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Gunner Nightingale
Internal Error. Negative-Feedback
215
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Posted - 2013.01.19 01:36:00 -
[31] - Quote
I have never once been against a heavy and thought to myself darn i just got sniped by that HMG their range simply isnt there. Ive seen Doug Ugly shred heavies to bits with exiles and geks like they were butter so not really too concerned with HMG range.
Personally i think they do just fine and have never thought to myself that their range is that superior. Also I don't care what the accuracy stats say about HMG(as if every stat description is spot on). The heavies after a certain range simply can't hit all of their bullets into me even if they have been firing for a bit of time.
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Tectonious Falcon
The Southern Legion
395
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Posted - 2013.01.19 01:42:00 -
[32] - Quote
I'd like to see you guys "spray and pray" at range where most of your bullets miss while dealing with considerable recoil and stopping your gun from overheating.
People are just butthurt because heavies absolutely demolish them when they think they can just stand still in the open and take on a heavy. Heavies turn slowy and it's actually incredibly easy to out strafe us if your good at this game. |
Kovak Therim
ZionTCD Legacy Rising
158
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Posted - 2013.01.19 02:13:00 -
[33] - Quote
"That gun kills me, nerf it!"
CCP: "The HMG will now shoot rainbows at opponents"
- You know what weapon I hate? Laser rifles. You know what else? I don't go making topics to ***** about them, I just learn how to best deal with players that use them. You might try that sometime. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.01.19 04:39:00 -
[34] - Quote
Tectonious Falcon wrote:
The HMG is very inaccurate when you first start firing it, so you miss a lot of your bullets, and then once it finally becomes accurate it starts getting heaps of recoil and overheats.
Why is everyone against it getting more accurate the longer it's fired? Assault rifles are accurate he moment you fire them AND have no overheat, yet I don't see anyone complaining about that. (as an example.)
The AR starts violently shaking after only 2-3 seconds of constant fire, and the accuracy goes to near useless very quickly. Going up against a heavy at range with a gun that becomes useless after only a second or two, and trying to take down a massive amount of health, rarely works in our favor.
The only way to somewhat quickly dispose of a heavy, is to get in optimal range with an AR, which also happens to be well within the HMG's range too. Even if their bullets are reduced damage due to range, they have 2-4x's the health and can fire 2-3x's the amount of bullets (with a gun that gets more accurate with constant fire vs a gun that gets less accurate with constant fire).
We can debate the perfect scenario assumptions all we want, but I have plenty of experience against heavies and know that I rarely have the upper hand as an AR player. Based on the HMG's ability to instantly waste somebody in ideal range mixed with the massive health of heavies, you guys are the ones that need to be in the minority when it comes to having the upper hand, because your character was designed to take that kind of abuse.
Tectonious Falcon wrote:I'd like to see you guys "spray and pray" at range where most of your bullets miss while dealing with considerable recoil and stopping your gun from overheating.
People are just butthurt because heavies absolutely demolish them when they think they can just stand still in the open and take on a heavy. Heavies turn slowy and it's actually incredibly easy to out strafe us if your good at this game.
Oh please, yet another person making the heavies out to be the victims. I've said it before and will reiterate, if it is so hard and miserable to play as a heavy, then why are they absolutely dominating the game right now? If they have so many weaknesses and fatal flaws, then why do they usually always end up at the top of the leaderboards? (in-match, and main).
The proof is in the pudding, heavies cannot deny they are massively OP right now in regards to the HMG. I know you guys want to keep your OP weapon for easy kills, but this is killing the games balance.
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Mavado V Noriega
SyNergy Gaming
2282
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Posted - 2013.01.19 05:06:00 -
[35] - Quote
Bendtner92 wrote:Lolz, the assault HMG does less damage than the regular HMG. If you truly believe that the assault HMG is better than the AR at 75 meters I don't know what to say.
Besides that, I think the HMG does very little damage outside it's optimal range.
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Tmills6
Tronhadar Free Guard Minmatar Republic
23
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Posted - 2013.01.19 05:17:00 -
[36] - Quote
lolz at OP HMG's........ in the current build I've been specking into tanks so I've been stuck with militia suits to make cash with. I can remember multiple times where as a militia AR player I have out maneuvered a heavy n their HMG or gotten them down to 3-4 bullets worth of hp left and then die... they are so incredibly OP...... I call for an HP buff on the heavy suits. the HMG range is fine both as an AR player and as someone who had tons of fun with an HMG last build. while your using the HMG and dieing you quickly learn how far it's optimal range is it's not all that far. I've been the **** heavy on top of the pipes shooting down at C and A a few times with low sharpshooter levels they have to be pretty much right under you in order to kill them. HMG may have a max range of 75m but it's optimal is a lot closer to 30m. also you can still out strafe a heavy 5m away from him should not be able to do that in an assault suit........
oh wait your that guy who I've seen crying for a heavy nerf for weeks....... guess someone needs to adjust tactics...... |
Tectonious Falcon
The Southern Legion
395
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Posted - 2013.01.19 05:28:00 -
[37] - Quote
DJINN leukoplast wrote:Tectonious Falcon wrote:
The HMG is very inaccurate when you first start firing it, so you miss a lot of your bullets, and then once it finally becomes accurate it starts getting heaps of recoil and overheats.
Why is everyone against it getting more accurate the longer it's fired? Assault rifles are accurate he moment you fire them AND have no overheat, yet I don't see anyone complaining about that. (as an example.)
The AR starts violently shaking after only 2-3 seconds of constant fire, and the accuracy goes to near useless very quickly. Going up against a heavy at range with a gun that becomes useless after only a second or two, and trying to take down a massive amount of health, rarely works in our favor. The only way to somewhat quickly dispose of a heavy, is to get in optimal range with an AR, which also happens to be well within the HMG's range too. Even if their bullets are reduced damage due to range, they have 2-4x's the health and can fire 2-3x's the amount of bullets (with a gun that gets more accurate with constant fire vs a gun that gets less accurate with constant fire). We can debate the perfect scenario assumptions all we want, but I have plenty of experience against heavies and know that I rarely have the upper hand as an AR player. Based on the HMG's ability to instantly waste somebody in ideal range mixed with the massive health of heavies, you guys are the ones that need to be in the minority when it comes to having the upper hand, because your character was designed to take that kind of abuse. Tectonious Falcon wrote:I'd like to see you guys "spray and pray" at range where most of your bullets miss while dealing with considerable recoil and stopping your gun from overheating.
People are just butthurt because heavies absolutely demolish them when they think they can just stand still in the open and take on a heavy. Heavies turn slowy and it's actually incredibly easy to out strafe us if your good at this game. Oh please, yet another person making the heavies out to be the victims. I've said it before and will reiterate, if it is so hard and miserable to play as a heavy, then why are they absolutely dominating the game right now? If they have so many weaknesses and fatal flaws, then why do they usually always end up at the top of the leaderboards? (in-match, and main). The proof is in the pudding, heavies cannot deny they are massively OP right now in regards to the HMG. I know you guys want to keep your OP weapon for easy kills, but this is killing the games balance.
But after the assault rifle starts getting recoil you can stop firing for less than a second and go back to no recoil at all with full pinpoint accuracy. With the HMG if you stop firing to deal with recoil and overheating, then your back to an inaccurate weapon. |
Tectonious Falcon
The Southern Legion
395
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Posted - 2013.01.19 05:34:00 -
[38] - Quote
Leukoplast sounds to me like your just awful with an assault rifle. I go against guys like the Imperfects, they seem to have no trouble taking down heavies.
And have you ever considered we're topping the leader boards as heavies because we're good at DUST? If you spent less time whining and bitching on the forums and actually played the game maybe you'd be better. Since the first day you made a post on here you've done nothing but cry about everything, so stop being a care bear and man up. |
Vance Alken
Subdreddit Test Alliance Please Ignore
94
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Posted - 2013.01.19 05:36:00 -
[39] - Quote
Oh no, people are running head first into Dust's asymmetric balancing. Hopefully CCP doesn't nerf anything, a Heavy with an HMG is a slow meandering beast, don't 1v1 it, get away from it and attack it from different directions with teammates or kite it yourself.
Please don't try and make Dust a perfectly cloned blob of pretending to be different weapons like CoD, that isn't fun. Try to think around a perceived imbalance before whining about it. |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.01.19 06:09:00 -
[40] - Quote
I play both assault and heavy and yeah the HMGs have quite the range that they can reach out too but they're not very ACCURATE at long range. When I say that, I mean the grouping that I can pull off with bullets isn't very impressive. Sure, it has an accuracy rating slightly higher than the ARs but the zooming mechanics are completely different for the two weapons, when you zoom in with the AR and shoot your grouping is going to be a lot better than if you did with the HMG. For that reason I disagree, the HMG is not more accurate than the ARs.
Often I spawn on the outskirts of an area without much cover and get stuck against an assault at medium to long range that's behind cover where I can only see their head. Now yeah, the HMGs bullets CAN reach that far, but it's too small of a target at that range with that huge circle for it to be effective. With an AR I could nail his head at a constant rate and kill him.
I do think that the HMGs reach out a bit far though and I feel like a few of these maps are almost too heavy suit based. Basically making it so easy to walk around from objective to objective without having much concern about being out of range. Nothing more irritating IMO than playing a heavily CQC based map against an organized team that has 6+ heavies and a few logistics. *shiver* |
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Tmills6
Tronhadar Free Guard Minmatar Republic
23
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Posted - 2013.01.19 06:13:00 -
[41] - Quote
James-5955 wrote:I play both assault and heavy and yeah the HMGs have quite the range that they can reach out too but they're not very ACCURATE at long range. When I say that, I mean the grouping that I can pull off with bullets isn't very impressive. Sure, it has an accuracy rating slightly higher than the ARs but the zooming mechanics are completely different for the two weapons, when you zoom in with the AR and shoot your grouping is going to be a lot better than if you did with the HMG. For that reason I disagree, the HMG is not more accurate than the ARs.
Often I spawn on the outskirts of an area without much cover and get stuck against an assault at medium to long range that's behind cover where I can only see their head. Now yeah, the HMGs bullets CAN reach that far, but it's too small of a target at that range with that huge circle for it to be effective. With an AR I could nail his head at a constant rate and kill him.
I do think that the HMGs reach out a bit far though and I feel like a few of these maps are almost too heavy suit based. Basically making it so easy to walk around from objective to objective without having much concern about being out of range. Nothing more irritating IMO than playing a heavily CQC based map against an organized team that has 6+ heavies and a few logistics. *shiver*
An organised team of Mass drivers and Logistics? not sure where mass drivers fall on the OP list but they are for me the most annoying weapon in the game.....(note to people.... annoying =/= OP) |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.01.19 06:23:00 -
[42] - Quote
Tectonious Falcon wrote:Leukoplast sounds to me like your just awful with an assault rifle. I go against guys like the Imperfects, they seem to have no trouble taking down heavies.
And have you ever considered we're topping the leader boards as heavies because we're good at DUST? If you spent less time whining and bitching on the forums and actually played the game maybe you'd be better. Since the first day you made a post on here you've done nothing but cry about everything, so stop being a care bear and man up.
Interesting, I never considered that 90% of the heavies running around in Dust with HMG's were all pros.
If you want me to consider that, then you should consider that the HMG is OP.
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James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.01.19 06:31:00 -
[43] - Quote
Tmills6 wrote:James-5955 wrote:I play both assault and heavy and yeah the HMGs have quite the range that they can reach out too but they're not very ACCURATE at long range. When I say that, I mean the grouping that I can pull off with bullets isn't very impressive. Sure, it has an accuracy rating slightly higher than the ARs but the zooming mechanics are completely different for the two weapons, when you zoom in with the AR and shoot your grouping is going to be a lot better than if you did with the HMG. For that reason I disagree, the HMG is not more accurate than the ARs.
Often I spawn on the outskirts of an area without much cover and get stuck against an assault at medium to long range that's behind cover where I can only see their head. Now yeah, the HMGs bullets CAN reach that far, but it's too small of a target at that range with that huge circle for it to be effective. With an AR I could nail his head at a constant rate and kill him.
I do think that the HMGs reach out a bit far though and I feel like a few of these maps are almost too heavy suit based. Basically making it so easy to walk around from objective to objective without having much concern about being out of range. Nothing more irritating IMO than playing a heavily CQC based map against an organized team that has 6+ heavies and a few logistics. *shiver* An organised team of Mass drivers and Logistics? not sure where mass drivers fall on the OP list but they are for me the most annoying weapon in the game.....(note to people.... annoying =/= OP)
Huh? I said an organized team of heavies and logistics. Heavies usually having HMGs. |
Tmills6
Tronhadar Free Guard Minmatar Republic
23
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Posted - 2013.01.19 06:36:00 -
[44] - Quote
yes there are a fair number of HMG guys out there, yes it is easy to point and kill, same can be said for scout shotguns, I'll repeat what I've said in this post before heavies not OP. it is easy to get a kill or two with the gun as it is with the shotgun, but it's hard to get successive kills in a row with it. most heavies will only be able to win 1 vs 1 before dieing. meanwhile you can get 2-3 kills in an assault without getting shot at. either your on the wrong end of howdidthattaste and Red at Math's HMG's far too often or.... wait can't say anything that might violate the forum rules
hmmm I just had a flashback of someone whining about how utterly OP tanks were and how this game was tanks514 ect..... seems like you've got your wish tank have been ruined now you wanna move onto something else that you can't kill.... |
Tmills6
Tronhadar Free Guard Minmatar Republic
23
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Posted - 2013.01.19 06:37:00 -
[45] - Quote
James-5955 wrote:Tmills6 wrote:James-5955 wrote:I play both assault and heavy and yeah the HMGs have quite the range that they can reach out too but they're not very ACCURATE at long range. When I say that, I mean the grouping that I can pull off with bullets isn't very impressive. Sure, it has an accuracy rating slightly higher than the ARs but the zooming mechanics are completely different for the two weapons, when you zoom in with the AR and shoot your grouping is going to be a lot better than if you did with the HMG. For that reason I disagree, the HMG is not more accurate than the ARs.
Often I spawn on the outskirts of an area without much cover and get stuck against an assault at medium to long range that's behind cover where I can only see their head. Now yeah, the HMGs bullets CAN reach that far, but it's too small of a target at that range with that huge circle for it to be effective. With an AR I could nail his head at a constant rate and kill him.
I do think that the HMGs reach out a bit far though and I feel like a few of these maps are almost too heavy suit based. Basically making it so easy to walk around from objective to objective without having much concern about being out of range. Nothing more irritating IMO than playing a heavily CQC based map against an organized team that has 6+ heavies and a few logistics. *shiver* I think an organised team of Mass drivers and Logistics on the Plateaus map is more irritating. not sure where mass drivers fall on the OP list but they are for me the most annoying weapon in the game.....(note to people.... annoying =/= OP) Huh? I said an organized team of heavies and logistics. Heavies usually having HMGs.
sorry about the miscommunication I made my statement a little more clear
sorry off topic... back to the silly heavy is I win button arguement..... |
DrunkardBastards
Inebriated Liberation Front
23
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Posted - 2013.01.19 06:55:00 -
[46] - Quote
Tectonious Falcon wrote:Leukoplast sounds to me like your just awful with an assault rifle. I go against guys like the Imperfects, they seem to have no trouble taking down heavies.
And have you ever considered we're topping the leader boards as heavies because we're good at DUST? If you spent less time whining and bitching on the forums and actually played the game maybe you'd be better. Since the first day you made a post on here you've done nothing but cry about everything, so stop being a care bear and man up.
so everyone on top of the leader boards is in heavies? sounds like a game bias to me. |
Tectonious Falcon
The Southern Legion
395
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Posted - 2013.01.19 07:27:00 -
[47] - Quote
DrunkardBastards wrote:Tectonious Falcon wrote:Leukoplast sounds to me like your just awful with an assault rifle. I go against guys like the Imperfects, they seem to have no trouble taking down heavies.
And have you ever considered we're topping the leader boards as heavies because we're good at DUST? If you spent less time whining and bitching on the forums and actually played the game maybe you'd be better. Since the first day you made a post on here you've done nothing but cry about everything, so stop being a care bear and man up. so everyone on top of the leader boards is in heavies? sounds like a game bias to me.
Leukoplast said heavies are topping the leader boards in every game, but that's obviously not true and the ones that do are good at this game. |
Bendtner92
Imperfects Negative-Feedback
369
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Posted - 2013.01.19 07:49:00 -
[48] - Quote
How is this thread still alive?
Leukoplast for the love of god, get good.
Anybody that says the HMG is godly at range PLEASE use it for a while, and them come back here and tell us about all the times you were outsniping an AR.
As Taste said, if you're standing on the table top in Line Harvest you can pretty much only kill someone standing right below you.
Edit: I would also love to see the statistics on the "topping the leaderboards" thing. From my experience on the EU servers, there's maybe five really good heavies and they don't even top the leaderboards all the time. |
Sir Petersen
Mannar Focused Warfare Gallente Federation
112
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Posted - 2013.01.19 07:56:00 -
[49] - Quote
Looks 2 me like those HMG's need to be nerved down. This is clear as daylight and will happen sooner rather than later. |
Paradox-Raider
Talon Company Mercs
54
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Posted - 2013.01.19 08:02:00 -
[50] - Quote
At anything more than 50m range, hmg's do 30% dam. At 70m, it's <5% dam. It's all good saying its got a range of 75m, but you didn't mention it is USELESS at it. |
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Sylwester Dziewiecki
BetaMax.
33
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Posted - 2013.01.19 09:46:00 -
[51] - Quote
Baal Omniscient wrote:Did a test today with some corp mates in the back of the base just to see how HMG's vary from AR's. The results are both surprising and somewhat disturbing.
A basic HMG has a max range of 63 meters with level 1 heavy sharpshooter An assaul HMG has a max range of 85 meters with level 1 heavy sharpshooter A basic AR has a max range of 88 meters with level 1 light sharpshooter
In case you are wondering how I got the range I was shooting at, you can get these stats by checking the information that pops up at the center bottom of your screen when you aim your crosshair at people (including teammates.)
So, basically, a assault HMG has the same range as an AR. 3 meters difference. This is insanely imbalanced. An HMG is supposed to be great at close range, fair at mid range, useless at long range. But with this kind of range, it's just as deadly at mid range as it is at close range, and more deadly than an AR at any range that both weapons can reach due to the 2000 RPM that the HMG puts out. Anyone within 50 meters of an HMG , or 75 meters of an assault HMG can get mowed down by it just as easily as if they were point blank.
But you may say "but the HMG is far less accurate than the AR! It's bullet spread more than makes up for this!" Not true. The most accurate AR in the marketplace, the Allotek Burst AR, has an accuracy rating of 59.0. All HMG's except for the burst variants have an accuracy rating of 61.5, which makes them MORE ACCURATE THAN AN ASSAULT RIFLE. Yes, for about a quarter of a second, while the HMG is spinning up, the HMG spreads quite wildly. But after about a second of constant firing it has become more accurate than any assault rifle you can buy. And if you are using the assault variant, you can virtually reach just as far as any AR with the same skill level in sharpshooter (as I said, the AR is 3 meters further).
So, in summary, the HMG has virtually the same range as the AR, fires off 1250 more RPM, and has a greater accuracy rating than the top AR's on the market. This is too much for a weapon with such high damage output.
So now, let's hear the heavies start trying to convince me that the HMG isn't imbalanced. I welcome any legitimate responses. - HMG has a much larger crosshair then any AR. - None use AHMG because it suck at dmg. - Support skills for heavy weapons are rank 3, light are 2. - Heavy suit have drawback, Assalut does not have any.
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crazy space 2100046106
ZionTCD Legacy Rising
879
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Posted - 2013.01.19 10:02:00 -
[52] - Quote
Baal Omniscient wrote:Bendtner92 wrote:Lolz, the assault HMG does less damage than the regular HMG. If you truly believe that the assault HMG is better than the AR at 75 meters I don't know what to say.
Besides that, I think the HMG does very little damage outside it's optimal range. 28000 DPM with the assault HMG 23250 DPM with the basic AR It's math, genius. Just because the assault HMG does less than the basic HMG doesn't mean the assault HMG does less than the AR. EDIT: And the optimal range is about 75 meters with the assault HMG, as I posted above. AR is at 78. EDIT 2: and just for the record, basic HMG is 32000 DPM It needs a heavy to carry it around, no **** it's stronger than your AR, this is a joke thread? |
crazy space 2100046106
ZionTCD Legacy Rising
879
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Posted - 2013.01.19 10:03:00 -
[53] - Quote
Sir Petersen wrote:Looks 2 me like those HMG's need to be nerved down. This is clear as daylight and will happen sooner rather than later.
yes lets just make them the same as ARs, because you know... wait what? |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.19 11:23:00 -
[54] - Quote
High Commander' Rhnz wrote:
The HMG is unbelievably unbalanced. the fact that even compete with a AR at mid range is a complete joke.
Its CQC weapon enough said
This rates among the top 5 dumbest things said on the forums. congratulations, you've proven that you have no concept of the term: heavy weapon. |
Sontie
VENGEANCE FOR HIRE
95
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Posted - 2013.01.19 11:31:00 -
[55] - Quote
The AR is not supposed to be the great at everything weapon, it's the jack of all trades weapon, which means it should lose to everything else in whatever field that weapon excels at. Yes, the HMG is walking death, terror to all who stand before it, but it 's not hard to not stand before it. With an AR, all you gotta do it out maneuver it and that fat field of death will die in turn. This is why we have grenades. They are lucky kills on Assaults and over eager scouts, but terror to a HMG holding down the trigger.
Everything has it's counter. Even if sometimes that counter is running away. |
iceyburnz
Crux Special Tasks Group Gallente Federation
282
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Posted - 2013.01.19 11:33:00 -
[56] - Quote
Sorry they arn't.
Use one and see. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.19 11:40:00 -
[57] - Quote
The weapons in dust are not functionally balanced so that they are equally effective. the weapons setup is supposed to be rock/paper/scissors/shotgun/rifle/missiles/railguns/lasers(pewpew!)/plasma/orbital strike.
Only more complicated. the HMG was not made to perform similarly to the AR! It was not balanced to be equal. the effing HMG costs three times as much, or more than an AR. why the hell are people getting outraged that cost loosely translates to efficiency?
(DISCLAIMER: HMG efficiency is a mythical thing, and only idiots generally die to HMGS) |
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