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1781. Solo ambush gamemode (CCP/DEV) - in General Discussions [original thread]
Absolutely nothing, maybe CCP could make it tougher to get synced to this battle But even if they didn't the qsync's are pretty likely to be split on to opposing teams or they might get put in separate battles all together ... As I said Teamcha...
- by TheD1CK - at 2014.02.02 16:09:00
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1782. Trolly Salvage :D - in General Discussions [original thread]
kill a bunch of guys with a core locus grenade +1 core locus in salvage
- by TheD1CK - at 2014.02.02 15:58:00
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1783. Solo ambush gamemode (CCP/DEV) - in General Discussions [original thread]
thats why I am asking for a type of contact where they can I don't see why this gamemode couldn't be hosted in a certain region or planet rather than instant searching through a list of locations This would create a PvP hotspot in Dust and Eve....
- by TheD1CK - at 2014.02.02 15:45:00
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1784. Solo ambush gamemode (CCP/DEV) - in General Discussions [original thread]
I tried a similar post before, it died so ill try again Solo ambush would be a new option in the Battlefinder, it could only be selected by mercs who are not in a squad and squads could not be formed during battle This leaves the option of Tea...
- by TheD1CK - at 2014.02.02 15:21:00
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1785. A shift in player mentality is needed IMO. - in General Discussions [original thread]
o7 King Babar I like the idea of you guys only running 3 or 4 in pub squads I can understand why guys play you with a 'defeatist' attitude coming up against 6 Rainbow's can ruin anyones day ... Games may improve for you guys if you stick to this ...
- by TheD1CK - at 2014.02.01 14:09:00
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1786. HAV limits on all gamemodes - in General Discussions [original thread]
Seriously.... The thread is about tanks needing a limit in servers I'm not listening to your 'Come at me Bro' crap with US prime time Regardless of your performance, the only reason AV couldn't get near you was due to another 3/4 tanks on your sid...
- by TheD1CK - at 2014.01.31 20:55:00
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1787. HAV limits on all gamemodes - in General Discussions [original thread]
Sorry for thread derail.... I'm not in the mood to turn this into a trash talk, I actually want the game to be playable And I have a tanker alt myself.... I stopped using in 1.7 due to the fact the playerbase has enough HAV's stomping atm, why a...
- by TheD1CK - at 2014.01.31 12:09:00
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1788. HAV limits on all gamemodes - in General Discussions [original thread]
Soldner VonKuechle wrote: This thread is partially directed at me. This morning during my coffee break, I jumped on my alt, RailTank QQ, and proceeded to eff the absolute ess out of any vehicle and some random infantry on the opposing team. I a...
- by TheD1CK - at 2014.01.31 12:02:00
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1789. Passive armour rep skill - in Feedback/Requests [original thread]
There is some interest here, good This skill could be OP thats why I said it should have a large multiplier But the skill would give all suits a chance to have armour regen.. To tone it down it could function like this... - level 1 = 1 hp/per ...
- by TheD1CK - at 2014.01.31 11:51:00
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1790. Passive armour rep skill - in Feedback/Requests [original thread]
I think the dropsuit upgrades menu is pretty bare.... A new Armour skill would be very welcome, so bear with me ... I'm not good at ironing these ideas The skill would be passive armour repair, adds 1hp rep per second, per level the cost multipli...
- by TheD1CK - at 2014.01.30 17:00:00
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1791. Remember Chromosome Tank Balance? Want it again? - in General Discussions [original thread]
I like the idea with hardeners... good stuff
- by TheD1CK - at 2014.01.30 16:37:00
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1792. HAV limits on all gamemodes - in General Discussions [original thread]
lol.... yeah... with the crap we have put up with since 1.7 tankers don't deserve **** QQ tanks are too expensive, I cant make ISK..... Well a tank should be expensive.... you have the potential of killing the entire team that power shouldn't b...
- by TheD1CK - at 2014.01.30 16:30:00
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1793. PC has just been shut down. - in General Discussions [original thread]
PC has seemed close to fixed for a while... The real issue is what the players have done in PC, the exploits they found and took advantage of CCP should most certainly punish any players involved in exploits, as they are the cause of PC having to...
- by TheD1CK - at 2014.01.30 16:17:00
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1794. Assault Rifles aren't unique. - in General Discussions [original thread]
Rail-tech has no bullet drop... as for Axe and hammer go back to Skyrim We need a Nova Blade..... not a sword but 1 blade similar to a shortsword size
- by TheD1CK - at 2014.01.30 14:07:00
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1795. AV - in General Discussions [original thread]
7 total vehicles I think.... so 7 HAV if no-one drops LAV/DS sorry for thread derail, I re-posted in GD o7
- by TheD1CK - at 2014.01.30 14:04:00
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1796. HAV limits on all gamemodes - in General Discussions [original thread]
see how easy this is... HAV's still get into all gamemodes... and I never have to put up with 7 HAV in a game anymore CCP.... I know you guys take a hard view when seeing my opinions but I am right on this one
- by TheD1CK - at 2014.01.30 14:03:00
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1797. The Shinobi Event Killboard - in General Discussions [original thread]
I saw boba hit all 200mil of these kills.. He used the 'templar' sentinel equipped with dual Nova Knives....
- by TheD1CK - at 2014.01.30 14:00:00
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1798. HAV limits on all gamemodes - in General Discussions [original thread]
I am an AV soldier... I like tanks they provide a serious threat to infantry and take work to destroy them The only time I cannot deal with them is when 4/5 stay in close proximity of each other WE NEED TANK NUMBERS REDUCED!!!! 4 HAV max in S...
- by TheD1CK - at 2014.01.30 13:57:00
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1799. AV - in General Discussions [original thread]
I am an AV soldier... I like tanks they provide a serious threat to infantry and take work to destroy them The only time I cannot deal with them is when 4/5 stay in close proximity of each other WE NEED TANK NUMBERS REDUCED!!!! 4 HAV max in S...
- by TheD1CK - at 2014.01.30 13:55:00
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1800. Fear my nova knives - in General Discussions [original thread]
Knives are only good when un-detected and up close... Anything less will get u killed.... Anyone who has seen me in servers the last few weeks knows I can use them Hit detection is damn near perfect, no complaints Basic Knives will struggle to k...
- by TheD1CK - at 2014.01.30 13:51:00
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