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1321. [Request] START OVER! - in Feedback/Requests [original thread]
Dust is arguably the most ambitious shooter ever attempted. It is also a continually improving work in progress. There are things in this game that could use improvement, and there will be roadbumps along the way. You can choose to be apart of it'...
- by Talos Vagheitan - at 2013.10.04 02:34:00
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1322. [Request] Flight Instruments for Dropships - in Feedback/Requests [original thread]
While not necessarily useful, it would be very cool to have flight instruments in the 1st person Dropship pilot view Instruments such as: -Altimeter (AGL) -Airspeed indicator -Vertical speed indicator -Attitude indicator -Heading indicator/Compa...
- by Talos Vagheitan - at 2013.10.03 04:41:00
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1323. How to fix the WP gain for Repair Tools (Infantry triage bonus) - in Feedback/Requests [original thread]
On a similar note: As a Logi, it would be nive to have a hud indicator when an ally reachers low health (25% or so), just for quick reference.
- by Talos Vagheitan - at 2013.10.03 04:33:00
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1324. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Skybladev2 wrote: I can advise remove infantry weapon reloading when they fly as passengers. Everyone happy - we have ultimate weapon platform for one time use. Also, reduce passenger count to 4 for standard dropships and to 2 for assault ones ...
- by Talos Vagheitan - at 2013.10.03 04:31:00
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1325. the true reason why the assault rifle is balanced with the other guns.. - in Feedback/Requests [original thread]
AR is so widely used due to it's simplicity and familiarity. Everyone who's played a shooter knows what an AR is and how it works. Dust is also a complex game, and when new players sign up and start choosing weapons to spec into, they're not gonna...
- by Talos Vagheitan - at 2013.10.02 05:56:00
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1326. I want hope - in Feedback/Requests [original thread]
I believe
- by Talos Vagheitan - at 2013.10.02 05:41:00
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1327. [REQUEST] Revise OB Requirements in Pubs - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Actually a good point. I'm starting to think the OB's should be removed from the ambush gametype altogether As for OB's in the other gametypes, here's a suggestion - Changing OB points requirements: Squad of 4 or le...
- by Talos Vagheitan - at 2013.10.01 05:46:00
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1328. Perfect AFK fix option! - in Feedback/Requests [original thread]
I posted a suggestion for this a while back. My suggestion: Allow a player ranking system If a player is blatantly AFK, or just running around in the red zone waiting for the game to end, players (only from your own team) could submit a negative ...
- by Talos Vagheitan - at 2013.10.01 05:23:00
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1329. [SUGGESTION] Active Sprint Module - in Feedback/Requests [original thread]
Cool idea, but I really can't see it being more useful your passive stamina/sprint booster Now an active/passive camouflage or a jump-jet module for scouts on the other hand....
- by Talos Vagheitan - at 2013.09.30 03:50:00
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1330. Make People Flinch When They're Shot - in Feedback/Requests [original thread]
Who gives a flinch?
- by Talos Vagheitan - at 2013.09.30 00:14:00
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1331. [REQUEST] Revise OB Requirements in Pubs - in Feedback/Requests [original thread]
Actually a good point. I'm starting to think the OB's should be removed from the ambush gametype altogether As for OB's in the other gametypes, here's a suggestion - Changing OB points requirements: Squad of 4 or less - 2500 WP Squad of 5 - ...
- by Talos Vagheitan - at 2013.09.30 00:01:00
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1332. How about passive Camouflage? - in Feedback/Requests [original thread]
Very cool idea. Lot's of good options for how it could work and remain balanced. I would like to see a passive version in the prototype scout suits, as well as an active module Passive camo: Available in Prototype scout suits, when the player co...
- by Talos Vagheitan - at 2013.09.29 20:31:00
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1333. {Requests} Enemy call out. - in Feedback/Requests [original thread]
A "spotting" feature would be useful for squads. As squad leader, I can set a rally point, or attack order on snipers or whatever, but it would be nice if other squadmates could "ping" or spot certain locations to call out enemies. More incentive...
- by Talos Vagheitan - at 2013.09.29 07:31:00
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1334. [Request] how to help Dropships ... a lot - in Feedback/Requests [original thread]
Good idea. Or what about Pulsating purple with crackling lightning bolts around him? Anyway +1
- by Talos Vagheitan - at 2013.09.29 02:43:00
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1335. CCP Your hit detection is ridiculous - in Feedback/Requests [original thread]
J Lav wrote: I can remember when shooting someone was supposed to damage someone. However I've had such bad hit-detection that I've gone entire matches where the only weapon I could damage someone with is grenades. So many times I've had someo...
- by Talos Vagheitan - at 2013.09.29 02:27:00
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1336. Things that could be addressed - in Feedback/Requests [original thread]
Quote: Disclaimer: I have no idea whether something working in a certain way is in fact working as intended this is just my opinion on items which I believe, due to my playing experience, should be addressed in some way. 3. Being dragged ...
- by Talos Vagheitan - at 2013.09.28 16:32:00
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1337. [Suggestion] "I Can't see the forge gunner!" - in Feedback/Requests [original thread]
Agree, some sort of better indication of where the forge is shooting from would be helpful, and increase balance
- by Talos Vagheitan - at 2013.09.27 23:49:00
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1338. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Karl Koekwaus wrote: seems some people in EVE are starting to care about Dust influence in FW :p https://forums.eveonline.com/default.aspx?g=posts&t=280426 on topic: - Influence gained in system - A warning if something became (in)vur...
- by Talos Vagheitan - at 2013.09.27 20:21:00
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1339. [Request] Re-balance Damage Mods - in Feedback/Requests [original thread]
Just increase the stacking penalty.
- by Talos Vagheitan - at 2013.09.27 20:04:00
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1340. [Request] Profile broadcaster: sends false scan readings (red dots & chevrons) - in Feedback/Requests [original thread]
Agree. I've said it before, scanners are on the rise, and will soon need a counter +1
- by Talos Vagheitan - at 2013.09.27 16:38:00
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