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861. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: unless someone has a very compelling reason to do otherwise, I'm going to run as follows: Blasters: High DPS, High RoF, Low Alpha (700-ish DPS proto) Missiles: Mid DPS, Mid RoF, Mid Alpha (600 DPS-ish Proto) Rails: Low D...
- by Tesfa Alem - at 2015.01.16 19:40:00
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862. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: You will claim your weapons from the lab using components, so that will slow you down quite a bit. Also, you will have to upgrade the warbarge to level 4 to consistently make experimental weapons, again, which will require...
- by Tesfa Alem - at 2015.01.16 11:52:00
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863. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Breakin Stuff wrote: 4 man squads would also justify dropping high end OB WP requirements. The original 2500 WP drop was actually balanced around the 4 man squads In closed beta where a highly efficient squad could drop three but a decent squa...
- by Tesfa Alem - at 2015.01.16 10:56:00
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864. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
1. Squad size has everything to do with today's matchmaking failures. When Scotty fails to find competent opposition for a large squad of vets, we get a pubstomp. Today, pubstomps are as common as good fights. This is evidence of a problem. ...
- by Tesfa Alem - at 2015.01.16 10:37:00
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865. Large Missile Launcher Reload Skill - in Feedback/Requests [original thread]
In game large rail> missiles > blasters I don't kno much about this 800 DPs or what have you, but an adv large rail wil kill most proto missile tanks. Would rather fix hardeners on armor tanks to give them a fighting chance, than tweak miss...
- by Tesfa Alem - at 2015.01.16 09:36:00
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866. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Dinner time in eastern europe comrade, will get on when i can
- by Tesfa Alem - at 2015.01.15 17:16:00
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867. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Evasive manouvers are fine (if you call sweaty nerve racking moments of circling a forge gun on the roof in a fight of attrition fine) vs forges. i'm not a python pilot so i'm used to my flying brick. I prefer the idea of an active module as a d...
- by Tesfa Alem - at 2015.01.15 15:26:00
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868. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
sure dude, you can find me on skype tesfa514 Back the Forge gun numbers vs ADS, yes it would still be a two shot to the dropship. TTK from the breach wont change so much. Yet, with current stats Prof 5 W. breach (+ 10% damage + 10% bonus to armor...
- by Tesfa Alem - at 2015.01.15 14:55:00
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869. End to kill stealing: Give kill counts to most damage. - in Feedback/Requests [original thread]
Its not a bad idea, just a nonsensical one. Its seems fitting for anybody who see a heavily weakened enemy get taken down by somebody else, concerning the amount damage weapons do per second in dust, its a rarity really. 2 people (player A and p...
- by Tesfa Alem - at 2015.01.15 12:47:00
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870. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I do like most of you proposal, lol at naming officer weapons after you and your buddies, but the Av changes....well, well, well. I disagree to the your forge guns changes, heavy damage mod changes, and the AV grenades. Not sure if i'm going to d...
- by Tesfa Alem - at 2015.01.15 11:40:00
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871. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
CCP Rattati wrote: 6) Is it possible to have, instead of our single squad option, which is causing balance issues where 6 man proto squads farm new players. You are asking the wrong question. Your question should be: " why are proto s...
- by Tesfa Alem - at 2015.01.14 11:50:00
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872. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Great now we have this notion stickied. I cant believe I have to argue why forcing us to play with less friends is bad for Dust. Blaming squad size for dust's current troubles is ludicrous. Hell the strongest point in dust is the squad size...
- by Tesfa Alem - at 2015.01.14 11:42:00
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873. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Lazer fo cused's proposal DOUBLES MARAUDER EHP FROM CHROMOSOME LEVELS. What is so hard to comprehend about this? Agreed, this is completley unacceptable. Muh Orbitals are a poor reason to advocate this. In fact, i would...
- by Tesfa Alem - at 2015.01.14 06:42:00
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874. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Regis Blackbird wrote: Unless I read it wrong, I am worried about the sudden jump from being classified as "New Player" and "Veteran". If your earnings suddenly drop like a rock, just because you are now a "Veteran", it might **** off players. ...
- by Tesfa Alem - at 2015.01.13 11:18:00
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875. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Isnt it mostly new player alts that are AFK? All the starter Swarm fits i see kneeling up and down/ running in circles usually are in NPC corps. Veterans are more certainly more likely to stat boost to abuse the system with their main character...
- by Tesfa Alem - at 2015.01.13 11:14:00
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876. Can Tanks Fly? - in General Discussions [original thread]
Actual video of Dust 514 flying tank, start at 5:30
- by Tesfa Alem - at 2015.01.12 12:01:00
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877. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Hell no. I should not have to pick and choose my friends to play with because you dont have any.
- by Tesfa Alem - at 2015.01.12 11:48:00
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878. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Again I'm not saying I don't want missiles to be a good turret type I am merely suggesting that with 3.5x the DPS of another turret and given that missiles have never traditionally held a DPS role in New Eden how can you...
- by Tesfa Alem - at 2015.01.12 11:46:00
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879. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Just added AV Grenades...I forgot them (Should I add Flux Grenades as well?) Want me to use the current 2/3? My currently proposed 3/3? and should I account for possible utility modules and such? (mCRUs, Scanners, N...
- by Tesfa Alem - at 2015.01.10 13:43:00
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880. Vehicle reintroductions, is it dead? - in General Discussions [original thread]
CCP Rattati wrote: Neither my mental state nor vacations are affecting this. After the first 20 pages were dragged down into the useless drivel I have come to expect between vehicle and infantry discussions, I decided to let it simmer and see i...
- by Tesfa Alem - at 2015.01.10 12:08:00
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