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Sgt Buttscratch
KILL-EM-QUICK
1756
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Posted - 2014.02.23 07:16:00 -
[31] - Quote
NK Scout wrote:Heathen Bastard wrote:COVERT SUBTERFUGE wrote:snip snip Satisfying isnt it? Got a nk kill on a guy 369 scanning before I never use scanners I dont use wallhacks...
I love spinning scanners, the amount I kill mid scan is great.
Another thing is you can easily work through their flaws, when i get the scan attempt prevented message I find him, wait for a blueberry to head in his direction, he'll scan and see the blueberry where his attention turns. flank then shank
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
318
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Posted - 2014.02.23 07:19:00 -
[32] - Quote
Heathen Bastard wrote:COVERT SUBTERFUGE wrote:People who call scanners a crutch are just stuck in the old ways and are only going to be able to block their ears and 'lalalalala' for so long.
They are the first of many systems that will encompass electronic warfare. People can choose to not use them so that they can feel good about themselves but unless CCP have scrapped this element of combat, ewar is coming and will play a big role on the battlefield.
Advanced scanning displaying frame size Tacnet denial Tacnet intel manipulation Voice comms denial
These were just a few examples given by CCP Remnant at FF last year. Feel free to rely just on your senses when the enemy squad has shut off your minimap, can see where you are, what you are and which way your facing with a couple of stealthed up scouts heading your way.
I personally love situational awareness mechanics and will be specialising in all forms of intel gathering/denial/manipulation on my main. Yeah, here's the thing, I don't need a tacnet to punch through your skull with my knives while you flail helplessly because your scanners aren't picking me up. I use these old things called my eyes. Sure, they don't see through walls nearly as easily, but they're also remarkably hard to fool. And I'll be cloaked, so good luck, and remember: always check your six every second or two, because that's all a scout needs to rip you in half.
I'm also a scout, my inherent situational awareness is fine and I have sunk my own Novie Wovies into many whose S.A isn't so fine but I'm not going to run from ewar so I can beat my chest over not using it. It's another aspect of D514 that sets it apart from the rest and I'm all for it.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Heathen Bastard
The Bastard Brigade
988
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Posted - 2014.02.23 07:20:00 -
[33] - Quote
Sgt Buttscratch wrote:NK Scout wrote:Heathen Bastard wrote:COVERT SUBTERFUGE wrote:snip snip Satisfying isnt it? Got a nk kill on a guy 369 scanning before I never use scanners I dont use wallhacks... I love spinning scanners, the amount I kill mid scan is great. Another thing is you can easily work through their flaws, when i get the scan attempt prevented message I find him, wait for a blueberry to head in his direction, he'll scan and see the blueberry where his attention turns. flank then shank
Funny ones are the ones who see you for just a second and then scan. Best ones are those who do that, and then you peek out, and they're running for the hills because they know they can't win without their crutches holding them up.
EDIT: Running from? I'm embracing it. I'm only scanned with proto scanners at this point. There's a certain kind of warfare you're forgetting: Psychological. That nagging feeling that all you scans since you started running from one point to the next having errors is really just one guy, stalking you, waiting for the opportunity to sneak up and perform some emergency spine removal with his knives.
I love just following people with scanners, because they play differently when they get errors. they get fidgety, spin around, generally act like there is someone out to get them. it's funny sometimes.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Joel II X
Dah Gods O Bacon
1274
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Posted - 2014.02.23 07:21:00 -
[34] - Quote
I skilled into them around September but haven't used them much. I put one on my starter medic to help squad out a bit more and actually clean out a few of my assets. |
Fiddlestaxp
TeamPlayers Negative-Feedback
404
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Posted - 2014.02.23 08:55:00 -
[35] - Quote
Godin Thekiller wrote:I use them, but just to know how to avoid the medium frames carrying around their OP rifles. If I get the rror message, I think "It's just another scout", and kill the scout, then move on. Scouts with combat rifles. Its the new rage. Oh they usually have stacked plates too. Don't question it, it works. |
Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
269
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Posted - 2014.02.23 09:15:00 -
[36] - Quote
Knowing is half the battle, because KNOWLEDGE IS POWER! |
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
320
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Posted - 2014.02.23 09:47:00 -
[37] - Quote
Auris Lionesse wrote:Knowing is half the battle, because KNOWLEDGE IS POWER!
Don't be silly, this is war and no war was ever fought with intel on the enemy. KNOWLEDGE IS A CRUTCH! Nope, all the l33t armies and soldiers of the past denied all intel so they could just rely on their senses and feel super O.G. DUST is no different, it's clearly not a tactical game with varying countervailable mechanics, it's just a test of unaided situational awareness.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Rei Shepard
The Rainbow Effect Negative-Feedback
1605
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Posted - 2014.02.23 10:44:00 -
[38] - Quote
Qwak Qwak wrote:So apparently there are people who don't use scanners? My main skilled into scanner early and uses them all the time, they are very helpful and i believe them to be something essential even, well at least 1 per squad, but i like them because if your team is good, it will make them better, and get you points. and if your team is bad, it will help your team, get you points,(less), and help keep you alive because you know where they are.
I made this alt to be a logi and i have to say i suck without scanners, i constantly am getting scanned down myself and killed. when i run with a squad i have noticed noone uses scanners. now if you have a very good team scanners aren't needed because they can protect you ( the logi) but most of the time they are mediocre at best. so my question is why don't more people use scanners? and should i start using one, in place of one of my logi equipment slots so that i die less with scrub teams?
If you rely on scanners too much you will end up capping your awareness factor 10 fold and getting better at that requires time and patience.
Ive ran dampeners for a while and i was amazed about how much people relied on it to aquire there targets, i could just sidestep a few meters away from a frontline assault and be completely invisible vs whole teams that are considered "Awesome" if these great players do not receive target data their reaction speeds dropped like a brick, ofcourse now they had no idea i was there and could not adjust to pre-fire or "get-ready" for me to rear the corner.
I don't touch that thing and just react to moving pixels, it didnt excist in other shooters and i didnt need it there but i guess since most people buy wallhacks on PC shooter games, having there own legit wallhack here is what they need to not suck i suppose.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
282
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Posted - 2014.02.23 10:53:00 -
[39] - Quote
Nocturnal Soul wrote:Put lvl 1 into scanners and felt dirty for using it and this is coming from a guy who runs into a heavily populated enemy controlled area with RE's. Its dirty but essential until they are nerfed like so many other things. If your scanned and im not the likelihood I will kill you do to my first strike capability as well being able to choose the direction you are looking when I make that first strike. |
Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
373
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Posted - 2014.02.23 10:54:00 -
[40] - Quote
Only used them to figure out how they worked and get a feel for them, know your enemy and all that jazz. The way they're being used right now is a crutch and there is no justifying it, and the proof will be post 1.8 when they are abandoned by all but the dedicated few and those who actually knew how to us them (as intended).
32db Mad Bomber.
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
282
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Posted - 2014.02.23 10:55:00 -
[41] - Quote
Rei Shepard wrote:Qwak Qwak wrote:So apparently there are people who don't use scanners? My main skilled into scanner early and uses them all the time, they are very helpful and i believe them to be something essential even, well at least 1 per squad, but i like them because if your team is good, it will make them better, and get you points. and if your team is bad, it will help your team, get you points,(less), and help keep you alive because you know where they are.
I made this alt to be a logi and i have to say i suck without scanners, i constantly am getting scanned down myself and killed. when i run with a squad i have noticed noone uses scanners. now if you have a very good team scanners aren't needed because they can protect you ( the logi) but most of the time they are mediocre at best. so my question is why don't more people use scanners? and should i start using one, in place of one of my logi equipment slots so that i die less with scrub teams? If you rely on scanners too much you will end up capping your awareness factor 10 fold and getting better at that requires time and patience. Ive ran dampeners for a while and i was amazed about how much people relied on it to aquire there targets, i could just sidestep a few meters away from a frontline assault and be completely invisible vs whole teams that are considered "Awesome" if these great players do not receive target data their reaction speeds dropped like a brick, ofcourse now they had no idea i was there and could not adjust to pre-fire or "get-ready" for me to rear the corner. I don't touch that thing and just react to moving pixels, it didnt excist in other shooters and i didnt need it there but i guess since most people buy wallhacks on PC shooter games, having there own legit wallhack here is what they need to not suck i suppose. Some form of scanners or radar exists in all major titles.
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axu jen
The Phoenix Federation Proficiency V.
14
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Posted - 2014.02.23 10:56:00 -
[42] - Quote
I used to love scanners because they were such a tactical advantage, but eventually i came across 2 problems with them.
1. They became a crutch, the more you rely on them the less your situational awarness is, and if there is a dampened scout there you're screwed 2. By scanning you reveal the enemy position to your team, by the time you finish scanning your squad would have probably gotten all the kills, i know its selfish but damn when all of your squad goes 20 something thanks to you and you barely go 10 it sucks.
Nowdays i only use scanners when the enemy team is using them because its just not fair. |
Kira Takizawa
2Shitz 1Giggle
151
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Posted - 2014.02.23 10:58:00 -
[43] - Quote
axis alpha wrote:Crutch. If I had a scanner I'd never die. I've never used a scanner once. Only time I have used one is when someone in my squad pulls one out.
I don't know about you personally but your corp uses nothing but crutches... (proto, tanks, scanners, etc) I feel you might fall into one of these categories |
axu jen
The Phoenix Federation Proficiency V.
14
|
Posted - 2014.02.23 11:27:00 -
[44] - Quote
Kira Takizawa wrote:axis alpha wrote:Crutch. If I had a scanner I'd never die. I've never used a scanner once. Only time I have used one is when someone in my squad pulls one out. I don't know about you personally but your corp uses nothing but crutches... (proto, tanks, scanners, etc) I feel you might fall into one of these categories
You got the wrong corp buddy, ive never seen someone use a tank on our corp, and the proto players are few inbetween.
The only "crutch" we use is teamplay. |
Spaceman-Rob
340
|
Posted - 2014.02.23 11:28:00 -
[45] - Quote
Scanners have to go, was a much better game without them. didnt it use to be that if you ran instead of walking or fired your weapon you would show up on the mini map? much better way of doing things imo. |
Repe Susi
Rautaleijona Top Men.
1037
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Posted - 2014.02.23 11:28:00 -
[46] - Quote
Playing the actual game gives the opposite picture of what this thread is telling. There is scan going on ALL the time so I'm rather skeptical on this 'I never use a scanner' - BS. ALL the major corps I've bee against have proto scanners equipped every time I've seen 'em.
As for myself, I use active scanner shamelessly. Would like to say though that I'm not dependent on it, I use it situationally. When using scout, I'm set with my passive.
The most frustrating thing is getting killed while scanning...
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Monkey MAC
Rough Riders..
2032
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Posted - 2014.02.23 11:33:00 -
[47] - Quote
I personally never run scanners, if someone in my squad uses them I don't care. But personally I feel like my kills mean less if I know that person was about to run round the corner.
Although my mlt fit gets scanned incredibly often I still often go positive, skill > Intel
Combat Engineer in training.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Harpyja
Molon Labe. General Tso's Alliance
1183
|
Posted - 2014.02.23 15:20:00 -
[48] - Quote
INFINITE DIVERSITY IDIC wrote:Rei Shepard wrote:Qwak Qwak wrote:So apparently there are people who don't use scanners? My main skilled into scanner early and uses them all the time, they are very helpful and i believe them to be something essential even, well at least 1 per squad, but i like them because if your team is good, it will make them better, and get you points. and if your team is bad, it will help your team, get you points,(less), and help keep you alive because you know where they are.
I made this alt to be a logi and i have to say i suck without scanners, i constantly am getting scanned down myself and killed. when i run with a squad i have noticed noone uses scanners. now if you have a very good team scanners aren't needed because they can protect you ( the logi) but most of the time they are mediocre at best. so my question is why don't more people use scanners? and should i start using one, in place of one of my logi equipment slots so that i die less with scrub teams? If you rely on scanners too much you will end up capping your awareness factor 10 fold and getting better at that requires time and patience. Ive ran dampeners for a while and i was amazed about how much people relied on it to aquire there targets, i could just sidestep a few meters away from a frontline assault and be completely invisible vs whole teams that are considered "Awesome" if these great players do not receive target data their reaction speeds dropped like a brick, ofcourse now they had no idea i was there and could not adjust to pre-fire or "get-ready" for me to rear the corner. I don't touch that thing and just react to moving pixels, it didnt excist in other shooters and i didnt need it there but i guess since most people buy wallhacks on PC shooter games, having there own legit wallhack here is what they need to not suck i suppose. Some form of scanners or radar exists in all major titles. But Dust's active scanners are the most powerful and rather game-breaking. In BF, you have to see the enemy in order to tag the enemy, and it doesn't last for as long. In CoD (the ones I played before I switched over to Dust completely), your active scanner was a piece of equipment you had to put on the ground, which had a limited scan radius. You were limited to one I believe and placing down a new one would destroy your previous one. They also produced a unique sound, were easily destroyed, and you can guarantee 100% stealth if you had the right perk to avoid detection.
Dust's active scanner is too powerful. Reason I say this is because you can take it anywhere with you, in addition to having a rather long scan range in comparison to other major game titles. Not to even mention that the proto scanner can scan down absolutely everything except the most dampened and skilled scout suit.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Scheneighnay McBob
Learning Coalition College
4122
|
Posted - 2014.02.23 15:40:00 -
[49] - Quote
I'm a scout, so I prefer passive scanning- then I don't announce to everyone that I can see them.
I am your scan error.
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Tectonic Fusion
1115
|
Posted - 2014.02.23 17:39:00 -
[50] - Quote
Scheneighnay McBob wrote:I'm a scout, so I prefer passive scanning- then I don't announce to everyone that I can see them. Therefore, the scanner is a waste of a slot to us.
Solo Player
Squad status: Locked
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Dexter307
The Unholy Legion Of DarkStar
965
|
Posted - 2014.02.23 17:57:00 -
[51] - Quote
Harpyja wrote:INFINITE DIVERSITY IDIC wrote:Rei Shepard wrote:Qwak Qwak wrote:So apparently there are people who don't use scanners? My main skilled into scanner early and uses them all the time, they are very helpful and i believe them to be something essential even, well at least 1 per squad, but i like them because if your team is good, it will make them better, and get you points. and if your team is bad, it will help your team, get you points,(less), and help keep you alive because you know where they are.
I made this alt to be a logi and i have to say i suck without scanners, i constantly am getting scanned down myself and killed. when i run with a squad i have noticed noone uses scanners. now if you have a very good team scanners aren't needed because they can protect you ( the logi) but most of the time they are mediocre at best. so my question is why don't more people use scanners? and should i start using one, in place of one of my logi equipment slots so that i die less with scrub teams? If you rely on scanners too much you will end up capping your awareness factor 10 fold and getting better at that requires time and patience. Ive ran dampeners for a while and i was amazed about how much people relied on it to aquire there targets, i could just sidestep a few meters away from a frontline assault and be completely invisible vs whole teams that are considered "Awesome" if these great players do not receive target data their reaction speeds dropped like a brick, ofcourse now they had no idea i was there and could not adjust to pre-fire or "get-ready" for me to rear the corner. I don't touch that thing and just react to moving pixels, it didnt excist in other shooters and i didnt need it there but i guess since most people buy wallhacks on PC shooter games, having there own legit wallhack here is what they need to not suck i suppose. Some form of scanners or radar exists in all major titles. But Dust's active scanners are the most powerful and rather game-breaking. In BF, you have to see the enemy in order to tag the enemy, and it doesn't last for as long. In CoD (the ones I played before I switched over to Dust completely), your active scanner was a piece of equipment you had to put on the ground, which had a limited scan radius. You were limited to one I believe and placing down a new one would destroy your previous one. They also produced a unique sound, were easily destroyed, and you can guarantee 100% stealth if you had the right perk to avoid detection. Dust's active scanner is too powerful. Reason I say this is because you can take it anywhere with you, in addition to having a rather long scan range in comparison to other major game titles. Not to even mention that the proto scanner can scan down absolutely everything except the most dampened and skilled scout suit. Cod allowed you to see people in real time anywhere on the map in some of the games It was some sort of killstreak or something and lasted for 30 seconds to a minuet |
Dexter307
The Unholy Legion Of DarkStar
965
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Posted - 2014.02.23 17:59:00 -
[52] - Quote
I love active scanners because people never expect a dampened scout to apear |
Bones McGavins
TacoCat Industries
517
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Posted - 2014.02.23 18:37:00 -
[53] - Quote
Scanners give an extra element to the game. Scanners make scouts have an actual role in the game for flanking and removal of enemy entrenchment. |
Omareth Nasadra
The New Age Outlaws WINMATAR.
307
|
Posted - 2014.02.23 19:07:00 -
[54] - Quote
i used to rely heavily on scanner to find my targets, but then i switched to scout and found out that it was knida like a crutch to my strategic awareness, took me some time to adjust, but running scanner all the time actually make mercs worse in the long run, tunnel vision syndrome maybe
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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Johnny Guilt
Algintal Core
523
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Posted - 2014.02.23 19:21:00 -
[55] - Quote
When scanns got the WP, i skill into them to 3 and used them heavily with my squad,first few games i as about to hold down a sinigle point in a skirmish all by myself in a adv minilogi suit with mere 500ishEHP it was unreal,however i notice i got too dependent on them for a time;Been almost 3 months since iv touch a scanner.
I dont think people realize the full efftect scanners have,knowing where the enemy is and where their apporching armys are coming is highly valuable,however when depended on for too long, it leaves you blind without it,impairs your sense of awareness and makes you and the game experience "soft".Scanners should have never been this pin point accurate, and a general indcation to which way players were would have sufficed but this....,this is disgusting.
A strange game.
The only winning move is
not to play.
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sriven reddy
Edimmu Warfighters Gallente Federation
0
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Posted - 2014.02.23 19:25:00 -
[56] - Quote
COVERT SUBTERFUGE wrote:Auris Lionesse wrote:Knowing is half the battle, because KNOWLEDGE IS POWER! Don't be silly, this is war and no war was ever fought with intel on the enemy. KNOWLEDGE IS A CRUTCH! Nope, all the l33t armies and soldiers of the past denied all intel so they could just rely on their senses and feel super O.G. DUST is no different, it's clearly not a tactical game with varying countervailable mechanics, it's just a test of unaided situational awareness.
KNOWLEDGE IS NOT A CRUTCH
Why? (assuming ure talking about war in general) because, War may not have been won just with intel, but It is definitely a HUGE FACTOR. If it wasn't, why were radars invented and why do u deploy scouts and spies.
Although ure right, there is a higher sense of satisfaction for soldiers who have no intel provided. |
Fire of Prometheus
Alpha Response Command
3781
|
Posted - 2014.02.23 19:58:00 -
[57] - Quote
i use them on 2 of my commando suits because lets face it.....if a red sneaks up on me im 90% dead.
on my regular assault suits and logi suits, i dont use them at all.
Scout- "I'm going to knife you my commando!!!"
commando turns around
Commando- "FAAAAALCCCOOONNNNN PUUUUNNNCCCCHH!!"
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Spectre-M
The Generals General Tso's Alliance
293
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Posted - 2014.02.23 20:23:00 -
[58] - Quote
I use to flank like a boss. Catching whole teams at choke points, dropping 3 before they notice where death is coming from. I got sick of being scanned every two seconds so I'm fighting fire with fire. But due to TTK being so low, I can't swap any plates for my complex dampener.
Once TTK is fixed, we'll see a lot more diversity on the field because people won't be so afraid to drop a plate or extender for something else.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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Rei Shepard
The Rainbow Effect Negative-Feedback
1605
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Posted - 2014.02.23 21:52:00 -
[59] - Quote
Dexter307 wrote:Harpyja wrote:INFINITE DIVERSITY IDIC wrote:Rei Shepard wrote:
If you rely on scanners too much you will end up capping your awareness factor 10 fold and getting better at that requires time and patience.
Ive ran dampeners for a while and i was amazed about how much people relied on it to aquire there targets, i could just sidestep a few meters away from a frontline assault and be completely invisible vs whole teams that are considered "Awesome" if these great players do not receive target data their reaction speeds dropped like a brick, ofcourse now they had no idea i was there and could not adjust to pre-fire or "get-ready" for me to rear the corner.
I don't touch that thing and just react to moving pixels, it didnt excist in other shooters and i didnt need it there but i guess since most people buy wallhacks on PC shooter games, having there own legit wallhack here is what they need to not suck i suppose.
Some form of scanners or radar exists in all major titles. But Dust's active scanners are the most powerful and rather game-breaking. In BF, you have to see the enemy in order to tag the enemy, and it doesn't last for as long. In CoD (the ones I played before I switched over to Dust completely), your active scanner was a piece of equipment you had to put on the ground, which had a limited scan radius. You were limited to one I believe and placing down a new one would destroy your previous one. They also produced a unique sound, were easily destroyed, and you can guarantee 100% stealth if you had the right perk to avoid detection. Dust's active scanner is too powerful. Reason I say this is because you can take it anywhere with you, in addition to having a rather long scan range in comparison to other major game titles. Not to even mention that the proto scanner can scan down absolutely everything except the most dampened and skilled scout suit. Cod allowed you to see people in real time anywhere on the map in some of the games It was some sort of killstreak or something and lasted for 30 seconds to a minuet
Yeah you called in a spy plane to scan the groundmap for you,
1) You could not get a spy plane every 3 seconds, you needed to fill a kill streak first, the scanner here can be spammed 2) The airspace could be full and you didnt get your plane at all 3) it put dots on the minimap, not in some huge *ss way with chevrons trhough the friggin walls, with the head just below the red glowy 4) you did not see them in realtime, it was minimap based 5) i never used that one either, but cod has been 3 years so its a but fuzzy how it exactly worked.
Quote: Some form of scanners or radar exists in all major titles.
I completely agree with you on this, but not in the form we have in Dust, dust mechanic works almost as bad as a hackers Wallhack in any of the pc games, now the package would be complete if DS3 users had an Aimbot to go with that Wallhack ....ow wait......F*CK...
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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ALPHA DECRIPTER
Dragon-Empire
758
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Posted - 2014.02.23 22:31:00 -
[60] - Quote
I use them for 2 reasons.
1) Squad needs some direction (can't find enemies(normally looking for a tank), is pinned down, about to use OB). 2) Crowd control. A lot of people panic once scanned and begin to second guess themselves. Those that panic take longer to reach there destination and some have even made a full retreat. This gives my team more time to eliminate any current threats and prepare for the next attack.
If my squad needs no direction and the team is doing a good job of holding the enemy's attention then I either place uplinks, use stealth to disable the enemy's rear line, or switch to remotes to fortify our own defenses.
Many will agree with me when I say that you should never become dependent on active scanners. Doing so is just nurfing yourself.
Scout Tactician
Dance puppets, DANCE!
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