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501. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Pokey Dravon wrote: Takahiro Kashuken wrote: No you go to PC/FW if you generally gonna use proto and PC is a challenging fight generally but if matchmaking put squads against each other then there is a challenging fight in basic gear inste...
- by Takahiro Kashuken - at 2014.08.20 17:57:00
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502. Tanks vs Av - in General Discussions [original thread]
NAV HIV wrote: MattTheRipper One wrote: We need proto HAV's back or the removal of advanced & proto AV. As a tanker and AV player I know what im talking about as I have fully spec in swarm launchers & forge guns, I can destroy most t...
- by Takahiro Kashuken - at 2014.08.20 17:41:00
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503. Tanks vs Av - in General Discussions [original thread]
Cat Merc wrote: Takahiro Kashuken wrote: Cat Merc wrote: Except vehicles are balanced with proto AV in mind. Soooo... They were in chrome when we had a slot layout of 5/2 for the tank or 5/3 for the mararuders and better CPU/PG and also...
- by Takahiro Kashuken - at 2014.08.20 17:40:00
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504. Swarm Launchers Now Like PeaShooters - in Feedback/Requests [original thread]
Adipem Nothi wrote: Takahiro Kashuken wrote: Says tiercide while infantry has proto suits and we have basic hulls It is not appropriate to compare infantry (which can be killed by anything) to vehicles (which can be killed by very few th...
- by Takahiro Kashuken - at 2014.08.20 17:39:00
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505. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Vell0cet wrote: Takahiro Kashuken wrote: But you also have lobbies for adv/proto or you could go to FW/PC and also it would be squads vs squads so it would be better than what it currently would be Also academy would be extended by a larg...
- by Takahiro Kashuken - at 2014.08.20 17:36:00
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506. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Pokey Dravon wrote: Takahiro Kashuken wrote: But you also have lobbies for adv/proto or you could go to FW/PC and also it would be squads vs squads so it would be better than what it currently would be Also academy would be extended by a ...
- by Takahiro Kashuken - at 2014.08.20 17:35:00
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507. Tanks vs Av - in General Discussions [original thread]
Cat Merc wrote: Except vehicles are balanced with proto AV in mind. Soooo... They were in chrome when we had a slot layout of 5/2 for the tank or 5/3 for the mararuders and better CPU/PG and also more variety of mods Infantry like you still...
- by Takahiro Kashuken - at 2014.08.20 16:49:00
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508. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Pokey Dravon wrote: Takahiro Kashuken wrote: Could you not pick a more complicated way for matchmaking? Thats so long winded and terrible 1st of all you have to match squads with squads so it isnt 2 squads vs academy solo noobs Really if...
- by Takahiro Kashuken - at 2014.08.20 16:47:00
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509. Tanks vs Av - in General Discussions [original thread]
GeneralButtNaked wrote: If you can lock on and fire twice before they react they are bad. Considering you can basically fire all 3 volleys in less than 4seconds its quite easy to do Espc if they are behind you, by time 1st hits the 2nd is...
- by Takahiro Kashuken - at 2014.08.20 13:28:00
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510. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Bayeth Mal wrote: Takahiro Kashuken wrote: PC would be free for all gear Really? No ****. A situation where people are organising their own teams at the highest competitive level would allow people to use whatever they like. Whooda thun...
- by Takahiro Kashuken - at 2014.08.20 13:25:00
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511. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Could you not pick a more complicated way for matchmaking? Thats so long winded and terrible 1st of all you have to match squads with squads so it isnt 2 squads vs academy solo noobs Really if you want stop proto stomping and level the playing...
- by Takahiro Kashuken - at 2014.08.20 10:32:00
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512. Swarm Launchers Now Like PeaShooters - in Feedback/Requests [original thread]
Roger Cordill wrote: Takahiro Kashuken wrote: John Demonsbane wrote: Adipem Nothi wrote: Takahiro Kashuken wrote: So you want swarms to be low risk high reward? do you want vehicles to stop moving when you hit? Don't put words ...
- by Takahiro Kashuken - at 2014.08.20 10:23:00
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513. Swarm Launchers Now Like PeaShooters - in Feedback/Requests [original thread]
John Demonsbane wrote: Adipem Nothi wrote: Takahiro Kashuken wrote: So you want swarms to be low risk high reward? do you want vehicles to stop moving when you hit? Don't put words my mouth. My goal is to see Risk and Reward brought...
- by Takahiro Kashuken - at 2014.08.19 20:11:00
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514. Had a dream that CCP reverted vehicles to pre 1.7... - in General Discussions [original thread]
I doubt even legion would revert back If it takes a patch then it wont happen on dust
- by Takahiro Kashuken - at 2014.08.19 17:13:00
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515. Swarm Launchers Now Like PeaShooters - in Feedback/Requests [original thread]
Adipem Nothi wrote: Takahiro Kashuken wrote: 1 is what i see very often, 3 is right and frankly doesnt take much these days to make it next to useless or kill it since it cant defend itself anymore 5 equip a sidearm and you can fire off a 3...
- by Takahiro Kashuken - at 2014.08.19 17:09:00
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516. Assult Dropships - in Feedback/Requests [original thread]
Enforcer was like 3mil fitted i thnk and was worse than a basic tank
- by Takahiro Kashuken - at 2014.08.19 17:01:00
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517. Swarm Launchers Now Like PeaShooters - in Feedback/Requests [original thread]
1 is what i see very often, 3 is right and frankly doesnt take much these days to make it next to useless or kill it since it cant defend itself anymore 5 equip a sidearm and you can fire off a 3 rounds in 4seconds and to a tank you wont outrun a...
- by Takahiro Kashuken - at 2014.08.19 15:32:00
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518. Swarm Launchers Now Like PeaShooters - in Feedback/Requests [original thread]
Adipem Nothi wrote: Takahiro Kashuken wrote: 1. Gibberish, using a noob weapon so noob, it is the easiest weapon to use in the game and require 0 skill or aim 2. Higher risk but again easiest weapon to use in the game which require 0 aim...
- by Takahiro Kashuken - at 2014.08.19 14:58:00
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519. ADS=unescapable, uncounterable death for tanks - in General Discussions [original thread]
lunatis orrak wrote: Takahiro Kashuken wrote: lunatis orrak wrote: Takahiro Kashuken wrote: OP you used to have a railgun that was able to hit harder, OH less, fire quicker and also have a 600m range until the lolcpm member in the thre...
- by Takahiro Kashuken - at 2014.08.19 14:53:00
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520. ADS=unescapable, uncounterable death for tanks - in General Discussions [original thread]
lunatis orrak wrote: Takahiro Kashuken wrote: OP you used to have a railgun that was able to hit harder, OH less, fire quicker and also have a 600m range until the lolcpm member in the thread got the railgun nerfed so he could hover in safet...
- by Takahiro Kashuken - at 2014.08.19 13:41:00
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