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621. Separate Ambush and Ambush OMS - in Feedback/Requests [original thread]
Separate the two ambush modes and limit the squad cap to 4 in regular ambush. This will keep the full proto squads out of this game mode, give newbs a safer place to play etc.
- by Talos Vagheitan - at 2015.02.20 21:14:00
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622. Squad idea - in Feedback/Requests [original thread]
Give bonuses for squadding up. For each squad member, give: - +1% to SP, ISK, Warbarge Component Salvage Each bonus would be up to a maximum 5% in a full squad. Encourage players to not run solo.
- by Talos Vagheitan - at 2015.02.20 20:40:00
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623. Scouts should take 50% less fall damage. - in Feedback/Requests [original thread]
Fall damage should just increase as the weight of the suit increases. On that note, is there a reason fall damage effects your shields first instead of armor?
- by Talos Vagheitan - at 2015.02.17 03:47:00
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624. Location inaccessible to RDV - in Feedback/Requests [original thread]
When you are unable to call in an RDV, please grey out the option so we don't have to run 10 feet, try to call in a vehicle, run 10 feet, try to call in a vehicle etc. etc. OR A graphic somewhere on the HUD. Just a small circle in the corner whi...
- by Talos Vagheitan - at 2015.02.16 04:44:00
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625. Scouts should take 50% less fall damage. - in Feedback/Requests [original thread]
Or figure out a way to calculate weight of a Dropsuit weight and give fall damage respectively
- by Talos Vagheitan - at 2015.02.15 20:11:00
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626. Thank You For the Keys ^_^ - in Feedback/Requests [original thread]
DUST Fiend wrote: That daily mission for 5 keys keeps me signing in and playing a little every day now. (That, and upgrading my warbarge) Perhaps moving to 3 keys would be better if you slightly bumped the frequency of key missions dropping. A...
- by Talos Vagheitan - at 2015.02.15 19:52:00
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627. New mission idea: reviving - in Feedback/Requests [original thread]
Eventually they need to implement missions specific to every role in Dust. To encourage players to really branch out. And then Faction Missions
- by Talos Vagheitan - at 2015.02.15 17:21:00
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628. CLOAKS - in Feedback/Requests [original thread]
I kinda like the mechanic (even if it was unintended) of avoiding the shadows while cloaked. Makes for pretty interesting stealth play. I feel you should still be forced to be stealthy even while cloaked; the point of it isn't to be completely in...
- by Talos Vagheitan - at 2015.02.15 17:19:00
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629. Better end of match stats - in Feedback/Requests [original thread]
At the end of match, I'd like to be able to select a player (including myself) and see: - Most used weapon/dropsuit - Assists - Breakdown of WP, Kills, Assists, Triage, Hacking etc. This would be interesting to look at for everyone, and for new ...
- by Talos Vagheitan - at 2015.02.15 17:13:00
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630. LAV and DROPSHIP passengers should be able to shoot with their sidea... - in Feedback/Requests [original thread]
Hard to balance. And realistically why would someone be able to use an SMG and not an AR, just for example. I'd rather see it be balanced somehow that any light weapon could be used (except maybe swarms) Here's what I thought of a while ago: -...
- by Talos Vagheitan - at 2015.02.15 06:49:00
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631. [IDEA] Active E-War - in Feedback/Requests [original thread]
Things very similar to this would be a great feature +1
- by Talos Vagheitan - at 2015.02.15 06:37:00
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632. Forum feature - in Feedback/Requests [original thread]
It wouldn't be terrible if we had an easy way to see a list of every thread we've started. If anyone knows a better way than checking to see for recent "likes" or searching your name let me know. Thanks
- by Talos Vagheitan - at 2015.02.15 06:27:00
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633. Dust development for ps4 - in Feedback/Requests [original thread]
Release for both consoles! If not possible then PS4 exclusive. Biggest player base. Legion on PC would be good, but would remain and underground niche title.
- by Talos Vagheitan - at 2015.02.14 00:11:00
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634. Better damage mods - in Feedback/Requests [original thread]
Damage mods are fine, but it would be nice to have more variety. Ideas similar have been posted before. Heat Dissipator. - Reduce heat buildup on weapons. Rail accelerator. -Reduce charge time for rail weapons. Range extender -Increase weap...
- by Talos Vagheitan - at 2015.02.13 16:31:00
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635. When trading comes out... - in Feedback/Requests [original thread]
How much ISK would you be willing to pay for these items BPO's Toxin Assault Rifle Toxin SMG Dragonfly Assault Dragonfly Scout Just curious on potential market value
- by Talos Vagheitan - at 2015.02.13 06:46:00
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636. Give more compensation to the loser in FW [Story time] - in Feedback/Requests [original thread]
Factional Daily missions!
- by Talos Vagheitan - at 2015.02.13 06:32:00
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637. Hacking points - in Feedback/Requests [original thread]
LT SHANKS wrote: Wouldn't a virus screw up the node cannon completely? Depends what kind of virus it is. In the case of a virus that changes the target of a missile launcher, then no
- by Talos Vagheitan - at 2015.02.13 06:30:00
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638. Hacking points - in Feedback/Requests [original thread]
What does everyone think of Instead of +100 points for hack completion, +25 points for Virus upload +75 points for Upload completion Annoying to finish a hack, and get nothing for it if it's prevented.
- by Talos Vagheitan - at 2015.02.13 05:58:00
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639. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Circumstantial explosions! Sometimes they should, sometimes they shouldn't. More variables for more dynamic action!
- by Talos Vagheitan - at 2015.02.12 18:44:00
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640. Forge sound - in Feedback/Requests [original thread]
Forge guns should have a heavy deep pulsing wub kinda sound when they miss and fly past your head. It would emphasize how powerful the blast is. The quick blue flash doesn't really cut it
- by Talos Vagheitan - at 2015.02.12 18:39:00
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