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401. CCP fix nanoinjector! - in Feedback/Requests [original thread]
So Brink (yeah, I'm suggestion a feature from Brink) had revives work by the medic giving you the needle, and then you decide when you want to use it. That way the logi would still get points for trying to help you save a clone, and you get the ...
- by Talos Alomar - at 2013.10.16 16:28:00
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402. I'm tired of getting killed by an AR using the laser at optimal range... - in General Discussions [original thread]
Tectonic Fusion wrote: Actually, I do... he was standing still, but yet he still insta killed me at somewhere around 57-61 meters. Yes I was shooting him in the head, but he was a Gallente. Are you sure it was just him that was shooting at...
- by Talos Alomar - at 2013.10.15 02:33:00
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403. I'm tired of getting killed by an AR using the laser at optimal range... - in General Discussions [original thread]
The lasers are in a pretty good spot right now, IMO. All we need are tiers for the weapon that are actually better than the STD version and a useable passive skill bonus. The cooldown bonus isn't that useful. As far as the lore argument is concer...
- by Talos Alomar - at 2013.10.14 21:13:00
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404. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
bamboo x wrote: Has anyone here even BEEN a forum moderator? I'd have locked this ages ago, for it being a one-sided flame war against not only the OP, but anyone with a DIFFERENT OPINION. This is feedback/requests. You gave your feedback,...
- by Talos Alomar - at 2013.10.14 20:48:00
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405. rework the laser rifle - in Feedback/Requests [original thread]
True Adamance wrote: medomai grey wrote: Right... Again, all they changed most recently was the sight and ADS turning speed. It's funny but even though they changed just 2 things, people rejoiced that the laser rifle was usable again ....
- by Talos Alomar - at 2013.10.13 23:47:00
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406. rework the laser rifle - in Feedback/Requests [original thread]
The Eristic wrote: Echoist wrote: Denn Maell wrote: Joel II X wrote: I get killed in 2 seconds sometimes with an ADV laser rifle, so maybe increase shield damage and lower armor damage? I only have used the Burnstalk Rifle for a few so...
- by Talos Alomar - at 2013.10.13 21:10:00
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407. Suggestion: Make Repair Tools take up a Light Weapon slot - in Feedback/Requests [original thread]
The logi suit IS NOT A MEDIC ONLY SUIT. Think of it as a combat engineer. It should be able to hold up in combat. The logi suit has no sidearm is slower and has lower HP while having a bit more cpu/pg and equipment slots. The system may need a ...
- by Talos Alomar - at 2013.10.13 17:06:00
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408. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
Instead of removing content from the game, why not add some more? Each side could have an installation that intercepts a certain number of missiles, compensating for lone missiles coming from the MCC but having other null cannons being able to ov...
- by Talos Alomar - at 2013.10.12 07:28:00
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409. (Request) Customizable character portraits - in Feedback/Requests [original thread]
I'd just like to see eve's char customization in dust eventually. I want to wander around my MQ in a robe.
- by Talos Alomar - at 2013.10.12 07:20:00
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410. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
Lea Silencio wrote: Kal Kronos wrote: And yes I will continue to send you mail every time I fight you, lately its more advise. As soon as your set up goes fotm you're getting a change to heat build up or rof. I can see it coming, but do cont...
- by Talos Alomar - at 2013.10.12 06:59:00
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411. Laser rifles give you little reason to spec into them. - in Feedback/Requests [original thread]
Wombat in combat wrote: Just here to agree that the Lazer Rifle is a lackluster weapon I decided not to spec further into after trying out the new dot sight. Yeah, unless you REALLY want to level up proficiency it's not worth it to spec pa...
- by Talos Alomar - at 2013.10.12 06:57:00
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412. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
Artificer Ghost wrote: I enjoyed the Burst Scrambler Pistol (I certainly scared the hell outta my friend with it), but I think maybe the hip-fire is a little iffy. I shot at someone and I'm not even joking, one shot whizzed past his right arm,...
- by Talos Alomar - at 2013.10.11 21:49:00
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413. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
Lea Silencio wrote: Based on the assumption that he isn't fully skilled because he is just now trying it. He will pop it. Oh yeah, sometimes my reading comprehension isn't the best before my coffee... in that case good luck getting a th...
- by Talos Alomar - at 2013.10.11 18:44:00
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414. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
Lea Silencio wrote: bamboo x wrote: WOW I just buttraped the enemy team with CRW Scrambler They were camping on one objective and the whole team was fighting the other team I was practically mid-range sniping that thing is OP mid-range. ...
- by Talos Alomar - at 2013.10.11 16:33:00
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415. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
There seems to be a bit of confusion about the difference between dps and alpha damage. a weapon that can deal 900 damage in one second, but has to cool down for the next two DOES NOT HAVE 900 DPS. It has an alpha volley or 900 damage, but it's a...
- by Talos Alomar - at 2013.10.10 15:27:00
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416. Fw sp restriction - in Feedback/Requests [original thread]
What we need are full team deploys so any random blueberry who thinks "oh, maybe I'll see what the warzone is like" without backup will get destroyed. and nothing of value would be lost. If you want to be in a war, join an army.
- by Talos Alomar - at 2013.10.09 23:42:00
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417. (Request) Tatical Scrambler pistol - in Feedback/Requests [original thread]
Zeylon Rho wrote: Talos Alomar wrote: It's a ****** weapon right now. it just has less range, fire rate, damage and capacity than the assault SP. It needs 10-15 m more range. and more damage. Right now it's just useless. Yeah, I could g...
- by Talos Alomar - at 2013.10.09 22:47:00
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418. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Hagintora wrote: And yet the only bonuses I can see are from the Armor Plate Skill Haha, yeah. "Supposed to" being the operative phrase. It's broke.
- by Talos Alomar - at 2013.10.09 15:46:00
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419. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
Getting shot in the head by a guy with a couple levels of prof and stacked damage mods on a SCR should be pretty lethal. And why shouldn't the SCR be ok at CQC? The AR is decent at mid range combat, so it stands to reason that all of the racial ...
- by Talos Alomar - at 2013.10.09 15:44:00
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420. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Hagintora wrote: I would prefer it if the Reactive Plates benefitted from both the Armor Plate Skill Bonus and the Amor Repairer Skill Bonus, combined with the OP. they are supposed to already.
- by Talos Alomar - at 2013.10.09 15:27:00
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