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21. CCP great job on the nice pretty colors - in General Discussions [original thread]
Mr Zitro wrote: Parson Atreides wrote: Zitro saw a tank die, so as far as he's concerned, the build is a complete failure. Nope look at the hp of the tank, the same for the most part depending on skills. Unless av damage has been lowered o...
- by Tidaen - at 2013.04.25 21:16:00
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22. Watch CCP livestream fanfest! http://www.twitch.tv/ccp - in General Discussions [original thread]
Wow, I really enjoyed that performance. I really hope that a recording of that becomes available at some point. I applauded when it was over. Good job CCP, I congratulate your constant originality and sense of class.
- by Tidaen - at 2013.04.24 23:00:00
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23. Shout out to the guy who tried to kill me while I was AFK farming... - in General Discussions [original thread]
I just TK'd someone with a grenade about 2 minutes ago. It has not been fixed.
- by Tidaen - at 2013.04.18 20:21:00
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24. WEAPON PROBLEM - in Feedback/Requests [original thread]
Buster Friently wrote: 18 rounds total. That's six in the gun, and two additional drums. This seems fine to me when compared to any other weapon in dust. Also, MDs are fine. If someone killed you with one, they were going to kill you with s...
- by Tidaen - at 2013.04.18 20:01:00
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25. [Recommendation] - Make Refunds an Option, Not Mandatory - in General Discussions [original thread]
Honestly, I have no problem with CCP giving out free merc packs to those who were fortunate to purchase one early on the game. However if this comes at the cost of a mandatory character reset for everyone on launch day, then I would very much like...
- by Tidaen - at 2013.04.16 04:57:00
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26. [Recommendation] - Make Refunds an Option, Not Mandatory - in General Discussions [original thread]
Maken Tosch wrote: Tidaen wrote: Agreed with the OP. The 'refund clause' in the merc pack was included to assure players that their purchase would be safe in the event of a reset including the one originally planned for commercial release. ...
- by Tidaen - at 2013.04.16 01:30:00
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27. [Recommendation] - Make Refunds an Option, Not Mandatory - in General Discussions [original thread]
Agreed with the OP. The 'refund clause' in the merc pack was included to assure players that their purchase would be safe in the event of a reset including the one originally planned for commercial release. Then CCP decided to give the playerbase...
- by Tidaen - at 2013.04.16 00:55:00
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28. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
-A little counter in the top corner of the screen telling the squad leader the total accumulated WP for the match. - A status indicator next to people portrait in corp chat, letting others know if they are in a match or not.
- by Tidaen - at 2013.04.15 04:12:00
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29. Change to the Breach AR? - in Feedback/Requests [original thread]
Back in closed beta the Breach AR was the only game in town as far as Assault Rifles were concerned. It had excellent damage, hipfire spread and was easily controlled with low recoil. But the mighty nerf hammer was swung and the breach AR has been...
- by Tidaen - at 2013.04.14 21:11:00
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30. Hurray my first hatemail - in General Discussions [original thread]
Same player has sent me multiple mails accusing me of several 'glitches' including: Shotgun damage glitching Scout suit hitbox glitching Mass Driver glitching Tank glitching Needless to say that whenever I find him in a pub match, It pleases me ...
- by Tidaen - at 2013.04.14 20:01:00
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31. Suggestion: Status indicator by player names in chat channels - in Feedback/Requests [original thread]
Something as simple as an indicator light on the lower corner of the players portrait. Red for - 'in match' Yellow for - 'Away' Green for - 'Free'
- by Tidaen - at 2013.04.14 15:09:00
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32. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Ding Ding Ding! Good idea alarm! +1. As a scout I really want more options such as this instead of relying on cloaking or sniping to stay alive.
- by Tidaen - at 2013.04.10 18:11:00
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33. Black Screen - in Technical Support/Bugs [original thread]
This just happened to me. I could bring up the neocom, but was unable to load the first person view.
- by Tidaen - at 2013.03.15 20:04:00
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34. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: So when scouts get cloaking, how many will QQ because they can't fire while cloaked? How many will QQ when their cloak drops, or becomes ineffective of someone gets within two meters of them? How many will QQ when they ...
- by Tidaen - at 2013.03.06 06:35:00
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35. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Cross Atu wrote: snip Blah, cloaks aren't savior modules which are gonna make entire class usable. Or are you willing to force every single scout suit user to fit one? Especially as cloak module, if there's ever go...
- by Tidaen - at 2013.03.04 04:00:00
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36. Just tried out the mass driver. I think I'm in love. - in General Discussions [original thread]
As an MD user (and a moderately successful one) I can say that the best course of action when facing a hostile MD is to be aggressive and gain height. Whatever you do, don't try to run away and hide - you will likely die. Your AR does considerably...
- by Tidaen - at 2013.03.03 22:21:00
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37. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Separating by controller type is lame. +1 OP
- by Tidaen - at 2013.03.02 00:20:00
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38. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
The Robot Devil wrote: A minimum to two kinds of cloaks are needed. One is the standard cloak- the merc is totally undetectable but can only move at 25% speed, a 30s cool down before recloaking and weapons don't work for 15s. Of course the attr...
- by Tidaen - at 2013.03.01 22:17:00
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39. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
Jathniel wrote: Tidaen wrote: stuff . Yeah, the tears would be wonderful. lol, but I see what you mean about adding an element of danger to it. How about instant shield failure if you are shot WHILE your cloak is active? Players stor...
- by Tidaen - at 2013.03.01 04:58:00
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40. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
Jathniel wrote: On-topic: I really think a cloaking device for the scout suit would make it more useful overall vs. other scout suits. There was another thread where someone had some excellent ideas, well thought-out ideas for cloaking. Ju...
- by Tidaen - at 2013.03.01 01:32:00
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