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1. (feedback & request) Murder Taxis (cheap LAV spam for road kills) - in Feedback/Requests [original thread]
I agree. As of right now, LAV's are not a game changer, simply a minor inconvenience.
- by Tex Mex Aztec - at 2013.05.30 15:59:00
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2. Uprising: Known issues Y U NO UPDATE FAME? - in Technical Support/Bugs [original thread]
I really, really hate #5. It's a special kind of stupid adding parent velocity to turret projectiles. What's that? Helicopters can accurately shoot rockets while moving? Well in the future, f**k you, your missiles are less accurate than someone us...
- by Tex Mex Aztec - at 2013.05.30 15:57:00
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3. Selecting equipment is completely ridiculous and unplayable - in Technical Support/Bugs [original thread]
When using the Battleground control scheme, it's impossible to switch to your tools. When I say impossible I mean you literally can't select your item, no wheel appears. I've tapped and held triangle for a variety of lengths and no option comes ...
- by Tex Mex Aztec - at 2013.05.30 15:18:00
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4. Unable to select items (nanohives, nanite injector) when using "Battlegroun... - in Technical Support/Bugs [original thread]
So after a little research, I found out the only control schemes that work are the ones with L2 and R2 as equipment select. Any control scheme with triangle as the equipment select (Duty Calls and Battleground) do not work.
- by Tex Mex Aztec - at 2013.05.27 12:42:00
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5. Unable to select items (nanohives, nanite injector) when using "Battlegroun... - in Technical Support/Bugs [original thread]
I have tried holding triangle and no wheel pops up. I finally get a control scheme that won't F me up when switching to another game and I can't use items. That's like playing Battlefield and not being able to use ammo boxes and repair tools becau...
- by Tex Mex Aztec - at 2013.05.25 15:07:00
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6. We probably wont be getting any new maps. - in General Discussions [original thread]
Himiko Kuronaga wrote: Remember when every zone was supposed to be generated based on the way the planet itself was generated in Eve? And you were going to be able to place the structures around the map prior to an engagement? Himiko remember...
- by Tex Mex Aztec - at 2013.03.22 04:54:00
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7. Mass Driver needs to damage shooter in CQB - in Feedback/Requests [original thread]
Ganton Kable wrote: Pretty simple. Mercs using a mass driver should take equal damage as their target they're engaging while in the AOE of their shots. So many times I've seen people using mass drivers right next to their target and take zero d...
- by Tex Mex Aztec - at 2013.03.18 22:53:00
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8. A name change - in Feedback/Requests [original thread]
Epicus Brilliuntus wrote: I made my character with a group of friends to play but they are inactive now and i would like the chance to change my name without starting over because i made a mistake in calling it something dumb ... just an idea...
- by Tex Mex Aztec - at 2013.03.18 20:48:00
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9. Camping CRUs: Cheap or Smart? - in General Discussions [original thread]
Smart
- by Tex Mex Aztec - at 2013.03.18 18:37:00
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10. Make Swarm Launchers Sidearms - in Feedback/Requests [original thread]
I don't agree. We had an awesome dropship pilot who would outrun swarms (prepatch) and annoy everyone. His purpose was to make the enemy waste their time trying to shoot him down, making them defenseless against us.
- by Tex Mex Aztec - at 2013.03.18 17:56:00
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11. Weapon inspection/ spinning - in Feedback/Requests [original thread]
Johnny Guilt wrote: Ship inspection/spinning seemed pretty cool in eve when I looked it up, why not have it for DustGÇÖs weapons? It could be like borderlands 2 or the new GoW:A to give people an idea. Like if you agree You mean like pressin...
- by Tex Mex Aztec - at 2013.03.18 17:26:00
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12. [Request] T3 dropsuit - questions for dev - in Feedback/Requests [original thread]
METR0 THE DESTR0YER wrote: Bro, I just signed In to ask you one question. Where are you from? Painful read bro..painful. I just want to slap some grammar into you. Just saying. It's like watching a caveman learning to communicate.
- by Tex Mex Aztec - at 2013.03.18 16:53:00
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13. Vehicle Physics - in Feedback/Requests [original thread]
Mike Molle wrote: They need to change, only in dust am i able to bump a light pole backing up and do 2x more damage then a forge gun, or touch nudge the ground in my dropship and blow up like crazy, but then plow into the ground with an afterbu...
- by Tex Mex Aztec - at 2013.03.17 20:15:00
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14. Vehicular stupidity - in Feedback/Requests [original thread]
Bojo The Fantastic wrote: Blasters are actually marvelous, their RoF (though Low Damage) is what kills, they have great DPS (If you're good) Railguns have something broken about them. They're meant to be AV but have some cruddy damage reductio...
- by Tex Mex Aztec - at 2013.03.14 07:33:00
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15. My Response to the Worst Review of Dust 514 - in General Discussions [original thread]
DS 10 wrote: Tex Mex Aztec wrote: God forbid someone has a different opinion. It wasn't his opinion that made me do the video. It was the misinformation he had in the video. I made sure to back up my statements with some sort of proof. A...
- by Tex Mex Aztec - at 2013.03.12 18:09:00
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16. My Response to the Worst Review of Dust 514 - in General Discussions [original thread]
God forbid someone has a different opinion.
- by Tex Mex Aztec - at 2013.03.12 05:59:00
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17. small missile turret accuracy? - in Technical Support/Bugs [original thread]
Niccolo deLuce wrote: I get what you're saying Tex Mex, but in my case we really never moved our tank for a solid 5 minutes. The accuracy is purposefully skewed as part of a previous nerf, we're basically just saying that they're not fulfilling...
- by Tex Mex Aztec - at 2013.03.07 10:55:00
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18. small missile turret accuracy? - in Technical Support/Bugs [original thread]
I don't want to sound developer-ish when I have little to no experience with that kind of stuff, but I believe the reason the missiles are so inaccurate is because of something I learned in LittleBigPlanet. That something is called Parent Veloci...
- by Tex Mex Aztec - at 2013.03.06 17:05:00
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19. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
Agreed^
- by Tex Mex Aztec - at 2013.03.06 13:12:00
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20. [Feedback] What DUST 514 does well and where it fails - in Feedback/Requests [original thread]
BL4CK FRIAR wrote: Mithridates VI wrote: Come back after official release. Wasnt planning on leaving. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH SNAAAAAAAAAAAAAAAAAAAAAAAAAAP! Just got forum served.
- by Tex Mex Aztec - at 2013.03.05 15:03:00
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