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1541. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Slower ROF would be nice. Thrashing through my 1k+ ehps before i can charge up my proto assault forge gun seems a bit OP especially when i am behind cover and getting hit by splash damage.
- by Thurak1 - at 2013.08.13 09:51:00
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1542. [Feedback] Forge gun. - in Feedback/Requests [original thread]
Vyzion Eyri wrote: FLAYLOCK Steve wrote: Vyzion Eyri wrote: Mary Sedillo wrote: The forge projectile is too effective against aerial targets. A veteran of the skies, I have to near always recall my vessel if the team is fielding ONE f...
- by Thurak1 - at 2013.08.13 09:38:00
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1543. [Request] Give majority damage kill credit - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Sounds nice. Ain't gonna happen. This is the way it is. To all the poor down trodden Forge Gunners. Make sure you reload early . Damage the target, reload and have enough rounds to finish the job. Much more consistent ki...
- by Thurak1 - at 2013.08.13 09:18:00
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1544. [IDEA] How to really balance Vehicles WITHOUT a single nerf to LAV's - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Touchy McHealz wrote: So your proposal to nerf LAVs is to buff tanks even more. Where can I get what you got? Cuz it must be really good stuff. I agree on dropships. The problem isn't scrub LAVs, it is the unkillable...
- by Thurak1 - at 2013.08.13 05:30:00
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1545. New sights for the MD - in Feedback/Requests [original thread]
MD have a huge radius isay take the sights off them completely and make it more like a mortar round intended nearly completely for indirect fire.
- by Thurak1 - at 2013.08.05 01:38:00
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1546. [Feedback] Forge gun. - in Feedback/Requests [original thread]
I use the forge gun a lot and yes i manage to down dropships but its not as easy as you make it seem. Once your shilds drop to nothing instantly you should know its time to grab some altatude and boogy if you cant do that in 2.5 seconds yep your d...
- by Thurak1 - at 2013.08.05 01:15:00
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1547. [Feedback] Forge gun. - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: what i wanna know is why tank railguns dont do near the damage of a higher level forge wtf is the reasoning behind that, i mean comon its a damn tank turret, tank rails should alays do more dps than a forge ...
- by Thurak1 - at 2013.08.05 01:05:00
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1548. Heavy range and officer weapons - in Feedback/Requests [original thread]
Yea the DPS is correct for the HMG i think but the dispersion is just terrible.
- by Thurak1 - at 2013.08.05 00:42:00
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1549. to all other snipers - in General Discussions [original thread]
To all the snipers on the opposing team. Darn you! Darn you all to the firey pits of the abyss! But on a more serious note a good sniper does make a difference in battle. They can do a real number as far as controlling an objective goes. After all...
- by Thurak1 - at 2013.08.03 04:48:00
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1550. Heavy Class - in Feedback/Requests [original thread]
Dimitri Rascolovitch wrote: until some AR user gets killed by it and whines because its OP and they want cod514 yea i have noticed that on the forums people get all bent out of shape any time a weapon does more damage than the AR's or a AR ge...
- by Thurak1 - at 2013.08.03 03:54:00
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1551. Another QQ thread...psst it's not about a weapon - in Feedback/Requests [original thread]
DJINN Jecture wrote: PLEASE STOP . The QQ about this gun or that. If you have evidence about something being op post the footage on youtube then link it here. We all like movies. Otherwise it just sounds like a whining kid in the corner sa...
- by Thurak1 - at 2013.08.03 03:42:00
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1552. Heavy Class - in Feedback/Requests [original thread]
Scout suits are really made for covert operations. Unfortunantly in the game there are not a great many covert roles to play. You can snipe very well on certain maps with a nice low profile / signature. You could skill into hacking very fast or yo...
- by Thurak1 - at 2013.08.03 03:35:00
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1553. Nova knifes need to be nerfed. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Yun Hee Ryeon wrote: The nova knife is the scout-specific, stealth-optimized skill shot weapon. Of COURSE it's freaking deadly. There would be no reason to use it if it weren't. Doesn't matter, people will cry about 1...
- by Thurak1 - at 2013.08.03 02:28:00
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1554. Heavy Class - in Feedback/Requests [original thread]
Yea do you remember what it was like when there was a real shield heavy dropsuit? it was such a nice suit it had less armor but slightly more shields and less of a movement penalty. So you stacked up on shield extenders and had good protection and...
- by Thurak1 - at 2013.08.03 02:20:00
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1555. Heavy Class - in Feedback/Requests [original thread]
I have been playing a heavy for several months now and i have maxed out my weapons (the HMG and forge gun) and maxed out my dropsuit and armor upgrades. I still get killed fairly often in CQC simply because as a heavy i can't turn very fast so ass...
- by Thurak1 - at 2013.08.03 02:01:00
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1556. Nova knifes need to be nerfed. - in Feedback/Requests [original thread]
Ha you think thats bad i play a heavy and nova knives are a one hit kill for me. Best part is that they can often run right at me and kill me even with a boundless. I am betting its because the hmg still has a very fast dispersion. Last time i nea...
- by Thurak1 - at 2013.08.01 20:46:00
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1557. Feedback - Erroneous members of the skill tree (Infantry) - in Feedback/Requests [original thread]
I just got my ps3 back from repair so i have been out of the game for a couple of weeks. I am starting to really wonder just what role heavys play in pub matches now. I was nova knifed dead in 1 hit then i was shotguned dead in 1 hit then killed b...
- by Thurak1 - at 2013.08.01 15:56:00
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1558. Amarr Logistics Suit - in Feedback/Requests [original thread]
if all you amar logis cant keep up with the assault suits just find a heavy to huddle behind. I guarantee you can outrun them and they can do a good number on the enemy especially with someone helping keep their armor up. You can even be very valu...
- by Thurak1 - at 2013.07.31 00:49:00
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1559. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
If you cant take out a forgegunner or sniper that has acquired high ground your not working as a team. If you are working as a team your tactics suck. The most simplistic tactic i have seen is to take a dropship fly really high up and drop a 4 man...
- by Thurak1 - at 2013.07.31 00:26:00
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1560. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Jason Pearson wrote: See a Four man heavy squad with rep nanohives down on a roof, you're not going to get rid of them and because they're killing you, they're the one with the OB, not you. I feel there should be more accessibility to roof top...
- by Thurak1 - at 2013.07.31 00:21:00
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