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1221. ISK PAYOUT BREAKDOWN - in General Discussions [original thread]
The money is based on the teams total enemy destruction, spread out proportionally based on ranking. Winning yields a bonus. If they bring out a bunch of tanks everyone reaps the benefits, not just the one who destroyed them.
- by Tallen Ellecon - at 2013.09.30 04:14:00
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1222. Witch milita weapons are actually good? - in General Discussions [original thread]
LOL Witch militia....
- by Tallen Ellecon - at 2013.09.30 03:58:00
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1223. only 2637 players dusting just now . - in General Discussions [original thread]
School is back on for a lot of people, the drop is normal. Everything else was supposed to kill Dust and it's still here.
- by Tallen Ellecon - at 2013.09.25 22:27:00
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1224. So, about 1.5 - in General Discussions [original thread]
CCP FoxFour wrote: I think Team True Grit has another dev blog coming tomorrow... /hope_nothing_blows_up Likely hinting at the new build, seeing as how tomorrow they are also anouncing the new EVE build.
- by Tallen Ellecon - at 2013.09.25 22:00:00
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1225. [Suggest] Fittings folders - in Feedback/Requests [original thread]
As a fiscally conscious logi who plays with two primary weapons, I would very much like this. Currently I have my suits tiered between with a labelling system. A: Proto, no expense spared PC and important match. B: Advanced pub match material, apr...
- by Tallen Ellecon - at 2013.09.25 21:53:00
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1226. Let scout suits have shared vision with the squad. - in Feedback/Requests [original thread]
Sana Rayya wrote: How about a scout's vision gets shared with the squad (but no one else's is squad-shared)? This would also help snipers, not just scouts that are within 100-200 meters of the enemy. I don't think limiting specific equipment t...
- by Tallen Ellecon - at 2013.09.25 19:43:00
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1227. Scanners should be scout only equipment - in General Discussions [original thread]
If Hudson can carry a motion tracker then anyone can use an active scanner. I like the idea of scout having shared vision though, it fits the role nicely.
- by Tallen Ellecon - at 2013.09.25 19:36:00
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1228. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
Feedback for previous events: The GOOD Simple events like the original triple SP event and the human endurance event. They were both broad in their requirements and rewards. Anyone could do and reap the rewards despite class and play style (not to...
- by Tallen Ellecon - at 2013.09.24 04:22:00
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1229. In regards to the new PC devblog - in Feedback/Requests [original thread]
Draco Cerberus wrote: I'm not sure if you really understands what it takes in time to run 6 pilots all doing PI. On average there is no "side" PI only PI as a source of income or as a pittance. There is no real inbetween. If a player is doing ...
- by Tallen Ellecon - at 2013.09.24 00:57:00
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1230. In regards to the new PC devblog - in Feedback/Requests [original thread]
For those of us who enjoy the larger political/market aspects of EVE this entire idea is oriented towards bringing some of that to DUST. It still is limited enough that unless you are a super sized corp spanning many districts it would be relative...
- by Tallen Ellecon - at 2013.09.23 20:35:00
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1231. Thanks to CCP - in General Discussions [original thread]
As someone who has done even the most basic of programming, I can forgive them for delays like that. Poor design and priotities, I can not forgive them for.
- by Tallen Ellecon - at 2013.09.18 19:16:00
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1232. Bonus SP caps - in Feedback/Requests [original thread]
Nomex Gallatin wrote: Having had to grind it out myself, I understand the frustration. This is a solid idea for bringing new players in... if I am not mistaken, the same type of cap (not sure how much though) is in Eve Online now, I see no rea...
- by Tallen Ellecon - at 2013.09.18 19:13:00
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1233. Can this game be reborn in the next build? - in General Discussions [original thread]
R F Gyro wrote: Dust can "try again" as often as CCP feel it is justified, which I believe will actually be a long time, One thing I feel is often overlooked by the community is that CCP don't view Dust as a stand-alone game; it is simply one ...
- by Tallen Ellecon - at 2013.09.18 19:07:00
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1234. minmitar logistics hacking speed - in General Discussions [original thread]
If it's like EVE object stack is like so: 25% suit bonus 20% total module bonus (after stack penalties) 25% kill bonus It's not a 25+25+20= 70 percent hack speed increase. It's 1.25*1.25*1.2 = 1.875 or 87.5 percent hack speed increase.
- by Tallen Ellecon - at 2013.09.18 19:06:00
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1235. End ambush at 000 - in Feedback/Requests [original thread]
I wouldn't mind if it was consistent.
- by Tallen Ellecon - at 2013.09.18 18:28:00
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1236. Can this game be reborn in the next build? - in General Discussions [original thread]
When uprising came out this game had an uptick in marketing, nothing drastic, just PSN and banners around the web. So will the next build, not 1.5 or 1.6, but whatever comes after Uprising, do you think there is a chance this game can try again? F...
- by Tallen Ellecon - at 2013.09.18 18:26:00
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1237. i want to board eve ships ccp how long must we wait - in General Discussions [original thread]
I'll let you board my ship, but I'll blow you out of the airlock.
- by Tallen Ellecon - at 2013.09.18 18:12:00
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1238. Matchmaker matchmaker make me a match... - in General Discussions [original thread]
daishi mk03 wrote: funny, since a full squad of STB isn't even close to the worst opponents you can get Nyain San.... *shudders*
- by Tallen Ellecon - at 2013.09.18 18:09:00
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1239. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
As far as the shield versus armor debate is going, I think this setup is fine. With the return of ARs, SCRs, and LRs shields are having more than enough trouble. Ferroscale and Reactive plates are good for those who armor tank but can't sacrifice ...
- by Tallen Ellecon - at 2013.09.18 18:07:00
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1240. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Giving dropships more of a punch through infantry might actually make them a viable support option in battles. Right now they're most useful property is getting people to high places fast. I like the idea of dropping in reinforcements, they'd be v...
- by Tallen Ellecon - at 2013.09.18 17:57:00
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