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1201. IT HAS BEGUN!! - in General Discussions [original thread]
Mad Syringe wrote: I don't like this proposal, for two reasons. First, one of the biggest assets of this game is the skilltree, and new players want to skill into shiny stuff. If these things become irrelevant for the only gamemode they can pl...
- by TheD1CK - at 2014.09.25 18:26:00
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1202. IT HAS BEGUN!! - in General Discussions [original thread]
See that is the feedback that can help the game, thank you Vrain I want battles to be enjoyable for all role and SP levels, the HTFU mentality can only do so much. I began in Closed Beta as one of the Blueberry cluster, learning your craft in New...
- by TheD1CK - at 2014.09.25 17:58:00
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1203. IT HAS BEGUN!! - in General Discussions [original thread]
'I'd be able to crush anyone with less SP' - This is why a Basic server wouldn't work. Cripples in need of crutches would flock to it in a frenzy of Get Good to farm low tier mercs In a MLT only server, there would be no suit bonuses though weapo...
- by TheD1CK - at 2014.09.25 15:55:00
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1204. IT HAS BEGUN!! - in General Discussions [original thread]
RayRay James wrote: So you want a game company that is known and prides itself on throwing new players into the deep end of the pool without swimming lessons to go and make a new server just for militia players? I'm sure they'll get right on t...
- by TheD1CK - at 2014.09.25 15:43:00
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1205. IT HAS BEGUN!! - in General Discussions [original thread]
skippy678 wrote: Dude Ill be frank. You are not going to get new content or new servers. But you know that. Even the BPO's are not NEW content they are simply old content re - added. New server dude?really?why would ccp put a new server on a ...
- by TheD1CK - at 2014.09.25 15:34:00
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1206. IT HAS BEGUN!! - in General Discussions [original thread]
See with basic being in the mix it becomes too easy, mercs would never leave the MLT server. Militia confines it as much as possible and restricts how much advantage high SP mercs could have Yes the Laser would under perform on a MLT suit, but yo...
- by TheD1CK - at 2014.09.25 15:28:00
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1207. IT HAS BEGUN!! - in General Discussions [original thread]
J4yne C0bb wrote: I like this idea, except I would prefer the gear cap at meta level 2, so most standard gear would be included, like the new Sever BPOs. But I would dig a militia only gear mode; gear capped matches would help close the SP gap ...
- by TheD1CK - at 2014.09.25 13:16:00
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1208. IT HAS BEGUN!! - in General Discussions [original thread]
DarthPlagueis TheWise wrote: No it needs to be Advanced gear and lower. The dust experience needs to have those people in basic/militia feel a sense of accomplishment by killing higher tiers. So in this case the only answer to that is having ad...
- by TheD1CK - at 2014.09.25 09:37:00
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1209. IT HAS BEGUN!! - in General Discussions [original thread]
CUSE TOWN333 wrote: Pseudogenesis wrote: I feel like I'm looking at some kind of abstract, existential poem here Tell me, TheD1CK, what is it that you are trying to say? while my EURO friend is long winded i think he is looking for a game...
- by TheD1CK - at 2014.09.25 09:33:00
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1210. MLT Tier Server - in Feedback/Requests [original thread]
Glad to say that the Hotfixes work and look like they may give us a good base for new content SOONtm This is good for the game, good for the players and good for CCP. But can they really fix Dust.. 0o? - Balance - NO matter what balancing you do ...
- by TheD1CK - at 2014.09.25 09:05:00
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1211. IT HAS BEGUN!! - in General Discussions [original thread]
Pseudogenesis wrote: I feel like I'm looking at some kind of abstract, existential poem here Tell me, TheD1CK, what is it that you are trying to say? Seriously? I'm not getting into how I layed out my post. I advise you get a chair, maybe a ...
- by TheD1CK - at 2014.09.25 09:01:00
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1212. IT HAS BEGUN!! - in General Discussions [original thread]
Glad to say that the Hotfixes work and look like they may give us a good base for new content SOONtm This is good for the game, good for the players and good for CCP. But can they really fix Dust.. 0o? - Balance - NO matter what balancing you do ...
- by TheD1CK - at 2014.09.25 08:41:00
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1213. A messege about hotfix delta snipers: - in General Discussions [original thread]
Redline Snipers.... LMFAO With the changes there is only on time a redline sniper is a danger to the opposition, And that is when the opposition push into the enemy side of map... GOOD This makes redline snipers a threat to infantry zerging the ...
- by TheD1CK - at 2014.09.25 08:25:00
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1214. Delta Feedback: Plasma Cannon - in Feedback/Requests [original thread]
Only few mercs have been critical of Plamsa changes, this is what happens when mercs ask 4 buffs Many have been using the Plasma a long time, and adapted to it's 'flaws'... others just kept QQing So this has a double effect, rewards the new users ...
- by TheD1CK - at 2014.09.25 07:55:00
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1215. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Close Quarters being any enclosed area within 10m range I suppose and your still in that territory up to 30m Starfing has been a part of Dust combat since release, And will continue until CCP put a ball and chain on suits Mercs need to adjust the...
- by TheD1CK - at 2014.09.24 17:56:00
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1216. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
I'm not going through the whole thread so I may miss points. 0.02 ISK for those that care The Argument over who is better in CQ, is close to over (Assault/Scout/Heavy) as they are near balanced. So I think mercs need to be clarified on the ter...
- by TheD1CK - at 2014.09.24 11:20:00
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1217. [FEEDBACK]Grenade count - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: More nades for contact variations, yes but no to others. Contacts are gimped enough damage-wise. They might've been useful in countering the scout swarm of last spring-summer, but having only one was too big of a disincen...
- by TheD1CK - at 2014.09.24 10:25:00
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1218. EWAR and Scouts - in Feedback/Requests [original thread]
Please don't turn my thread into a 'Sidearm Scout' thread.. To the Dust players unfamiliar with Scouting....... NO Running a sidearm setup is 'fun' gives you decent CQ firepower and is a challenge With the layout of combat Scouts should not be co...
- by TheD1CK - at 2014.09.23 11:17:00
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1219. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
This thread does not seem like it's going to fix Logi's at all Yes a Logi costs a higher ISK ammount IF you Proto crutch your Equipment slots... The base stats for a logi could do with a 'buff' and the bonuses should be less restricting. If EQ...
- by TheD1CK - at 2014.09.22 17:12:00
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1220. [FEEDBACK]Grenade count - in Feedback/Requests [original thread]
YES!!!! The Thukker is a wasted item in my inventory... I mean... c'mon CCP... Have u ever hit someone directly in the face with a contact Locus ..?? It's Awesome :) And there is no way I am equiping a Contact that nade that is equal cost of Co...
- by TheD1CK - at 2014.09.22 16:24:00
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