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321. Please do not add PvE. - in Feedback/Requests [original thread]
Nevermind
- by The Robot Devil - at 2013.03.15 13:40:00
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322. [Request] More WP for Better Repairing - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: Better logi tools ==> less time needed to do a logi job ==> more time to fight ==> more WP/ISK/SP DUST is about destroying unfortuantely. Do not expect CCP to reward you for going up the stream . As for ...
- by The Robot Devil - at 2013.03.15 10:59:00
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323. AV damage modification skill/module. - in Feedback/Requests [original thread]
I like the fact that not all sklls give you a bonus. I believe that some skills should give a bonus but some should only unlock things. AV are powerful but with the correct fitting on a vhicle the are not that great. I enjoy the idea of a large am...
- by The Robot Devil - at 2013.03.15 09:42:00
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324. [Request] More WP for Better Repairing - in Feedback/Requests [original thread]
MASS DR1V3R wrote: Currently you get a flat 25 wp for repping with any repair tool. In essence this means that you can reach your soft cap quicker and easier (thus receiving more wp) by repping with the militia or standard repair tool vs. the a...
- by The Robot Devil - at 2013.03.15 09:03:00
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325. AV damage modification skill/module. - in Feedback/Requests [original thread]
A grenade damage modifier would be nice. Maybe even some skills or modules that change the splash, distance thrown or even how many a merc can carry. This skill/module would help with av fits and would give more skills and modules to use for more ...
- by The Robot Devil - at 2013.03.15 08:44:00
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326. Heat Stroke - in Feedback/Requests [original thread]
The first time it happened to me i couldn't figure out what happened. I was missing half my shield and no one was shooting me. I have been using a laser rifle from day one and the are my favorite weapon.
- by The Robot Devil - at 2013.03.15 03:19:00
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327. Heat Stroke - in Feedback/Requests [original thread]
How many mercs have died to the over heated laser rifle? I don't think I have killed myself yet but I have taken myself deep into armor.
- by The Robot Devil - at 2013.03.14 19:01:00
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328. Anti Sniper Module - in Feedback/Requests [original thread]
I agree, to make it fair and balanced the shields would have to be reduced to zero. I wouldn't waste my time with that module because snipers are not my problem, my problem is that I am a bad shot. I do think that the skill without the module woul...
- by The Robot Devil - at 2013.03.13 12:30:00
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329. Why don't we nerf swarms, then add in a heavy big brother? - in Feedback/Requests [original thread]
I would like to see something like this. I would want one set of launchers per weight class. For aircraft it could be a one shot high velocity round that does kenetic and explosive damage and then a light SL like we have and one for heavy vehicles...
- by The Robot Devil - at 2013.03.13 04:18:00
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330. Anti Sniper Module - in Feedback/Requests [original thread]
Phantos Sentrine wrote: Being a sniper, one of the bugs that I've come across is the blue shielding bug. Whenever I try to get a head shot, half the time my opponent's shield "blue shields". Be happy Mr. Devil, for if this "Blue Shield" bug was...
- by The Robot Devil - at 2013.03.13 04:09:00
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331. Anti Sniper Module - in Feedback/Requests [original thread]
Django Quik wrote: Please explain how this 'module' could possibly be justified in the context of the game. What does it do? How does it work? Why does it only affect sniper rounds? Do this and it might be a reasonable suggestion, otherwise it...
- by The Robot Devil - at 2013.03.13 04:01:00
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332. BRING BACK OLD SKIRMISH MODE PLEASE. - in Feedback/Requests [original thread]
No laser rifles. :(
- by The Robot Devil - at 2013.03.12 19:24:00
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333. Anti Sniper Module - in Feedback/Requests [original thread]
The anti sniper module would be a passive module that only worked on sniper rounds. Once equipped the module would give a 20% decrease per level in damage from a sniper rifle with a 7 second recharge. I usually don't have too much of a problem but...
- by The Robot Devil - at 2013.03.12 18:48:00
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334. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
The cloak with speed penalties would only be for entry level cloaks. These cloaks could be used by any suit but the proto would be for scouts or any other suit type that has a role bonus ( a 99% reduction in CPU/ PG) that makes the module usable. ...
- by The Robot Devil - at 2013.03.07 08:47:00
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335. VITA - in Feedback/Requests [original thread]
A while back I posted that I couldn't log into the forums from my PS VITA, I can now and if CCP had anything to do with the fix I thank you. I was also wanting to know if there is any news you (CCP) could share about the DUST/VITA interaction. I w...
- by The Robot Devil - at 2013.03.02 17:54:00
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336. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
A minimum to two kinds of cloaks are needed. One is the standard cloak- the merc is totally undetectable but can only move at 25% speed, a 30s cool down before recloaking and weapons don't work for 15s. Of course the attributes would be changed by...
- by The Robot Devil - at 2013.03.01 11:37:00
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337. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
Cloaking should be a module not an inherent attribute. The suit should give special attention to the cloak-a reduction in the CPU/PG- like stealth ships in eve. The scout suit is hard to work with but many people work them well. It is good to see ...
- by The Robot Devil - at 2013.03.01 11:17:00
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338. Cartoony, low budget effects, feeling to elements of game play, environment - in Feedback/Requests [original thread]
DUST is a PS4 game. The PS3 version is not going to be the real final product. There will be a full PS3 version of the game but is a PS4 ported down to PS3. Think about it. Why you would a game with a skill system that should take 7 years to finis...
- by The Robot Devil - at 2013.02.25 11:00:00
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339. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
Kermit DeSade wrote: Chunky Munkey wrote: This game is free. If you spent money on it when you weren't satisfied with it, you're endorsing it as it is, not how you want it to be. I am not satisfied with the game in its current state and I...
- by The Robot Devil - at 2013.02.11 09:24:00
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340. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
Double post, sorry.
- by The Robot Devil - at 2013.02.11 09:23:00
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