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1001. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
Keira-Stormborn wrote: All they need to do is if you team holds all the main objectives increase the rate of the MCC gets pounded significantly. It will end the game quicker and produce same result as the game dragging on for 10-15 minutes. ...
- by Terry Webber - at 2013.02.03 19:42:00
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1002. Crossbows - in Feedback/Requests [original thread]
I agree that crossbows wouldn't fit in this game.
- by Terry Webber - at 2013.02.03 19:40:00
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1003. (Feedback/Request) I don't feel like a Merc... Warbarge announcement - in Feedback/Requests [original thread]
There is a table in the middle of the room. If it had holographic images of the map you're going to fight on and the waiting time is increased, it can be used to plan strategies.
- by Terry Webber - at 2013.02.03 19:30:00
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1004. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I still want, though I think null cannons should do less damage to extend the battle. This is to offset how fast battles could end as a result of boarding. I also still would like to see something like Skirmish 1.0...
- by Terry Webber - at 2013.02.03 18:59:00
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1005. [Idea] Last Man Standing - in Feedback/Requests [original thread]
I like this too.
- by Terry Webber - at 2013.02.03 14:36:00
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1006. [REQ] More prominent north indicator on minimap - in Feedback/Requests [original thread]
I agree with this. Until now, I didn't even know there was a north indicator.
- by Terry Webber - at 2013.02.02 21:23:00
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1007. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
Posting to keep this alive for CCP.
- by Terry Webber - at 2013.02.02 21:15:00
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1008. [Request] include a corp tax rate - in Feedback/Requests [original thread]
This would make it much easier for corporations to make a profit.
- by Terry Webber - at 2013.02.02 05:37:00
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1009. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
Arron Rift wrote: +1 great idea! Might I suggest boarding be done by one ship firing several grappling hooks which punch into the enemy MCC's hull, allowing the players to go ziplining into it, much like a sci-fy version of how pirates would s...
- by Terry Webber - at 2013.02.02 05:21:00
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1010. [Request] Cinematic MCC crash & destruction in first person - in Feedback/Requests [original thread]
This would be awesome!
- by Terry Webber - at 2013.02.02 05:17:00
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1011. Orbital Availibility Cue - in Feedback/Requests [original thread]
There is a thread that talks about this. Here's the link: https://forums.dust514.com/default.aspx?g=posts&t=55212&find=unread
- by Terry Webber - at 2013.01.31 23:37:00
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1012. [Feedback] CEO/Director Communication - in Feedback/Requests [original thread]
I like this idea. A +1 for you.
- by Terry Webber - at 2013.01.31 23:36:00
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1013. Online notification - in Feedback/Requests [original thread]
I would LOVE this. Knowing which of my corp mates are online would be awesome.
- by Terry Webber - at 2013.01.31 23:18:00
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1014. (Suggestion) Cloaked modules and suits - in Feedback/Requests [original thread]
I disagree with making cloak require high skill levels. The other drawbacks and counters are enough. I also think that cloak should not make you completely invisible, just hard to see. If a player is paying attention, they can be able to spot cloa...
- by Terry Webber - at 2013.01.31 23:03:00
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1015. reporting players: sexual harassment - in Feedback/Requests [original thread]
I'd like this too. Harassment is something I will NOT tolerate.
- by Terry Webber - at 2013.01.31 22:43:00
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1016. [REQUEST] Make the orbital bombardment interface more player friendly, mock up i... - in Feedback/Requests [original thread]
I think there is a notification for an available orbital or precision strike, but it's hard to notice. The images you showed are exactly what this game needs. Here's a +1 for you.
- by Terry Webber - at 2013.01.31 22:38:00
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1017. [Suggestions] Color Coded Friendly Fire Detection - in Feedback/Requests [original thread]
Me too. Maybe as an indicator, when a friendly fires his weapon (regardless of whether he shots at you or not), his blue dot in the mini-map and his tag will flash.
- by Terry Webber - at 2013.01.31 22:26:00
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1018. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
Keeping this alive so more people can see this thread.
- by Terry Webber - at 2013.01.31 22:09:00
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1019. Slaughter Rule - in Feedback/Requests [original thread]
There is a forum that discusses this issue and I think it provides a perfect solution. Here's the link: https://forums.dust514.com/default.aspx?g=posts&t=50015
- by Terry Webber - at 2013.01.31 22:03:00
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1020. ideas - in Feedback/Requests [original thread]
There is a thread that talks about ideas/themes for new maps. Put your ideas there. Here is the link: https://forums.dust514.com/default.aspx?g=posts&t=18750&find=unread
- by Terry Webber - at 2013.01.30 03:18:00
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