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Bojo The Mighty
Zanzibar Concept
2162
|
Posted - 2013.10.09 14:39:00 -
[31] - Quote
bamboo x wrote:
I feel bad for you if you've been OHKOed by a scrambler pistol, bro.
I use the TY 5 Breach Scrambler Pistol and you should feel sorry for the numerous victims to it's head trauma inducing madness.
You have no idea what you are talking about |
CLONE117
Planetary Response Organization Test Friends Please Ignore
397
|
Posted - 2013.10.09 15:11:00 -
[32] - Quote
just blame damage mods and the over heat reduction plus amarr suit for this one..
ive seen the imperial scrambler rifle at work.
been on the receiving end of it as well.
and with what i stated above. this is what makes it a cqc god currently.
take away any of whats stated above and it puts at the back of the front line.
but im not suggesting any nerfs for the weapon.
since i sometimes use the assault scrambler. . |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1647
|
Posted - 2013.10.09 15:44:00 -
[33] - Quote
Getting shot in the head by a guy with a couple levels of prof and stacked damage mods on a SCR should be pretty lethal.
And why shouldn't the SCR be ok at CQC? The AR is decent at mid range combat, so it stands to reason that all of the racial rifles should be at least half decent at all ranges. Everything said and done I sometimes switch to my pistol for CQC because it has a higher damage output per shot with a headshot bonus.
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1st Lieutenant Tiberius
0uter.Heaven
197
|
Posted - 2013.10.09 16:39:00 -
[34] - Quote
CLONE117 wrote:just blame damage mods and the over heat reduction plus amarr suit for this one..
ive seen the imperial scrambler rifle at work.
been on the receiving end of it as well.
and with what i stated above. this is what makes it a cqc god currently.
take away any of whats stated above and it puts at the back of the front line.
but im not suggesting any nerfs for the weapon.
since i sometimes use the assault scrambler. .
although it does seem a bit too powerful against armor.
So youre saying that if ive chosen and specialized into a particular role, spent millions upon millions into perfecting that 1 role, i shouldnt be "too much more" effective than an AR?
I am an Amarr Assault dedicated marksman, it is my one and only role, learn to counter it
EDIT: also "cqc god" is hyperbole, i rely on my sidearm for cqc and thats usually a scrambler pistol or a smg, ask any dedicated SR user and they will tell you how stupid you are if you rely only on your SR for cqc, you wont last a minute against players like me, Lea Silencio or Vin Vicious (to name a few) with your logic |
CLONE117
Planetary Response Organization Test Friends Please Ignore
397
|
Posted - 2013.10.09 18:45:00 -
[35] - Quote
...
scrambler skills maxed+ damage mods+proto amarr suit+some other things= extremely powerful cqc weapon...
it seems that most of the counters to all of the guns these days is in fact.
a forge gun. and rooftop.
a sniper rifle.. and rooftop.
or the free default lav which was removed...
and from all my time playing dust 514.
ive only learned that the tactics and counters dont work so well.
the only things that work well is this.
nade spam.
uplink spam.
or the usual who has the stronger gun. how is this countering?
we have a game with a type of tiered system where we upgrade our skills to obtain better equipment.
and with a system like this the players that r punished are those that want to take a more skill balanced approach where ppl go into all skills trying to unlock a wide array of weaponry possible so they can use it all.
and these r the main players that r punished within the game.
because one player fully specced into one thing to dominate the group of players ive just stated above.
ive unlocked and used every gun on here and specced into the equipment that would best suit my average play style.
which is really just a bunch of several different playstyles combined into one.
speccing into only one thing should mean u have one extremely weak counter.
but from how all the clever stupidity goes on around on these forums.
its all a biased view.
math is useless the only thing that it should be used for is when trying to add something new to the game. and for tweaking thats the only time the math should be done.
im only going on what ive seen HAPPEN most of the time in game. and trying to describe it the best i can from my own viewpoint.
so stop acting like an idiot...
i may do it from time to time but thats because im bored.
u may now troll.. |
bamboo x
Pawns and Kings
6
|
Posted - 2013.10.10 04:55:00 -
[36] - Quote
True Adamance wrote:Don't you know how it suffers against Armour?
Did you skip over the part where I said a charged headshot took out my 500 armor in one hit? There is NO way it "suffers against armor" the Imperial scrambler 2KOs my armor.
All of you are just butthurt because you don't want CCP to nerf your God weapon.
The fact of the matter is I do have a Scrambler character and even though the character has under 600k SP I got an INSANE KDR with the Advanced Scrambler, that I WOULD NOT get with the Assault rifle.
And let me put it bluntly guys Are you seriously complaining that AR is overpowered in a FPS game?
The only things that are OP in this game are portable OHKO God-like Scrambler Rifles, and those Grenades that detonate on impact. |
medomai grey
WarRavens League of Infamy
207
|
Posted - 2013.10.10 05:47:00 -
[37] - Quote
I can't tell if bamboo_x is trolling, butt hurt, or "special". |
Andris Kronis
Molon Labe. RISE of LEGION
22
|
Posted - 2013.10.10 06:21:00 -
[38] - Quote
Breakin Stuff wrote:OMG QUICK! NERF THE ONLY WEAPON THAT CAN EVENLY MATCH THE AR!!!
AR 514 IS THREATENED! MAKE IT STAHP!
Another nerf thread translated into the bare-bones basic concept it embodies by yours truly.
No need to thank me.
P.S. Shot a guy out of his LAV seat with a Bloodgrail Imperial scrambler. it was an OHK. He sat still and waited for his buddy, so I charged, then blapped his head off.
It's really no different than a headshot from a proper sniper rifle, honestly. BLAP! DEAD!
+1 because I cannot like this post enough..
In an Amar suit levelled up, of course it's going to be good.
But so is a levelled up AR.
Overheat and the long cooldown time balance the excellent alpha damage.
For Dog's safe, leave as it is, I use both AR and SR and they have their niches, I only prefer AR over SR currently as I have put more SP into AR. |
abarkrishna
The Elysian Knights
7
|
Posted - 2013.10.10 07:06:00 -
[39] - Quote
If you do the math the CRW and the imperial do 900 HP a second.
705 divided by 60 to find Rounds per second
Which is 11.75 rounds per second
Now multiply that by the damage per shot which off the top of my head is somewhere in the 80 hp range
80 x 11.75 is well over 900 DPS
A heavy machine gun has Less than 500 DPS
Mass drivers have 200- 300 DPS
Assault rifles have Around 500 DPS
The submachine gun does 350 to 450 DPS
And those number do not include and skills it is purely gun stats.
Clearly with these numbers (do the math yourself) we can see the scrambler rifle Does more Dps than a heavy machine gun. which to put it simply is stupid. ( an advanced Scrambler rifle VS Proto HMG)
yes i will accept that most people cant pull the trigger 11 times in one second to actually do the 940 Dps. Thats why we have seen an increase in modded controllers by these scrambler rifle people. |
bamboo x
Pawns and Kings
6
|
Posted - 2013.10.10 07:06:00 -
[40] - Quote
I don't see how overheat should even be an issue. If you're doing it right, like most of the Scrambler guys I see, they are covering a point from long to mid-range, and if you get close it's not even going to overheat if there's only YOU VS HIM before he kills you. I'm not talking about like, shooting a bunch of people at once with the Scrambler. Of course if you're pinned down you need to take cover so you don't overheat/die/have to reload. Just like with ANY weapon.
You guys are stupid. I'm not even going to reply to this thread anymore because it's flooded with Scrambler loving butthurt trolls who probably support the Amarr. |
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bamboo x
Pawns and Kings
6
|
Posted - 2013.10.10 07:08:00 -
[41] - Quote
abarkrishna wrote:If you do the math the CRW and the imperial do 900 HP a second.
705 divided by 60 to find Rounds per second
Which is 11.75 rounds per second
Now multiply that by the damage per shot which off the top of my head is somewhere in the 80 hp range
80 x 11.75 is well over 900 DPS
A heavy machine gun has Less than 500 DPS
Mass drivers have 200- 300 DPS
Assault rifles have Around 500 DPS
The submachine gun does 350 to 450 DPS
And those number do not include and skills it is purely gun stats.
Clearly with these numbers (do the math yourself) we can see the scrambler rifle Does more Dps than a heavy machine gun. which to put it simply is stupid. ( an advanced Scrambler rifle VS Proto HMG)
yes i will accept that most people cant pull the trigger 11 times in one second to actually do the 940 Dps. Thats why we have seen an increase in modded controllers by these scrambler rifle people.
THANK YOU. JESUS TAPDANCING CHRIST PEOPLE.
Why dont you COMPLAIN a little more because you're only trying to defend your Scrambler rifling ways. |
abarkrishna
The Elysian Knights
8
|
Posted - 2013.10.10 07:25:00 -
[42] - Quote
To find the DPS of a weapon You take Fire rate and divide by 60 then take that number and multiply by The damage of said gun.
Go do it for every gun in the game and Then tell me which gun has the highest dps in the game other than a sniper rifle(Absolutely no skills included)
If you can prove me wrong I will personally give you 60 million isk
And the guy who said math is useless is very stupid. |
fawkuima juggalo
Hollowed Kings
74
|
Posted - 2013.10.10 08:54:00 -
[43] - Quote
bamboo x wrote:abarkrishna wrote:If you do the math the CRW and the imperial do 900 HP a second.
705 divided by 60 to find Rounds per second
Which is 11.75 rounds per second
Now multiply that by the damage per shot which off the top of my head is somewhere in the 80 hp range
80 x 11.75 is well over 900 DPS
A heavy machine gun has Less than 500 DPS
Mass drivers have 200- 300 DPS
Assault rifles have Around 500 DPS
The submachine gun does 350 to 450 DPS
And those number do not include and skills it is purely gun stats.
Clearly with these numbers (do the math yourself) we can see the scrambler rifle Does more Dps than a heavy machine gun. which to put it simply is stupid. ( an advanced Scrambler rifle VS Proto HMG)
yes i will accept that most people cant pull the trigger 11 times in one second to actually do the 940 Dps. Thats why we have seen an increase in modded controllers by these scrambler rifle people. THANK YOU. JESUS TAPDANCING CHRIST PEOPLE. Why dont you COMPLAIN a little more because you're only trying to defend your Scrambler rifling ways.
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Jack McReady
DUST University Ivy League
655
|
Posted - 2013.10.10 09:00:00 -
[44] - Quote
problem is, the heat does not go up per shot but per second from regular fire. charged shot + hardware mods for super rapid fire => you either die from a HS or 0.1s later from the aim assisted rapid fire. |
medomai grey
WarRavens League of Infamy
208
|
Posted - 2013.10.10 10:45:00 -
[45] - Quote
abarkrishna wrote:To find the DPS of a weapon You take Fire rate and divide by 60 then take that number and multiply by The damage of said gun.
Go do it for every gun in the game and Then tell me which gun has the highest dps in the game other than a sniper rifle(Absolutely no skills included)
If you can prove me wrong I will personally give you 60 million isk
And the guy who said math is useless is very stupid.
Edit: In fact tomorrow i am going to do the DPS of ever single weapon in the game and post here just so you all can see it. (Most of you are too stupid to do it anyways)
So i just have to prove you wrong? Your base damage for the scrambler rifle is a little higher than the proto scrambler rifle's base damage. I proved you wrong and I'll take my 60 million isk now. :P You didn't specify what you had to be wrong about.
Yes, the guy who said math is useless is stupid. Fortunately for you, the guy who applied an over simplified model and left out a couple variables, is just considered wrong. And there's nothing to be ashamed of in being wrong. Include spread, kick, damage fall off, effectiveness against shields and armor, heat build up, damage mods ,efficiency bonus, and sharpshooter bonuses. Your going to need to represent the results in a graph. Have fun. |
Lea Silencio
D3ath D3alers
373
|
Posted - 2013.10.10 10:55:00 -
[46] - Quote
1st Lieutenant Tiberius wrote:bamboo x wrote:Bojo The Mighty wrote:bamboo x wrote: The only other advanced weapons that can OHKO you like that are Forge, Plasma cannon, and Sniper. And they all have a balance between power and drawbacks. [/b][/i]
List a few more Shotgun, Scrambler Pistol, and Nova Knives I feel bad for you if you've been OHKOed by a scrambler pistol, bro. Then perhaps we've never met. Also, try using the SR if you think its so OP. Go ahead and see how well you do. better yet, take me on and see how that turns out.
Lol. I can ruin it for the OP...
...you would have a bad experience...all .5 seconds of it. |
Lea Silencio
D3ath D3alers
373
|
Posted - 2013.10.10 11:00:00 -
[47] - Quote
Kal Kronos wrote:Meh, I find it annoying that the gun is better at sub machine range than its intended. Its so good in that range I agree that the gun needs a rework, higher alpha and lower rof would work. I only get killed by the thing when hip fire spammed from inside 20M. I'll let you in on a little secret that will help you out against people that use the gun just like the old tac ar though. Here's the secret, never ADS when they come at you. Strafe and burst fire whatever gun you're using, after they blow their OP spam load and if you survive gun them down. Problem is with AA your chances of surviving are slim, but this will help you win more than you would have before.
You make yourself sound like the typical "voice of reason" guy when in fact, you are not.
Haven't you, on numerous occasions, sent me rage mail about my gun? Didn't you accuse me of having a "special" controller? Didn't your message header say "Reported"?
You, my friend, are a funny guy. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2797
|
Posted - 2013.10.10 11:11:00 -
[48] - Quote
bamboo x wrote:True Adamance wrote:Don't you know how it suffers against Armour? Did you skip over the part where I said a charged headshot took out my 500 armor in one hit? There is NO way it "suffers against armor" the Imperial scrambler 2KOs my armor. All of you are just butthurt because you don't want CCP to nerf your God weapon. The fact of the matter is I do have a Scrambler character and even though the character has under 600k SP I got an INSANE KDR with the Advanced Scrambler, that I WOULD NOT get with the Assault rifle. And let me put it bluntly guys Are you seriously complaining that AR is overpowered in a FPS game? The only things that are OP in this game are portable OHKO God-like Scrambler Rifles, and those Grenades that detonate on impact. THE AR breaks the laws of blaster tech, it doesn't comply with the EVE universe physics. |
Garth Mandra
The Southern Legion The Umbra Combine
154
|
Posted - 2013.10.10 11:20:00 -
[49] - Quote
Jack McReady wrote:problem is, the heat does not go up per shot but per second from regular fire. charged shot + hardware mods for super rapid fire => you either die from a HS or 0.1s later from the aim assisted rapid fire.
This is not true.
I tested this with a couple of macros on my mouse.
One had click of length of around 10 ms and then a 70 ms pause. The other had a 70 ms click and then a 10 ms pause.
Both overheated with exactly the same number of shots remaining. And this was with Amarr Assault 5. |
Lea Silencio
D3ath D3alers
374
|
Posted - 2013.10.10 11:21:00 -
[50] - Quote
1st Lieutenant Tiberius wrote:CLONE117 wrote:just blame damage mods and the over heat reduction plus amarr suit for this one..
ive seen the imperial scrambler rifle at work.
been on the receiving end of it as well.
and with what i stated above. this is what makes it a cqc god currently.
take away any of whats stated above and it puts at the back of the front line.
but im not suggesting any nerfs for the weapon.
since i sometimes use the assault scrambler. .
although it does seem a bit too powerful against armor. EDIT: also "cqc god" is hyperbole, i rely on my sidearm for cqc and thats usually a scrambler pistol or a smg, ask any dedicated SR user and they will tell you how stupid you are if you rely only on your SR for cqc, you wont last a minute against players like me, Lea Silencio or Vin Vicious (to name a few) with your logic
Tiberus is absoloutely correct. My scrambler pistol is usually my finisher in CQC more often than not. As a matter of fact, i have a certain rotation that I do:
1. See a target, pull out my SCR, unload. 2. Switch to pistol, continue fire. 3. Repeat if necessary.
My reasoning behind this is simple...switching to my sidearm buys me precious seconds for my SCR to cooldown. IF I need it again, it is at the ready. Also, I never just go in guns blazing when I see an enemy. I aim at him, check out his stats, form an attack plan and engage, all in about 1 second.
As many have stated, using the SCR EFFECTIVELY takes adequate skill, patience and constant monitoring of overheat. In the right hands, it is a monster but those players are few and far between. I can tell you that I only know 7 other players who are TRULY dangerous with it.
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Vell0cet
Royal Uhlans Amarr Empire
421
|
Posted - 2013.10.10 11:32:00 -
[51] - Quote
ScR is one of the most balanced weapons in the game. When I die, it's very often to a GEK which will typically burn through my shields/armor much faster than my ScR (unless I have a charged shot and get the drop on them). If they get the drop on me I'm dead 9/10. Also, 11 shots per second is absurd, I'd bet it's closer to 4-6 shots per second with the average ScR player. |
Lea Silencio
D3ath D3alers
375
|
Posted - 2013.10.10 11:35:00 -
[52] - Quote
Additionally for the record, yes...I can fire 11 shots in a second. I used to play jazz trumpet way back when, so I have insanely fast finger reaction, but does it really matter? All of my shots need to hit my target PLUS I run the risk of overheating sooner, so I would only be putting myself at risk.
No, I do not, have not or never will use a turbo or modded controller. Money doesn't grow on trees and I use up enough on my mortgage, car payment, student loan payment and my son. I use my regular white Sony DS3 just fine. |
Vell0cet
Royal Uhlans Amarr Empire
421
|
Posted - 2013.10.10 11:38:00 -
[53] - Quote
Lea Silencio wrote:1st Lieutenant Tiberius wrote:CLONE117 wrote:just blame damage mods and the over heat reduction plus amarr suit for this one..
ive seen the imperial scrambler rifle at work.
been on the receiving end of it as well.
and with what i stated above. this is what makes it a cqc god currently.
take away any of whats stated above and it puts at the back of the front line.
but im not suggesting any nerfs for the weapon.
since i sometimes use the assault scrambler. .
although it does seem a bit too powerful against armor. EDIT: also "cqc god" is hyperbole, i rely on my sidearm for cqc and thats usually a scrambler pistol or a smg, ask any dedicated SR user and they will tell you how stupid you are if you rely only on your SR for cqc, you wont last a minute against players like me, Lea Silencio or Vin Vicious (to name a few) with your logic Tiberus is absoloutely correct. My scrambler pistol is usually my finisher in CQC more often than not. As a matter of fact, i have a certain rotation that I do: 1. See a target, pull out my SCR, unload. 2. Switch to pistol, continue fire. 3. Repeat if necessary. My reasoning behind this is simple...switching to my sidearm buys me precious seconds for my SCR to cooldown. IF I need it again, it is at the ready. Also, I never just go in guns blazing when I see an enemy. I aim at him, check out his stats, form an attack plan and engage, all in about 1 second. As many have stated, using the SCR EFFECTIVELY takes adequate skill, patience and constant monitoring of overheat. In the right hands, it is a monster but those players are few and far between. I can tell you that I only know 7 other players who are TRULY dangerous with it. Why wouldn't you use a sidearm that gets a bonus to armor (since they probably won't have any shield after the first volley)? |
Lea Silencio
D3ath D3alers
376
|
Posted - 2013.10.10 11:51:00 -
[54] - Quote
@Vellocet
I use the scrambler pistol as a preferred sidearm for three reasons:
1. I love my semi-auto weapons. Always have. I have good enough aim that the Scrambler pistol's known headshot ability made it a must have imo. Besides, if you're not dead already from my Imperial, you will be when I whip my TT-3 out. Guaranteed.
2. In many ways, it resembles a mini-SCR. High damage individual shots. Flaylock requires no aim (or aiming at the feet). SMG is more "spray and pray". Both are ugly as dirt.
3. It's Amarrian tech! The Almighty crafted that sidearm just for me and he put a little extra "sexy" into it. I will always use Amarrian tech above all. Period. |
Canari Elphus
Pro Hic Immortalis
622
|
Posted - 2013.10.10 12:25:00 -
[55] - Quote
Oh look, another "I died from this so it is OP thread"
The SCR is good but it should be good as it requires skill to use versus s-n-p full auto or AOE weapons. I am sorry but skill weapons should have a slight advantage if used properly versus the others. It fits completely with the risk vs. reward mentality of the game. To be effective with it you most definitely need to line your shots correctly and time them well because the OH will kick you if you dont. If you need further proof then look at how they are redesigning HAVs. They will be highly effective for a short period and then vulnerable. Same thing applies with the SCR. It has a short window to be highly effective and then you either have to wait a second or two for it to naturally cool down or it overheated and you are very vulnerable. Its is not even close to the level the old TAC AR was.
Also, it is not a CQC god as advertised. I am one of the many SCR users that does not rely on it for that. Typically I will maybe take two or three quick shots off to try to maximize its shield bonus and then switch to a SMG for its armor bonus.
Please tell me again how a weapon that requires aim, timing and awareness to be effective is OP |
Meeko Fent
DUST University Ivy League
1108
|
Posted - 2013.10.10 13:10:00 -
[56] - Quote
Your comparing DPS on a semiautomatic weapon.
That alone make this thread invalid.
It can reach 900 DPS, but the main factor behind DPS with it is the human mashing the buttons. |
Artificer Ghost
Bojo's School of the Trades
1087
|
Posted - 2013.10.10 14:34:00 -
[57] - Quote
fawkuima juggalo wrote:You, are REALLY lucky I'm not a troll.
The whole point to a Scrambler Rifle is for the headshots it specifically caters to those who get headshots the most often. ITS MAIN PURPOSE in the game is to have MAD headshot damage. The Scrambler Rifle is really not all that great it definitely DOES NOT need to be nerfed... And it scares the **** out of me when people wanna swing the nerf bat. So don't do it all willy nilly.... DPS, matched with the rate of overheat probability during an encounter..... Well, just go try it and then tell me it needs a nerf.
I was looking through the post and found this. ^^^
While it does have a lot extra Headshot damage, it's mostly meant to be the semi-automatic OR automatic that wipes out Caldari. The Scrambler PISTOL is more rewarding for sharp-shooters, as the headshot damage bonus is a fair bit higher, from what I remember.
I'm not disagreeing with you at all, it does reward headshots quite well, but I'm pointing out that the Scrambler Pistol does it better, and it's not that much different from the SCAR. Just a reduced clip size and CPU/PG cost.
Also, I hate to be that guy (Sorta), but... FTFY. Also, there is no overheat 'probability'. It takes a certain amount of heat to fire the thing, and once you exceed the heat limit, it burns you. |
abarkrishna
The Elysian Knights
9
|
Posted - 2013.10.10 15:17:00 -
[58] - Quote
It would be different if You could only get 2 or 3 shots off a second rather than a max of 11 shots a second.
The damage is not the issue it is strictly heat build up/ fire rate. all they have to do is reduce the fire rate slightly to lower the DPS.
its quite simple everyone wins except the guys with modded controlers |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1649
|
Posted - 2013.10.10 15:27:00 -
[59] - Quote
There seems to be a bit of confusion about the difference between dps and alpha damage.
a weapon that can deal 900 damage in one second, but has to cool down for the next two DOES NOT HAVE 900 DPS. It has an alpha volley or 900 damage, but it's average dps is 300 dmg. Sure it can melt people fast - but it can't operate like that for long.
Compare that to the AR/HMG. They both take a bit more time to apply their damage to the target but they have the advantage of being able to sustain it for a few seconds.
Having a high alpha does not mean a weapon has high DPS. It just means it applies it's damage before the weapons with low alpha but high DPS can get enough rounds out. |
Lea Silencio
D3ath D3alers
384
|
Posted - 2013.10.10 15:36:00 -
[60] - Quote
abarkrishna wrote:It would be different if You could only get 2 or 3 shots off a second rather than a max of 11 shots a second.
The damage is not the issue it is strictly heat build up/ fire rate. all they have to do is reduce the fire rate slightly to lower the DPS.
its quite simple everyone wins except the guys with modded controlers
Sigh...these guys and their modded controller accusations. With the TAC, that would have been a legitimate debate, as they did not have overheat. Have you used the SCR? I mean....really? The faster you fire it, the faster it overheats. Sure you can fire slower but it overheats at the SAME ammo rate. Modded controllers would not benefit from using this gun at all. All you would feel is feedback damage and/or "Lea Silencio committed suicide".
Enough with trying to make the "modded controller" thing a viable argument as to why it should be changed. The SCR is THE MOST BALANCED GUN IN THE GAME TO DATE. It needs neither a nerf or a buff. They pretty much got it right from day one.
Flawed logic is failed logic.
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