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241. 100% Full-proof BS tactic to winning Domination - in General Discussions [original thread]
Anarchide wrote: Some call this tactic "Equipment Spam", I call it "Team Support". Get some scanners, Flux grenades and maybe a Cloak and hunt them down instead of crying outloud. You'll even get WP for doing that. Putting nanohives aroun...
- by Temias Mercurial - at 2014.07.09 18:36:00
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242. How many Kills do you think it take to win? - in General Discussions [original thread]
CommanderBolt wrote: Chunky Munkey wrote: Lorhak Gannarsein wrote: You want like 5k kills for the rifles and the HMG I'd imagine, and like 7k for the ScR. I did about 2,500 for a previous event where I tracked my kills. For this event...
- by Temias Mercurial - at 2014.07.09 18:19:00
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243. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Temias Mercurial wrote: Thanks for the reply , but the rail gun projectile is not really physical, it's a electromagnetic round fired through a series of rails on the rifle (hence the name). Is there anything that c...
- by Temias Mercurial - at 2014.07.07 06:42:00
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244. Eko Sol is complaing about a game mechanic? Whaaaaa? - in General Discussions [original thread]
Lorhak Gannarsein wrote: Atiim wrote: CCP Rattati wrote: When this came up we went straight to the database and couldn't find any anomalies in the CA scout, it is setup exactly like the other scouts. We need more data as proof, not just ...
- by Temias Mercurial - at 2014.07.07 02:08:00
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245. Grab Yourself a DualShock 4. - in General Discussions [original thread]
Spaceman-Rob wrote: Doesn't work with all games, do we know if it it works with dust? I have a friend that has been using it for a while now. They love it.
- by Temias Mercurial - at 2014.07.07 01:39:00
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246. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
DeathwindRising wrote: Temias Mercurial wrote: DeathwindRising wrote: CCP Rattati wrote: Temias Mercurial wrote: I still think that the rail rifle should have an effect similar to the laser rifle's close up reduced damage, as it's s...
- by Temias Mercurial - at 2014.07.06 16:39:00
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247. HMG's are still not a small threat to vehicles, they are no thre... - in Feedback/Requests [original thread]
nicholas73 wrote: CCP Rattati wrote: Right now the shield repair is not interrupted by the HMG, so cannot harm a fully shielded vehicle. However, when shields are down, the HMG in optimal does plenty of damage to a LAV, enough at least to pr...
- by Temias Mercurial - at 2014.07.06 05:59:00
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248. Extreme lag and teleporting - in General Discussions [original thread]
Glad that my squad and I are not the only one's experiencing this lagfest...
- by Temias Mercurial - at 2014.07.06 01:35:00
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249. Extreme lag and teleporting - in General Discussions [original thread]
Has anyone been getting this for the past few days?
- by Temias Mercurial - at 2014.07.06 00:55:00
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250. since people are saying ADS are op - in General Discussions [original thread]
Ld Collins wrote: A simple fix would be to remove the fire rate increase ans swap it for reload speed. Instant reload speed... are you sure you would want that?
- by Temias Mercurial - at 2014.07.05 20:50:00
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251. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: Temias Mercurial wrote: I still think that the rail rifle should have an effect similar to the laser rifle's close up reduced damage, as it's suppose to be a long range weapon, but is still ludicr...
- by Temias Mercurial - at 2014.07.05 20:42:00
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252. since people are saying ADS are op - in General Discussions [original thread]
aaaasdff ertgfdd wrote: Judge Rhadamanthus wrote: Adipem Nothi wrote: Are high-end birds still immune obscenely resistant to Proto Swarms? I haven't run into any yet since the fix yesterday. An ADS isn't OP if we can shoot it down with...
- by Temias Mercurial - at 2014.07.05 16:52:00
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253. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: Temias Mercurial wrote: I still think that the rail rifle should have an effect similar to the laser rifle's close up reduced damage, as it's suppose to be a long range weapon, but is still ...
- by Temias Mercurial - at 2014.07.05 16:46:00
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254. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
I still think that the rail rifle should have an effect similar to the laser rifle's close up reduced damage, as it's suppose to be a long range weapon, but is still ludicrously good at CQC due to it's damage output.
- by Temias Mercurial - at 2014.07.05 01:03:00
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255. forge guns are just to good at taking down infantry. - in General Discussions [original thread]
KEROSIINI-TERO wrote: Monkey MAC wrote: Are you going to be on at all tommorow betwen the hours of 15:00 - 21:00 BST+00? I'd like to test a couple weapons for 'magnetism' and debunk some myths. Specifically the rampant myth that bullet ...
- by Temias Mercurial - at 2014.07.04 17:42:00
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256. forge guns are just to good at taking down infantry. - in General Discussions [original thread]
KEROSIINI-TERO wrote: PANDA UZIMAKI wrote: lets assume you had max prof with a complex heavy damage amp with splash damage on all forge guns you would be doing 332.00 damage a hit that's enough to take out a milita in 1-2 hits just camp on t...
- by Temias Mercurial - at 2014.07.03 21:16:00
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257. Installation EHP Buff - in General Discussions [original thread]
CELESTA AUNGM wrote: Yes, Litany... you're identifying a tricky thing with Dust 514. We console players are "WICKED", we rapidly detect patterns or glitches in the sessions of a game title, grin to ourselves, and EXPLOIT IT faster than a duck c...
- by Temias Mercurial - at 2014.07.02 17:38:00
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258. Floating Equipment... - in Technical Support/Bugs [original thread]
Ever since about a week ago I've been seeing floating uplinks and nanohives around areas such as pipes and buildings. They're easily 10-30 feet off the surface they were initially placed on, appear to have move away from it as well (horizontally),...
- by Temias Mercurial - at 2014.07.02 00:02:00
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259. Installation EHP Buff - in General Discussions [original thread]
Litany 0f Fury wrote: TEBOW BAGGINS wrote: axINVICTUSxa wrote: CCP Rattati wrote: I have thought the same, interesting to hear other peoples thoughts. Would make tanks less "run around and two-shot all the installations first" and actu...
- by Temias Mercurial - at 2014.07.01 18:33:00
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260. Installation EHP Buff - in General Discussions [original thread]
Kallas Hallytyr wrote: As an ADS pilot I would like to see something like this. My only concern is the redline turrets: quite often I/others in profession are driven to do runs into the redline to kill people on missile turrets (spamming the ai...
- by Temias Mercurial - at 2014.06.30 16:46:00
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