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241. Respec through Aurum? - in Feedback/Requests [original thread]
CLONE117 wrote: lets just make the respec cost sp instead!... yah, it will be a cost of a 1:1 ratio depending on what you want to respec
- by Taurion Bruni - at 2013.08.17 00:10:00
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242. How I feel as a dropship pilot - in General Discussions [original thread]
Purona wrote: it would take more damage from swarm launchers then you know the swarms that deal more damage against armor than all forge guns except the breach variants and even then it does more damage over time have an auto lock on feature ...
- by Taurion Bruni - at 2013.08.16 19:15:00
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243. How I feel as a dropship pilot - in General Discussions [original thread]
Serimos Haeraven wrote: Taurion Bruni wrote: Pvt Numnutz wrote: Haha funny stuff. Out of curiousity what do you fly? Forge guns are very good against dropships. I would say a little too good, however asking forge gunners to change the for...
- by Taurion Bruni - at 2013.08.16 01:22:00
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244. How I feel as a dropship pilot - in General Discussions [original thread]
Pvt Numnutz wrote: Haha funny stuff. Out of curiousity what do you fly? Forge guns are very good against dropships. I would say a little too good, however asking forge gunners to change the forge gun slightly to make the forge gun dropship game...
- by Taurion Bruni - at 2013.08.15 18:45:00
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245. How I feel as a dropship pilot - in General Discussions [original thread]
http://www.youtube.com/watch?v=OzVZAFTFIVM Hint: Shockwave is the forgegun
- by Taurion Bruni - at 2013.08.15 15:09:00
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246. [Request] dropship passenger gunning - in Feedback/Requests [original thread]
while it is a great idea, this will not fix the problem with the dropship. our problem is that we cannot preform our role as transport without the ability to tank any type of weapon.
- by Taurion Bruni - at 2013.08.15 03:10:00
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247. Dropships vs RDVs - in Feedback/Requests [original thread]
DS 10 wrote: I fly a Dropship every game at the beginning of the game. I run away from teammates so our vehicles don't get tangled up. I do what I can. But it still happens. I'll be elevating and an RDV will come out of nowhere, tap my ship and...
- by Taurion Bruni - at 2013.08.15 03:05:00
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248. [Bug] Current fit: undefined. Quantity: undefined - in Technical Support/Bugs [original thread]
this bug has been around since the start of the game. it has something to do with trying to restock too fast (purchase before fully loaded purchase menu). you have to re-log when this happens. haven't seen this bug for a long time, perhaps a rece...
- by Taurion Bruni - at 2013.08.13 22:59:00
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249. An idea for Vehicles - in Feedback/Requests [original thread]
they have already said they will implement this idea, but don't hold your breath, they said this 6 months ago
- by Taurion Bruni - at 2013.08.12 17:38:00
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250. [Feedback/Request] Assault dropships, and Transport Dropship - in Feedback/Requests [original thread]
Lillica Deathdealer wrote: Taurion Bruni wrote: Lillica Deathdealer wrote: To start of I'll say that the assault dropship feels just right where it is. When they get proto modules/vehicles they'll certainly be able to survive AV, and a sp...
- by Taurion Bruni - at 2013.08.12 17:33:00
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251. [Feedback/Request] Assault dropships, and Transport Dropship - in Feedback/Requests [original thread]
Lillica Deathdealer wrote: To start of I'll say that the assault dropship feels just right where it is. When they get proto modules/vehicles they'll certainly be able to survive AV, and a speed tanked assault dropship can last entire matches ri...
- by Taurion Bruni - at 2013.08.12 17:23:00
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252. Recomendations for CCP and advice to PILOTS - in Feedback/Requests [original thread]
you are right, dropships have no place in the game right now as it stands. if we get maps that expand for a few hundred Km, then the dropship would be a welcome form of quick insertion/evac. you must also be aware that, in the simplest of terms, ...
- by Taurion Bruni - at 2013.08.12 17:18:00
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253. CCP, why do have shield transfer modules in this game? - in General Discussions [original thread]
Logi Bro wrote: Because it heals things that may need healing. You shouldn't need more of a reason than that. but as I have speced into the vehicle, wasted millions of isk into a high risk craft, I get 0 points for doing the job that it clai...
- by Taurion Bruni - at 2013.08.12 14:08:00
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254. Will this game ever get trophies? - in Feedback/Requests [original thread]
ANGELiOFiDEATH wrote: I know it being free and all but it'd be great if it had trophies. what would you like for a trophy... "Murder Taxi" Run a Ten kill streak in an LLAV "Boom Stick" OHK ten vehicles using a breach forge gun "Lord of t...
- by Taurion Bruni - at 2013.08.11 03:54:00
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255. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
Canaan Knute wrote: pegasis prime wrote: I dont think voids idea would change balance but create it . You would see countless scrubs QQing because they couldent solo vehicles anymore. It is supposed to be a team effort to bring down havs not...
- by Taurion Bruni - at 2013.08.11 03:49:00
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256. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
FLAYLOCK Steve wrote: Alena Ventrallis wrote: As a vehicle pilot, both assault dropship pilot and a tanker, I think Forge Guns have a distinct advantage vehicles. However, the problem lies more that there is proto forge guns against standard...
- by Taurion Bruni - at 2013.08.11 03:44:00
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257. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
Hit detection is the only thing making the forgegun "OP" to dropships, as a hit from the right side could show as a hit from the front, completely screwing up my evasive plans, just by fixing that, I can help my squad hunt you down, so I can conti...
- by Taurion Bruni - at 2013.08.11 03:37:00
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258. Dropships are OP - in General Discussions [original thread]
Galm Fae wrote: Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be ...
- by Taurion Bruni - at 2013.08.11 03:28:00
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259. Pilots thoughts/feedback. - in General Discussions [original thread]
giving the ADS a built-in afterburner would allow the pilot to built up a solid ship, withount sacrificing the ability to get out of the fight in any given moment, and allow them to stay in the battle a little longer, and giving the Logi Dropshi...
- by Taurion Bruni - at 2013.08.10 02:28:00
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260. Attack Dropship Turrets - in Rookie Training Grounds [original thread]
Upgrading from malitia might help, they are not too effective, my protos do about twice what yours put out per shot
- by Taurion Bruni - at 2013.08.09 07:27:00
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