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541. DUST514 CommunityPetition: Challenge Gamemode request - in Feedback/Requests [original thread]
This idea would be good for gladiator arenas.
- by Terry Webber - at 2014.01.12 22:26:00
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542. Request: Cardiac immobilizer - in Feedback/Requests [original thread]
Artificer Ghost wrote: GUYS WE HAVE A COD MORON OVER HER EKILL HIM NOW Just joking Terry, I know you're a good player (I think I killed you once or twice #sogood), and I love the Riddle of The Day, even though I don't participate any more. Th...
- by Terry Webber - at 2014.01.03 01:23:00
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543. [Highly Recommended] - Market Discussion Section - in Feedback/Requests [original thread]
You have my support, Maken!
- by Terry Webber - at 2014.01.01 21:36:00
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544. [Request] New Game Mode: Acquisition - in Feedback/Requests [original thread]
Any more feedback or support?
- by Terry Webber - at 2013.12.31 23:45:00
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545. [Request] Infiltration: One - Squad Game Mode - in Feedback/Requests [original thread]
Any feedback or support?
- by Terry Webber - at 2013.12.31 23:44:00
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546. Request: Speaker indicator - in Feedback/Requests [original thread]
You have my vote.
- by Terry Webber - at 2013.12.24 06:19:00
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547. Request: Cardiac immobilizer - in Feedback/Requests [original thread]
I hope this doesn't seem too much like Call of Duty but maybe this module can also have a 10% chance of giving players the ability to pull out their sidearm (if it's included in their fitting) while downed and shoot enemies as a last stand before ...
- by Terry Webber - at 2013.12.24 05:21:00
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548. [Request] P2P trading &/or PvE - in Feedback/Requests [original thread]
Artificer Ghost wrote: The EVE Market, according to CCP, should be opening up very soon. Plus, you can already buy/sell Dust 514 items in EVE (Go into EVE, go to Marketplace, look up Ion Pistol, or Assault Rifle). You might need to go to a lar...
- by Terry Webber - at 2013.12.20 23:13:00
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549. [Request] Infiltration: One - Squad Game Mode - in Feedback/Requests [original thread]
Joel II X wrote: Would this be considered PvE until enemy players drop in? Yes. Until the alarm is tripped and the intruders manage to avoid the security defenses, it will be considered PVE. It will change to PVP when the owners of the distric...
- by Terry Webber - at 2013.12.19 17:19:00
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550. [Request] New Game Mode: Acquisition - in Feedback/Requests [original thread]
501st Headstrong wrote: I could roll with thid, it'd bring a whole new meaning to eaty Dust! lol. It'd also be nice say, "Yeah, I stole that LAV from Ancient Exiles or Team Players. Plus I love fast and furious, and when Corps can personalize g...
- by Terry Webber - at 2013.12.19 17:16:00
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551. [Request] Infiltration: One - Squad Game Mode - in Feedback/Requests [original thread]
This game mode could be very useful in planetary conquest some day.
- by Terry Webber - at 2013.12.19 01:42:00
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552. [Request] New Game Mode: Acquisition - in Feedback/Requests [original thread]
Any more thoughts on this?
- by Terry Webber - at 2013.12.19 01:40:00
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553. Mobile Neocom App For Dust? - in Feedback/Requests [original thread]
CCP has been thinking about making an app for DUST but it will probably not come anytime soon.
- by Terry Webber - at 2013.12.17 18:40:00
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554. Make uplink spam increase spawn time - in Feedback/Requests [original thread]
I'm not sure if anyone thought of this already but why not cap the Warpoints earned for uplinks like the Warpoints earned for repairing? The close proximity idea will be unnecessary as player will be more concerned about placement than about farm...
- by Terry Webber - at 2013.12.17 07:27:00
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555. [Request] Fixing uplink spam... with lore! - in Feedback/Requests [original thread]
Maybe we can fix the uplink spam by increasing their spawn times when they are in close proximity to each other. The lore could explain this as interference caused by the wormholes they create.
- by Terry Webber - at 2013.12.17 07:04:00
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556. [Request] Getting to faction level 10 grants citizenship - in Feedback/Requests [original thread]
Makes sense to me.
- by Terry Webber - at 2013.12.17 06:36:00
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557. SP requirements and 2 other straightforward changes that could make FW markedly ... - in Feedback/Requests [original thread]
I like a lot of your ideas in your OP, John. There is also another change to faction warfare that can be made. Right now, faction warfare is really one-sided and it doesn't give the Amarr and Caldari a chance to make progress. Everytime I look at ...
- by Terry Webber - at 2013.12.17 06:34:00
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558. [Request] Increase supply depot range and make it supply hovering dropships. - in Feedback/Requests [original thread]
Makes sense to me.
- by Terry Webber - at 2013.12.16 05:10:00
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559. [Request] Ratial weapons - in Feedback/Requests [original thread]
I am in total agreement with the OP.
- by Terry Webber - at 2013.12.16 05:04:00
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560. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
Samael Artico wrote: deepfried salad gilliam wrote: Scr - overheat Someone here is terrible at reading forum posts... The weapon is far more similar to a close-range Sniper Rifle than to a semi-automatic Assault Rifle. I agree. It should...
- by Terry Webber - at 2013.12.16 04:56:00
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