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61. [Bug] Switch weapon and charecter starts reloading an invisible gun instead - in Technical Support/Bugs [original thread]
I have also had this issue twice so far. I quite often get a long delay between weapon switches to.
- by Terarrim - at 2013.05.15 20:51:00
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62. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Cross Atu wrote: LittleCuteBunny wrote: A support class should provide support fire and aid players in the battlefield? maybe? Each logistics suit is superior to its counter part in assault It's primarily the Caldari line that's facin...
- by Terarrim - at 2013.05.13 16:30:00
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63. The "Logistics" Connundrum: Time To Lay It Down - in General Discussions [original thread]
Tiberion Deci wrote: Garrett Blacknova wrote: [lThere needs to be a way to make Logi suits more about Logi. Maybe a penalty to equiping higher tier weapons? Like instead of costing a flat amount of cpu/pg they take up a percentage of each...
- by Terarrim - at 2013.05.13 15:44:00
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64. The "Logistics" Connundrum: Time To Lay It Down - in General Discussions [original thread]
I posted this in another of these threads. I would like to add that using the Amarr medium frame my kdr and warpoints are usually higher due to higher speed, better pg so less nerfing of shields, armour and able to run a proto support toold, able ...
- by Terarrim - at 2013.05.13 15:16:00
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65. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
William HBonney wrote: LittleCuteBunny wrote: A support class should provide support fire and aid players in the battlefield? maybe? Each logistics suit is superior to its counter part in assault This is why assault suits need a buff...w...
- by Terarrim - at 2013.05.13 14:31:00
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66. Repair Tool Logis, where art thou? - in General Discussions [original thread]
Gigatron Prime wrote: A true Logibro helps the team regardless of WP. WP should not be a requirement to render aid, only a bonus... People who actually skill into armour repping usualy do otherwise why waste all those points on a proto repp...
- by Terarrim - at 2013.05.13 14:18:00
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67. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Laurent Cazaderon wrote: Terarrim wrote: How dare anyone suggest that my Proto Amarr Logi Suit is better than anything if they havent played it. I am a support logi so far I have spent near 11 million sp and i am currently on a huge nerf com...
- by Terarrim - at 2013.05.13 14:11:00
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68. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
How dare anyone suggest that my Proto Amarr Logi Suit is better than anything if they havent played it. I am a support logi so far I have spent near 11 million sp and i am currently on a huge nerf compared to last build. I am slower I can only aff...
- by Terarrim - at 2013.05.13 13:45:00
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69. Repair Tool Logis, where art thou? - in General Discussions [original thread]
Medic 1879 wrote: I run rep tools and rep people even after hitting the triage limit. Sadly however despite the glowing screen of healyness effect we now get most bluedots refuse to be healed and instead sprint away as fast as they can. Due ...
- by Terarrim - at 2013.05.13 10:24:00
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70. Repair Tool Logis, where art thou? - in General Discussions [original thread]
RuckingFetard wrote: In the nearly 50 games I've played in this build, I've come across only 4 logis with repair tools. WTF are they using their slots for. PS, where are the scanners? As a all round support logi player last build gek/level...
- by Terarrim - at 2013.05.13 10:15:00
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71. Weapon swap bug/issue.(Uprising) - in Feedback/Requests [original thread]
I'm suprised more people haven't experianced the common swap issue in battle!
- by Terarrim - at 2013.05.09 23:54:00
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72. Repair tool targeting - in Feedback/Requests [original thread]
Sometimes I have difficulty in getting the red square to appear to repair people instead there is a white dot. It may take several presses of my button to get the rectangle up. Also using the dual repper I find that if I am anyware near an insta...
- by Terarrim - at 2013.05.09 22:23:00
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73. Weapon swap bug/issue.(Uprising) - in Feedback/Requests [original thread]
I have no issue with weapon swap speed its fast and smooth outside of combat however inside of combat is another matter I have come across two different bugs/issues when in combat. Common issue is that for some reason the swap delay when in comba...
- by Terarrim - at 2013.05.09 22:18:00
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74. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
As a logi bro with a suit I designed to support heavies especally heavy with hmg's I feel the hmg is compeltly broken. On several tests in CQC with proto heavy or proto HMG's I had huge problems keeping the heavy alive with my proto reppers. Not b...
- by Terarrim - at 2013.05.08 15:58:00
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75. Should we think of Dust more from a MMO point of view rather than just FPS? - in General Discussions [original thread]
Aighun wrote: Well, as Dust is a facet of the EVE universe we should look to EVE. And EVE doesn't do MMO like any other MMO. Seems like some of the changes in Uprising are more like the tiericide initiative in EVE and not so much about introdu...
- by Terarrim - at 2013.05.03 18:14:00
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76. the minmatar scout suit: D.O.A? - in General Discussions [original thread]
Ivan Avogadro wrote: Maken Tosch wrote: Seeing that I specialize in the scout suit, perhaps I should chime in. I actually like that they reduced the amount of equipment you can carry so that logibros can have a greater purpose as they shoul...
- by Terarrim - at 2013.05.03 18:01:00
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77. Should we think of Dust more from a MMO point of view rather than just FPS? - in General Discussions [original thread]
And by this I mean in regards to the perceived equipment slot "nerfs" in assaults and scouts. So the assault guys dont like it that unlike most fps games they are much less versitile without the second slot and dito for the scout suits. And obvi...
- by Terarrim - at 2013.05.03 17:46:00
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78. scout suit.... nerfed? - in General Discussions [original thread]
It could be that they balanced the scout based on the fact that they are now trully scouts i.e. spotters, assasins, etc. Due to pofile balancing and scanners now working this means that scouts should have the advantage on when and where to engage ...
- by Terarrim - at 2013.05.02 18:48:00
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79. List of skills stats from Fan Fest feed - in General Discussions [original thread]
I was wondering if the CPM could ask CCP to actually give us some feedback on skills after the relase of uprising. For example: Logi +1 hp to dropsuit means that you get +1 hp per second back per level of the skill you have in that suit to your...
- by Terarrim - at 2013.05.02 16:35:00
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80. CPM Help Needed! Please Get Us That Dev Blog - in General Discussions [original thread]
I agree it's the CCM job to let them know our concerns not to rage at them nothing gets resolved that way. However it is bad customer relations if you promise something then dont deliver giving additional promises and not fullflling them is very b...
- by Terarrim - at 2013.05.01 22:31:00
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