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2521. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
Cool idea, but with the vehicle/anti-vehicle balance already tipped slightly in favor of AV, I'd like to see what happens in the next update before something like this would be implemented
- by Talos Vagheitan - at 2013.10.06 15:05:00
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2522. Vehicles and my thoughts on 1.5-1.9 - in Feedback/Requests [original thread]
These forums are starting to make me think I should invest heavily in Kleenex companies.
- by Talos Vagheitan - at 2013.10.06 14:58:00
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2523. [Request] Flight and Combat HUD for dropship - in Feedback/Requests [original thread]
Space Marine One wrote: -Roll indicator (tells you the angle of our roll) -pitch ladder (show the angle of pitching forward and backward) also very important for moving and landing -Altitude indicator (distance of between the dropship and ...
- by Talos Vagheitan - at 2013.10.06 14:50:00
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2524. [Suggestion] Simulating Mentality - in Feedback/Requests [original thread]
The Black Jackal wrote: Zat Earthshatter wrote: A clone soldier has likely been genetically modified to not fear the weapons of the enemy. The real way to put fear in a clone soldier, is to attack his wallet. Thus, anything really expensive...
- by Talos Vagheitan - at 2013.10.06 06:21:00
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2525. [Idea] Meta-level WP Addition - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Talos Vagheitan wrote: Jadek Menaheim wrote: Talos Vagheitan wrote: Not totally against the idea, but a 25 pt spread is way too much. I wouldn't mind seeing a +5 WP 'Underdog' bonus if someone in a Militia suit, k...
- by Talos Vagheitan - at 2013.10.06 06:02:00
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2526. [Suggestion] Simulating Mentality - in Feedback/Requests [original thread]
Soo.... Long story short, you want a Battlefield style suppression effect when you're shot at?
- by Talos Vagheitan - at 2013.10.06 05:47:00
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2527. [Request] 6v6 Arena gametype - in Feedback/Requests [original thread]
I would like to see an interior-only gametype played in smaller arena style maps. Squad vs Squad combat. Vehicles and Orbitals disabled. I feel this would be a great place for Academy players to start, and work their way from there, to larger A...
- by Talos Vagheitan - at 2013.10.06 05:44:00
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2528. [Request ]Ring-shaped outpost - in Feedback/Requests [original thread]
Dust is completely lacking a symmetrical arena style map. It would be an interesting experiment to see how this would turn out. But as a game that sells itself as a strategic grand-scale battlefield-esque shooter, you'd have to wonder how certai...
- by Talos Vagheitan - at 2013.10.06 05:28:00
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2529. 2 Game Requests (War Barge and Capture The Flag) - in Feedback/Requests [original thread]
Absolutely for CTF! And I'd like a brief War Barge period for objective based games. They rest of your post is either already on it's way (WP for destroying equipment) or I disagree with. Some advice: try to narrow down exactly what you're as...
- by Talos Vagheitan - at 2013.10.06 05:13:00
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2530. [Idea] Meta-level WP Addition - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Talos Vagheitan wrote: Not totally against the idea, but a 25 pt spread is way too much. I wouldn't mind seeing a +5 WP 'Underdog' bonus if someone in a Militia suit, kills someone in a Proto suit. Simple as that. The s...
- by Talos Vagheitan - at 2013.10.06 05:01:00
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2531. [Idea] Meta-level WP Addition - in Feedback/Requests [original thread]
Not totally against the idea, but a 25 pt spread is way too much. I wouldn't mind seeing a +5 WP 'Underdog' bonus if someone in a Militia suit, kills someone in a Proto suit. Simple as that. The suits themselves would be the only factor, no guns, ...
- by Talos Vagheitan - at 2013.10.06 04:42:00
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2532. more skills for the corporate tree - in Feedback/Requests [original thread]
Cool idea, Specing into a corp discount would be a no-brainer, and every serious corp would choose that for sure. I don't really agree with that one. Perhaps some more aesthetic spec options for corps would work. Example: -Spend some SP into co...
- by Talos Vagheitan - at 2013.10.05 23:23:00
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2533. [Request] Shield Wall Gadget (Needs a better name) - in Feedback/Requests [original thread]
Roy Ventus wrote: I basically had this idea of equipment that would aid players by putting up a weak wall of shielding when activated. It's not a drop-down equipment but rather a handheld(think Active Scanners). Why would players need this? Wel...
- by Talos Vagheitan - at 2013.10.05 23:11:00
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2534. dust cod and arma - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Right now dust is very much like cod, you pick a mode and go. you get a nice kdr to gloat about and yatata What if ccp took some advice from arma Made it a sorta roam around game. I believe it would be beneficia...
- by Talos Vagheitan - at 2013.10.05 23:08:00
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2535. Require a certain amount of kills to make it on the kdr leaderboards. - in Feedback/Requests [original thread]
Agree. I think 50 kills is a good number for leaderboard eligibility. Wont hurt any legit players, but will limit all the people who make a militia sniper char, get a run of 20 kills, then call her quits and sit on the leaderboard.
- by Talos Vagheitan - at 2013.10.05 17:43:00
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2536. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Power to ya bud
- by Talos Vagheitan - at 2013.10.05 16:33:00
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2537. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
Here's what we need: For everyone- Vault over/Climb up waist height obstacles. Possibly the power-slide shown in the Dust trailer For Scouts- I'm not a scout, but I think it would be great if they had a few acrobatic options for getting arou...
- by Talos Vagheitan - at 2013.10.05 16:26:00
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2538. (Suggestion) Openword FPS - in Feedback/Requests [original thread]
No.
- by Talos Vagheitan - at 2013.10.05 16:19:00
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2539. Killing 'the collectible' : Making rewards matter - in Feedback/Requests [original thread]
Jathniel wrote: Well, I'm not ok with this. It's an annoyance to have something you can't make reasonable use of. If I have a "trophy" for participation in some event, then I should be able to show it off in a match indefinitely provided i'm ...
- by Talos Vagheitan - at 2013.10.05 16:15:00
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2540. Killing 'the collectible' : Making rewards matter - in Feedback/Requests [original thread]
Well, I'm not ok with this. It's an annoyance to have something you can't make reasonable use of. If I have a "trophy" for participation in some event, then I should be able to show it off in a match indefinitely provided i'm willing to pay the ...
- by Talos Vagheitan - at 2013.10.05 16:13:00
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