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1181. PSA about naming your officer sidearm - in General Discussions [original thread]
D1CK's PRK-13 Nova Knives So this would be out of the question..?
- by TheD1CK - at 2014.09.29 22:05:00
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1182. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: TheD1CK wrote: Bravo \o/ Now that is how a CPM member should add to a thread. I actually made almost the same post a few pages ago in the thread. ;) https://forums.dust514.com/default.aspx?g=posts&m=2377231#post237...
- by TheD1CK - at 2014.09.29 21:51:00
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1183. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: Yes, most of my gameplay was solo play. By choice. I squad when I feel like it, but a lot of times, I prefer to just shoot faces without having to interact with people. Especially early on, I rarely squadded with anyone. First...
- by TheD1CK - at 2014.09.29 21:40:00
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1184. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
OK... so you started this game with no squad support?? Did you grind your way up to proto levels by running solo ??? Even if it is 'forcing' it is in no way worse than what is happening to inexperienced mercs on a daily basis Yes my baseless acc...
- by TheD1CK - at 2014.09.29 21:17:00
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1185. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: I don't think forcing a playstyle (or trying to) helps people. It forces nothing... IT SHOWS THEM THE OPTION IS THERE!!!!!!!! It says 'This is Dust, Squad combat is how the game is played, contribute to team = extra WP' (s...
- by TheD1CK - at 2014.09.29 20:40:00
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1186. [Hotfix Echo] Commando class - in Feedback/Requests [original thread]
People overlook the benefit of 2 light weapons.... If you have 2 highly SP invested weapons and a commando suit it can work, and quite well at that - Mass Driver/Plasma Cannon/Laser/Sniper + Rifle = Suppression - Shotgun/Plasma Cannon/Rifle + Ri...
- by TheD1CK - at 2014.09.29 19:48:00
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1187. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Ouch... I regret reading through some of the comments here .... Soraya.. just because it puts mercs in random squads does not change much You are acting like Thor is wanting to enslave the Blueberries to do his bidding. If you read my first reply...
- by TheD1CK - at 2014.09.29 19:31:00
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1188. [Request] Review Aim Assist - in Feedback/Requests [original thread]
Breakin Stuff wrote: CommanderBolt wrote: Fox Gaden wrote: Perhaps it would help to put things in perspective if we made a list of which weapons don't have Aim Assist currently. I know the Sniper Rifle does not have it. Does the Rail Rifl...
- by TheD1CK - at 2014.09.29 19:06:00
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1189. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
I really like this idea! Not just for the fact it gathers randoms into a group, but mainly because of what Thor points out -If it placed an auto defend order on squad lead at start of battle the randoms 'may' assist him -Squad lead can reset thi...
- by TheD1CK - at 2014.09.29 19:01:00
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1190. The 'Toxin' SMG BPO: request to bring it back - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: CCP Rattati wrote: J4yne C0bb wrote: First of all, thanks for bringing back the suit and mil module BPOs, I've bought quite a few of them over my two characters. However, one of the things I was really looking forwa...
- by TheD1CK - at 2014.09.29 14:22:00
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1191. [Request] Take down PC, bring in corp battles. - in Feedback/Requests [original thread]
A 'fix' to PC either has to come from CCP or the top mercs in PC. If for a start the 0uter Heaven proposal of Almur being a safezone was kept that would be a start, but thats failing Any small corp that begins practice is immediatly targeted by ot...
- by TheD1CK - at 2014.09.29 13:33:00
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1192. [Request] Review Aim Assist - in Feedback/Requests [original thread]
Happy Violentime wrote: With the sidearm buff why are people still complaining about Flaylocks being useless? Simple answer the Flaylock has no AA that's why Rattati is increasing the 'no skill required' splash radius AA needs to be removed ...
- by TheD1CK - at 2014.09.29 13:06:00
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1193. [Request] Review Aim Assist - in Feedback/Requests [original thread]
Wasten wrote: you use aim assist,, LOL I gamed without AA on DS3 up until the the profiency changes, it became more hassle so I said **** this You can critic all you like but 90% of DS3 users use AA and have to , as if they did not they woul...
- by TheD1CK - at 2014.09.29 09:53:00
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1194. 50 mil Prize Giveaway - in General Discussions [original thread]
Well seen as one of the last times we met, you were on a 19-0 streak in Ck.0 Assault A streak which I died a few times to and swore bloody vengeance against you I remember it because it was the 'tabletop' map in a Dom and on near the end of bat...
- by TheD1CK - at 2014.09.28 20:41:00
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1195. [Request] Review Aim Assist - in Feedback/Requests [original thread]
I cannot be sure of which update it was, but I think it was around Uprising 1.5 where we had no AA If memory serves me (usually it does not ) It was because CCP were working on it or something like that IMO that was one of the best times in Dust...
- by TheD1CK - at 2014.09.28 18:27:00
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1196. [Request] Review Aim Assist - in Feedback/Requests [original thread]
I'll be brief because I just want to see the forums opinion on this.. With the rise in weaponry DMG we are making it much easier to wipe out dropsuits in all roles I think that before we go any further with buffs/nerfs we should review the Aim As...
- by TheD1CK - at 2014.09.28 16:10:00
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1197. Reasonable solutions to give slayers more WP? - in Feedback/Requests [original thread]
I would disagree with Killstreak WP, it encourages the proto farming we see all the time .... Do we really need to encourage that?
- by TheD1CK - at 2014.09.28 15:39:00
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1198. Reasonable solutions to give slayers more WP? - in Feedback/Requests [original thread]
Derrith Erador wrote: I'd like to see savior points. Not like team revive, but where if you kill someone killing a friendly, you should get savior points. This would be the perfect reward for assaults performing their role, slaying and coveri...
- by TheD1CK - at 2014.09.28 15:36:00
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1199. [Request] Bolt rifle and Ion rifle - in Feedback/Requests [original thread]
Tactical Rail Rifle Tactical Combat Rifle These variantions should be implemented one of the would be pretty much a 'bolt rifle' But I really want to see these weapons out as an armour dmg variant of Tac AR/ScR *sigh* Yes it's not likely to ha...
- by TheD1CK - at 2014.09.28 11:19:00
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1200. No BPO remote explosives?!! - in General Discussions [original thread]
BPO remotes should never be implemented... the Basic cost 1,500 ISK hardly an impact on your wallet. MLT RE's would make -EZ kill fits for infanty and vehicles while costing nothing for each use However I do think the MLT EQ should be looked at. ...
- by TheD1CK - at 2014.09.26 10:53:00
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