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181. [Request] More stuff - in Feedback/Requests [original thread]
This
- by The Robot Devil - at 2013.12.17 23:07:00
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182. [Request] More stuff - in Feedback/Requests [original thread]
Wow, trolled by three devs in the first four posts, that may be some type of new record.
- by The Robot Devil - at 2013.12.17 11:59:00
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183. Interview for articles for the Intergalactic Summit page. - in Feedback/Requests [original thread]
Kaughst wrote: I probably should not reply to this since I don't need to in the first place and I think this thread is probably in the wrong section of the forums....But I don't think people usually do in-character responses to reblancing of it...
- by The Robot Devil - at 2013.11.21 13:00:00
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184. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
Piercing Serenity wrote: Well, you'd have to make the changes regional. For example, 1,000,000 in the US is 100,0000 in China. I'm not sure how much work that would take, but I don't think counting zeros is so difficult to warrant time to addin...
- by The Robot Devil - at 2013.11.11 06:33:00
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185. I guess I will try it here - in Feedback/Requests [original thread]
Lazy Scumbag wrote: Online population makes it nearly impossible to fill a match, but who says we need to? The matchmaking system should adjust team volume. That would be more fun. Example: proto stomping squad searches for a match and in respo...
- by The Robot Devil - at 2013.11.09 14:37:00
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186. I guess I will try it here - in Feedback/Requests [original thread]
Yeah that is the downside. I don't think it would cause much more QQ than the current system. Something similar was in the first closed beta but they removed it. If I remember correctly they were separated into proto/advance/standard but it wasn't...
- by The Robot Devil - at 2013.11.09 14:31:00
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187. I guess I will try it here - in Feedback/Requests [original thread]
Smooth Assassin wrote: You think no one looked at you're long thread cos it was long? I figured most wouldn't read it because of the length.
- by The Robot Devil - at 2013.11.09 04:52:00
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188. I guess I will try it here - in Feedback/Requests [original thread]
Screw you logic!
- by The Robot Devil - at 2013.11.08 21:42:00
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189. I guess I will try it here - in Feedback/Requests [original thread]
At least someone responded. It is either a system similar to this or keep letting pub stomps happen.
- by The Robot Devil - at 2013.11.08 21:02:00
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190. I guess I will try it here - in Feedback/Requests [original thread]
Suggetions are welcome and with the change to FW I should probably change it
- by The Robot Devil - at 2013.11.08 13:57:00
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191. [Feedback] Matchmaking fails - in Feedback/Requests [original thread]
here
- by The Robot Devil - at 2013.11.08 13:55:00
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192. I guess I will try it here - in Feedback/Requests [original thread]
I tried putting this in General but I can't even get people to tell me I'm stupid for suggesting it. Is the post too long and needs a TL;DR? TL;DR Segregate battles by the total Meta value. Use the security status of the system the battle is in...
- by The Robot Devil - at 2013.11.08 13:47:00
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193. Repair nanohives need to prioritize ammo resupply NOT healing. - in Feedback/Requests [original thread]
Repe Susi wrote: ILLUSIONxox wrote: IrishWebster wrote: I don't quite understand why they can't do both simultaneously. Anyone else?? I Agree , They should do all that at one time i mean come the fuk on ccp its not that epic to make i...
- by The Robot Devil - at 2013.10.24 11:23:00
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194. Repair nanohives need to prioritize ammo resupply NOT healing. - in Feedback/Requests [original thread]
Cosgar wrote: I-Shayz-I wrote: Cosgar wrote: Pokey Dravon wrote: Or if you want to maintain the current types, have another repair nanohive that does ammo first and armor second. That way people can pick and choose which they prefer. O...
- by The Robot Devil - at 2013.10.24 11:22:00
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195. [Request] New Equipment Item: Spawn Jammer - in Feedback/Requests [original thread]
I'll take any SP/ISK sink they give us as long as it adds different ways for people to play.
- by The Robot Devil - at 2013.10.21 14:06:00
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196. Deploy to any district - in Feedback/Requests [original thread]
Allow us to buy clone packs in multiples of 10 and deploy them to districts. We deploy and screw around in the district. No timers, only clones avalible to spawn. There wouldn't be a side to fight for or objectives to fight for. Salvage for kills ...
- by The Robot Devil - at 2013.10.21 04:18:00
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197. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: u do know that there is only one 3 point map right?? i think it would get really boring really fast, and as for the 8v8 i dont know about that either, what ccp needs to do is bring back corp battles, where co...
- by The Robot Devil - at 2013.10.21 04:02:00
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198. [Request] New Equipment Item: Spawn Jammer - in Feedback/Requests [original thread]
If you have it blocking all uplinks except covert op uplinks. Create a special operations uplink that only special operation scouts can use, the uplink would only spawn 6 mercs but would work anywhere. Make a special operations scout suit with a ...
- by The Robot Devil - at 2013.10.21 03:55:00
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199. I have solved the problem of proto stomping. - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1050070#post1050070 This fixes it.
- by The Robot Devil - at 2013.10.19 19:52:00
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200. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
I understand that people want ISK for fighting but I think that LP only is good. It creates an opening for player driven content. Corps should be paying their mercs for doing FW and the high cost to individuals is also a good thing. LP only payout...
- by The Robot Devil - at 2013.10.19 19:50:00
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