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61. Increase the group deployment. - in Feedback/Requests [original thread]
There's a create a chat room that you can basically invite anyone. At this point, you can invite people to form a 4-man squad for deployment. Is there a way you can increase the cap for deployment?
- by TiMeSpLiT--TeR - at 2012.08.23 00:01:00
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62. No explosion effect from a distance. - in Feedback/Requests [original thread]
Seeing from the airview from the dropship, when shooting at the ground, I don't see any explosion effect from the missile turret when it hits the ground.
- by TiMeSpLiT--TeR - at 2012.08.21 17:37:00
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63. Why not change the control for the ground vehicles. - in Feedback/Requests [original thread]
L1 and R1 has no functionality. L1 for reverse/break, R1 for Gas pedal
- by TiMeSpLiT--TeR - at 2012.08.16 02:47:00
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64. Spawning Ideas to prevent camping. Also, very enjoyable. - in Feedback/Requests [original thread]
Spawning ideas - Section 8 - Dust 514 trailer - Immortal - Starhawk - http://www.youtube.com/watch?v=IUpa9QaVp5M#t=00m12s - BF3 - Imagine you're jumping off from the MCC
- by TiMeSpLiT--TeR - at 2012.08.08 14:13:00
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65. Voice Cover - in Feedback/Requests [original thread]
Are you guys going to add voice cover for the characters. For example when a person gets injured, reloading, reviving a teammate, healing a teammate, etc. I have a surround headset, and it really helps me to be aware if someone is injured behind ...
- by TiMeSpLiT--TeR - at 2012.08.01 21:21:00
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66. More customizable weapons/more option - in Feedback/Requests [original thread]
I was hoping for Grip attachment, different types of scopes, silencers, different types of triggers.
- by TiMeSpLiT--TeR - at 2012.07.12 01:30:00
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67. [Suggestion] Ladders - in Feedback/Requests [original thread]
It will be nice a battle inside the elevator.
- by TiMeSpLiT--TeR - at 2012.07.11 14:46:00
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68. AUTO AIM HAS TO GO. - in Feedback/Requests [original thread]
Seriously. That's why some players are just dancing around hoping for that auto aim to lock in for the target. I know Auto aim will be implemented for Keyboard mouse and Move. One reason I don't play COD.
- by TiMeSpLiT--TeR - at 2012.07.11 14:45:00
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69. Cover System. - in Feedback/Requests [original thread]
It will be nice addition to it. Since there's no prone position, it will be really nice to run and slide for cover similar to Killzone 3.
- by TiMeSpLiT--TeR - at 2012.07.02 23:25:00
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70. [ REQUEST ] Split Screen Multiplayer - in Feedback/Requests [original thread]
If they are going to do this, then you might want to buy a 3D tv with the glasses. Have you seen Split Screen 3D tv
- by TiMeSpLiT--TeR - at 2012.07.01 20:19:00
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71. [Request] Disable aim assist option. - in Feedback/Requests [original thread]
Move controllers might have slight advantage.
- by TiMeSpLiT--TeR - at 2012.07.01 14:45:00
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72. R2 and cycling through wepaons etc. - in Feedback/Requests [original thread]
In MAG, you have to select the grenade and press R1 to deploy it. In Dust, it's instant deploy. MAG has better controls IMO for selecting inventory. Very responsive for fast pace executing moves. Dust is slow in responsiveness when switching fro...
- by TiMeSpLiT--TeR - at 2012.07.01 14:37:00
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73. Am I ever going to be able to play as a girl? - in Feedback/Requests [original thread]
I wonder how will they look like. Especially the heavy suit. LOL.
- by TiMeSpLiT--TeR - at 2012.06.30 05:20:00
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74. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
I like the wobbling effect. Just like Ironman.
- by TiMeSpLiT--TeR - at 2012.06.27 20:15:00
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75. Forge Gun and the reduced speed while charging... - in Feedback/Requests [original thread]
I use the Forge Gun myself. But it is better for them to be slow. The gun is deadly. It's like a miniature of a bazooka. I wish everything that it's against anti vehicle weaponry should have a decrease speed so that it won't be abuse to infantry. ...
- by TiMeSpLiT--TeR - at 2012.06.27 19:53:00
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76. [suggestion] unused D-L button, vehicle lights - in Feedback/Requests [original thread]
Raynor Ragna wrote: Im down for this idea... But what button would they use? Everything but the left arrow is taken. Maybe hold it for several seconds.
- by TiMeSpLiT--TeR - at 2012.06.27 18:51:00
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77. The idea of health/shield status bar - in Feedback/Requests [original thread]
Health bars should be on top of their head, not on their right side.
- by TiMeSpLiT--TeR - at 2012.06.27 18:37:00
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78. The idea of health/shield status bar - in Feedback/Requests [original thread]
Riffix Dathmor wrote: Since some people might want to know the status of their teammates to make tactical decisions, why not have it so the display vanishes if someone has full health/shields and you can just assume if you don't see the amounts...
- by TiMeSpLiT--TeR - at 2012.06.27 18:30:00
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79. The idea of health/shield status bar - in Feedback/Requests [original thread]
Not only that I'm seeing my teammates health, but also the enemies. There are too much on my screen during the fire fight. Is there a way you guys modify this? Maybe an option to turn it off? I don't mind seeing the enemies' health bars, but seei...
- by TiMeSpLiT--TeR - at 2012.06.27 18:19:00
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80. Game Needs Spawn Shield - in Feedback/Requests [original thread]
Deployment should be similar to Starhawk by dropping from the sky. Just like in EVE trailer (Immortality).
- by TiMeSpLiT--TeR - at 2012.06.27 18:01:00
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