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61. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Spectral Clone wrote: Brian LaFleur wrote: Spectral Clone wrote: Total remake of suits reminds me of Sony actually. First gen PS3s had the option to run linux (OpenOS). I remember that many scientists were very excited about this for supe...
- by The Robot Devil - at 2014.03.05 14:00:00
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62. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I go natural, no need for makeup. If I had more hair I would be unstoppable, I guess I need to HTFU and just accept nearly perfect. Men want to be me and women think they can change me.
- by The Robot Devil - at 2014.03.05 13:39:00
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63. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
zzzzzzzzzzzzzzzzzzzzzzzzzzz
- by The Robot Devil - at 2014.03.05 13:19:00
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64. 1.8 SMG NERF FEEDBACK - in Feedback/Requests [original thread]
They are trying to lower over all TTK and a SMG isn't the most powerful but it does eat people. I carry one on most suits and it works well for me so a good player is probably pretty mean with one.
- by The Robot Devil - at 2014.03.05 11:32:00
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65. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
The only thing noted so far is some weapon stuff, don't get down yet. It is difficult to produce the next version of dropsuits, we are very picky.
- by The Robot Devil - at 2014.03.05 11:30:00
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66. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Rami Hamilo wrote: Draco Cerberus wrote: Many of you may have seen some of my posts opposed to the proposed LOGI changes for 1.8 and I think it is easy enough to find them, so I will keep this short. I want to keep the built in armor repaire...
- by The Robot Devil - at 2014.03.05 11:21:00
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67. I guess I will try it here - in Feedback/Requests [original thread]
I can't let the dev blogs about weapons suck up all the glory so I though I would bump mine.
- by The Robot Devil - at 2014.03.05 11:14:00
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68. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
CCP Frame wrote: Mercenaries of New Eden, our Game Design team is now ready to share new Weapon Stats and Ranges planned for the next release! Please take a look at these spreadsheets and tell us what you think. Remember, this is all still ver...
- by The Robot Devil - at 2014.03.05 11:11:00
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69. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
CCP Saberwing wrote: Woo.... (pt 1 of 2) Your posts crack me up, you troll with the lightest of touches. Keep it up and thanks for the work.
- by The Robot Devil - at 2014.03.05 11:09:00
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70. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
What I don't like is that it doesn't feel like you are making a choice. The battle is random, I didn't choose where to go. I push a button and an algorithm picks what Scotty thinks is best. I want to feel like the choice I just made matters and ma...
- by The Robot Devil - at 2014.03.05 05:52:00
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71. I guess I will try it here - in Feedback/Requests [original thread]
Meeko Fent wrote: Like this. But, why not set it to Select 3/5 Fits to take to battle, add total meta, average the meta, select Security status player is matched to. Might make people just Having a crapton of fits, so people cant just have a ...
- by The Robot Devil - at 2014.03.05 05:40:00
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72. I guess I will try it here - in Feedback/Requests [original thread]
Meeko Fent wrote: Like this. But, why not set it to Select 3/5 Fits to take to battle, add total meta, average the meta, select Security status player is matched to. Might make people just Having a crapton of fits, so people cant just have a ...
- by The Robot Devil - at 2014.03.05 05:34:00
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73. I guess I will try it here - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Great idea. Let's create a system where all the games top players are able to deliberately enter game modes where all the newest players are forced to enter. That would be very balanced At least they would be in Start...
- by The Robot Devil - at 2014.03.05 03:12:00
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74. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
INFINITE DIVERSITY IDIC wrote: The Robot Devil wrote: When they said this is official release we came out of beta. Doesn't matter what you think or feel the game is released because they say it is and they own it. No ones saying they cant ...
- by The Robot Devil - at 2014.03.04 16:32:00
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75. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
When they said this is official release we came out of beta. Doesn't matter what you think or feel the game is released because they say it is and they own it.
- by The Robot Devil - at 2014.03.03 23:28:00
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76. [Feedback/Request] Basic frames & specializations: differentation & cost - in Feedback/Requests [original thread]
Suit progression. I use all the different races in one tree so please over look that and any spelling mistakes. Starter suits get a static racial bonus Standard get one per level bonus Advanced get two per level bonuses Prototype gets two pe...
- by The Robot Devil - at 2014.03.03 23:27:00
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77. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Tallen Ellecon wrote: Storm Shelton wrote: I'm just tired of having to change my ck.0 Logistics fit. I've had to re-fit many times due to CCP nerfing this and buffing that. I just wanna be a ck.0 bro... :( I just wanna rep, rez, dish out hi...
- by The Robot Devil - at 2014.03.03 17:23:00
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78. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Dj grammer wrote: The Robot Devil wrote: Vakki Yuki wrote: Brian LaFleur wrote: CCP, please explain the decision making process the Dev team goes through. We've been waiting on some word but we don't get any. This is why there are mult...
- by The Robot Devil - at 2014.03.03 06:27:00
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79. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Vakki Yuki wrote: Brian LaFleur wrote: CCP, please explain the decision making process the Dev team goes through. We've been waiting on some word but we don't get any. This is why there are multiple threads on the subject because it seems to...
- by The Robot Devil - at 2014.03.03 04:55:00
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80. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
If you want my advice on how to run it then you should start running starter fits now and keep running starter fits till about two or three weeks after the patch is released and in the wild. By that time the notes don't really matter and the nerf/...
- by The Robot Devil - at 2014.03.03 04:52:00
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