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761. How I got my frame rates running better than they ever have before. - in General Discussions [original thread]
Speeding up the PS3 Here's something I came across the other day. I noticed a bit of a difference after doing this. Now to delete my millions of contacts.
- by Tebu Gan - at 2015.02.12 19:33:00
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762. PC LAGGG - in General Discussions [original thread]
robin williams' ghost wrote: Tebu Gan wrote: robin williams' ghost wrote: Reset your ps3 before match, delete all psn mail, limit how many psn friends you have, close all unnecessary chat channels, don't play against Asians our Europeans ...
- by Tebu Gan - at 2015.02.12 19:27:00
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763. PC LAGGG - in General Discussions [original thread]
Leadfoot10 wrote: Solid suggestions from Robin, above. You might also check this thread for more suggestions....\ https://forums.dust514.com/default.aspx?g=posts&t=191118&find=unread Yeah, I really need an SSD, or just a new HD i...
- by Tebu Gan - at 2015.02.12 19:26:00
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764. PC LAGGG - in General Discussions [original thread]
robin williams' ghost wrote: Reset your ps3 before match, delete all psn mail, limit how many psn friends you have, close all unnecessary chat channels, don't play against Asians our Europeans and hope for the best. Oo, I am maxed on friends...
- by Tebu Gan - at 2015.02.12 19:20:00
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765. PC LAGGG - in General Discussions [original thread]
So I've been out of the PC thing for a LONG time now. Did one last night, and was incredibly disappointed. Lag was so terrible for me that I physically couldn't do anything for much of the map. Started out great then just went to total ****. Lost ...
- by Tebu Gan - at 2015.02.12 19:17:00
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766. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: Anything a vehicle can do, infantry can do 10x better, except taking good links off a roof. Again, what's the point of vehicles in that case? And thus you've finally reached the point of the conver...
- by Tebu Gan - at 2015.02.12 19:12:00
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767. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experim...
- by Tebu Gan - at 2015.02.12 19:03:00
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768. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Doc DDD wrote: Godin Thekiller wrote: Doc DDD wrote: Pokey Dravon wrote: Tebu Gan wrote: stuff Well my guess is that this is likely due to the fact that the Gunnlogi is resisting enough damage that your blaster shots are not doin...
- by Tebu Gan - at 2015.02.09 14:56:00
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769. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Pokey Dravon wrote: Devadander wrote: I prefer leave it alone more than speed up or slow down. It's already luck, even with skill, to kill ANYTHING with a blaster these days (besides a rail installation... and they still don't shoot back bt...
- by Tebu Gan - at 2015.02.08 16:06:00
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770. SP bonus Not fixed - in Technical Support/Bugs [original thread]
Megaman Trigger wrote: Petrified Ancient Tree wrote: CCP Bigbird wrote: We started working on this issue as soon as we got the report. The additional fix for the capped SP issue has been deployed today. So far it does appear to be th...
- by Tebu Gan - at 2015.02.08 14:20:00
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771. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: MINA Longstrike wrote: Spkr4theDead wrote: wordswordswords and more combatitiveness and arguing Watching spkr try to interact with more reasonable vehicle users Fyi, repeatedly screaming that someone doesn't play...
- by Tebu Gan - at 2015.02.08 14:13:00
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772. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: making them not crap is the first step. shaping the battlefield so they have more utility than "Wp farming engine" or "Warpoint pinata" should be the next step. If we can figure out how to shape the battlefields so that H...
- by Tebu Gan - at 2015.02.07 17:38:00
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773. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Doc DDD wrote: As for the proper damage to defense ratio between the two, they should nearly offset each other. The DHAV is goingto be driving circles around the UHAV unleashing insane damage while the UHAV will have a di...
- by Tebu Gan - at 2015.02.06 03:34:00
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774. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Tebu Gan wrote: Harpyja wrote: Tebu Gan wrote: I wonder, why run a DHAV? UHAV would actually be a better tank killer if fit with all rails AND be extremely effective against infantry. Unless of course DHAV are ...
- by Tebu Gan - at 2015.02.06 00:05:00
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775. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Harpyja wrote: Tebu Gan wrote: I wonder, why run a DHAV? UHAV would actually be a better tank killer if fit with all rails AND be extremely effective against infantry. Unless of course DHAV are one shot wonders (exaggerating here), but in th...
- by Tebu Gan - at 2015.02.05 22:28:00
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776. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
DeathwindRising wrote: Missiles are being nerfed while armor is buffed at the same time? This none sense sounds familiar. Should leave turrets alone until AFTER the hull changes Agreed
- by Tebu Gan - at 2015.02.05 22:12:00
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777. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: However, I'm in a Gallente UHAV. I'm slow, my defenses suck, and my blaster has limited range. Someone engages me from up high with a swarm launcher. Well out of my range so I can't retaliate, my defenses are weak so I hav...
- by Tebu Gan - at 2015.02.05 22:07:00
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778. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Lot of interesting conversation going around. I like harpyj idea, as it was the very first thought that came to mind when I first read of the proposals. I am just a little confused on why some assume that it HAS to have higher defenses to deal w...
- by Tebu Gan - at 2015.02.05 22:02:00
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779. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Harpyja wrote: I don't see how people are missing this. My support goes to a weaker UHAV and stronger DHAV in terms of defenses. The UHAV will have to rely on its infantry fighting capabilities to defend itself from infantry AV, whereas the DH...
- by Tebu Gan - at 2015.02.05 18:57:00
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780. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
MINA Longstrike wrote: Spkr4theDead wrote: MINA Longstrike wrote: Spkr4theDead wrote: words Go away. If you don't like what I have to say, then just block me on here, problem solved. You're essentially covering your ears and say...
- by Tebu Gan - at 2015.02.05 18:42:00
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