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1. [Feedback] High End Heavies need more Armor - in Feedback/Requests [original thread]
Zero Harpuia wrote: I've been after this for awhile in the effort to balance offense to defense, but more for all suits than just hoovs, although he does need it the most. Maybe they want to give him better resistances for when they decide to s...
- by Tmills6 - at 2013.01.22 16:18:00
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2. Hear me out - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Alright, Im finally in game and I see no one has posted the numbers for a forge so here we go. The highest tier breach forge (DCMA-5) has a base damage of: 2310. Add max weaponry (10%): 231. Add forge proficiency lvl 5 (...
- by Tmills6 - at 2013.01.22 04:35:00
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3. [Feedback] High End Heavies need more Armor - in Feedback/Requests [original thread]
Omega FFV wrote: Also, heavies got a type II armor which is more reliable than a type I full armor, balanced between shield(base 320) and armor (base +-450) and a shield regen slightly better than an assault (25.5 instead of 15 for the regular ...
- by Tmills6 - at 2013.01.22 04:22:00
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4. [Request] Different explosion sounds between MD and grenades - in Feedback/Requests [original thread]
Spacetits CDXX wrote: Would be helpful to be able to know if you're being targeted by a MD user or just grenade-spammed, right now only way to tell is rate-of-fire. By 'different' I mean slightly different, so you would have to actually pay ...
- by Tmills6 - at 2013.01.21 18:32:00
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5. [Feedback] High End Heavies need more Armor - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: More HP for heavies ? Or more efficient self repair ? Another low slot ? Come on.... A decent logi with a few repair tool skills can fully heal a heavy in less than a minute... If heavies suddenly become self relia...
- by Tmills6 - at 2013.01.21 18:27:00
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6. [Feedback] High End Heavies need more Armor - in Feedback/Requests [original thread]
Now before everyone rages on me I'd like to say I'm not going to be playing heavy as I'm a die hard Rail Tanker even after the nerf hammer. As a tanker with shield upgrades and a non-militia tank you can imagine I don't have much skill points in ...
- by Tmills6 - at 2013.01.21 05:16:00
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7. If dust was to have trophies, what do you think would be a acceptable one? - in General Discussions [original thread]
Immovable Object - 10 kills in 15 sec in a heavy suit Irresistible Force - 10 kills in 15 sec in any other suit When Heavies Fly - kill someone with a Forge gun from 40m+ out So They Can Fly.......- get a kill in a heavy suit in midair(funny story...
- by Tmills6 - at 2013.01.19 07:05:00
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8. Why Are HMG's Are More Accurate Than AR's? - in General Discussions [original thread]
James-5955 wrote: Tmills6 wrote: James-5955 wrote: I play both assault and heavy and yeah the HMGs have quite the range that they can reach out too but they're not very ACCURATE at long range. When I say that, I mean the grouping that I c...
- by Tmills6 - at 2013.01.19 06:37:00
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9. Why Are HMG's Are More Accurate Than AR's? - in General Discussions [original thread]
DJINN leukoplast wrote: yes there are a fair number of HMG guys out there, yes it is easy to point and kill, same can be said for scout shotguns, I'll repeat what I've said in this post before heavies not OP. it is easy to get a kill or tw...
- by Tmills6 - at 2013.01.19 06:36:00
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10. Why Are HMG's Are More Accurate Than AR's? - in General Discussions [original thread]
James-5955 wrote: I play both assault and heavy and yeah the HMGs have quite the range that they can reach out too but they're not very ACCURATE at long range. When I say that, I mean the grouping that I can pull off with bullets isn't very imp...
- by Tmills6 - at 2013.01.19 06:13:00
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11. Suggestion: Make heavy's shields stronger in the front - in Feedback/Requests [original thread]
Sandromin Hes wrote: Arron Rift wrote: Hey guys, If I recall, there have been some disputes about how to make Heavies appropriately powerful with them becoming unstoppable, and I was wondering what you guys would think about this: Why not m...
- by Tmills6 - at 2013.01.19 05:27:00
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12. Why Are HMG's Are More Accurate Than AR's? - in General Discussions [original thread]
DJINN leukoplast wrote: lolz at OP HMG's........ in the current build I've been specking into tanks so I've been stuck with militia suits to make cash with. I can remember multiple times where as a militia AR player I have out maneuvered a...
- by Tmills6 - at 2013.01.19 05:17:00
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13. [Feedback] Isk rewards are too high - in Feedback/Requests [original thread]
no just no..... I'm pullin out 200k isk on a good match but I'm also losing a lot of that if I am running a non full BPO suit. I think the isk rewards are just about right.
- by Tmills6 - at 2012.12.20 04:02:00
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14. tank balance thread number 27364 - in General Discussions [original thread]
+1 as an old tank driver I'd be willing to drive a tank again once they get some more hp. and I've been saying for a while it's the turrets not the hp that is OP
- by Tmills6 - at 2012.11.13 18:58:00
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15. Why do I keep running into the same players over and over again? - in General Discussions [original thread]
they put in a skill score system that groups you with people close to your SP points( or at least I heard they did) and also several players like me are taking a weeeee little break while CCP sorts out the isk issuses going on right now. can't tes...
- by Tmills6 - at 2012.10.24 03:32:00
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16. Update on Strafing - in General Discussions [original thread]
Tyrus Four wrote: Shijima Kuraimaru wrote: I play a heavy and I don't care if scouts get a reasonable boost to their strafe speed. However, buff a heavy's turn a bit if scouts are going to get stupid fast. This crap about out strafing a he...
- by Tmills6 - at 2012.10.24 02:34:00
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17. Update on Strafing - in General Discussions [original thread]
Drommy Hood wrote: Tmills6 wrote: CCP Wolfman wrote: Hi chaps, There have been a lot of discussion about the changes we made to the strafe speed recently so I decided to lope out of my cave and talk a bit about it. Firstly, why did we...
- by Tmills6 - at 2012.10.22 14:12:00
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18. Update on Strafing - in General Discussions [original thread]
CCP Wolfman wrote: Hi chaps, There have been a lot of discussion about the changes we made to the strafe speed recently so I decided to lope out of my cave and talk a bit about it. Firstly, why did we change it? We changed it because we tho...
- by Tmills6 - at 2012.10.22 03:08:00
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19. lol a whole 60 people have been playing for a while now on the server - in General Discussions [original thread]
Regis Mark V wrote: That's the problem it's completely devoid of skill. It's whoever has the better gear wins not who is the better player. da fauq you talkin about man with tactics you can take out an advanced heavy suit with the starter ...
- by Tmills6 - at 2012.10.21 00:11:00
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20. How to deal with a heavy with an HMG in CQC combatssss. - in General Discussions [original thread]
HowDidThatTaste wrote: fatties crossing the street. Funniest thing to watch in the game. At tmills was that you on top of the building? It took me forever to find who was shooting at me. Must have been funny watching me turn in circles. P...
- by Tmills6 - at 2012.10.20 21:25:00
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