Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Harkon Vysarii
Dead Six Initiative Lokun Listamenn
247
|
Posted - 2013.05.11 02:02:00 -
[31] - Quote
Yeah that would be the point of Medium Slots. They determine how your logi works in the field and actually gives incentives for Logis to focus on the roles they slot themselves for.
Perhaps scouts could get one medium slot at higher levels so they dont have to waste highs and lows on hacking tools and scanner modules and still can fulfil their roles as light fast moving scouts. |
Thor Odinson42
Planetary Response Organization
196
|
Posted - 2013.05.11 02:19:00 -
[32] - Quote
People won't be crying about Caldari bonuses when the Scrambler rifle comes out.
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
642
|
Posted - 2013.05.11 02:25:00 -
[33] - Quote
NeoWraith Acedia wrote:Cosgar wrote:It's not just the logi class and the other suits, CCP anounced that they were going to double nerf the HMG and that made a ton of them quit and become logis while they ninja nerfed everything else. HMG nerf is the source of the ****ing problem, but the other suits being crappy compared to the logi is another piece of the puzzle. Assaults are fine. Heavies will be fine once we get the new range system. Scouts suck, or at least they will once the hit detection gets fixed. This is just Assault users QQing and trying to nerf an entire class because of one sightly OP suit. Yeah, I agree but do you remember all the threads about the HMG nerf before Uprising even came out? The majority of those heavies said they were leaving to try other classes, most of them assault and logistics. If logi gets nerfed, we're still stuck with the majority of the community stuck as logi. Assuming they don't quit by this point since Dust 514 is on it's way to being a damn AAA first person pillow fight. The real problem is the other classes that need to be buffed up to be attractive to players again. Unless any heavies want that %2 reload speed bonus per level instead of a 2% damage reduction. |
Chankk Saotome
SyNergy Gaming EoN.
260
|
Posted - 2013.05.11 16:56:00 -
[34] - Quote
I'm probably gonna get flamed, already posted this in another thread but thought I should share it here as well. Some ideas on Skill Bonus mods without adjusting the suits themselves. Check it and give some feedback:
Amarr: Ehh... Acceptable, not sure what to do here. Assault: Nice Amarr: I dunno... Armor Rep module bonus? Maybe they want their lasers though so maybe not...
Gallente: Logi: Spot on CCP. Gallente: Decrease to armor plate speed penalty 5% per lvl over PG/CPU?
Caldari Logi: Logi: Acceptable Caldari: Shield Recharge bonus 5%?
Caldari Assault: Assault: Shield Extender mod bonus 2% (because 5% of anything module-related is broken as all get-out). Caldari: Acceptable... maybe?
Min Assault: Assault: Okay. Maybe recharge SPEED > rate? i.e. switched to Regulator over Recharge capacity. Minmatar: 2% L/S dmg bonus |
Chankk Saotome
SyNergy Gaming EoN.
263
|
Posted - 2013.05.13 13:56:00 -
[35] - Quote
So it seems they're going to go for a nerf on the Logi suits rather than a buff to the Assault suits, STILL giving assaults no real strong incentive to skill into their class spec suits and likely turning logis into targets and liabilities rather than proper field aide and team benefit.
To read some of IWS's ideas, the yellow the CCP art department gave us is just about right because we're likely to be turned into wooden ducks on a carousel to be popped down with no real difficulty.
I just have to say congratulations to all the kids complaining. You whine logis are too OP, then that logis don't give you aide when you need or call for it. It's about to get a whole lot worse when people just stop running the class all together.
I've tried to do my part to help throughout the past year of gaming here, and with the vicious reaction to broken new Uprising mechanics I and several others have attempted to actually look at the real issue and give sound suggestions on how to resolve it for the positive benefit of everyone; however sound logic and reasoning is ignored to the shouting of the masses who can't think about the actual issues and only to their own grief.
It would seem the internet just took on DUST and kicked CCP in the teeth. Well played internet, well played. |
M3DIC 2U
Hellstorm Inc League of Infamy
60
|
Posted - 2013.05.13 14:39:00 -
[36] - Quote
I"ve found logi much more challenging to play this build than any of the previous going back to closed beta. You really have to think in terms of what proto gear to run and then make the upgrades beyond Nanotech lvl 5 to then carry it. This to me, makes sense.
No player should be able to skill Lvl 5 suit, lvl 5 AR, lvl 5 shield and then just run everything. Vehicles, suits, electronics in general hell even just a computer/cellphone is all about battery power and juice. If you can't appropriately and efficiently manage your power supply, things turn into bricks. Why should a future battle suit be any different?
Yes, you might have to skill into CPU/PG upgrades to run that shiny new piece of equipment, your suit shouldn't just be able to magically fit everything. This forces you to think, do I want more shields or a little less and the ability to sprint faster? Do I need a proto injector AND repper or should I take an basic needle and proto repper to bring back full health... or perhaps the reverse, raise with more HP then top off with a basic repper?
I don't see a logi "god suit" running around. If anything I see folks using the logi suit in place of an assault to run Chromosome style fits in the hopes of retaining past glory. Mistake in my opinion. ONce folks figure out how to make an effecient killer again, these suits will fail and the QQ sessions will begin again.
Try something different, don't just race to the proto gear thinking it's the best, because sometimes it isn't.
I've taken to running plates on a Sever suit, why? Because on a whim I tried the militia plates and found the survivability vs minimal speed decrease was worth it. So, toss in for lvl 1, try the basics.. working well. Upgrade to lvl 3, try the advanced... can't run them and other things, so back to the basic plates for now.
Instead of looking for immediate PG/CPU boosts, guess what I did... improved the efficiency of my weapon and TADA: proto nanohives now run without the CPU upgrade. Sometimes going to lvl 5 isn't about using the expensive gear but about making the lower level more efficient. You have to determine where the extra 2-5 hp/dmg/heals/whatever goes by sacrificing something else, which is how it should be.
I say keep things the same for now, see how it plays out then maybe introduce a new suit to replace an older one. Mark it as an upgrade and keep it there until those suits go bye-bye or have a sell back but go here... Caldari Medium Assault, the 3051 model is out, 3050 is now like a Motorola Startak. You can use it and you love it, but at some point, you trade it in for an Android or iPhone to play better games than Snake. |
Llan Heindell
One-Armed Bandits Heretic Initiative
85
|
Posted - 2013.05.13 14:57:00 -
[37] - Quote
I agree with the OP and I must say, this is one of the best threads about the matter. The only thing I disagree is the "Beefiness" of the Amarr logi. Cause we already pay a high price for it.
The rest of the post, thou, is exactly what I think about Logis vs Assaults.
Llan Heindell. |
juumole
Planetary Response Organization
3
|
Posted - 2013.05.13 15:10:00 -
[38] - Quote
+ 1 to Chankk.
Just wanted to add, as a dedicated logi myself I tend to look for others, on the field, in the warbarge etc. For the most part I'm usually the only bee buzzing around.
What I want to know is where are all these op tanking logis everyone always talks about. I have yet to see one match with a bunch of yellow dots swarming the map. Just saying. |
Terarrim
Valor Coalition RISE of LEGION
22
|
Posted - 2013.05.13 15:16:00 -
[39] - Quote
I posted this in another of these threads. I would like to add that using the Amarr medium frame my kdr and warpoints are usually higher due to higher speed, better pg so less nerfing of shields, armour and able to run a proto support toold, able to do what i want rather than being in danger all the time. And not having a yellow flag on my body screaming kill me quick! Lastly not having to deal with the danger of trying to revive people for an extended amount of time and trying to rep people when the dam rep gun wont fire and when it does goes on the wrong person.
How dare anyone suggest that my Proto Amarr Logi Suit is better than anything if they havent played it. I am a support logi so far I have spent near 11 million sp and i am currently on a huge nerf compared to last build. I am slower I can only afford level 4 nanos due to pg and cant afford to get level 5 specs in engineering. I didn't have enough to skill up in my main weapon. I had to get the proto suit to even have enough points to get an advanced nano injector, proto repair tool and advanced nano hive. I have to give up allot of speed all my offence at the moment due to unable to afford more than exile and packed av gren when in the last build I used proto on every equipment slot avanced weapon and proto grens for further support to my team.
So here are my issues with me:
1. Proto suit has cost me offence and support through proto grens and bpo guns
2. Bright yellow on my suit has made me a target amounst my fellows
3. I am way slower since my suit is slow plus to take advantage of racial bonus I have to have armour to take advantage of repers.
4. I cant afford stamina buffs Sp wise for a long time as I still havent got core skills or maxed my support passives e.g. armor, enginegenering, support, armour reppers (self) or even any type of points in weaponry atm.
5. Even if I was level 5 in nano hives I cant afford to run proto nano injectors or proto nanohives due to having more slots than my assault but less base pg. This is to say nothing of being to use more than advanced weapons or grens.
For me as an Amarr Support logi this build has been a massive nerf I am equimpent slots down, and massive PG nerf means I cant support my team like I used to I have to make major sacrifices in offence, support or defence.
I don't know about caldari logi's but for me as a support logi as Amarr I have allready had a massive nerf in both pg and skill points I cannot do what I did in chromazone.
If assault players are using logi's to do assault by not specing in support and only using slots for pure offence why the hell would one nerf me who is struggling to be anywhere near as efficent on the battlefield as I was before. Before I was good at everything but master at none. Now I am poor at many things and good at one or two things.
My logi needs a buff in order to do what the discription says i.e. to be a support character who can dish out the damage. Because as of now I have the least PG, least equipment slots and cost a huge price in SP to make the proto suit work at minimal proto support levels.
In order to be a viable support class I had to talk to my clan leader and explain that I would have to be baby sat during engagments as by spending my points in proto logi and proto repair and advanced nanos has severly affected my ability to defend myself against advanced or proto gear players.
Nerfing the logi's are going to drive the support logi's out of the game. I want buffs to do my job properly not nerfs that are going to force me to run a severly gimped assault with tiny amount of support.
The problem isn't logi support the problem is people min maxing everything to get the best fit to kill i.e. running caldari suit with tac duval with damage modifiers etc. Nerfing logi's means nefring support the very people who are there to help people out in the game not the 90 pecent of the people who are just intrested in killing people. |
Tiberion Deci
Subdreddit Test Alliance Please Ignore
153
|
Posted - 2013.05.13 15:24:00 -
[40] - Quote
Garrett Blacknova wrote:[lThere needs to be a way to make Logi suits more about Logi.
Maybe a penalty to equiping higher tier weapons? Like instead of costing a flat amount of cpu/pg they take up a percentage of each? Like basic light weapins take 35%, advanced takes 45, proto 55, officer 60? Percentages can be tweaked, I'm unfamiliar with the pg/cpu output on logi suits (I roll fatty) but perhaps something like that? Or lower their overall cpu/ pg but give them a class bonus to reduce cpu/pg consumption of equipment (not sure how that one woukd work, people could just forgo the equipment still). I think cpu/pg penalties to "offensive" modules and high end weapons may help. |
|
Terarrim
Valor Coalition RISE of LEGION
23
|
Posted - 2013.05.13 15:44:00 -
[41] - Quote
Tiberion Deci wrote:Garrett Blacknova wrote:[lThere needs to be a way to make Logi suits more about Logi. Maybe a penalty to equiping higher tier weapons? Like instead of costing a flat amount of cpu/pg they take up a percentage of each? Like basic light weapins take 35%, advanced takes 45, proto 55, officer 60? Percentages can be tweaked, I'm unfamiliar with the pg/cpu output on logi suits (I roll fatty) but perhaps something like that? Or lower their overall cpu/ pg but give them a class bonus to reduce cpu/pg consumption of equipment (not sure how that one woukd work, people could just forgo the equipment still). I think cpu/pg penalties to "offensive" modules and high end weapons may help.
Thats the thing that people don't understand though at the moment on my Amarr suit with engineering level 4 I got two enahanced plate 3 complex shields 1 enhanced repper, advanced nano injector, advanced nano hive proto repper, exile and toxin, 1 packed av gren. and im almost at my pg limit. I only have 4 proto items on my proto suit everything else is advanced or less. My support skilsl have been nerfed to the knees due to pg being so dam low and the cost of the sp so high. I have to make huge sacrfices in support, defence or offence. It is simply not possible unlike last build to have proto support, proto defence and proto offence.
i feel nerfed to the knees and having to pay through the nose for it and people want to nerf me further to. It's why im so angry due to the bugs in the game I cant support my team mate so well, due to the SP increase and the PG nerf I cant support my team mates so well or defend myself so well.
I want a buff to my pg at the very least in order to do have at least advanced firepower ontop of proto defence and support. All this logi is overpowered because they can do proto support and proto assault at the same time is pure bull to be honest.
Just interms of Sp I would require 31 million Sp to get to where I was during last build and even then I coudn't fit it all due to the sever pg limitations. The frustrating thing is my CPU is now very high but in order to use that with CPU to PG convertor I would lose a low slot meaning my character has even less defence.
If the people moaning about how hard logi's are actually skilled SUPPORT LOGI's then tried to be a killing machine then they would have something to say. That's not whats happening though assaults are speccing into logi suits and just min maxing tac duvals and the suit to get the best dps/hp they can. Then we have other assaults saying nerf us. Im very annoyed with this to say the least.
|
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
195
|
Posted - 2013.05.13 16:10:00 -
[42] - Quote
Min Logi hack bonus is not just for hacking now, but for more of the Ewar stuff in the future. Hacking enemy nanohives, drop uplinks, and more. On top of that the hacking bonus only helps your team if you are a logi that can play the frontline and hack while your teammates hold off enemies at an objective. Thus the even number of highs and lows.
Amarr logi is the sorriest of the bunch, Assaults suits are better at logi than this loadout. 2 equpment slots and only 3h/3l on the proto level. It needs a +1low and a +1 equipment slot. NO logi should have less than 3 equipment slots. It should just be gospel, doctrine, universal truth. And Amar is should have 1 more low slot... he's Amarr and the balancing does not seem fair to gain a sidearm and lose a 1H/1L/2E from the standard logi. 1High (normally devoted to +ehp or repair) 1 Low (all sorts of modules, ARMOR or repper) and 2E (the basic roll of a logi is to have lots of this... he has the equivalent of an old assault suit?). Broke in the bad way.
Mind you that the Devs may want us to look at the whole thing as a new game, but we are running comparisons to the chromosome build. Based on the Proto logi we had the 4/4/4 was expected. We are not seeing the balance in this build of how the old logi suit can vary among the races as having a flow between those numbers with the Caldari and Gallente versions and totally miss on the Amarr Logi suit... go figure.
As to nerfing Logis, that's messed up yo. The bonuses for the logis are for self repair - no one else will do it - and tanking a bit more to live long enough to help other players. This is not a new post, many other threads have spoken to it. The logi has never been better than the Assault suits until now, and that is just the killer bee builds. While people died by a logi's hands in Chromosome the great slayers were never in Logi gear. Always assault. So, if that has changed then the appeal of bonuses have changed and the Assaults need a buff not a logi nerf.
The issue at hand is the Assault suits and bonuses. The logi bonuses and limitations (speed, lower ehp) can be over come with proto modules. A few speed modules and the speed is over come, and playing on the nature of the racial suit the appropriate tanking module will buff HP. They loose the role that you can use the suit for. Gone are the possibilities for scanning modules, hack modules, and other items that only fit into those slots where the speed modules were - that a logi uses just for that purpose. They have created a nonversitile speed tank. It is one build. One that is destroying us right now, but just one build.
That the build is so predominant points to a break in the game, which may be addressed by new equipment or may not. Is there a counter to the Caldari or Gallente logi tanks? We will see. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
835
|
Posted - 2013.05.13 16:29:00 -
[43] - Quote
RedBleach LeSanglant wrote:Min Logi hack bonus is not just for hacking now, but for more of the Ewar stuff in the future. Hacking enemy nanohives, drop uplinks, and more. On top of that the hacking bonus only helps your team if you are a logi that can play the frontline and hack while your teammates hold off enemies at an objective. Thus the even number of highs and lows.
Amarr logi is the sorriest of the bunch, Assaults suits are better at logi than this loadout. 2 equpment slots and only 3h/3l on the proto level. It needs a +1low and a +1 equipment slot. NO logi should have less than 3 equipment slots. It should just be gospel, doctrine, universal truth. And Amar is should have 1 more low slot... he's Amarr and the balancing does not seem fair to gain a sidearm and lose a 1H/1L/2E from the standard logi. 1High (normally devoted to +ehp or repair) 1 Low (all sorts of modules, ARMOR or repper) and 2E (the basic roll of a logi is to have lots of this... he has the equivalent of an old assault suit?). Broke in the bad way.
Mind you that the Devs may want us to look at the whole thing as a new game, but we are running comparisons to the chromosome build. Based on the Proto logi we had the 4/4/4 was expected. We are not seeing the balance in this build of how the old logi suit can vary among the races as having a flow between those numbers with the Caldari and Gallente versions and totally miss on the Amarr Logi suit... go figure.
As to nerfing Logis, that's messed up yo. The bonuses for the logis are for self repair - no one else will do it - and tanking a bit more to live long enough to help other players. This is not a new post, many other threads have spoken to it. The logi has never been better than the Assault suits until now, and that is just the killer bee builds. While people died by a logi's hands in Chromosome the great slayers were never in Logi gear. Always assault. So, if that has changed then the appeal of bonuses have changed and the Assaults need a buff not a logi nerf.
The issue at hand is the Assault suits and bonuses. The logi bonuses and limitations (speed, lower ehp) can be over come with proto modules. A few speed modules and the speed is over come, and playing on the nature of the racial suit the appropriate tanking module will buff HP. They loose the role that you can use the suit for. Gone are the possibilities for scanning modules, hack modules, and other items that only fit into those slots where the speed modules were - that a logi uses just for that purpose. They have created a nonversitile speed tank. It is one build. One that is destroying us right now, but just one build.
That the build is so predominant points to a break in the game, which may be addressed by new equipment or may not. Is there a counter to the Caldari or Gallente logi tanks? We will see. Once EWAR modules become available, these Slayerbros are going to wish they didn't spec into logistics. Tackling, jamming, and ECM are going to be a required role for the entire suit class. |
Chankk Saotome
SyNergy Gaming EoN.
275
|
Posted - 2013.05.14 09:21:00 -
[44] - Quote
Dropped all the way to page 8 while I was away... not surprised, most [General Forums] users don't care for logic or well thought arguments and discourse.
RedBleach, thanks for the comments and I agree wholeheartedly. Nobody was whining about our Min logis for the past year even though there were attempts to make it into a kind of glass-cannon, it never really worked, and as far as I see, the Amarr and Gall don't really have the ability to do the same either.
Cosgar, thanks to you as well for trying to spread the logic about logistics out there, it just seems unfortunate that nobody, the CPM included, want to hear anything even closely resembling a valid argument and counter-discussion with ideas of where the real problems lie and how to fix them, even if not only to get people to at least cool down and look at those real problems rather than take a reactionary backlash response.
It really is one bad apple, no matter what everyone wants to QQ about while screaming bloody Mary. 9 modules is certainly excessive, and that skill bonus is just obscene. Nobody's denying that. But don't go hijacking all the other logis on the field because of one bad suit/skill design that clearly wasn't thought out beyond someone saying, "Oh, we need to give 'em a Racial skill... lots of high slots, meh, shield ext mod bonus." without considering that would equate to nearly 100hp shield modules.... and 5 of them to boot.
For anyone saying logis have too much PG/CPU... I'm running all of 2 Complex Shields on my Min logi, because that's all I can fit. Why? Because the rest of my CPU/PG is being chewed up by my equipment and backup survival modules in L slots (armor rep, shield reg, 1 plate). I get my kills because I'm a lunatic, but I'm doing my job the damn best I possibly can as well and get complained at that I still need to do more. And that's with Engineering/Electronics 5, so don't be going on to tell me I can buff up other skills... Not till I get my next 2 mil SP.
Everyone complaining about logis need to actually try to play one themselves, but that would be a waste of SP into half a dozen skills they don't even need anymore. Yeah, I also lag behind everyone in suit and weaponry SP just to GET all that equipment to keep you worthless kittens alive.
Look, the Caldari Logi needs a major reworking, and the Assault Skills need some fiddling as well to push people into skilling those branches, but don't go slapping every logi on the field for what a few min-max mechanic-abusing players have done. If nations and world leaders thought like that America would have gone to war with Iraq just for thinking they had something they never did and someone saying they were allied with... oh... damn.
But we're better than that here... aren't we? |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
207
|
Posted - 2013.05.15 00:05:00 -
[45] - Quote
I would advise that CCP leaves the caldari logi alone. Fix the Assaults first then come back and analyze game data. I would include a respec or two because of all the testing. But we are out of beta so - this is an uphill battle. |
Fat Axel
Sanmatar Kelkoons Minmatar Republic
21
|
Posted - 2013.05.15 00:16:00 -
[46] - Quote
solution in my opinion would be to leave all the slots the same, give all logi suits alittle smack in PG/CPU BUT in return give them all a passive bonus to PG/CPU efficiency with equipment. |
Solarisjock
One-Armed Bandits Heretic Initiative
29
|
Posted - 2013.05.15 00:29:00 -
[47] - Quote
My thought is to put in a Role bonus seperate of the X/per lvl thing. Assault suits get either a +10% damage bonus, or a 25% reduction to fitting costs of weapons.
Logi gets a simliar but opposite bonus, 25% (or Greater) to fittign cost of Weapons, and/or a 20-30% reduction of fitting cost to support modules.
this lets Assault fit more/better things as the weapons are usually the single greatest fitting sink, or get a free complex damage mod to go with the assault theme.
While logi has a more challenging time to fit proto weapons while being much easier to fit "Logi" things, bringing them out of the "LOL! I ARE ASSAUL!11!!!" that they are in now. |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
26
|
Posted - 2013.05.15 00:33:00 -
[48] - Quote
RydogV wrote:Wow, I wish I could figure out how to make my Minmatar Logi Proto suit the god-like being folks are complaining about. Not sure what makes it so beastly... Must be the whopping 213 HP of shields I have from that awesome 90 HP base and 3 Enhanced Shield Extenders I have. Or is it the staggering 265 HP of armor that a 150 HP base gets me combined with one Enhanced Armor Plate. Yeah...478 total Hit Points should have you all wetting your dropsuit. I know...it is the Duvolle Assualt Rifle that EVERYONE else in a proto suit carries. A real game changer. Super speedy shield recharge (25.45)? Rapid Armor Repair Rate (7)? What could it be? It's gotta be the CPU/PG output right? I mean the fact that I am maxed out with the only Proto thing attached being that Duvolle and I have to use a Militia CPU Upgrade to get that means I am OP, correct? Can't be the BDR-2 Repair Tool...or the KIN-012 Nanite Injector...K-2 Nanohives aren't that great anymore.... AH HA!!!!! I got it....has to be the Basic Active Scanner!!! Damn, I knew I would figure it out. Thanks everyone. Thanks for showing me how OP my 135k ISK fitting, that cost me 9 million Skill Points to get into is. Nerf Me...please
Preach!!!! |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |