, decloak kill. The cloak shouldn't be a crutch like it is right now it should be a equipment that when used right amplifies a particular role. Higher tiers should also be better at amplifying however I use the adv cloak because the proto is a waste of fitting space. Tldr because noob here thinks I need crutch 10 seconds for basic, NO ONE would ever use it, its way too ahort, get good use your eyea.
Closed beta vet
Tears, sweet delicious tears
|
![Skihids Skihids](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Skihids
Bullet Cluster
3192
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 17:36:00 -
[32] - Quote
BARDAS wrote:Skihids wrote:Playing with it the other day I learned you really have to use the cloak more as a profile dampener than an invisibility cloak.
Moving makes you plenty visible, so much so that I consider it more a paint scheme than great camouflage. Treat it that way and you'll be far more effective with it. Toss a complex profile dampener on top of a cloaked GAL and you should run under everyone's radar. Then stay out of direct sight as you would with no cloak. You will have a 8.75db profile while using a proto skilled Gal Scout with a single complex damp while cloaked. Uncloaked I found using only 1 complex damp will still get you seen by any Cal Scout running 2 Complex Precision Enhancers. If you don't want to use a cloak you need to run 2 Complex Damps to stay under Cal Scout's passive radar.
Thanks for the tip. I'm new to the whole Scout thing if you don't count a couple weeks way back in closed beta. I dropped CAL Assault for GAL Scout this build because the former is silly at this point and I want some variety after running Logi non-stop for months. I am thinking of using the scout to plant uplinks though, so I suppose you can take the merc out of the suit but you can't remove the Logi. |
![ELITE INQUISITOR ELITE INQUISITOR](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
ELITE INQUISITOR
Eternal Beings Proficiency V.
77
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 17:36:00 -
[33] - Quote
It's not like cloaks can't be put on other suits. An shotguns are not op. If I get within 5 meters of you and it takes two shots to kill you (1 if you have a horrible fit) then I deserve the kill. The shotgun is the most risk/ reward weapon in the game. If I get the drop on you, yay me. If you see me first and don't kill me then you are probably a bad player.
If you accept your limitations you go beyond them
EB Pub. <=====Eternal Beings public chat channel
|
![Spectre-M Spectre-M](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Spectre-M
The Generals General Tso's Alliance
355
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 17:44:00 -
[34] - Quote
You scrubs are so soft. Try playing TF2 and tell me this game is hard. It's seriously getting pathetic how much people moan when the game changes.
The cloak in this game is well balanced except for the fact you can shoot before the cloak is fully off.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
|
![Radar R4D-47 Radar R4D-47](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Radar R4D-47
0uter.Heaven
542
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 17:48:00 -
[35] - Quote
jerrmy12 kahoalii wrote: Tldr because noob here thinks I need crutch 10 seconds for basic, NO ONE would ever use it, its way too ahort, get good use your eyea.
15 seconds for a basic link. 30% armour pick up. Rep tool of 30 armour per second. Nanohive that breaks after a single made. Scanner that can't even detect assaults. If that's your argument that no one will use it explain why all basic equip suck and people still use them. |
![Paran Tadec Paran Tadec](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Paran Tadec
The Hetairoi
2100
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 17:49:00 -
[36] - Quote
stlcarlos989 wrote:I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.01 m/s sprint) 4) De-cloak and Shotgun them in back 5) Repeat I can switch to the SG and fire the first shot before the cloak wears off ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) and re-cloak without any cooldown because it never gets anywhere near 50%. I'm sure its even more insane with SP in shotguns, something needs to be done to balance it. I'm not sure what the best option is but I'm gonna go ahead and abuse this fit until something is done.
No no no, all scouts say this is fine and require gun game.........WHAT A JOKE. EZMODE 514. You think next patch will have homing flaylocks or something....
Bittervet Proficiency V
thanks logibro!
|
![Operative 1171 Aajli Operative 1171 Aajli](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Operative 1171 Aajli
Bragian Order Amarr Empire
1671
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 18:07:00 -
[37] - Quote
stlcarlos989 wrote:I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.01 m/s sprint) 4) De-cloak and Shotgun them in back 5) Repeat I can switch to the SG and fire the first shot before the cloak wears off ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) and re-cloak without any cooldown because it never gets anywhere near 50%. I'm sure its even more insane with SP in shotguns, something needs to be done to balance it. I'm not sure what the best option is but I'm gonna go ahead and abuse this fit until something is done.
Well, other scouts, heavies and logi heals make it balanced. This was CCPs decision.,one could see where CCP was taking this. Goodbye bitter closed beta vets. Time to foster a new crop of players.
"Stay stealthy scouts."
GÇô Ron Burgundy
|
![Smooth Assassin Smooth Assassin](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
1102
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 18:51:00 -
[38] - Quote
Cyrius Li-Moody wrote:I agree that shotguns and cloaks are a problem and cheap. Every other weapon is fine because you don't have that instagank ability.
They need to restrict shotgun usage and cloaks. Hey! don't think you can run away with your nova knives moody! i agree though.
Assassination is my thing.
|
![Joel II X Joel II X](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Joel II X
Dah Gods O Bacon
2041
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 18:54:00 -
[39] - Quote
I can do that WITHOUT cloak... |
![Joel II X Joel II X](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Joel II X
Dah Gods O Bacon
2041
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 18:57:00 -
[40] - Quote
Cyrius Li-Moody wrote:I agree that shotguns and cloaks are a problem and cheap. Every other weapon is fine because you don't have that instagank ability.
They need to restrict shotgun usage and cloaks. CR still has that instagank ability, actually. It's affective against everything AND has an extreme RoF. |
|
![IgniteableAura IgniteableAura](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
IgniteableAura
Pro Hic Immortalis
766
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 19:04:00 -
[41] - Quote
Using any other weapon will still get you the same effect, but you can do it from 40m away.
Shotgun doesn't get any better with SP unlike most other weapons. Shotguns rate of fire is so slow the prof skill does little for it. https://forums.dust514.com/default.aspx?g=posts&t=147892
Give it a week with a shotgun and you will go back to your rifle. Even without cloak this is how scouts play the game, there are just a lot more scouts on the field now.
PHI Recruitment
or PHIsh Tank in game
Youtube
|
![THE INFAMOUS Sniper THE INFAMOUS Sniper](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
THE INFAMOUS Sniper
Onslaught Inc RISE of LEGION
3
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 19:06:00 -
[42] - Quote
BARDAS wrote:[quote=jerrmy12 kahoalii][quote=stlcarlos989] The shotgun already got a RoF nerf this patch. It doesn't need more "fixing" ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) It needs some way to not instantfire from the decloak animation for it jot to be overused and just overall unbeatable in most cqc situations my knives should be the only thing capable of doing so cause hey, its a melee weapon. |
![Toby Flenderson Toby Flenderson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Toby Flenderson
research lab
417
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 19:14:00 -
[43] - Quote
Sinboto Simmons wrote:jerrmy12 kahoalii wrote:stlcarlos989 wrote:I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.01 m/s sprint) 4) De-cloak and Shotgun them in back 5) Repeat I can switch to the SG and fire the first shot before the cloak wears off ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) and re-cloak without any cooldown because it never gets anywhere near 50%. I'm sure its even more insane with SP in shotguns, something needs to be done to balance it. I'm not sure what the best option is but I'm gonna go ahead and abuse this fit until something is done. Only the shotgun needs fixing... It's not even the shotgun honestly, hasn't changed much at all, it's more the way you can uncloak and shoot that's causing it. I've only been killed this way once or twice. It was annoying but I've killed most cloaked scouts that come after me somehow. Are they really a problem? I'd suggest maybe a faster uncloak or a louder sound or something but I don't think shotguns are the problem either |
![AfroSunshineY Consequence AfroSunshineY Consequence](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
AfroSunshineY Consequence
R 0 N 1 N
267
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 19:16:00 -
[44] - Quote
You see, this why we can't have nice things |
![Zahle Undt Zahle Undt](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zahle Undt
Bullet Cluster
1151
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 19:34:00 -
[45] - Quote
Bormir1r wrote:Yagihige wrote:Uncloaking sends your cloak energy to 0%. You can only use it again when it gets back to 100%. Fixed. Too much penalty on cloaks. 25-50% sounds right, imagine standing around in the open butt-naked for a 30 seconds sourrounded by eneimes after you've decloaked and you're trying to evade.
Play like scouts used to and don't go into a mass of several enemies, or sneak up on them without the cloak and use it to get away.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
|
![iliel iliel](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
iliel
Capital Acquisitions LLC Dirt Nap Squad.
19
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 19:43:00 -
[46] - Quote
The balance to this is simple. The problem is neither the cloak nor the shotgun. The problem is that assaults stand no chance. To fix give the assaults their ROF bonuses. Any heavy who complains, learn to use the gun. Being a heavy isn't supposed to be easy mode. Any logi who complains, well, for now, use the cloaks yourself; and later, learn to play your role (i.e., seeking protection behind assaults or heavies as you support them with hives, links, reps, or scans). Another major nerf to new gear will not fix this game, but might finally break it. |
![Jake Diesel Jake Diesel](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Jake Diesel
BIG BAD W0LVES Canis Eliminatus Operatives
139
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 19:47:00 -
[47] - Quote
jerrmy12 kahoalii wrote:stlcarlos989 wrote:I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.01 m/s sprint) 4) De-cloak and Shotgun them in back 5) Repeat I can switch to the SG and fire the first shot before the cloak wears off ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) and re-cloak without any cooldown because it never gets anywhere near 50%. I'm sure its even more insane with SP in shotguns, something needs to be done to balance it. I'm not sure what the best option is but I'm gonna go ahead and abuse this fit until something is done. Only the shotgun needs fixing...
I agree. To a certain extent. Nova Knives can kill in two hits as well. |
![RydogV RydogV](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
RydogV
Shadow Company HQ Lokun Listamenn
704
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 20:28:00 -
[48] - Quote
Bormir1r wrote:Yagihige wrote:Uncloaking sends your cloak energy to 0%. You can only use it again when it gets back to 100%. Fixed. Too much penalty on cloaks. 25-50% sounds right, imagine standing around in the open butt-naked for a 30 seconds sourrounded by eneimes after you've decloaked and you're trying to evade.
And herein lies the problem. What are you doing dropping a cloak in the middle of a swarm of enemies?!
Before any solution to the 'cloak issue' can be realized, the developer needs to actually figure out what the cloak is designed to be. As it was being discussed, I was under the impression it was being added to the game as a means of giving Scouts a better infiltration role. They are squishy, so give them the ability to traverse a hostile field of battle with more security so that they will not be detected. It was a stealth ability, period.
If the mechanic had been billed as this great offensive tool, then I am pretty sure much of the Community would have voiced out against it. There is nothing inherently stealthy about coming up and ganking three dudes from behind with a shotgun. Anyone adept at flanking should be able to pull that off, without a cloak. There is nothing stealthy about decloaking in a group of enemy, setting off a few remotes, cloaking again in the midst of chaos and then running away. Shotgunning and blowing things up are pretty much the exact opposite of being stealthy. Some might even say it's a pretty cheap approach but 'all's fair'. Honestly, why don't we just expedite the process and give the Scout a teleport ability to boot?
Our friend above is apparently decloaking 'surrounded by enemies'. Nothing stealthy about that either. Now I am not saying that a cloaked Scout should not have the ability to strike from the shadows, but the decision to do so must have consequence. Exposing yourself should have risk that goes with your reward. And the inability to recloak right away seems like a fair trade. You can pick off the lone wolf or straggler (shame on them for not sticking with the team) but you cannot run into the fray of a hotly contested objective and expect to get out alive.
I would much rather see a cloaked Scout be able to hack a Null Cannon without causing it to alert the enemy. That is a benefit of cloaking I can get behind in an objective based game. That puts the infiltrator role front and forward and makes 'The Assassin' a secondary, albeit more risky, vocation. |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
1361
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 20:31:00 -
[49] - Quote
BARDAS wrote:stlcarlos989 wrote:I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.01 m/s sprint) 4) De-cloak and Shotgun them in back 5) Repeat I can switch to the SG and fire the first shot before the cloak wears off ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) and re-cloak without any cooldown because it never gets anywhere near 50%. I'm sure its even more insane with SP in shotguns, something needs to be done to balance it. I'm not sure what the best option is but I'm gonna go ahead and abuse this fit until something is done. Upgrading "Eyes" and "Situational Awareness" to Level 5 works wonders for fixing this problem ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) If the person involved turned around and looked behind them they would see the shimmer racing at them easily. ************!!!! STOP STEALING MY LINE!!!!
Solo Player
Squad status: Locked
|
![jerrmy12 kahoalii jerrmy12 kahoalii](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
jerrmy12 kahoalii
756
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 20:36:00 -
[50] - Quote
Radar R4D-47 wrote:jerrmy12 kahoalii wrote: Tldr because noob here thinks I need crutch 10 seconds for basic, NO ONE would ever use it, its way too ahort, get good use your eyea.
15 seconds for a basic link. 30% armour pick up. Rep tool of 30 armour per second. Nanohive that breaks after a single made. Scanner that can't even detect assaults. If that's your argument that no one will use it explain why all basic equip suck and people still use them. Because those have use And basic reps are 40.........and 10 seconds for an easy to see cloak? No thank you
Closed beta vet
Tears, sweet delicious tears
|
|
![Patrick57 Patrick57](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Patrick57
Holdfast Syndicate Amarr Empire
6270
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 20:45:00 -
[51] - Quote
BARDAS wrote:Upgrading "Eyes" and "Situational Awareness" to Level 5 works wonders for fixing this problem ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) If the person involved turned around and looked behind them they would see the shimmer racing at them easily. Usually, my response to QQ threads about the cloak are pretty much this. Although, in the case of the Shotgun + Cloak, that's not even an argument. You should have to uncloak, and then switch to your weapon before you use it. |
![The Infected One The Infected One](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
The Infected One
Fatal Absolution Negative-Feedback
1218
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 22:47:00 -
[52] - Quote
ELITE INQUISITOR wrote:It's not like cloaks can't be put on other suits. An shotguns are not op. If I get within 5 meters of you and it takes two shots to kill you (1 if you have a horrible fit) then I deserve the kill. The shotgun is the most risk/ reward weapon in the game. If I get the drop on you, yay me. If you see me first and don't kill me then you are probably a bad player. I see your "most risk/reward weapon in the game" and raise you my knives. Both before the cloak and now.
IMO the cloak should be: Basic: 30 sec active, 20 sec recharge, 25% damp. Adv: 45 sec active, 30 sec recharge, 30% damp. Pro: 60 sec active, 40 sec recharge, 35% damp. Cannot use grenade, R1, or L3 for 2 sec after dropping cloak.
I am here to ask you one question, and one question only: EXPLOSIONS?
--. . - + ..-. ..- -.-. -.- . -..
|
![Shion Typhon Shion Typhon](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Shion Typhon
Intara Direct Action Caldari State
449
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 23:00:00 -
[53] - Quote
Skihids wrote:Playing with it the other day I learned you really have to use the cloak more as a profile dampener than an invisibility cloak.
Moving makes you plenty visible, so much so that I consider it more a paint scheme than great camouflage. Treat it that way and you'll be far more effective with it. Toss a complex profile dampener on top of a cloaked GAL and you should run under everyone's radar. Then stay out of direct sight as you would with no cloak.
It's variable, against darker backgrounds the cloak is pretty visible, it's also easy to see directly in front. However, due to PS2CrapTextures and PS2CrapAliasing, it's very hard to see against light backgrounds, to the sides of your FOV and many areas with bad jaggies. |
![Sgt Buttscratch Sgt Buttscratch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sgt Buttscratch
R 0 N 1 N
2122
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 23:35:00 -
[54] - Quote
Psh
Give me my scrambler pistol back....**
|
![SPACE SYPHILIS SPACE SYPHILIS](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
SPACE SYPHILIS
Condotta Rouvenor Gallente Federation
41
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 23:46:00 -
[55] - Quote
Samuel L. Jackson walks into the room dressed like Pitt from Pulp Fiction to narrate; He clears is throat and begins to speak
The SG is fine, trust me. I like the SG and I am a heavy, its the cloak somewhat. Me I personally think its fine, I do not care. I am a mean Mother F**** who does not give a ****. I say bring it on mother F***** i dare you i double dog dare you to come over hear and tell me to my face that I aint S*** I will gouge out your eyes and skull F*** your mother. Do you understand? What, say what again I swear to all that is holy and I will rip out your tongue.
There's a passage I got memorized. Ezekiel 25:17. "The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men. Blessed is he who, in the name of charity and good will, shepherds the weak through the valley of the darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy My brothers. And you will know I am the Lord when I lay My vengeance upon you." Now... I been sayin' that **** for years. And if you ever heard it, that meant your ass. You'd be dead right now. I never gave much thought to what it meant. I just thought it was a cold-blooded thing to say to a ************ before I popped a cap in his ass. But I saw some **** this mornin' made me think twice. See, now I'm thinking: maybe it means you're the evil man. And I'm the righteous man. And Mr. 9mm here... he's the shepherd protecting my righteous ass in the valley of darkness. Or it could mean you're the righteous man and I'm the shepherd and it's the world that's evil and selfish. And I'd like that. But that **** ain't the truth. The truth is you're the weak. And I'm the tyranny of evil men. But I'm tryin', Ringo. I'm tryin' real hard to be the shepherd.
Do understand scouts I am coming for you and guess what I am not who think I am.
Samuel laughs as he walks from the room. |
![JP Acuna JP Acuna](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
JP Acuna
Pendejitos Canis Eliminatus Operatives
103
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.28 23:50:00 -
[56] - Quote
Cloak would be fine if you had to manually deactivate it before switch to a gun and shoot.
My suggestion:
1.-You're cloaked. 2.-You deactivate the cloak manually, then switch to gun/equipment (recognizable sound effect that could warn the enemy if you're too close) 3.-Fire/use, then cloak again.
Whereas:
1.-You're cloaked 2.-You switch and fire 3.-Your cloak depletes completely 4.- you have to wait until at least half is recharged before cloaking again.
BALANCED. |
![ELITE INQUISITOR ELITE INQUISITOR](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
ELITE INQUISITOR
Eternal Beings Proficiency V.
79
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.29 00:48:00 -
[57] - Quote
The Infected One wrote:ELITE INQUISITOR wrote:It's not like cloaks can't be put on other suits. An shotguns are not op. If I get within 5 meters of you and it takes two shots to kill you (1 if you have a horrible fit) then I deserve the kill. The shotgun is the most risk/ reward weapon in the game. If I get the drop on you, yay me. If you see me first and don't kill me then you are probably a bad player. I see your "most risk/reward weapon in the game" and raise you my knives. Both before the cloak and now. IMO the cloak should be: Basic: 30 sec active, 20 sec recharge, 25% damp. Adv: 45 sec active, 30 sec recharge, 30% damp. Pro: 60 sec active, 40 sec recharge, 35% damp. Cannot use grenade, R1, or L3 for 2 sec after dropping cloak.
I agree about the nova knives having more risk reward. Shotgun is next in line. I think the glitch where you can shoot you first shot before decloaking is bad. I don't think it should be 2 ful seconds. Also, what's the whole point of the cloak if it makes a noise when we decloak. It's nice to see QQ ing bout scouts after being highly UP for so long. And all the QQ ing about triggering R/E's after death got ccp to fix it. Let us have the cloak. I barely even use mine.
If you accept your limitations you go beyond them
EB Pub. <=====Eternal Beings public chat channel
|
![Cotsy8 Cotsy8](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
154
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.29 01:18:00 -
[58] - Quote
jerrmy12 kahoalii wrote:stlcarlos989 wrote:I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.01 m/s sprint) 4) De-cloak and Shotgun them in back 5) Repeat I can switch to the SG and fire the first shot before the cloak wears off ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) and re-cloak without any cooldown because it never gets anywhere near 50%. I'm sure its even more insane with SP in shotguns, something needs to be done to balance it. I'm not sure what the best option is but I'm gonna go ahead and abuse this fit until something is done. Only the shotgun needs fixing...
Haha, what a joke this comment.
The cloak is not required for a scout to do well. It rewards poor game play, lowers punishment from bad decision making, and provides an offensive advantage even when a scouts play doesn't deserve it. Its a crutch. There are no drawbacks, there is a 100% chance you have to use one because its so strong. Maybe you sucked before and now you are doing well and you don't want your crutch to go, but in an honest and objective view, cloaks need to go. Cloaks are fun, they turn scouts into slayer Logi 2.0, and they allow dominating by players who lack the skill to deserve it.
You acknowledge a problem and then don't want a nerf so you deny its the cloak and just say its SG's. No, it's the cloak, everyone knows it. Scouts are just tank deniers and don't want to return to their grind it out, strategic gameplay which rewards players who are skilled in their movements and can pick the right situations to engage. You just want an easy mode button you can turn on, play terribly and not get punished, while being one click away from killing someone even if you're bad,
Cloaks are a crutch straight from the CCP hospital. The way to fix them is to remove them. It's like you morons couldn't kill anyone in 1.7 and scouts were so useless, not true at all. Scout were good in 1.7 and got boosts to equipment and modules in 1.8 and cloaks are not required when you skillfully position yourself. The enemy won't see you if you flank or sneak up behind them, but for you to just want an easy button, and then deny the easy button is a joke. |
![Cotsy8 Cotsy8](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
154
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.29 01:36:00 -
[59] - Quote
JP Acuna wrote:Cloak would be fine if you had to manually deactivate it before switch to a gun and shoot.
My suggestion:
1.-You're cloaked. 2.-You deactivate the cloak manually, then switch to gun/equipment (recognizable sound effect that could warn the enemy if you're too close) 3.-Fire/use, then cloak again.
Whereas:
1.-You're cloaked 2.-You switch and fire 3.-Your cloak depletes completely 4.- you have to wait until at least half is recharged before cloaking again.
BALANCED.
I'm going to bed, but this was so ridiculous i had to comment on it.
1- you're cloaked 2- you lack the awareness required to hack objective or run across vast open terrain without checking surroundings yet you don't need too. 3- objective hacked, or crossed the open terrain and you're poor decision is rewarded and you are able to do something when when the decision to do it is wrong and should have been punished.
1- you're cloaked 2- instead of flanking you, take on a target head on. The cloak provides the advantage you require to get off the first shot, and you down an opponent even when you're gameplay is ****. 3- you think you're good cause you can kill someone, you are happy and love cloaks. You lack the skill required to move around the map strategically so you suck without a cloak, but it's not required anymore to use skill so you are doing great.
1- you're not cloaked 2- you use strategy and movement to properly identify a target, you use movement to get behind him and you proceed to close the distance between you with your movement and kill him. 3- he never sees you because you use speed, stealth, movement, strategy and thought and yet you killed him anyways. Omg, this isn't 1.8 - scouts couldn't possibly have been used by anyone and got kills before a cloak was released.
You're cape makes up for your crappy gameplay, you're lack of skill, you're terribly decision making process in pathing or which targets to engage. A cloak is a crutch used to cover your poor gameplay and lowers the chance you are punished for it.. And all the while provides an easy mode in offensive engagements. Cloaks aren't required to kill someone, scouts were fine before 1.8 so why all this denial. Well most scouts weren't good and the other half are former Logi slagers are looking for a massive advantage in gameplay when their play doesn't dictate such High rewards for such poor play.
You don't need a cloak to be good, you need to learn and okay smart. Players want easy mode and want to be rewarded like children for doing anything. Last place trophies for being **** but using a cloak to kill someone you shouldn't have. Its a crutch that is not required for a scout to excel. It detracts from skill, rewards idiots who charge the front lines and even worst a players mistakes do not cost him. It does everything you need and turns off skill. |
![Alpha 443-6732 Alpha 443-6732](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Alpha 443-6732
General Tso's Alliance
385
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.03.29 01:46:00 -
[60] - Quote
stlcarlos989 wrote:I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.01 m/s sprint) 4) De-cloak and Shotgun them in back 5) Repeat I can switch to the SG and fire the first shot before the cloak wears off ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) and re-cloak without any cooldown because it never gets anywhere near 50%. I'm sure its even more insane with SP in shotguns, something needs to be done to balance it. I'm not sure what the best option is but I'm gonna go ahead and abuse this fit until something is done.
I had the honor of dying to this man in my commando several times today |
|
|
|
|
Pages: 1 [2] 3 4 :: one page |
First page | Previous page | Next page | Last page |