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181. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
Average Joe81 wrote: Lurchasaurus wrote: if your tank only costs 350k, then thats why it got popped so fast. still, in my book 350k is a larger amount than 80k maby i would under stand if it were two people but you have to admit this it a ...
- by Tech Ohm Eaven - at 2012.10.22 05:37:00
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182. REQUEST: BULLET DAMAGE INCREASE OR ARMOR DECREASE - in Feedback/Requests [original thread]
Agera 117 wrote: I, for one, hit most people in most shooting games on point 99.999% of the time, and kill them before they actually have a chance to bllink. Having that many bullets needed to kill someone completely destroys the element of sur...
- by Tech Ohm Eaven - at 2012.10.05 20:12:00
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183. Boosting ruining game - in Feedback/Requests [original thread]
chuckuall wrote: I understand this is a beta but the same people boosting on this game have been doing it for a while on everything they play. We need a way to report and penalize these people. Maybe a isk penalty against. the corp or a sp cuto...
- by Tech Ohm Eaven - at 2012.10.04 17:33:00
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184. No SP or WP for actions in the safe zone/red area to stop boosters. - in Feedback/Requests [original thread]
Dairy Dravon wrote: I like the idea as well; however, what happens if a team gets redlined and the only place they can get SP/WP if by performing actions while in the safe zone/red area. I believe that this should be changed just as much as any...
- by Tech Ohm Eaven - at 2012.10.04 17:31:00
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185. No SP or WP for actions in the safe zone/red area to stop boosters. - in Feedback/Requests [original thread]
I think the thread title says it all as I am tired of the boosters ruining the beta gameplay. Hmmmm and also what about DETECTED and KNOWN boosters such as WARRIORS getting a SP and ISK RESET since those gains were obtained by FRAUD??
- by Tech Ohm Eaven - at 2012.10.04 17:05:00
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186. Official Codex feedback thread - in Feedback/Requests [original thread]
CCP Cmdr Wang wrote: Hi all, In order to help us better track issues in the Codex update, please post your feedback and comments in this thread. Thank you. Kind Sir Philip Wang. I was in a game yesterday where the use of Precision Strikes ...
- by Tech Ohm Eaven - at 2012.10.03 13:13:00
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187. [Request] Reduce Precision Strikes - in Feedback/Requests [original thread]
The OB or PS spam makes tanks useless this build. Same for buying any gear as whats the point with all the Ob Ps spam??
- by Tech Ohm Eaven - at 2012.10.03 05:25:00
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188. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Here's something i was discussing with some folks yesterday on IRC. Since the beta started, it's been clear that Shield Tanking is way more interesting and efficient than Armor Tanking in Dust 514. But in the current bu...
- by Tech Ohm Eaven - at 2012.09.12 13:08:00
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189. Why did you Nerf All Anti-Vehicle?!! - in Feedback/Requests [original thread]
ICECREAMK1NG WARRIORS wrote: I love how all these tank scrubs, with the exception of Sha Kharn, defend their no skill, no effort, I win button machines. What these idiots don't seem to realise or give a toss about is THEY are ruining what coul...
- by Tech Ohm Eaven - at 2012.09.03 14:07:00
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190. Forging the forge gun - in Feedback/Requests [original thread]
Doc: On one of my alts I tried the forge at L5 proficiency and my results were kitten it! despite my being heavy smg forge user all last build.
- by Tech Ohm Eaven - at 2012.08.31 13:48:00
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191. To hell with Dropships.... - in Feedback/Requests [original thread]
Tailss Prower wrote: Lazarus Solo wrote: Personally I think they should be challenging to fly. These things are mobile death machines in the right hands though. Your 1.6M ISK tank? You can run but you sure as hell can't hide. If I was flyi...
- by Tech Ohm Eaven - at 2012.08.31 13:37:00
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192. TANKS ARE NOT OP - in Feedback/Requests [original thread]
NEGA LEAVESEY wrote: Has anyone invested into AV as heavily as your average tank driver yet ? Its rare enough to see more than 2 AV guys once a tank enters the fray, rarer still advanced/proto launchers - Very interested in the higher tier laun...
- by Tech Ohm Eaven - at 2012.08.22 23:15:00
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193. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Osiris Greywolf wrote: Tanks are fine now. Personally I think that the Militia should be a tad bit cheaper, but other than that, they're fine. If you ask me, the people complaining about it are the idiots. Have a problem with tanks? Then got to...
- by Tech Ohm Eaven - at 2012.08.22 22:51:00
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194. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Grit Breather wrote: Oh! I know! Maybe a multiplayer weapon similar to Angry Birds! Everyone will stand in line to be catapulted into the battlefield! Now this I like. Add some extra grenades that detonate on impact to create a kamikaze tro...
- by Tech Ohm Eaven - at 2012.07.13 22:03:00
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195. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Asno Masamang wrote: Tech Ohm Eaven wrote: Four soldiers in linked play. Better shields, armour access to much more powerfull versions. Um, in that case no. This is not Voltron online. This is Dust a subset of the game EVE. Now, in EVE an...
- by Tech Ohm Eaven - at 2012.07.13 21:57:00
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196. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Ray seveN wrote: Tech Ohm Eaven wrote: Ray seveN wrote: lolol vehicle joke oh yeah its another edited edited "vehicle joke" A Creodon AR is a SINGLE player weapon used in a MULTIPLAYER ENVIROMENT. Wheres the MULTIPLAYER versions of ...
- by Tech Ohm Eaven - at 2012.07.13 21:47:00
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197. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Kitt 514 wrote: you mean like a machine gun requiring a feeder? damn that would suck. Hell no!! Expand your mind to better options. Four soldiers in linked play. Better shields, armour access to much more powerfull versions. A four man hea...
- by Tech Ohm Eaven - at 2012.07.13 21:40:00
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198. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Ray seveN wrote: lolol vehicle joke oh yeah its another edited edited "vehicle joke" A Creodon AR is a SINGLE player weapon used in a MULTIPLAYER ENVIROMENT. Wheres the MULTIPLAYER versions of an AR, SMG, etc to be used in a multiplayer e...
- by Tech Ohm Eaven - at 2012.07.13 21:31:00
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199. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Perhaps a learning experience for some?? Its a MULTIPLAYER shooter. Wheres the MULTIPLAYER WEAPONS?? Since every FPS its the same SINGLE player weapons. Time for a step up in the FPS game.
- by Tech Ohm Eaven - at 2012.07.13 21:17:00
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200. Request: Multiplayer weapons. - in Feedback/Requests [original thread]
Please can we have multiplayer weapons besides dropships and tanks?
- by Tech Ohm Eaven - at 2012.07.13 19:45:00
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