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501. The skins and fitting upgrades are good and all, but... - in Feedback/Requests [original thread]
They're probably just not finished with vehicles yet and are saving them for another update.
- by Terry Webber - at 2015.04.21 04:56:00
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502. Warlords 1.1 Academy Question - in Feedback/Requests [original thread]
I think he means that the statistics will be account based instead of by character.
- by Terry Webber - at 2015.04.21 04:53:00
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503. Announcement:Dev Blog: Warlords 1.1 Overview & Patch Notes - in General Discussions [original thread]
Great announcement, CCP! Can't wait to see how it will turn out. By the way, to those of you who are worried about the bugs from the last hotfix, the devs are probably already working on them but won't make it into the update in time.
- by Terry Webber - at 2015.04.21 04:47:00
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504. [Suggestion] Option to Change L1/R1 to L2/R2 - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Terry Webber wrote: In my opinion, using L2 and R2 for aiming and shooting feels more immersive. It's not immersive at all. It operates nothing like a gun trigger would. If you were piloting something maybe an argumen...
- by Terry Webber - at 2015.04.20 23:02:00
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505. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
That's not what Kaeru is trying to say, Alena. He's saying that the EVE capacitor would demand too many resources to fit into the game.
- by Terry Webber - at 2015.04.16 19:59:00
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506. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
Thanks for the info, Kaeru. The EVE capacitor sounds a little too complex for DUST. Your proposal is a good compromise and I think I just thought of something a little extra for it. There should be skillbooks to increase a vehicle's capacity, just...
- by Terry Webber - at 2015.04.16 19:13:00
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507. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
This sounds like a good balancing mechanic but I'll leave it up to the experts. By the way, how much more complex are EVE capacitor systems than what you are proposing?
- by Terry Webber - at 2015.04.16 18:27:00
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508. [Idea] LR XP for ISK - in Feedback/Requests [original thread]
This would lead to players with massive amounts of ISK to max out their Loyalty Rank in minutes. I know it takes forever to rank up but players should have to earn that rank.
- by Terry Webber - at 2015.04.16 01:10:00
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509. Announcement:Dev Blog: Introducing Player Trading - in General Discussions [original thread]
Aw, yeah! I'm gonna get stinkin' rich after this comes out!
- by Terry Webber - at 2015.04.15 01:47:00
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510. Event FW W&L Numbers for each Race? - in General Discussions [original thread]
RD Burns wrote: If this information was made available to us nobody would ever play for Amarr again. You might be right but some might actually be encouraged to fight harder for a win.
- by Terry Webber - at 2015.04.13 21:54:00
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511. New Game Mode: Classic Tower Defense - in Feedback/Requests [original thread]
People have suggested this before and I would love to have this. Might help newbies improve their aim.
- by Terry Webber - at 2015.04.13 04:36:00
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512. Trello Market Trading Tool - Prepped for simple player trading - in General Discussions [original thread]
Joel II X wrote: Should've waited to see if it'll even get released soon. I mean, what if it gets delayed indefinitely? The Trello roadmap stated that trading is coming. Here's the link to it: https://trello.com/b/R44szWCe/dust-514-developme...
- by Terry Webber - at 2015.04.12 16:52:00
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513. Trello Market Trading Tool - Prepped for simple player trading - in General Discussions [original thread]
Nice setup, Jadek. Would you mind clarifying what bulk and low mean?
- by Terry Webber - at 2015.04.12 16:46:00
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514. An announcement from your friendly neighborhood kitty girl - in General Discussions [original thread]
D0G Merc wrote: Roy Ventus wrote: Only Cat I acknowledge is Cat Merc WOOF WOOF WOOF WOOF WOOF WOOF WOOF, WOOF WOOF WOOF WOOF WOOF WOOF WOOF! Seems like Cat Merc has an archnemesis...
- by Terry Webber - at 2015.04.11 00:47:00
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515. Reminder to be Mindful of the Tech. - in General Discussions [original thread]
JIMvc2 wrote: I always wonder why the RDV's engines aka the Flame plasma thing never shows up. All I see is the circle things below it but never the animation of the flame thing ? I really want to see it again. :D Here the link to what I'm ref...
- by Terry Webber - at 2015.04.11 00:28:00
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516. [Idea] New Installation That Spawns Vehicles - in Feedback/Requests [original thread]
Godin Thekiller wrote: Depends on where they're positioned. None will be used in the map due to being a big ass target (unless that entire part of the map is locked down), and if there's only one in the base, calling in **** for multiple pilots...
- by Terry Webber - at 2015.04.10 01:28:00
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517. Mercenary Management App? - in General Discussions [original thread]
There is a DUST app currently but it only shows maps. Maybe if someone adds more features to it, it could become very useful. Edit: Although, that's not what you guys want. Disregard this post. However, I still think a DUST app would be useful.
- by Terry Webber - at 2015.04.09 21:31:00
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518. [Suggestion] Option to Change L1/R1 to L2/R2 - in Feedback/Requests [original thread]
Does this thread at least deserve a "like"?
- by Terry Webber - at 2015.04.09 21:22:00
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519. [REQUEST] Tweak gear RESALE MARKETPLACE PRICES on a regular basis. - in Feedback/Requests [original thread]
That would be cool. It could be a good simulation of an economy. CCP would have to hire economic experts to go over the data though.
- by Terry Webber - at 2015.04.09 21:19:00
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520. [Idea] New Installation That Spawns Vehicles - in Feedback/Requests [original thread]
Mister Goo wrote: Terry Webber wrote: This new installation would make getting vehicles on the battlefield easier than before and provides an alternative to RDVs. Players can spawn in any vehicle they choose with this new asset and it can be...
- by Terry Webber - at 2015.04.09 15:34:00
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